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dummy_headers
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
.gitignore
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actor_transform_tagging.c
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
camera_patches.c
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camera_transform_tagging.c
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
cheats.c
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culling.c
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debug_patches.c
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dpad.rgba32.bin
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Implemented D-Pad transformation masks and ocarina
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2024-03-05 02:55:05 -05:00 |
dpad.rgba32.png
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Implemented D-Pad transformation masks and ocarina
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2024-03-05 02:55:05 -05:00 |
effect_patches.c
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Reduce alpha clamp for blur to prevent image retention, update RT64
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2024-03-28 20:53:17 -04:00 |
effect_transform_tagging.c
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
fixes.c
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Patch giants cutscene to fix music desync, update RT64
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2024-03-15 01:17:56 -04:00 |
graphics.h
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input_latency.c
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Fixed issue with latency patch not always starting with the correct behavior
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2024-03-30 22:44:08 -04:00 |
input.c
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Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro
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2024-03-21 02:46:08 -04:00 |
input.h
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item_transform_tagging.c
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
Makefile
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Slightly reorganized some of the transform tagging patches, tagged Wart's bubbles
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2024-03-27 18:45:09 -04:00 |
misc_funcs.h
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options.c
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particle_transform_tagging.c
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
patch_helpers.h
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patches.h
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
patches.ld
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Reduced input latency and improved gyro by moving input polling to main game thread and moving frame wait to after DL submission, fixed bluetooth dualsense gyro
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2024-03-21 02:46:08 -04:00 |
play_patches.c
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Patched branch commands on Clock Town geometry in Termina field to fix force branch issue
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2024-03-28 00:44:30 -04:00 |
play_patches.h
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print.c
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quicksave_patches.c
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room_patches.c
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Patched branch commands on Clock Town geometry in Termina field to fix force branch issue
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2024-03-28 00:44:30 -04:00 |
sky_transform_tagging.c
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
sound_patches.c
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Added background music volume and low health beep settings, imported warp names
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2024-03-10 16:40:41 -04:00 |
sound.h
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Added background music volume and low health beep settings, imported warp names
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2024-03-10 16:40:41 -04:00 |
specific_actor_transform_tagging.c
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
syms.ld
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
terrain_transform_tagging.c
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
transform_ids.h
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
ui_patches.c
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Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched
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2024-03-27 18:47:15 -04:00 |
ui_transform_tagging.c
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |