RetroArch/osx/BasicOpenGLView.h

144 lines
4.7 KiB
Objective-C
Executable File

// File: AppDelegate.h
//
// Abstract: Tells the application to quit once the main window closes
#import <Cocoa/Cocoa.h>
@interface AppDelegate : NSObject
{
}
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication;
@end
//
// File: BasicOpenGLView.m
//
// Abstract: Basic OpenGL View with Renderer information
//
// Version: 1.1 - minor fixes.
// 1.0 - Original release.
//
//
// Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc. ("Apple")
// in consideration of your agreement to the following terms, and your use,
// installation, modification or redistribution of this Apple software
// constitutes acceptance of these terms. If you do not agree with these
// terms, please do not use, install, modify or redistribute this Apple
// software.
//
// In consideration of your agreement to abide by the following terms, and
// subject to these terms, Apple grants you a personal, non - exclusive
// license, under Apple's copyrights in this original Apple software ( the
// "Apple Software" ), to use, reproduce, modify and redistribute the Apple
// Software, with or without modifications, in source and / or binary forms;
// provided that if you redistribute the Apple Software in its entirety and
// without modifications, you must retain this notice and the following text
// and disclaimers in all such redistributions of the Apple Software. Neither
// the name, trademarks, service marks or logos of Apple Inc. may be used to
// endorse or promote products derived from the Apple Software without specific
// prior written permission from Apple. Except as expressly stated in this
// notice, no other rights or licenses, express or implied, are granted by
// Apple herein, including but not limited to any patent rights that may be
// infringed by your derivative works or by other works in which the Apple
// Software may be incorporated.
//
// The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO
// WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED
// WARRANTIES OF NON - INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION
// ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
//
// IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR
// CONSEQUENTIAL DAMAGES ( INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION ) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION
// AND / OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
// UNDER THEORY OF CONTRACT, TORT ( INCLUDING NEGLIGENCE ), STRICT LIABILITY OR
// OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright ( C ) 2003-2007 Apple Inc. All Rights Reserved.
//
#import <OpenGL/gl.h>
#import <OpenGL/glext.h>
#import <OpenGL/glu.h>
#import "GLString.h"
typedef struct {
GLdouble x,y,z;
} recVec;
@interface BasicOpenGLView : NSOpenGLView
{
// string attributes
NSMutableDictionary * stanStringAttrib;
// string textures
GLString * helpStringTex;
GLString * infoStringTex;
GLString * camStringTex;
GLString * capStringTex;
GLString * msgStringTex;
CFAbsoluteTime msgTime; // message posting time for expiration
NSTimer* timer;
bool fAnimate;
IBOutlet NSMenuItem * animateMenuItem;
bool fInfo;
IBOutlet NSMenuItem * infoMenuItem;
bool fDrawHelp;
CFAbsoluteTime time;
GLfloat shapeSize;
}
+ (NSOpenGLPixelFormat*) basicPixelFormat;
- (void) updateProjection;
- (void) updateModelView;
- (void) resizeGL;
- (void) resetCamera;
- (void) updateObjectRotationForTimeDelta:(CFAbsoluteTime)deltaTime;
- (void)animationTimer:(NSTimer *)timer;
- (void) createHelpString;
- (void) createMessageString;
- (void) updateInfoString;
- (void) updateCameraString;
- (void) drawInfo;
-(IBAction) animate: (id) sender;
-(IBAction) info: (id) sender;
- (void)keyDown:(NSEvent *)theEvent;
- (void) mouseDown:(NSEvent *)theEvent;
- (void) rightMouseDown:(NSEvent *)theEvent;
- (void) otherMouseDown:(NSEvent *)theEvent;
- (void) mouseUp:(NSEvent *)theEvent;
- (void) rightMouseUp:(NSEvent *)theEvent;
- (void) otherMouseUp:(NSEvent *)theEvent;
- (void) mouseDragged:(NSEvent *)theEvent;
- (void) scrollWheel:(NSEvent *)theEvent;
- (void) rightMouseDragged:(NSEvent *)theEvent;
- (void) otherMouseDragged:(NSEvent *)theEvent;
- (void) drawRect:(NSRect)rect;
- (void) prepareOpenGL;
- (void) update; // moved or resized
- (BOOL) acceptsFirstResponder;
- (BOOL) becomeFirstResponder;
- (BOOL) resignFirstResponder;
- (id) initWithFrame: (NSRect) frameRect;
- (void) awakeFromNib;
@end