aseprite/scripts/save_file_command.lua

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2022-06-13 22:17:05 +00:00
-- Copyright (C) 2022 Igara Studio S.A.
--
-- This file is released under the terms of the MIT license.
-- Read LICENSE.txt for more information.
do
local spr = Sprite(32, 32)
spr.filename = "_test_a.png"
app.command.SaveFile()
assert(spr.filename == "_test_a.png")
app.command.SaveFileAs{ filename="_test_b.png" }
assert(spr.filename == "_test_b.png")
app.command.SaveFileCopyAs{ filename="_test_c.png" }
assert(spr.filename == "_test_b.png")
end