RetroArch/gfx/widgets/gfx_widget_screenshot.c
2020-04-06 11:39:30 +01:00

289 lines
8.4 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2015-2018 - Andre Leiradella
* Copyright (C) 2018-2020 - natinusala
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../gfx_widgets.h"
#include "../gfx_animation.h"
#include "../gfx_display.h"
#include "../../retroarch.h"
#define SCREENSHOT_DURATION_IN 66
#define SCREENSHOT_DURATION_OUT SCREENSHOT_DURATION_IN*10
#define SCREENSHOT_NOTIFICATION_DURATION 6000
struct gfx_widget_screenshot_state
{
float alpha;
uintptr_t texture;
unsigned texture_width;
unsigned texture_height;
char shotname[256];
char filename[256];
bool loaded;
float scale_factor;
float y;
unsigned height;
unsigned width;
unsigned thumbnail_width;
unsigned thumbnail_height;
gfx_timer_t timer;
unsigned shotname_length;
};
typedef struct gfx_widget_screenshot_state gfx_widget_screenshot_state_t;
static gfx_widget_screenshot_state_t p_w_screenshot_st = {
0.0f,
0,
0,
0,
{0},
{0},
false,
0.0f,
0.0f,
0,
0,
0,
0,
0.0f,
0
};
static gfx_widget_screenshot_state_t* gfx_widget_screenshot_get_ptr(void)
{
return &p_w_screenshot_st;
}
static void gfx_widget_screenshot_fadeout(void *userdata)
{
gfx_widget_screenshot_state_t* state = gfx_widget_screenshot_get_ptr();
gfx_animation_ctx_entry_t entry;
entry.cb = NULL;
entry.duration = SCREENSHOT_DURATION_OUT;
entry.easing_enum = EASING_OUT_QUAD;
entry.subject = &state->alpha;
entry.tag = gfx_widgets_get_generic_tag();
entry.target_value = 0.0f;
entry.userdata = NULL;
gfx_animation_push(&entry);
}
static void gfx_widgets_play_screenshot_flash(void)
{
gfx_widget_screenshot_state_t* state = gfx_widget_screenshot_get_ptr();
gfx_animation_ctx_entry_t entry;
entry.cb = gfx_widget_screenshot_fadeout;
entry.duration = SCREENSHOT_DURATION_IN;
entry.easing_enum = EASING_IN_QUAD;
entry.subject = &state->alpha;
entry.tag = gfx_widgets_get_generic_tag();
entry.target_value = 1.0f;
entry.userdata = NULL;
gfx_animation_push(&entry);
}
void gfx_widget_screenshot_taken(const char *shotname, const char *filename)
{
gfx_widget_screenshot_state_t* state = NULL;
if (!gfx_widgets_active())
return;
state = gfx_widget_screenshot_get_ptr();
gfx_widgets_play_screenshot_flash();
strlcpy(state->filename, filename, sizeof(state->filename));
strlcpy(state->shotname, shotname, sizeof(state->shotname));
}
static void gfx_widget_screenshot_dispose(void *userdata)
{
gfx_widget_screenshot_state_t* state = gfx_widget_screenshot_get_ptr();
state->loaded = false;
video_driver_texture_unload(&state->texture);
state->texture = 0;
}
static void gfx_widget_screenshot_end(void *userdata)
{
gfx_widget_screenshot_state_t* state = gfx_widget_screenshot_get_ptr();
gfx_animation_ctx_entry_t entry;
entry.cb = gfx_widget_screenshot_dispose;
entry.duration = MSG_QUEUE_ANIMATION_DURATION;
entry.easing_enum = EASING_OUT_QUAD;
entry.subject = &state->y;
entry.tag = gfx_widgets_get_generic_tag();
entry.target_value = -((float)state->height);
entry.userdata = NULL;
gfx_animation_push(&entry);
}
static void gfx_widget_screenshot_free(void)
{
gfx_widget_screenshot_state_t* state = gfx_widget_screenshot_get_ptr();
state->alpha = 0.0f;
gfx_widget_screenshot_dispose(NULL);
}
static void gfx_widget_screenshot_frame(void* data)
{
video_frame_info_t *video_info = (video_frame_info_t*)data;
