aseprite/tests/scripts/app_active.lua

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-- Copyright (C) 2018-2023 Igara Studio S.A.
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--
-- This file is released under the terms of the MIT license.
-- Read LICENSE.txt for more information.
local s = Sprite(32, 64)
assert(s == app.sprite)
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assert(s == app.activeSprite)
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assert(s == app.site.sprite)
assert(s == app.frame.sprite)
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assert(s == app.activeFrame.sprite)
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assert(s == app.site.frame.sprite)
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assert(1 == app.activeFrame.frameNumber)
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assert(1 == app.site.frame.frameNumber)
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assert(1 == app.site.frameNumber)
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assert(0.100 == app.activeFrame.duration) -- Default frame duration
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assert(0.100 == app.site.frame.duration)
assert(s == app.layer.sprite)
assert(s == app.activeLayer.sprite)
assert(s == app.site.layer.sprite)
assert(s == app.cel.sprite)
assert(s == app.activeCel.sprite)
assert(s == app.site.cel.sprite)
app.frame.duration = 0.8
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app.command.NewFrame()
assert(2 == app.frame.frameNumber)
assert(0.8 == app.frame.duration) -- Copy frame duration of previous frame