// // Created by loki on 12/14/19. // #ifndef SUNSHINE_PROCESS_H #define SUNSHINE_PROCESS_H #ifndef __kernel_entry #define __kernel_entry #endif #include #include #include #include "utility.h" namespace proc { using file_t = util::safe_ptr_v2; struct cmd_t { cmd_t(std::string &&do_cmd, std::string &&undo_cmd) : do_cmd(std::move(do_cmd)), undo_cmd(std::move(undo_cmd)) {} explicit cmd_t(std::string &&do_cmd) : do_cmd(std::move(do_cmd)) {} std::string do_cmd; // Executed when proc_t has finished running, meant to reverse 'do_cmd' if applicable std::string undo_cmd; }; /* * pre_cmds -- guaranteed to be executed unless any of the commands fail. * detached -- commands detached from Sunshine * cmd -- Runs indefinitely until: * No session is running and a different set of commands it to be executed * Command exits * cmd_output -- * empty -- The output of the commands are appended to the output of sunshine * "null" -- The output of the commands are discarded * filename -- The output of the commands are appended to filename */ struct ctx_t { std::vector prep_cmds; /** * Some applications, such as Steam, * either exit quickly, or keep running indefinitely. * Steam.exe is one such application. * That is why some applications need be run and forgotten about */ std::vector detached; std::string name; std::string cmd; std::string output; }; class proc_t { public: KITTY_DEFAULT_CONSTR_THROW(proc_t) proc_t( boost::process::environment &&env, std::vector &&apps) : _app_id(-1), _env(std::move(env)), _apps(std::move(apps)) {} int execute(int app_id); /** * @return _app_id if a process is running, otherwise returns -1 */ int running(); ~proc_t(); const std::vector &get_apps() const; std::vector &get_apps(); void terminate(); private: int _app_id; boost::process::environment _env; std::vector _apps; // If no command associated with _app_id, yet it's still running bool placebo {}; boost::process::child _process; boost::process::group _process_handle; file_t _pipe; std::vector::const_iterator _undo_it; std::vector::const_iterator _undo_begin; }; void refresh(const std::string &file_name); std::optional parse(const std::string& file_name); extern proc_t proc; } #endif //SUNSHINE_PROCESS_H