2013-08-09 00:01:20 +00:00
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/* Aseprite
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2013-08-06 00:20:19 +00:00
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* Copyright (C) 2001-2013 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef APP_DOCUMENT_OBSERVER_H_INCLUDED
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#define APP_DOCUMENT_OBSERVER_H_INCLUDED
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2014-03-29 22:40:17 +00:00
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#pragma once
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2013-08-06 00:20:19 +00:00
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#include "raster/frame_number.h"
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namespace app {
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class DocumentEvent;
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// Observer of document events. The default implementation does
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// nothing in each handler, so you can override the required events.
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class DocumentObserver {
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public:
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virtual ~DocumentObserver() { }
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// General update. If an observer receives this event, it's because
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// anything in the document could be changed.
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virtual void onGeneralUpdate(DocumentEvent& ev) { }
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virtual void onAddSprite(DocumentEvent& ev) { }
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virtual void onAddLayer(DocumentEvent& ev) { }
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virtual void onAddFrame(DocumentEvent& ev) { }
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virtual void onAddCel(DocumentEvent& ev) { }
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virtual void onRemoveSprite(DocumentEvent& ev) { }
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2014-03-29 19:31:39 +00:00
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virtual void onBeforeRemoveLayer(DocumentEvent& ev) { }
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virtual void onAfterRemoveLayer(DocumentEvent& ev) { }
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2013-08-06 00:20:19 +00:00
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// Called when a frame is removed. It's called after the frame was
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// removed, and the sprite's total number of frames is modified.
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virtual void onRemoveFrame(DocumentEvent& ev) { }
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virtual void onRemoveCel(DocumentEvent& ev) { }
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virtual void onSpriteSizeChanged(DocumentEvent& ev) { }
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virtual void onLayerRestacked(DocumentEvent& ev) { }
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virtual void onLayerMergedDown(DocumentEvent& ev) { }
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virtual void onCelMoved(DocumentEvent& ev) { }
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virtual void onCelCopied(DocumentEvent& ev) { }
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virtual void onCelFrameChanged(DocumentEvent& ev) { }
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virtual void onCelPositionChanged(DocumentEvent& ev) { }
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virtual void onCelOpacityChanged(DocumentEvent& ev) { }
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virtual void onFrameDurationChanged(DocumentEvent& ev) { }
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virtual void onImagePixelsModified(DocumentEvent& ev) { }
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virtual void onSpritePixelsModified(DocumentEvent& ev) { }
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// When the number of total frames available is modified.
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virtual void onTotalFramesChanged(DocumentEvent& ev) { }
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// Called to destroy the observer. (Here you could call "delete this".)
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virtual void dispose() { }
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};
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} // namespace app
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#endif
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