void *userdata = video_info->userdata;
unsigned video_width = video_info->width;
unsigned video_height = video_info->height;
gfx_widget_font_data_t* font_regular = gfx_widgets_get_font_regular();
float* pure_white = gfx_widgets_get_pure_white();
gfx_widget_screenshot_state_t* state = gfx_widget_screenshot_get_ptr();
int padding = (state->height - (font_regular->line_height * 2.0f)) / 2.0f;
/* Screenshot */
if (state->loaded)
{
char shotname[256];
gfx_animation_ctx_ticker_t ticker;
gfx_display_set_alpha(gfx_widgets_get_backdrop_orig(), DEFAULT_BACKDROP);
gfx_display_draw_quad(userdata,
video_width, video_height,
0, state->y,
state->width, state->height,
video_width, video_height,
gfx_widgets_get_backdrop_orig()
);
gfx_display_set_alpha(pure_white, 1.0f);
gfx_widgets_draw_icon(
userdata,
video_width,
video_height,
state->thumbnail_width,
state->thumbnail_height,
state->texture,
0, state->y,
video_width, video_height,
0, 1, pure_white
);
gfx_widgets_draw_text(font_regular,
msg_hash_to_str(MSG_SCREENSHOT_SAVED),
state->thumbnail_width + padding,
padding + font_regular->line_ascender + state->y,
video_width, video_height,
TEXT_COLOR_FAINT,
TEXT_ALIGN_LEFT,
true);
ticker.idx = gfx_animation_get_ticker_idx();
ticker.len = state->shotname_length;
ticker.s = shotname;
ticker.selected = true;
ticker.str = state->shotname;
gfx_animation_ticker(&ticker);
gfx_widgets_draw_text(font_regular,
shotname,
state->thumbnail_width + padding,
state->height - padding - font_regular->line_descender + state->y,
video_width, video_height,
TEXT_COLOR_INFO,
TEXT_ALIGN_LEFT,
true);
}
/* Flash effect */
if (state->alpha > 0.0f)
{
gfx_display_set_alpha(pure_white, state->alpha);
gfx_display_draw_quad(userdata,
video_width,
video_height,
0, 0,
video_width, video_height,
video_width, video_height,
pure_white
);
}
}
static void gfx_widget_screenshot_iterate(unsigned width, unsigned height, bool fullscreen,
const char *dir_assets, char *font_path,
bool is_threaded)
{
gfx_widget_screenshot_state_t* state = gfx_widget_screenshot_get_ptr();
unsigned padding = gfx_widgets_get_padding();
gfx_widget_font_data_t* font_regular = gfx_widgets_get_font_regular();
/* Load screenshot and start its animation */
if (state->filename[0] != '\0')
{
gfx_timer_ctx_entry_t timer;
video_driver_texture_unload(&state->texture);
state->texture = 0;
gfx_display_reset_textures_list(state->filename,
"", &state->texture, TEXTURE_FILTER_MIPMAP_LINEAR,
&state->texture_width, &state->texture_height);
state->height = font_regular->line_height * 4;
state->width = width;
state->scale_factor = gfx_widgets_get_thumbnail_scale_factor(
width, state->height,
state->texture_width, state->texture_height
);
state->thumbnail_width = state->texture_width * state->scale_factor;
state->thumbnail_height = state->texture_height * state->scale_factor;
state->shotname_length = (width - state->thumbnail_width - padding*2) / font_regular->glyph_width;
state->y = 0.0f;
timer.cb = gfx_widget_screenshot_end;
timer.duration = SCREENSHOT_NOTIFICATION_DURATION;
timer.userdata = NULL;
gfx_timer_start(&state->timer, &timer);
state->loaded = true;
state->filename[0] = '\0';
}
}
const gfx_widget_t gfx_widget_screenshot = {
NULL, /* init */
gfx_widget_screenshot_free,
NULL, /* context_reset*/
NULL, /* context_destroy */
NULL, /* layout */
gfx_widget_screenshot_iterate,
gfx_widget_screenshot_frame
};