RetroArch/reference/shaders-hlsl/vert/texture_buffer.vert
aliaspider 501fd33b68 Squashed 'deps/SPIRV-Cross/' content from commit d4b0625cbd
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
2018-02-02 11:53:59 +01:00

22 lines
398 B
GLSL

Buffer<float4> uSamp : register(t4);
RWBuffer<float4> uSampo : register(u5);
static float4 gl_Position;
struct SPIRV_Cross_Output
{
float4 gl_Position : SV_Position;
};
void vert_main()
{
gl_Position = uSamp.Load(10) + uSampo[100];
}
SPIRV_Cross_Output main()
{
vert_main();
SPIRV_Cross_Output stage_output;
stage_output.gl_Position = gl_Position;
return stage_output;
}