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https://github.com/Zelda64Recomp/Zelda64Recomp.git
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16 lines
490 B
Plaintext
16 lines
490 B
Plaintext
__start = 0x80000000;
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/* Static symbols that aren't in the elf */
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sSceneEntranceTable = 0x801C5720;
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/* Dummy addresses that get recompiled into function calls */
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recomp_puts = 0x81000000;
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recomp_exit = 0x81000004;
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recomp_handle_quicksave_actions = 0x81000008;
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recomp_handle_quicksave_actions_main = 0x8100000C;
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osRecvMesg_recomp = 0x81000010;
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osSendMesg_recomp = 0x81000014;
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recomp_get_gyro_deltas = 0x81000018;
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recomp_get_aspect_ratio = 0x8100001C;
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recomp_get_pending_warp = 0x81000020;
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