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https://github.com/libretro/RetroArch
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13 lines
138 B
GLSL
13 lines
138 B
GLSL
#version 450
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void write_outblock()
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{
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gl_PointSize = 1.0;
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gl_Position = vec4(gl_PointSize);
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}
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void main()
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{
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write_outblock();
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}
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