mirror of
https://github.com/libretro/RetroArch
synced 2025-02-09 09:39:56 +00:00
44 lines
748 B
Plaintext
44 lines
748 B
Plaintext
#version 450
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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struct A
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{
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int a;
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int b;
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};
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struct A_1
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{
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int a;
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int b;
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};
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layout(binding = 1, std430) buffer C1
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{
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A Data[];
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} C1_1;
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layout(binding = 2, std140) uniform C2
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{
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A_1 Data[1024];
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} C2_1;
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layout(binding = 0, std430) buffer B
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{
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A Data[];
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} C3;
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layout(binding = 3, std140) uniform B
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{
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A_1 Data[1024];
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} C4;
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void main()
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{
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C1_1.Data[gl_GlobalInvocationID.x].a = C2_1.Data[gl_GlobalInvocationID.x].a;
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C1_1.Data[gl_GlobalInvocationID.x].b = C2_1.Data[gl_GlobalInvocationID.x].b;
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C3.Data[gl_GlobalInvocationID.x].a = C4.Data[gl_GlobalInvocationID.x].a;
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C3.Data[gl_GlobalInvocationID.x].b = C4.Data[gl_GlobalInvocationID.x].b;
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}
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