aseprite/data/scripts/closespr.lua

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2007-09-18 23:57:02 +00:00
-- ase -- allegro-sprite-editor: the ultimate sprites factory
-- Copyright (C) 2001-2005 by David A. Capello
function GUI_CloseSprite()
if not current_sprite then return end
-- see if the sprite has changes
while sprite_is_modified(current_sprite) do
-- ask what want to do the user with the changes in the sprite
local ret = jalert(_("Warning")..
"<<".._("Saving changes in:")..
"<<"..get_filename(current_sprite.filename)..
"||".._("&Save||&Discard||&Cancel"))
if ret == 1 then
-- "save": save the changes
GUI_SaveSprite() -- call this routine from savespr.lua
elseif ret != 2 then
-- "cancel" or <esc>
return -- we back doing nothing
else
-- "discard"
break
end
end
CloseSprite()
end