/** * @file tools/ddprobe.cpp * @brief todo */ #include #include #include #include #include #include #include "src/utility.h" using namespace std::literals; namespace dxgi { template void Release(T *dxgi) { dxgi->Release(); } using factory1_t = util::safe_ptr>; using adapter_t = util::safe_ptr>; using output_t = util::safe_ptr>; using output1_t = util::safe_ptr>; using device_t = util::safe_ptr>; using dup_t = util::safe_ptr>; } // namespace dxgi LSTATUS set_gpu_preference(int preference) { // The GPU preferences key uses app path as the value name. WCHAR executable_path[MAX_PATH]; GetModuleFileNameW(NULL, executable_path, ARRAYSIZE(executable_path)); WCHAR value_data[128]; swprintf_s(value_data, L"GpuPreference=%d;", preference); auto status = RegSetKeyValueW(HKEY_CURRENT_USER, L"Software\\Microsoft\\DirectX\\UserGpuPreferences", executable_path, REG_SZ, value_data, (wcslen(value_data) + 1) * sizeof(WCHAR)); if (status != ERROR_SUCCESS) { std::cout << "Failed to set GPU preference: "sv << status << std::endl; return status; } return ERROR_SUCCESS; } void syncThreadDesktop() { auto hDesk = OpenInputDesktop(DF_ALLOWOTHERACCOUNTHOOK, FALSE, GENERIC_ALL); if (!hDesk) { auto err = GetLastError(); std::cout << "Failed to Open Input Desktop [0x"sv << util::hex(err).to_string_view() << ']' << std::endl; return; } if (!SetThreadDesktop(hDesk)) { auto err = GetLastError(); std::cout << "Failed to sync desktop to thread [0x"sv << util::hex(err).to_string_view() << ']' << std::endl; } CloseDesktop(hDesk); } HRESULT test_dxgi_duplication(dxgi::adapter_t &adapter, dxgi::output_t &output) { D3D_FEATURE_LEVEL featureLevels[] { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_2, D3D_FEATURE_LEVEL_9_1 }; dxgi::device_t device; auto status = D3D11CreateDevice( adapter.get(), D3D_DRIVER_TYPE_UNKNOWN, nullptr, D3D11_CREATE_DEVICE_VIDEO_SUPPORT, featureLevels, sizeof(featureLevels) / sizeof(D3D_FEATURE_LEVEL), D3D11_SDK_VERSION, &device, nullptr, nullptr); if (FAILED(status)) { std::cout << "Failed to create D3D11 device for DD test [0x"sv << util::hex(status).to_string_view() << ']' << std::endl; return status; } dxgi::output1_t output1; status = output->QueryInterface(IID_IDXGIOutput1, (void **) &output1); if (FAILED(status)) { std::cout << "Failed to query IDXGIOutput1 from the output"sv << std::endl; return status; } // Ensure we can duplicate the current display syncThreadDesktop(); // Return the result of DuplicateOutput() to Sunshine dxgi::dup_t dup; return output1->DuplicateOutput((IUnknown *) device.get(), &dup); } int main(int argc, char *argv[]) { HRESULT status; // Display name may be omitted if (argc != 2 && argc != 3) { std::cout << "ddprobe.exe [GPU preference value] [display name]"sv << std::endl; return -1; } std::wstring display_name; if (argc == 3) { std::wstring_convert, wchar_t> converter; display_name = converter.from_bytes(argv[2]); } // We must set the GPU preference before making any DXGI/D3D calls status = set_gpu_preference(atoi(argv[1])); if (status != ERROR_SUCCESS) { return status; } // Remove the GPU preference when we're done auto reset_gpu = util::fail_guard([]() { WCHAR tool_path[MAX_PATH]; GetModuleFileNameW(NULL, tool_path, ARRAYSIZE(tool_path)); RegDeleteKeyValueW(HKEY_CURRENT_USER, L"Software\\Microsoft\\DirectX\\UserGpuPreferences", tool_path); }); dxgi::factory1_t factory; status = CreateDXGIFactory1(IID_IDXGIFactory1, (void **) &factory); if (FAILED(status)) { std::cout << "Failed to create DXGIFactory1 [0x"sv << util::hex(status).to_string_view() << ']' << std::endl; return status; } dxgi::adapter_t::pointer adapter_p {}; for (int x = 0; factory->EnumAdapters1(x, &adapter_p) != DXGI_ERROR_NOT_FOUND; ++x) { dxgi::adapter_t adapter { adapter_p }; dxgi::output_t::pointer output_p {}; for (int y = 0; adapter->EnumOutputs(y, &output_p) != DXGI_ERROR_NOT_FOUND; ++y) { dxgi::output_t output { output_p }; DXGI_OUTPUT_DESC desc; output->GetDesc(&desc); // If a display name was specified and this one doesn't match, skip it if (!display_name.empty() && desc.DeviceName != display_name) { continue; } // If this display is not part of the desktop, we definitely can't capture it if (!desc.AttachedToDesktop) { continue; } // We found the matching output. Test it and return the result. return test_dxgi_duplication(adapter, output); } } return 0; }