#include #include "common.h" namespace platf { using namespace std::literals; std::string get_local_ip() { return "192.168.0.119"s; } class dummy_mic_t : public mic_t { public: std::vector sample(std::size_t sample_size) override { std::vector sample_buf; sample_buf.resize(sample_size); return sample_buf; } }; std::unique_ptr microphone() { return std::unique_ptr { new dummy_mic_t {} }; } input_t input() { return nullptr; } void move_mouse(input_t &input, int deltaX, int deltaY) {} void button_mouse(input_t &input, int button, bool release) {} void scroll(input_t &input, int distance) {} void keyboard(input_t &input, uint16_t modcode, bool release) {} namespace gp { void dpad_y(input_t &input, int button_state) {} // up pressed == -1, down pressed == 1, else 0 void dpad_x(input_t &input, int button_state) {} // left pressed == -1, right pressed == 1, else 0 void start(input_t &input, int button_down) {} void back(input_t &input, int button_down) {} void left_stick(input_t &input, int button_down) {} void right_stick(input_t &input, int button_down) {} void left_button(input_t &input, int button_down) {} void right_button(input_t &input, int button_down) {} void home(input_t &input, int button_down) {} void a(input_t &input, int button_down) {} void b(input_t &input, int button_down) {} void x(input_t &input, int button_down) {} void y(input_t &input, int button_down) {} void left_trigger(input_t &input, std::uint8_t abs_z) {} void right_trigger(input_t &input, std::uint8_t abs_z) {} void left_stick_x(input_t &input, std::int16_t x) {} void left_stick_y(input_t &input, std::int16_t y) {} void right_stick_x(input_t &input, std::int16_t x) {} void right_stick_y(input_t &input, std::int16_t y) {} void sync(input_t &input) {} } void freeInput(void*) {} }