RetroArch/reference/shaders/asm/frag/struct-composite-extract-swizzle.asm.frag
aliaspider 501fd33b68 Squashed 'deps/SPIRV-Cross/' content from commit d4b0625cbd
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
2018-02-02 11:53:59 +01:00

22 lines
299 B
GLSL

#version 310 es
precision mediump float;
precision highp int;
struct Foo
{
float var1;
float var2;
};
layout(binding = 0) uniform mediump sampler2D uSampler;
layout(location = 0) out vec4 FragColor;
Foo _22;
void main()
{
FragColor = texture(uSampler, vec2(_22.var1, _22.var2));
}