aseprite/src/app/thumbnail_generator.h

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/* Aseprite
* Copyright (C) 2001-2013 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef APP_THUMBNAIL_GENERATOR_H_INCLUDED
#define APP_THUMBNAIL_GENERATOR_H_INCLUDED
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#pragma once
#include "base/mutex.h"
#include "base/unique_ptr.h"
#include <vector>
namespace base {
class thread;
}
namespace app {
class IFileItem;
class ThumbnailGenerator {
public:
enum WorkerStatus { WithoutWorker, WorkingOnThumbnail, ThumbnailIsDone };
static ThumbnailGenerator* instance();
// Generate a thumbnail for the given file-item. It must be called
// from the GUI thread.
void addWorkerToGenerateThumbnail(IFileItem* fileitem);
// Returns the status of the worker that is generating the thumbnail
// for the given file.
WorkerStatus getWorkerStatus(IFileItem* fileitem, double& progress);
// Checks the status of workers. If there are workers that already
// done its job, we've to destroy them. This function must be called
// from the GUI thread (because a thread is joint to it).
// Returns true if there are workers generating thumbnails.
bool checkWorkers();
// Stops all workers generating thumbnails. This is an non-blocking
// operation. The cancelation of all workers is done in a background
// thread.
void stopAllWorkers();
private:
void stopAllWorkersBackground();
class Worker;
typedef std::vector<Worker*> WorkerList;
WorkerList m_workers;
base::mutex m_workersAccess;
base::UniquePtr<base::thread> m_stopThread;
};
} // namespace app
#endif