2015-01-06 12:34:40 +00:00
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# Code of Conduct
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We have a [code of conduct](CODE_OF_CONDUCT.md) that we all must
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2024-06-07 17:22:14 +00:00
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follow. Be polite to everyone. If you are not in your best day, take a
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2024-08-08 19:13:35 +00:00
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deep breath and try again.
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2015-01-06 12:34:40 +00:00
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# New Issues
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Before you submit an issue:
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2018-06-17 23:23:55 +00:00
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* Search in the current
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[list of issues](https://github.com/aseprite/aseprite/issues),
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[bug reports](https://community.aseprite.org/c/bugs), or
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[feature requests](https://community.aseprite.org/c/features).
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* If the issue already exists, add a :+1: or a :heart:, and you can
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click the `Subscribe` or `Watching` button to get notifications
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via email.
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2016-08-04 15:19:31 +00:00
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# Compilation problem
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2015-01-06 12:34:40 +00:00
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2018-06-17 23:23:55 +00:00
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Before you submit an issue or a post about a **compilation problem**,
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check the following items:
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2015-01-06 12:34:40 +00:00
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* See how to get the source code correctly in the [INSTALL](INSTALL.md) guide.
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* Check if you are using the latest repository clone.
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* Remember that we use submodules, so you need to initialize and update them.
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* Search in the [GitHub issues about compilation](https://github.com/aseprite/aseprite/issues?q=is%3Aissue+label%3Acompilation)
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if someone else had the same problem.
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2015-01-06 12:34:40 +00:00
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* Remember that might be some [pull requests](https://github.com/aseprite/aseprite/pulls)
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being reviewed to fix your same issue.
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If you have a compilation problem, you can ask in the
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[Development category](https://community.aseprite.org/c/development)
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in the [Community site](https://community.aseprite.org/) for help
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or create a [new GitHub issue](https://github.com/aseprite/aseprite/issues/new).
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2015-01-06 12:34:40 +00:00
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2013-11-23 19:01:49 +00:00
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# Contributing
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2024-06-07 17:22:14 +00:00
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One of the easiest ways to contribute is writing articles, [Steam
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reviews](https://steamcommunity.com/app/431730/reviews/), blog posts,
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recording video tutorials, creating pixel art in social media with
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[#aseprite](https://twitter.com/search?q=%23aseprite), or showing your
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love to Aseprite, e.g. naming Aseprite in your website and linking it
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to https://www.aseprite.org/, following [@aseprite](https://twitter.com/aseprite),
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or [buying an extra Aseprite copy to your friends](https://www.aseprite.org/download/).
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2013-11-23 19:01:49 +00:00
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Other ways to contribute require direct contact with us. For example:
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2018-06-17 23:23:55 +00:00
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* [Writing documentation](https://github.com/aseprite/docs).
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* Making art (and fan art) with Aseprite and for Aseprite (logos, skins, mockups).
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* Sending patches for features or bug fixes.
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* Reviewing issues in the [issue tracker](https://github.com/aseprite/aseprite/issues)
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and making comments.
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* Helping other users in the [Community](https://community.aseprite.org/) site.
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## Documentation
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You can start seeing the
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[documentation](https://www.aseprite.org/docs/), and
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[contact us](mailto:support@aseprite.org) if you want to help
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writing documentation or recording [tutorials](https://www.aseprite.org/docs/tutorial/).
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2024-06-07 17:22:14 +00:00
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If you are going to write some docs, we recommend you to take
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screenshots or record a GIF animations to showcase the feature your
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are documenting or the steps to follow:
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* As screen recording software, on Windows you can generate GIF files
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using [LICEcap](http://www.cockos.com/licecap/).
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* PNG/GIF images can be uploaded in the same docs repository
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[with a pull request](https://github.com/aseprite/docs/pulls)
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2015-01-06 12:34:40 +00:00
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## Reviewing Issues
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2018-06-17 23:23:55 +00:00
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You can [review issues](https://github.com/aseprite/aseprite/issues),
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make comments, or create
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new [features](https://community.aseprite.org/c/features),
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[bug reports](https://community.aseprite.org/c/bugs), etc. You are
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encouraged to create mockups for any issue you see and attach them.
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2024-06-07 17:22:14 +00:00
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## Code submission policy
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We have some rules for the changes and commits that are contributed:
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* First of all you will need to sign our
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[Contributor License Agreement](https://github.com/igarastudio/cla) (CLA)
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to submit your code.
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* Split your changes in the most atomic commits possible: one commit
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for feature, or fix.
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* Rebase your commits to the `main` branch (or `beta` if you are
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targeting the beta version).
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* Wrap your commit messages at 72 characters.
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* The first line of the commit message is the subject line.
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* Write the subject line in the imperative mood, e.g. "Fix something",
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not "Fixed something".
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* For platform-specific commits start the subject line using
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`[win]`, `[osx]`, or `[x11]` prefixes.
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* For CLI related commits you can use the `[cli]` prefix in the
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subject line.
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* For Lua scripting related commits can use the `[lua]` prefix in
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the subject line.
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* Check the spelling of your code, comments and commit messages.
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* Follow our [coding style guide](docs/CODING_STYLE.md). We're using
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some C++17 features, targeting macOS 10.9 mainly as the oldest
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platform (and the one limiting us to newer C++ standards),
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You can also take a look at the [src/README.md](https://github.com/aseprite/aseprite/tree/main/src/#aseprite-source-code)
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guide which contains some information about how the code is structured.
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2024-09-10 19:31:22 +00:00
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## Pull Request (PR) Assignee
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In case you are a developer or contributor with write or triage access
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to the repository:
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1. The PR assignee is the one that is working on the PR right now.
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2. After a PR is sent, you (can) assign the PR to some other developer
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that will act as a reviewer.
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* Or if there is no assignee and the PR is not a draft, some
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developer will take it for review sooner or later.
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3. That developer will review the PR (or reassign the PR).
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4. When the review process is done, the reviewer will merge the PR or
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reassign the PR to you if it needs some changes.
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5. When you have applied the requested changes, you can reassign the
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PR to the last reviewer.
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6. If a PR is labeled with some "needs *something*" label, it means
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that the PR will not merged as it is, and *something* is required
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to continue.
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With this workflow you can find the PRs assigned to you to
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review/continue working in: https://github.com/pulls/assigned
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2024-06-07 17:22:14 +00:00
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# Community
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2018-06-17 23:23:55 +00:00
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You can use the [Development category](https://community.aseprite.org/c/development)
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2024-06-07 17:22:14 +00:00
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to ask questions about the code, how to compile, etc.
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If you want to start working on something
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2018-06-17 23:23:55 +00:00
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([issue](https://github.com/aseprite/aseprite/issues),
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[bug](https://community.aseprite.org/c/bugs),
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or [feature](https://community.aseprite.org/c/features)),
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post a comment asking if somebody is already working on that,
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in that way you can avoid starting programming in something that is already
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done for the next release or which someone else is working on.
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2024-06-07 17:22:14 +00:00
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# Future
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If you want to contribute a new feature, I highly recommend trying to
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contribute a couple of pull requests to fix some bugs first. After
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that you can check what are the features we're planning for the
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future:
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* Our [roadmap](http://www.aseprite.org/roadmap/) and our [planning](https://github.com/orgs/aseprite/projects/10).
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* The most liked [issues on GitHub](https://github.com/aseprite/aseprite/issues?q=is%3Aissue+is%3Aopen+sort%3Areactions-%2B1-desc).
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* [Features on the forum](https://community.aseprite.org/c/features/7/l/latest?order=votes) with the most votes.
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