// // Created by loki on 6/20/19. // extern "C" { #include } #include #include #include "input.h" #include "utility.h" namespace input { using namespace std::literals; void print(PNV_MOUSE_MOVE_PACKET packet) { std::cout << "--begin mouse move packet--"sv << std::endl; std::cout << "deltaX ["sv << util::endian::big(packet->deltaX) << ']' << std::endl; std::cout << "deltaY ["sv << util::endian::big(packet->deltaY) << ']' << std::endl; std::cout << "--end mouse move packet--"sv << std::endl; } void print(PNV_MOUSE_BUTTON_PACKET packet) { std::cout << "--begin mouse button packet--"sv << std::endl; std::cout << "action ["sv << util::hex(packet->action).to_string_view() << ']' << std::endl; std::cout << "button ["sv << util::hex(packet->button).to_string_view() << ']' << std::endl; std::cout << "--end mouse button packet--"sv << std::endl; } void print(PNV_SCROLL_PACKET packet) { std::cout << "--begin mouse scroll packet--"sv << std::endl; std::cout << "scrollAmt1 ["sv << util::endian::big(packet->scrollAmt1) << ']' << std::endl; std::cout << "--end mouse scroll packet--"sv << std::endl; } void print(PNV_KEYBOARD_PACKET packet) { std::cout << "--begin keyboard packet--"sv << std::endl; std::cout << "keyAction ["sv << util::hex(packet->keyAction).to_string_view() << ']' << std::endl; std::cout << "keyCode ["sv << util::hex(packet->keyCode).to_string_view() << ']' << std::endl; std::cout << "modifiers ["sv << util::hex(packet->modifiers).to_string_view() << ']' << std::endl; std::cout << "--end keyboard packet--"sv << std::endl; } void print(PNV_MULTI_CONTROLLER_PACKET packet) { std::cout << "--begin controller packet--"sv << std::endl; std::cout << "controllerNumber ["sv << packet->controllerNumber << ']' << std::endl; std::cout << "activeGamepadMask ["sv << util::hex(packet->activeGamepadMask).to_string_view() << ']' << std::endl; std::cout << "buttonFlags ["sv << util::hex(packet->buttonFlags).to_string_view() << ']' << std::endl; std::cout << "leftTrigger ["sv << util::hex(packet->leftTrigger).to_string_view() << ']' << std::endl; std::cout << "rightTrigger ["sv << util::hex(packet->rightTrigger).to_string_view() << ']' << std::endl; std::cout << "leftStickX ["sv << packet->leftStickX << ']' << std::endl; std::cout << "leftStickY ["sv << packet->leftStickY << ']' << std::endl; std::cout << "rightStickX ["sv << packet->rightStickX << ']' << std::endl; std::cout << "rightStickY ["sv << packet->rightStickY << ']' << std::endl; std::cout << "--end controller packet--"sv << std::endl; } constexpr int PACKET_TYPE_SCROLL_OR_KEYBOARD = PACKET_TYPE_SCROLL; void print(void *input) { int input_type = util::endian::big(*(int*)input); switch(input_type) { case PACKET_TYPE_MOUSE_MOVE: print((PNV_MOUSE_MOVE_PACKET)input); break; case PACKET_TYPE_MOUSE_BUTTON: print((PNV_MOUSE_BUTTON_PACKET)input); break; case PACKET_TYPE_SCROLL_OR_KEYBOARD: { char *tmp_input = (char*)input + 4; if(tmp_input[0] == 0x0A) { print((PNV_SCROLL_PACKET)input); } else { print((PNV_KEYBOARD_PACKET)input); } break; } case PACKET_TYPE_MULTI_CONTROLLER: print((PNV_MULTI_CONTROLLER_PACKET)input); break; } } void passthrough(platf::input_t &input, PNV_MOUSE_MOVE_PACKET packet) { platf::move_mouse(input, util::endian::big(packet->deltaX), util::endian::big(packet->deltaY)); } void passthrough(platf::input_t &input, PNV_MOUSE_BUTTON_PACKET packet) { auto constexpr BUTTON_RELEASED = 0x09; platf::button_mouse(input, util::endian::big(packet->button), packet->action == BUTTON_RELEASED); } void passthrough(platf::input_t &input, PNV_KEYBOARD_PACKET packet) { auto constexpr BUTTON_RELEASED = 0x04; platf::keyboard(input, packet->keyCode & 0x00FF, packet->keyAction == BUTTON_RELEASED); } void passthrough(platf::input_t &input, PNV_SCROLL_PACKET packet) { platf::scroll(input, util::endian::big(packet->scrollAmt1)); } void passthrough(platf::input_t &input, PNV_MULTI_CONTROLLER_PACKET packet) { std::uint16_t bf; static_assert(sizeof(bf) == sizeof(packet->buttonFlags), "Can't memcpy :("); std::memcpy(&bf, &packet->buttonFlags, sizeof(std::uint16_t)); platf::gamepad_state_t gamepad_state { bf, packet->leftTrigger, packet->rightTrigger, packet->leftStickX, packet->leftStickY, packet->rightStickX, packet->rightStickY }; platf::gamepad(input, gamepad_state); } void passthrough(platf::input_t &input, void *payload) { int input_type = util::endian::big(*(int*)payload); switch(input_type) { case PACKET_TYPE_MOUSE_MOVE: passthrough(input, (PNV_MOUSE_MOVE_PACKET)payload); break; case PACKET_TYPE_MOUSE_BUTTON: passthrough(input, (PNV_MOUSE_BUTTON_PACKET)payload); break; case PACKET_TYPE_SCROLL_OR_KEYBOARD: { char *tmp_input = (char*)payload + 4; if(tmp_input[0] == 0x0A) { passthrough(input, (PNV_SCROLL_PACKET)payload); } else { passthrough(input, (PNV_KEYBOARD_PACKET)payload); } break; } case PACKET_TYPE_MULTI_CONTROLLER: passthrough(input, (PNV_MULTI_CONTROLLER_PACKET)payload); break; } } }