RetroArch/reference/opt/shaders-msl/asm/frag/unreachable.asm.frag
aliaspider 501fd33b68 Squashed 'deps/SPIRV-Cross/' content from commit d4b0625cbd
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
2018-02-02 11:53:59 +01:00

39 lines
568 B
GLSL

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
constant float4 _21 = {};
struct main0_in
{
int counter [[user(locn0)]];
};
struct main0_out
{
float4 FragColor [[color(0)]];
};
fragment main0_out main0(main0_in in [[stage_in]])
{
main0_out out = {};
float4 _33;
do
{
if (in.counter == 10)
{
_33 = float4(10.0);
break;
}
else
{
_33 = float4(30.0);
break;
}
} while (false);
out.FragColor = _33;
return out;
}