mirror of
https://github.com/libretro/RetroArch
synced 2025-02-28 22:13:51 +00:00
ever implemented for OpenGL2 driver, lots of code debt, best to instead just keep improving the overlay system instead which is already available for most video drivers
420 lines
10 KiB
C
420 lines
10 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2016 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <retro_miscellaneous.h>
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#include <dpmi.h>
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#include <pc.h>
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#include "../common/vga_common.h"
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#include "../font_driver.h"
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#include "../../driver.h"
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#include "../../verbosity.h"
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static void vga_set_mode_13h(void)
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{
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__dpmi_regs r = {0};
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r.x.ax = 0x13;
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__dpmi_int(0x10, &r);
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}
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static void vga_return_to_text_mode(void)
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{
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__dpmi_regs r = {0};
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r.x.ax = 3;
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__dpmi_int(0x10, &r);
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}
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static void vga_upload_palette(void)
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{
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unsigned i;
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unsigned char r = 0;
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unsigned char g = 0;
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unsigned char b = 0;
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outp(0x03c8, 0);
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/* RGB332 */
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for (i = 0; i < 256; i++)
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{
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if (i > 0 && i % 64 == 0)
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{
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r = 0;
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g = 0;
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b++;
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}
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else if (i > 0 && i % 8 == 0)
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{
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r = 0;
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g++;
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}
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outp(0x03c9, r * (63.0f / 7.0f));
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outp(0x03c9, g * (63.0f / 7.0f));
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outp(0x03c9, b * (63.0f / 3.0f));
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r++;
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}
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}
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static void vga_vsync(void)
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{
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/* wait until any previous retrace has ended */
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do
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{
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}while (inportb(0x3da) & 8);
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/* wait until a new retrace has just begun */
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do
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{
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}while (!(inportb(0x3da) & 8));
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}
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static void vga_gfx_create(void)
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{
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vga_set_mode_13h();
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vga_upload_palette();
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}
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static void *vga_gfx_init(const video_info_t *video,
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input_driver_t **input, void **input_data)
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{
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vga_t *vga = (vga_t*)calloc(1, sizeof(*vga));
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*input = NULL;
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*input_data = NULL;
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vga->vga_video_width = video->width;
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vga->vga_video_height = video->height;
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vga->vga_rgb32 = video->rgb32;
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if (video->rgb32)
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{
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vga->vga_video_pitch = video->width * 4;
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vga->vga_video_bits = 32;
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}
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else
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{
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vga->vga_video_pitch = video->width * 2;
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vga->vga_video_bits = 16;
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}
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vga->vga_frame = (unsigned char*)malloc(VGA_WIDTH * VGA_HEIGHT);
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vga_gfx_create();
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if (video->font_enable)
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font_driver_init_osd(NULL,
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video,
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false,
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video->is_threaded, FONT_DRIVER_RENDER_VGA);
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return vga;
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}
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static bool vga_gfx_frame(void *data, const void *frame,
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unsigned frame_width, unsigned frame_height, uint64_t frame_count,
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unsigned pitch, const char *msg, video_frame_info_t *video_info)
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{
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unsigned width, height, bits;
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const void *frame_to_copy = frame;
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bool draw = true;
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vga_t *vga = (vga_t*)data;
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#ifdef HAVE_MENU
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bool menu_is_alive = video_info->menu_is_alive;
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#endif
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if (!frame || !frame_width || !frame_height)
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return true;
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#ifdef HAVE_MENU
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menu_driver_frame(menu_is_alive, video_info);
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#endif
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if ( vga->vga_video_width != frame_width ||
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vga->vga_video_height != frame_height ||
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vga->vga_video_pitch != pitch)
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{
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if (frame_width > 4 && frame_height > 4)
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{
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vga->vga_video_width = frame_width;
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vga->vga_video_height = frame_height;
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vga->vga_video_pitch = pitch;
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}
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}
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#ifdef HAVE_MENU
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if (vga->vga_menu_frame && menu_is_alive)
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{
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frame_to_copy = vga->vga_menu_frame;
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width = vga->vga_menu_width;
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height = vga->vga_menu_height;
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pitch = vga->vga_menu_pitch;
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bits = vga->vga_menu_bits;
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}
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else
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#endif
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{
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width = vga->vga_video_width;
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height = vga->vga_video_height;
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pitch = vga->vga_video_pitch;
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bits = vga->vga_video_bits;
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if (frame_width == 4 && frame_height == 4 && (frame_width < width && frame_height < height))
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draw = false;
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#ifdef HAVE_MENU
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if (menu_is_alive)
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draw = false;
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#endif
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}
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if (draw)
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{
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vga_vsync();
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if (frame_to_copy == vga->vga_menu_frame)
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dosmemput(frame_to_copy,
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VGA_WIDTH*VGA_HEIGHT, 0xA0000);
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else
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{
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if (bits == 32)
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{
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unsigned x, y;
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for (y = 0; y < VGA_HEIGHT; y++)
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{
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for (x = 0; x < VGA_WIDTH; x++)
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{
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/* scale incoming frame to fit the screen */
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unsigned scaled_x = (width * x) / VGA_WIDTH;
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unsigned scaled_y = (height * y) / VGA_HEIGHT;
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uint32_t pixel = ((uint32_t*)frame_to_copy)[width * scaled_y + scaled_x];
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/* convert RGB888 to BGR332 */
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unsigned r = ((pixel & 0xFF0000) >> 21);
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unsigned g = ((pixel & 0x00FF00) >> 13);
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unsigned b = ((pixel & 0x0000FF) >> 6);
