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We need to specify the C and C++ flags for our project anyway (undo 00fa254573
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00fa254573
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062ae58d9e
@ -24,6 +24,9 @@ if(NOT CMAKE_BUILD_TYPE)
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FORCE)
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FORCE)
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endif()
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endif()
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set(CMAKE_USER_MAKE_RULES_OVERRIDE ${CMAKE_CURRENT_SOURCE_DIR}/laf/cmake/c_flag_overrides.cmake)
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set(CMAKE_USER_MAKE_RULES_OVERRIDE_CXX ${CMAKE_CURRENT_SOURCE_DIR}/laf/cmake/cxx_flag_overrides.cmake)
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# Aseprite project
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# Aseprite project
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project(aseprite C CXX)
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project(aseprite C CXX)
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