Zelda64Recomp/patches
2024-03-27 18:47:15 -04:00
..
dummy_headers Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles 2024-03-27 18:45:09 -04:00
.gitignore
actor_transform_tagging.c Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles 2024-03-27 18:45:09 -04:00
camera_patches.c
camera_transform_tagging.c Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched 2024-03-27 18:47:15 -04:00
cheats.c
culling.c
debug_patches.c
dpad.rgba32.bin Implemented D-Pad transformation masks and ocarina 2024-03-05 02:55:05 -05:00
dpad.rgba32.png Implemented D-Pad transformation masks and ocarina 2024-03-05 02:55:05 -05:00
effect_patches.c Patched lens/telescope effect to not stretch in widescreen, fixed incorrect trigger icons in UI. 2024-03-14 00:44:47 -04:00
effect_transform_tagging.c Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
fixes.c Patch giants cutscene to fix music desync, update RT64 2024-03-15 01:17:56 -04:00
graphics.h
input_latency.c Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00
input.c Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00
input.h Implemented rumble, added control options menu with rumble strength and targeting mode 2024-03-04 02:13:12 -05:00
item_transform_tagging.c Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
Makefile Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles 2024-03-27 18:45:09 -04:00
misc_funcs.h
options.c
particle_transform_tagging.c Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched 2024-03-27 18:47:15 -04:00
patch_helpers.h
patches.h Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched 2024-03-27 18:47:15 -04:00
patches.ld Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00
play_patches.c Implemented rumble, added control options menu with rumble strength and targeting mode 2024-03-04 02:13:12 -05:00
play_patches.h
print.c
quicksave_patches.c
sky_transform_tagging.c Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched 2024-03-27 18:47:15 -04:00
sound_patches.c Added background music volume and low health beep settings, imported warp names 2024-03-10 16:40:41 -04:00
sound.h Added background music volume and low health beep settings, imported warp names 2024-03-10 16:40:41 -04:00
specific_actor_transform_tagging.c Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles 2024-03-27 18:45:09 -04:00
syms.ld Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro 2024-03-21 02:46:08 -04:00
terrain_transform_tagging.c
transform_ids.h Fix bug with bowstring tranform tagging, transform tagging for effects, made d-pad buttons skip mask transformation cutscene 2024-03-13 19:26:29 -04:00
ui_patches.c Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched 2024-03-27 18:47:15 -04:00
ui_transform_tagging.c