Add exports for stars' display lists (#563)

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danielryb 2025-04-09 22:48:34 +02:00 committed by GitHub
parent fd16c379ff
commit 0e96cc3dc9
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@ -3,6 +3,42 @@
#include "transform_ids.h"
#include "libc64/qrand.h"
Gfx default_star_setup_dl[] = {
gsDPSetCombineLERP(PRIMITIVE, 0, ENVIRONMENT, 0, PRIMITIVE, 0, ENVIRONMENT, 0, PRIMITIVE, 0, ENVIRONMENT, 0,
PRIMITIVE, 0, ENVIRONMENT, 0),
gsDPSetOtherMode(
G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE |
G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | G_RM_AA_XLU_LINE | G_RM_AA_XLU_LINE2),
gsSPLoadGeometryMode(0),
gsSPEndDisplayList(),
};
Gfx* star_setup_dl = default_star_setup_dl;
RECOMP_EXPORT void recomp_set_star_setup_dl(Gfx* g) {
star_setup_dl = g;
}
static Vtx star_verts[] = {
{{{ -1, -1, 0 }, 0, { 0 << 6, 0 << 6 }, { 0, 0, 0, 0xFF }}},
{{{ 1, -1, 0 }, 0, { 64 << 6, 0 << 6 }, { 0, 0, 0, 0xFF }}},
{{{ -1, 1, 0 }, 0, { 0 << 6, 64 << 6 }, { 0, 0, 0, 0xFF }}},
{{{ 1, 1, 0 }, 0, { 64 << 6, 64 << 6 }, { 0, 0, 0, 0xFF }}}
};
Gfx default_star_draw_dl[] = {
gsSPVertex(star_verts, ARRAY_COUNT(star_verts), 0),
gsSP2Triangles(0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSPEndDisplayList(),
};
Gfx* star_draw_dl = default_star_draw_dl;
RECOMP_EXPORT void recomp_set_star_draw_dl(Gfx* g) {
star_draw_dl = g;
}
extern Mtx* sSkyboxDrawMatrix;
RECOMP_PATCH void Skybox_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyboxId, s16 blend, f32 x, f32 y, f32 z) {
@ -29,7 +65,7 @@ RECOMP_PATCH void Skybox_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx,
Matrix_ToMtx(sSkyboxDrawMatrix);
gSPMatrix(POLY_OPA_DISP++, sSkyboxDrawMatrix, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
// @recomp Tag the skybox's matrix, skipping interpolation if the camera's interpolation was also skipped.
if (camera_was_skipped()) {
gEXMatrixGroupDecomposedSkipAll(POLY_OPA_DISP++, SKYBOX_TRANSFORM_ID_START, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_NONE);
@ -37,7 +73,7 @@ RECOMP_PATCH void Skybox_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx,
else {
gEXMatrixGroupDecomposedNormal(POLY_OPA_DISP++, SKYBOX_TRANSFORM_ID_START, G_EX_PUSH, G_MTX_MODELVIEW, G_EX_EDIT_NONE);
}
gDPSetColorDither(POLY_OPA_DISP++, G_CD_MAGICSQ);
gDPSetTextureFilter(POLY_OPA_DISP++, G_TF_BILERP);
gDPLoadTLUT_pal256(POLY_OPA_DISP++, skyboxCtx->paletteStaticSegment);
@ -66,14 +102,8 @@ RECOMP_PATCH void Skybox_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx,
CLOSE_DISPS(gfxCtx);
}
// @recomp Draw stars with billboarding to allow for interpolation instead of rects.
// @recomp Draw stars with billboarding to allow for interpolation instead of rects.
void Environment_DrawSkyboxStarBillboard(GraphicsContext* gfxCtx, MtxF* billboard_mtx, Gfx** gfxp, f32 x, f32 y, f32 z, s32 width, s32 height) {
static Vtx star_verts[] = {
{{{ -1, -1, 0 }, 0, { 0, 0 }, { 0, 0, 0, 0xFF }}},
{{{ 1, -1, 0 }, 0, { 0, 0 }, { 0, 0, 0, 0xFF }}},
{{{ -1, 1, 0 }, 0, { 0, 0 }, { 0, 0, 0, 0xFF }}},
{{{ 1, 1, 0 }, 0, { 0, 0 }, { 0, 0, 0, 0xFF }}}
};
Gfx* gfx = *gfxp;
MtxF scale_matrix;
@ -83,7 +113,6 @@ void Environment_DrawSkyboxStarBillboard(GraphicsContext* gfxCtx, MtxF* billboar
// Scales down the stars to roughly match what their original rect size was.
SkinMatrix_SetScale(&scale_matrix, width * 25.0f / 4.0f, height * 25.0f / 4.0f, 1.0f);
SkinMatrix_MtxFMtxFMult(billboard_mtx, &scale_matrix, &mv_matrix);
mv_matrix.mf[3][0] = x;
mv_matrix.mf[3][1] = y;
mv_matrix.mf[3][2] = z;
@ -91,8 +120,9 @@ void Environment_DrawSkyboxStarBillboard(GraphicsContext* gfxCtx, MtxF* billboar
MtxConv_F2L(m, &mv_matrix);
gSPMatrix(gfx++, m, G_MTX_MODELVIEW | G_MTX_LOAD | G_MTX_PUSH);
gSPVertex(gfx++, star_verts, ARRAY_COUNT(star_verts), 0);
gSP2Triangles(gfx++, 0, 1, 2, 0x0, 1, 3, 2, 0x0);
gSPDisplayList(gfx++, star_draw_dl);
gSPPopMatrix(gfx++, G_MTX_MODELVIEW);
*gfxp = gfx;
@ -168,14 +198,8 @@ RECOMP_PATCH void Environment_DrawSkyboxStarsImpl(PlayState* play, Gfx** gfxP) {
gDPPipeSync(gfx++);
gDPSetEnvColor(gfx++, 255, 255, 255, 255.0f * D_801F4F28);
gDPSetCombineLERP(gfx++, PRIMITIVE, 0, ENVIRONMENT, 0, PRIMITIVE, 0, ENVIRONMENT, 0, PRIMITIVE, 0, ENVIRONMENT, 0,
PRIMITIVE, 0, ENVIRONMENT, 0);
gDPSetOtherMode(gfx++,
G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE | G_TL_TILE |
G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_NONE | G_ZS_PRIM | G_RM_AA_XLU_LINE | G_RM_AA_XLU_LINE2);
gSPLoadGeometryMode(gfx++, 0);
gSPDisplayList(gfx++, star_setup_dl);
randInt = ((u32)gSaveContext.save.saveInfo.playerData.playerName[0] << 0x18) ^
((u32)gSaveContext.save.saveInfo.playerData.playerName[1] << 0x14) ^