aseprite/src/ui_context.cpp

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/* ASE - Allegro Sprite Editor
2011-01-18 23:49:53 +00:00
* Copyright (C) 2001-2011 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <allegro/file.h>
#include <allegro/system.h>
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#include "app.h"
#include "base/path.h"
#include "modules/editors.h"
#include "raster/sprite.h"
#include "settings/ui_settings_impl.h"
#include "ui_context.h"
#include "widgets/color_bar.h"
#include "widgets/tabs.h"
UIContext* UIContext::m_instance = NULL;
UIContext::UIContext()
: Context(new UISettingsImpl)
{
ASSERT(m_instance == NULL);
m_instance = this;
}
UIContext::~UIContext()
{
ASSERT(m_instance == this);
m_instance = NULL;
}
void UIContext::onAddSprite(Sprite* sprite)
{
// base method
Context::onAddSprite(sprite);
// add the tab for this sprite
app_get_tabsbar()->addTab(get_filename(sprite->getFilename()), sprite);
// rebuild the menu list of sprites
app_realloc_sprite_list();
}
void UIContext::onRemoveSprite(Sprite* sprite)
{
// base method
Context::onRemoveSprite(sprite);
// remove this sprite from tabs
app_get_tabsbar()->removeTab(sprite);
// rebuild the menu list of sprites
app_realloc_sprite_list();
// select other sprites in the editors where are this sprite
editors_hide_sprite(sprite);
}
void UIContext::onSetCurrentSprite(Sprite* sprite)
{
Context::onSetCurrentSprite(sprite);
// Select the sprite in the tabs.
app_get_tabsbar()->selectTab(sprite);
// Change the image-type of color bar.
app_get_colorbar()->setImgType(app_get_current_image_type());
// Change the main frame title.
base::string defaultTitle = PACKAGE " v" VERSION;
base::string title;
if (sprite) {
// Prepend the sprite's filename.
title += base::get_file_name(sprite->getFilename());
title += " - ";
}
title += defaultTitle;
set_window_title(title.c_str());
}