Rename 'aseprite-source' to 'aseprite' in INSTALL.md

This commit is contained in:
David Capello 2016-02-29 12:25:15 -03:00
parent 9ce5469ba7
commit 02abbdfb80

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@ -37,13 +37,13 @@ dependencies, even a modified version of the Allegro library is
included in master branch. included in master branch.
The following are the steps to compile Aseprite (in this case we have The following are the steps to compile Aseprite (in this case we have
the repository clone in a directory called `aseprite-source`): the repository clone in a directory called `aseprite`):
1. Make a build directory to leave all the files that are result of 1. Make a build directory to leave all the files that are result of
the compilation process (`.exe`, `.lib`, `.obj`, `.a`, `.o`, etc). the compilation process (`.exe`, `.lib`, `.obj`, `.a`, `.o`, etc).
C:\...\>cd aseprite-source C:\...\>cd aseprite
C:\...\aseprite-source>mkdir build C:\...\aseprite>mkdir build
In this way, if you want to start with a fresh copy of Aseprite In this way, if you want to start with a fresh copy of Aseprite
source code, you can remove the `build` directory and start again. source code, you can remove the `build` directory and start again.
@ -51,25 +51,25 @@ the repository clone in a directory called `aseprite-source`):
2. Enter in the new directory and execute cmake giving to it 2. Enter in the new directory and execute cmake giving to it
your compiler as generator: your compiler as generator:
C:\...\aseprite-source>cd build C:\...\aseprite>cd build
If you have nmake (MSVC compilers): If you have nmake (MSVC compilers):
C:\...\aseprite-source\build>cmake -G "NMake Makefiles" .. C:\...\aseprite\build>cmake -G "NMake Makefiles" ..
If you have Visual Studio you can generate a solution: If you have Visual Studio you can generate a solution:
C:\...\aseprite-source\build>cmake -G "Visual Studio 12 2013" .. C:\...\aseprite\build>cmake -G "Visual Studio 12 2013" ..
If you are on Linux: If you are on Linux:
/.../aseprite-source/build$ cmake -G "Unix Makefiles" .. /.../aseprite/build$ cmake -G "Unix Makefiles" ..
For more information in [CMake wiki](http://www.vtk.org/Wiki/CMake_Generator_Specific_Information). For more information in [CMake wiki](http://www.vtk.org/Wiki/CMake_Generator_Specific_Information).
Additionally you can change build settings by passing them on the command line, like so: Additionally you can change build settings by passing them on the command line, like so:
/.../aseprite-source/build$ cmake -DCMAKE_INSTALL_PREFIX=~/software .. /.../aseprite/build$ cmake -DCMAKE_INSTALL_PREFIX=~/software ..
or later on with a tool like [`ccmake`](https://cmake.org/cmake/help/latest/manual/ccmake.1.html) or [`cmake-gui`](https://cmake.org/cmake/help/latest/manual/cmake-gui.1.html). or later on with a tool like [`ccmake`](https://cmake.org/cmake/help/latest/manual/ccmake.1.html) or [`cmake-gui`](https://cmake.org/cmake/help/latest/manual/cmake-gui.1.html).
@ -118,4 +118,4 @@ that you want to be linked dynamically.
You must compile with `Profile` configuration. For example on Linux: You must compile with `Profile` configuration. For example on Linux:
/.../aseprite-source/build$ cmake .. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE:STRING=Profile -DCOMPILER_GCC:BOOL=ON /.../aseprite/build$ cmake .. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE:STRING=Profile -DCOMPILER_GCC:BOOL=ON