RetroArch/reference/shaders/amd/fs.invalid.frag
aliaspider 501fd33b68 Squashed 'deps/SPIRV-Cross/' content from commit d4b0625cbd
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
2018-02-02 11:53:59 +01:00

16 lines
376 B
GLSL

#version 450
#extension GL_AMD_shader_fragment_mask : require
#extension GL_AMD_shader_explicit_vertex_parameter : require
uniform sampler2DMS texture1;
layout(location = 0) in vec4 vary;
void main()
{
uint testi1 = fragmentMaskFetchAMD(texture1, ivec2(0));
vec4 test1 = fragmentFetchAMD(texture1, ivec2(1), 2u);
vec4 pos = interpolateAtVertexAMD(vary, 0u);
}