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9 lines
184 B
GLSL
9 lines
184 B
GLSL
#version 450
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#extension GL_ARB_shader_draw_parameters : require
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void main()
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{
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gl_Position = vec4(float(gl_BaseVertexARB), float(gl_BaseInstanceARB), float(gl_DrawIDARB), 1.0);
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}
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