aseprite/src/raster/undo.h

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/* ASE - Allegro Sprite Editor
* Copyright (C) 2001-2009 David Capello
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef RASTER_UNDO_H
#define RASTER_UNDO_H
#include <string.h> /* for strlen */
#include "raster/gfxobj.h"
class Cel;
class Image;
class Layer;
class Mask;
class Sprite;
class Stock;
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struct Dirty;
struct UndoStream;
class Undo : public GfxObj
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{
public:
Sprite* sprite; /* related sprite */
UndoStream *undo_stream;
UndoStream *redo_stream;
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int diff_count;
int diff_saved;
unsigned enabled : 1; /* is undo enabled? */
const char *label; /* current label to be applied to all
next undo operations */
Undo(Sprite* sprite);
virtual ~Undo();
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};
Undo* undo_new(Sprite* sprite);
void undo_free(Undo* undo);
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int undo_get_memsize(const Undo* undo);
void undo_enable(Undo* undo);
void undo_disable(Undo* undo);
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bool undo_is_enabled(const Undo* undo);
bool undo_is_disabled(const Undo* undo);
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bool undo_can_undo(const Undo* undo);
bool undo_can_redo(const Undo* undo);
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void undo_do_undo(Undo* undo);
void undo_do_redo(Undo* undo);
void undo_clear_redo(Undo* undo);
void undo_set_label(Undo* undo, const char *label);
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const char* undo_get_next_undo_label(const Undo* undo);
const char* undo_get_next_redo_label(const Undo* undo);
void undo_open(Undo* undo);
void undo_close(Undo* undo);
void undo_data(Undo* undo, GfxObj *gfxobj, void *data, int size);
void undo_image(Undo* undo, Image *image, int x, int y, int w, int h);
void undo_flip(Undo* undo, Image *image, int x1, int y1, int x2, int y2, int horz);
void undo_dirty(Undo* undo, Dirty *dirty);
void undo_add_image(Undo* undo, Stock *stock, int image_index);
void undo_remove_image(Undo* undo, Stock *stock, int image_index);
void undo_replace_image(Undo* undo, Stock *stock, int image_index);
void undo_add_cel(Undo* undo, Layer *layer, Cel *cel);
void undo_remove_cel(Undo* undo, Layer *layer, Cel *cel);
void undo_add_layer(Undo* undo, Layer *set, Layer *layer);
void undo_remove_layer(Undo* undo, Layer *layer);
void undo_move_layer(Undo* undo, Layer *layer);
void undo_set_layer(Undo* undo, Sprite* sprite);
void undo_set_mask(Undo* undo, Sprite* sprite);
void undo_set_frames(Undo* undo, Sprite* sprite);
void undo_set_frlen(Undo* undo, Sprite* sprite, int frame);
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#define undo_int(undo, gfxobj, value_address) \
undo_data((undo), (gfxobj), (void *)(value_address), sizeof(int))
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#define undo_double(undo, gfxobj, value_address) \
undo_data((undo), (gfxobj), (void *)(value_address), sizeof(double))
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#endif /* RASTER_UNDO_H */