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176 lines
5.4 KiB
Plaintext
176 lines
5.4 KiB
Plaintext
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ase -- allegro-sprite-editor: the ultimate sprites factory
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Copyright (C) 2001-2005, 2007 by David A. Capello
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--------------------------------------------------------------
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See the "AUTHORS.txt" file for a complete list of contributors
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===================================
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COPYRIGHT
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===================================
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc., 59
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Temple Place, Suite 330, Boston, MA 02111-1307 USA
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===================================
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INTRODUCTION
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===================================
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ASE is a program specially designed with facilities to create
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animated sprites that can be used in some video game. This program
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let you create from static images, to characters with movement,
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textures, patterns, backgrounds, logos, color palettes, and any
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other thing that you think.
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===================================
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FEATURES
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===================================
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ASE gives to you the possibility to:
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- Edit sprites with layers and animation frames.
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- Edit RGB (with Alpha), Grayscale (with Alpha also) and Indexed
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images.
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- Control 256 color palettes completely.
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- Apply filters for different color effects (convolution matrix,
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color curve, etc.).
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- Load and save sprites in these formats: .BMP, .PCX, .TGA, .JPG,
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.GIF, .FLC, .FLI, and .ASE (ASE's special format).
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- Use bitmap's sequences (ani00.pcx, ani01.pcx, etc.) to save
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animations.
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- Drawing tools (dots, pencil, real-brush, floodfill, line, rectangle,
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ellipse), drawing modes (opaque, glass), and brushes types (circle,
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square, line).
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- Mask (selections) support.
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- Undo/Redo support for every operation.
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- Multiple editor support.
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- Draw with a customizable grid.
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- Unique tiled drawing mode to draw patterns and textures in seconds.
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- Save and load entire work's sessions (in `.ses' files).
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- Scripting capabilities with Lua language (http://www.lua.org).
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===================================
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CONFIGURATION FILES
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===================================
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In Windows and DOS platforms:
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ase.cfg - Configuration
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data/matrices - Convolutions matrices
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data/menus - Menus
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data/scripts/* - Scripts
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In Unix platforms, the configuration file is ~/.aserc, and the data/
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files are searched in these locations (in order of preference):
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$HOME/.ase/
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/usr/local/share/ase/
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data/
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See "src/core/dirs.c" for more information.
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===================================
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VERBOSE MODE
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===================================
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When run "ase" with "-v" parameter, in Windows and DOS platforms the
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errors will be written in STDERR and a "logXXXX.txt" file in "ase/"
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directory is created with the same content.
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In others platforms (like Unix), that log file isn't created,
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because the use of STDERR is more common.
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See "src/core/core.c" for more information.
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===================================
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UPDATES
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===================================
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The last packages of binaries and source code, you can found them
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from:
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http://sourceforge.net/project/showfiles.php?group_id=20848
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Also, if you want to get the last development version of ASE from
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the CVS repository, which is the version more prone to have errors,
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but is the more updated in the tools area, you can browse it file by
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file in this address:
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http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/ase
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Or you can download it completelly to your disk with a program which
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control CVS, as follow-up:
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1) We must input to the repository in anonymous form (when you be
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asked for the password, just press <enter>):
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cvs -d :pserver:anonymous@cvs.ase.sourceforge.net:/cvsroot/ase login
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2) We make the first checkout, which means that we fetch a "fresh"
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copy of ASE:
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cvs -z3 -d :pserver:anonymous@cvs.ase.sourceforge.net:/cvsroot/ase checkout gnuase
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3) Then, whenever you want update your copy with the repository
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one, you will must execute in the gnuase/ directory:
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cvs update -Pd
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WARNING: When you obtain the CVS version, don't remove the CVS
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directories, they are for exclusive use of the cvs program.
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===================================
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CREDITS
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===================================
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See the "AUTHORS.txt" file.
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===================================
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CONTACT INFO
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===================================
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To request help, report bugs, send patches, etc., you can use the
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ase-help mailing list:
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ase-help@lists.sourceforge.net
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http://lists.sourceforge.net/lists/listinfo/ase-help/
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For more information, visit the official page of the project:
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http://ase.sourceforge.net
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----------------------------------------------------------------------------
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Copyright (C) 2001-2005 by David A. Capello
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