Mr-Wiseguy
|
8c2a999697
|
Rewrite star drawing code to use tris and matrices instead of rects for better interpolation
|
2024-03-12 18:01:58 -04:00 |
|
Mr-Wiseguy
|
39fd31f731
|
Transform tagging for pause screen cursor
|
2024-03-03 03:18:07 -05:00 |
|
Mr-Wiseguy
|
0e7aa47b11
|
Transform tagging for the hookshot reticle
|
2024-03-03 02:59:41 -05:00 |
|
Mr-Wiseguy
|
569d86d901
|
Added heuristics to determine when to skip camera interpolation, added ability to enable developer mode in RT64
|
2024-03-02 23:28:48 -05:00 |
|
Mr-Wiseguy
|
214231de6c
|
Add transform tags for bow and arrow's string and hookshot chain, update patch makefile to use fast-math and no-unsafe-math-optimizations
|
2024-02-24 16:14:48 -05:00 |
|
Mr-Wiseguy
|
5a1dbb96f4
|
Fix POLY_XLU_DISP overflow by making gfx buffers 10x larger, added error reporting when gfx buffers overflow
|
2024-02-24 16:13:39 -05:00 |
|
Mr-Wiseguy
|
b88c729d93
|
Transform tagging for song of soaring effects
|
2024-02-19 17:02:10 -05:00 |
|
Mr-Wiseguy
|
b6cec905c7
|
Transform tagging to missed skele drawing functions, transform tagging for particles, automatic transform tagging for all actors with only one matrix, update RT64
|
2024-02-17 22:11:07 -05:00 |
|
Mr-Wiseguy
|
12e107b872
|
Tag sky and camera matrices for interpolation and tag terrain matrices to skip interpolation
|
2024-02-04 23:12:34 -05:00 |
|
Mr-Wiseguy
|
3326a1bcce
|
Significantly improved transform tagging for most actors, updated RT64
|
2024-01-28 23:43:51 -05:00 |
|