// // Created by loki on 4/23/20. // #ifndef SUNSHINE_DISPLAY_H #define SUNSHINE_DISPLAY_H #include #include #include #include #include #include "sunshine/utility.h" #include "sunshine/platform/common.h" namespace platf::dxgi { extern const char *format_str[]; template void Release(T *dxgi) { dxgi->Release(); } using factory1_t = util::safe_ptr>; using dxgi_t = util::safe_ptr>; using dxgi1_t = util::safe_ptr>; using device_t = util::safe_ptr>; using device_ctx_t = util::safe_ptr>; using adapter_t = util::safe_ptr>; using output_t = util::safe_ptr>; using output1_t = util::safe_ptr>; using dup_t = util::safe_ptr>; using texture2d_t = util::safe_ptr>; using texture1d_t = util::safe_ptr>; using resource_t = util::safe_ptr>; using multithread_t = util::safe_ptr>; namespace video { using device_t = util::safe_ptr>; using ctx_t = util::safe_ptr>; using processor_t = util::safe_ptr>; using processor_out_t = util::safe_ptr>; using processor_in_t = util::safe_ptr>; using processor_enum_t = util::safe_ptr>; } class hwdevice_t; struct cursor_t { std::vector img_data; DXGI_OUTDUPL_POINTER_SHAPE_INFO shape_info; int x, y; bool visible; }; struct gpu_cursor_t { texture2d_t texture; LONG width, height; }; class duplication_t { public: dup_t dup; bool has_frame {}; capture_e next_frame(DXGI_OUTDUPL_FRAME_INFO &frame_info, std::chrono::milliseconds timeout, resource_t::pointer *res_p); capture_e reset(dup_t::pointer dup_p = dup_t::pointer()); capture_e release_frame(); ~duplication_t(); }; class display_base_t : public display_t { public: int init(); factory1_t factory; adapter_t adapter; output_t output; device_t device; device_ctx_t device_ctx; duplication_t dup; DXGI_FORMAT format; D3D_FEATURE_LEVEL feature_level; typedef enum _D3DKMT_SCHEDULINGPRIORITYCLASS { D3DKMT_SCHEDULINGPRIORITYCLASS_IDLE, D3DKMT_SCHEDULINGPRIORITYCLASS_BELOW_NORMAL, D3DKMT_SCHEDULINGPRIORITYCLASS_NORMAL, D3DKMT_SCHEDULINGPRIORITYCLASS_ABOVE_NORMAL, D3DKMT_SCHEDULINGPRIORITYCLASS_HIGH, D3DKMT_SCHEDULINGPRIORITYCLASS_REALTIME } D3DKMT_SCHEDULINGPRIORITYCLASS; typedef NTSTATUS WINAPI (*PD3DKMTSetProcessSchedulingPriorityClass)(HANDLE, D3DKMT_SCHEDULINGPRIORITYCLASS); }; class display_ram_t : public display_base_t { public: capture_e snapshot(img_t *img, std::chrono::milliseconds timeout, bool cursor_visible) override; std::shared_ptr alloc_img() override; int dummy_img(img_t *img) override; int init(); cursor_t cursor; D3D11_MAPPED_SUBRESOURCE img_info; texture2d_t texture; }; class display_vram_t : public display_base_t, public std::enable_shared_from_this { public: capture_e snapshot(img_t *img, std::chrono::milliseconds timeout, bool cursor_visible) override; std::shared_ptr alloc_img() override; int dummy_img(img_t *img_base) override; std::shared_ptr make_hwdevice(int width, int height, pix_fmt_e pix_fmt) override; gpu_cursor_t cursor; std::vector hwdevices; }; } #endif