RetroArch/gfx
2011-05-27 20:38:42 +02:00
..
ext Err ... 32-bit color was RGBA, not ARGB. 2011-05-27 20:38:42 +02:00
ext.c Err ... 32-bit color was RGBA, not ARGB. 2011-05-27 20:38:42 +02:00
fonts.c
fonts.h
gfx_common.c Fix some error handling for XVideo. 2011-04-08 20:53:11 +02:00
gfx_common.h
gl_common.h Getting there ... But passN textures aren't set properly ;x 2011-05-23 19:57:52 +02:00
gl.c Should fix weird viewport bug with some FBO shaders. 2011-05-26 22:25:30 +02:00
image.c Fix awkward compiler warning. 2011-05-19 22:51:23 +02:00
image.h Add lookup texture support. :D yay. 2011-05-18 20:22:27 +02:00
sdl.c Should fix stupid SDL message rendering bug when no font is set. 2011-05-23 11:45:44 +02:00
shader_cg.c Stuff seems to work. 2011-05-27 03:48:59 +02:00
shader_cg.h Getting there ... But passN textures aren't set properly ;x 2011-05-23 19:57:52 +02:00
shader_glsl.c Add new transition_previous. 2011-05-26 16:23:11 +02:00
shader_glsl.h Getting there ... But passN textures aren't set properly ;x 2011-05-23 19:57:52 +02:00
snes_state.c Add new transition_previous. 2011-05-26 16:23:11 +02:00
snes_state.h Add new transition_previous. 2011-05-26 16:23:11 +02:00
xvideo.c Simple font rendering with SDL. 2011-04-22 03:13:09 +02:00