aseprite/src/app/commands/cmd_duplicate_sprite.cpp

108 lines
3.0 KiB
C++
Raw Normal View History

/* Aseprite
* Copyright (C) 2001-2014 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/app.h"
#include "app/commands/command.h"
#include "app/context_access.h"
#include "app/find_widget.h"
#include "app/ini_file.h"
#include "app/load_widget.h"
#include "app/modules/editors.h"
#include "app/ui_context.h"
#include "base/path.h"
#include "raster/sprite.h"
#include "ui/ui.h"
2012-07-09 20:36:45 +00:00
#include <cstdio>
namespace app {
using namespace ui;
class DuplicateSpriteCommand : public Command {
public:
DuplicateSpriteCommand();
Command* clone() const OVERRIDE { return new DuplicateSpriteCommand(*this); }
protected:
bool onEnabled(Context* context);
void onExecute(Context* context);
};
DuplicateSpriteCommand::DuplicateSpriteCommand()
: Command("DuplicateSprite",
"Duplicate Sprite",
CmdUIOnlyFlag)
{
}
bool DuplicateSpriteCommand::onEnabled(Context* context)
{
return context->checkFlags(ContextFlags::ActiveDocumentIsReadable);
}
void DuplicateSpriteCommand::onExecute(Context* context)
{
Widget* src_name, *dst_name, *flatten;
const ContextReader reader(context);
const Document* document = reader.document();
/* load the window widget */
base::UniquePtr<Window> window(app::load_widget<Window>("duplicate_sprite.xml", "duplicate_sprite"));
src_name = window->findChild("src_name");
dst_name = window->findChild("dst_name");
flatten = window->findChild("flatten");
std::string fn = document->filename();
std::string ext = base::get_file_extension(fn);
src_name->setText(base::get_file_name(fn));
dst_name->setText(base::get_file_title(fn) + " Copy" + (!ext.empty() ? "." + ext: ""));
if (get_config_bool("DuplicateSprite", "Flatten", false))
flatten->setSelected(true);
// Open the window
2012-07-09 02:24:42 +00:00
window->openWindowInForeground();
if (window->getKiller() == window->findChild("ok")) {
set_config_bool("DuplicateSprite", "Flatten", flatten->isSelected());
// Make a copy of the document
Document* docCopy;
if (flatten->isSelected())
docCopy = document->duplicate(DuplicateWithFlattenLayers);
else
docCopy = document->duplicate(DuplicateExactCopy);
docCopy->setFilename(dst_name->getText().c_str());
docCopy->setContext(context);
}
}
Command* CommandFactory::createDuplicateSpriteCommand()
{
return new DuplicateSpriteCommand;
}
} // namespace app