#ifndef SUNSHINE_AUDIO_H #define SUNSHINE_AUDIO_H #include "utility.h" #include "thread_safe.h" namespace audio { struct config_t { int packetDuration; int channels; int mask; }; using packet_t = util::buffer_t; using packet_queue_t = std::shared_ptr>; void capture(std::shared_ptr> packets, config_t config); } #endif