aseprite/src/ui_context.h

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/* ASE - Allegro Sprite Editor
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* Copyright (C) 2001-2010 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
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#ifndef UI_CONTEXT_H_INCLUDED
#define UI_CONTEXT_H_INCLUDED
#include "context.h"
class UIContext : public Context
{
public:
static UIContext* instance() { return m_instance; }
UIContext();
virtual ~UIContext();
virtual bool is_ui_available() const { return true; }
protected:
virtual void on_add_sprite(Sprite* sprite);
virtual void on_remove_sprite(Sprite* sprite);
virtual void on_set_current_sprite(Sprite* sprite);
private:
static UIContext* m_instance;
};
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#endif