# windows specific compile definitions add_compile_definitions(SUNSHINE_PLATFORM="windows") enable_language(RC) set(CMAKE_RC_COMPILER windres) set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static") # curl add_definitions(-DCURL_STATICLIB) include_directories(SYSTEM ${CURL_STATIC_INCLUDE_DIRS}) link_directories(${CURL_STATIC_LIBRARY_DIRS}) # extra tools/binaries for audio/display devices add_subdirectory(tools) # todo - this is temporary, only tools for Windows are needed, for now # nvidia include_directories(SYSTEM third-party/nvapi-open-source-sdk) file(GLOB NVPREFS_FILES CONFIGURE_DEPENDS "third-party/nvapi-open-source-sdk/*.h" "src/platform/windows/nvprefs/*.cpp" "src/platform/windows/nvprefs/*.h") # vigem include_directories(SYSTEM third-party/ViGEmClient/include) set_source_files_properties(third-party/ViGEmClient/src/ViGEmClient.cpp PROPERTIES COMPILE_DEFINITIONS "UNICODE=1;ERROR_INVALID_DEVICE_OBJECT_PARAMETER=650") set_source_files_properties(third-party/ViGEmClient/src/ViGEmClient.cpp PROPERTIES COMPILE_FLAGS "-Wno-unknown-pragmas -Wno-misleading-indentation -Wno-class-memaccess") # sunshine icon if(NOT DEFINED SUNSHINE_ICON_PATH) set(SUNSHINE_ICON_PATH "${CMAKE_CURRENT_SOURCE_DIR}/sunshine.ico") endif() configure_file(src/platform/windows/windows.rs.in windows.rc @ONLY) set(PLATFORM_TARGET_FILES "${CMAKE_CURRENT_BINARY_DIR}/windows.rc" src/platform/windows/publish.cpp src/platform/windows/misc.h src/platform/windows/misc.cpp src/platform/windows/input.cpp src/platform/windows/display.h src/platform/windows/display_base.cpp src/platform/windows/display_vram.cpp src/platform/windows/display_ram.cpp src/platform/windows/audio.cpp third-party/ViGEmClient/src/ViGEmClient.cpp third-party/ViGEmClient/include/ViGEm/Client.h third-party/ViGEmClient/include/ViGEm/Common.h third-party/ViGEmClient/include/ViGEm/Util.h third-party/ViGEmClient/include/ViGEm/km/BusShared.h ${NVPREFS_FILES}) set(OPENSSL_LIBRARIES libssl.a libcrypto.a) list(PREPEND PLATFORM_LIBRARIES libstdc++.a libwinpthread.a libssp.a ksuser wsock32 ws2_32 d3d11 dxgi D3DCompiler setupapi dwmapi userenv synchronization.lib avrt ${CURL_STATIC_LIBRARIES}) if(SUNSHINE_ENABLE_TRAY) list(APPEND PLATFORM_TARGET_FILES third-party/tray/tray_windows.c) endif()