
 ASE - Allegro Sprite Editor
 Copyright (C) 2001-2008 by David A. Capello
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 See the "AUTHORS.txt" file for a complete list of contributors

===================================
INTRODUCTION
===================================

  ASE (Allegro Sprite Editor) is an open source program to create
  animated sprites. Sprites are little images that can be used in your
  website or in a video game. You can draw characters with movement,
  intros, textures, patterns, backgrounds, logos, color palettes,
  isometric levels, etc.

  What makes ASE different? It focuses on pixel editing, to do
  pixel-art. Indeed, it isn't a photo retouching tool or a vector
  graphics editor. Mainly it is a tool to create tiny animations
  pixel-by-pixel.

===================================
LICENSE
===================================

  This program is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the Free
  Software Foundation; either version 2 of the License, or (at your option)
  any later version.

  This program is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
  or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  for more details.

  You should have received a copy of the GNU General Public License along
  with this program; if not, write to the Free Software Foundation, Inc., 59
  Temple Place, Suite 330, Boston, MA  02111-1307  USA

===================================
FEATURES
===================================

  With ASE you'll be able to:
  * Edit sprites with layers and frames.
  * Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes).
  * Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG,
    .BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format).
  * Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...).
  * Tiled drawing mode to draw patterns and textures.
  * Undo/Redo support for every operation.
  * Special tools like Blur, Jumble, Convolution Matrices.
  * Multiple editor support.
  * Onion skinning support.

===================================
CONFIGURATION FILES
===================================

  In Windows 98/2K/XP/Vista:

    ase-VERSION.cfg	- Program configuration
    data/convmatr.def	- Convolutions matrices
    data/gui-en.xml	- Menu definition and keyboard shortcuts
    examples/*		- Examples of some sprites made with ASE

  In GNU/Linux, the configuration file is ~/.aserc-VERSION, and
  the data/ files are searched in these locations (in priority
  order):

    $HOME/.ase/
    /usr/local/share/ase/
    data/

===================================
CONTACT INFO
===================================

  To request help you can use the SourceForge forums:
    http://sourceforge.net/forum/?group_id=20848

  We recommend you to use the SourceForge tracker to do specific
  reporting of some issues like:
  * Bugs:
    http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add
  * Request features:
    http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add
  * Patches:
    http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add
  * Support request:
    http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add

  For more information, visit the official page of the project:
    http://www.aseprite.org/

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 Copyright (C) 2001-2008 by David A. Capello
