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https://github.com/Zelda64Recomp/Zelda64Recomp.git
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18 lines
512 B
Plaintext
18 lines
512 B
Plaintext
__start = 0x80000000;
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/* Dummy addresses that get recompiled into function calls */
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recomp_get_item_inputs = 0x81000000;
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recomp_puts = 0x81000004;
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/* TODO pull these symbols from the elf file directly */
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Player_PostLimbDrawGameplay = 0x80128BD0;
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Player_DrawImpl = 0x801246F4;
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gRegEditor = 0x801f3f60;
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Audio_PlaySfx = 0x8019f0c8;
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gSaveContext = 0x801ef670;
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Interface_SetHudVisibility = 0x8010ef68;
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PadMgr_GetInput = 0x80175f98;
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Inventory_GetBtnBItem = 0x8012ec80;
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gItemSlots = 0x801c2078;
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_Printf = 0x8008e050;
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