aseprite/src/app/gui_xml.cpp

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/* Aseprite
2013-01-27 12:13:13 -03:00
* Copyright (C) 2001-2013 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/gui_xml.h"
#include "app/resource_finder.h"
#include "app/xml_document.h"
#include "app/xml_exception.h"
#include "base/fs.h"
namespace app {
// static
GuiXml* GuiXml::instance()
{
static GuiXml* singleton = 0;
if (!singleton)
singleton = new GuiXml();
return singleton;
}
GuiXml::GuiXml()
{
PRINTF("Loading gui.xml file...");
ResourceFinder rf;
rf.findInDataDir("gui.xml");
while (const char* path = rf.next()) {
PRINTF("Trying to load GUI definitions from \"%s\"...\n", path);
// If the file does not exist, just ignore this location (it was
// suggested by the ResourceFinder class).
if (!base::file_exists(path))
continue;
PRINTF(" - \"%s\" found\n", path);
// Load the XML file. As we've already checked "path" existence,
// in a case of exception we should show the error and stop.
m_doc = app::open_xml(path);
// Done, we load the file successfully.
return;
}
throw base::Exception("gui.xml was not found");
}
base::string GuiXml::version()
{
TiXmlHandle handle(m_doc);
TiXmlElement* xmlKey = handle.FirstChild("gui").ToElement();
if (xmlKey && xmlKey->Attribute("version")) {
const char* guixml_version = xmlKey->Attribute("version");
return guixml_version;
}
else
return "";
}
} // namespace app