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vga->vga_frame[VGA_WIDTH * y + x] = (b << 6) | (g << 3) | r;
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}
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}
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dosmemput(vga->vga_frame, VGA_WIDTH*VGA_HEIGHT, 0xA0000);
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}
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else if (bits == 16)
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{
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unsigned x, y;
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for (y = 0; y < VGA_HEIGHT; y++)
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{
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for (x = 0; x < VGA_WIDTH; x++)
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{
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/* scale incoming frame to fit the screen */
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unsigned scaled_x = (width * x) / VGA_WIDTH;
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unsigned scaled_y = (height * y) / VGA_HEIGHT;
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unsigned short pixel = ((unsigned short*)frame_to_copy)[width * scaled_y + scaled_x];
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/* convert RGB565 to BGR332 */
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unsigned r = ((pixel & 0xF800) >> 13);
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unsigned g = ((pixel & 0x07E0) >> 8);
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unsigned b = ((pixel & 0x001F) >> 3);
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vga->vga_frame[VGA_WIDTH * y + x] = (b << 6) | (g << 3) | r;
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}
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}
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dosmemput(vga->vga_frame, VGA_WIDTH*VGA_HEIGHT, 0xA0000);
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}
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}
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}
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if (msg)
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font_driver_render_msg(data, msg, NULL, NULL);
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return true;
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}
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static void vga_gfx_set_nonblock_state(void *a, bool b, bool c, unsigned d) { }
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static bool vga_gfx_alive(void *data)
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{
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vga_t *vga = (vga_t*)data;
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/* TODO/FIXME - check if this is valid */
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video_driver_set_size(vga->vga_video_width, vga->vga_video_height);
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return true;
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}
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static bool vga_gfx_focus(void *data)
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{
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(void)data;
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return true;
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}
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static bool vga_gfx_suppress_screensaver(void *data, bool enable)
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{
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(void)data;
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(void)enable;
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return false;
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}
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static void vga_gfx_free(void *data)
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{
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vga_t *vga = (vga_t*)data;
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if (!vga)
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return;
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if (vga->vga_frame)
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free(vga->vga_frame);
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vga->vga_frame = NULL;
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if (vga->vga_menu_frame)
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free(vga->vga_menu_frame);
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vga->vga_menu_frame = NULL;
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vga_return_to_text_mode();
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}
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static bool vga_gfx_set_shader(void *data,
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enum rarch_shader_type type, const char *path)
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{
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(void)data;
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(void)type;
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(void)path;
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return false;
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}
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static void vga_set_texture_frame(void *data,
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const void *frame, bool rgb32, unsigned width, unsigned height,
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float alpha)
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{
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vga_t *vga = (vga_t*)data;
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unsigned pitch = width * 2;
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if (rgb32)
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pitch = width * 4;
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if (vga->vga_menu_frame)
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free(vga->vga_menu_frame);
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vga->vga_menu_frame = NULL;
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if ( !vga->vga_menu_frame ||
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vga->vga_menu_width != width ||
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vga->vga_menu_height != height ||
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vga->vga_menu_pitch != pitch)
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if (pitch && height)
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vga->vga_menu_frame = (unsigned char*)malloc(VGA_WIDTH * VGA_HEIGHT);
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if (vga->vga_menu_frame && frame && pitch && height)
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{
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unsigned x, y;
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if (!rgb32)
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{
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unsigned short *video_frame = (unsigned short*)frame;
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for (y = 0; y < VGA_HEIGHT; y++)
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{
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for (x = 0; x < VGA_WIDTH; x++)
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{
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/* scale incoming frame to fit the screen */
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unsigned scaled_x = (width * x) / VGA_WIDTH;
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unsigned scaled_y = (height * y) / VGA_HEIGHT;
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unsigned short pixel = video_frame[width * scaled_y + scaled_x];
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unsigned r = ((pixel & 0xF000) >> 13);
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unsigned g = ((pixel & 0xF00) >> 9);
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unsigned b = ((pixel & 0xF0) >> 6);
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vga->vga_menu_frame[VGA_WIDTH * y + x] = (b << 6) | (g << 3) | r;
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}
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}
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}
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vga->vga_menu_width = width;
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vga->vga_menu_height = height;
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vga->vga_menu_pitch = pitch;
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vga->vga_menu_bits = rgb32 ? 32 : 16;
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}
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}
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static uint32_t vga_get_flags(void *data) { return 0; }
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static const video_poke_interface_t vga_poke_interface = {
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vga_get_flags,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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NULL,
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vga_set_texture_frame,
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NULL,
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font_driver_render_msg,
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NULL, /* show_mouse */
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NULL, /* grab_mouse_toggle */
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NULL, /* get_current_shader */
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NULL, /* get_current_software_framebuffer */
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NULL, /* get_hw_render_interface */
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NULL, /* set_hdr_max_nits */
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NULL, /* set_hdr_paper_white_nits */
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NULL, /* set_hdr_contrast */
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NULL /* set_hdr_expand_gamut */
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};
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static void vga_gfx_get_poke_interface(void *data,
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const video_poke_interface_t **iface) { *iface = &vga_poke_interface; }
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void vga_gfx_set_viewport(void *data, unsigned viewport_width,
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unsigned viewport_height, bool force_full, bool allow_rotate) { }
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video_driver_t video_vga = {
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vga_gfx_init,
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vga_gfx_frame,
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vga_gfx_set_nonblock_state,
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vga_gfx_alive,
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vga_gfx_focus,
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vga_gfx_suppress_screensaver,
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NULL, /* has_windowed */
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vga_gfx_set_shader,
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vga_gfx_free,
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"vga",
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vga_gfx_set_viewport,
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NULL, /* set_rotation */
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NULL, /* viewport_info */
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NULL, /* read_viewport */
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NULL, /* read_frame_raw */
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#ifdef HAVE_OVERLAY
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NULL, /* overlay_interface */
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#endif
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vga_gfx_get_poke_interface,
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};
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