RetroArch/frontend/platform/platform_apple.c

193 lines
4.9 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
* Copyright (C) 2013 - Jason Fetters
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
* * You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <dispatch/dispatch.h>
#include <pthread.h>
#include "../../apple/common/rarch_wrapper.h"
#include "../../apple/common/apple_export.h"
#include "../../apple/common/setting_data.h"
#include "../frontend_context.h"
#include <stdint.h>
#include "../../boolean.h"
#include <stddef.h>
#include <string.h>
static pthread_mutex_t apple_event_queue_lock = PTHREAD_MUTEX_INITIALIZER;
static struct
{
void (*function)(void*);
void* userdata;
} apple_event_queue[16];
static uint32_t apple_event_queue_size;
void apple_frontend_post_event(void (*fn)(void*), void* userdata)
{
pthread_mutex_lock(&apple_event_queue_lock);
if (apple_event_queue_size < 16)
{
apple_event_queue[apple_event_queue_size].function = fn;
apple_event_queue[apple_event_queue_size].userdata = userdata;
apple_event_queue_size ++;
}
pthread_mutex_unlock(&apple_event_queue_lock);
}
void apple_event_basic_command(void* userdata)
{
int action = (int)userdata;
switch (action)
{
case RESET:
rarch_game_reset();
return;
case LOAD_STATE:
rarch_load_state();
return;
case SAVE_STATE:
rarch_save_state();
return;
case QUIT:
g_extern.system.shutdown = true;
return;
}
}
void apple_event_set_state_slot(void* userdata)
{
g_extern.state_slot = (uint32_t)userdata;
}
void apple_event_show_rgui(void* userdata)
{
const bool in_menu = g_extern.lifecycle_state & (1 << MODE_MENU);
g_extern.lifecycle_state &= ~(1ULL << (in_menu ? MODE_MENU : MODE_GAME));
g_extern.lifecycle_state |= (1ULL << (in_menu ? MODE_GAME : MODE_MENU));
}
// Little nudge to prevent stale values when reloading the confg file
void objc_clear_config_hack(void)
{
g_extern.block_config_read = false;
memset(g_settings.input.overlay, 0, sizeof(g_settings.input.overlay));
memset(g_settings.video.shader_path, 0, sizeof(g_settings.video.shader_path));
}
static void event_reload_config(void* userdata)
{
objc_clear_config_hack();
uninit_drivers();
config_load();
init_drivers();
}
void apple_refresh_config()
{
if (apple_is_running)
apple_frontend_post_event(&event_reload_config, 0);
else
objc_clear_config_hack();
}
pthread_mutex_t stasis_mutex = PTHREAD_MUTEX_INITIALIZER;
static void event_stasis(void* userdata)
{
uninit_drivers();
pthread_mutex_lock(&stasis_mutex);
pthread_mutex_unlock(&stasis_mutex);
init_drivers();
}
void apple_enter_stasis()
{
if (apple_is_running)
{
pthread_mutex_lock(&stasis_mutex);
apple_frontend_post_event(event_stasis, 0);
}
}
void apple_exit_stasis(bool reload_config)
{
if (reload_config)
{
objc_clear_config_hack();
config_load();
}
if (apple_is_running)
pthread_mutex_unlock(&stasis_mutex);
}
static int process_events(void *data)
{
(void)data;
pthread_mutex_lock(&apple_event_queue_lock);
for (int i = 0; i < apple_event_queue_size; i ++)
apple_event_queue[i].function(apple_event_queue[i].userdata);
apple_event_queue_size = 0;
pthread_mutex_unlock(&apple_event_queue_lock);
return 0;
}
static void system_shutdown(bool force)
{
/* force set to true makes it display the 'Failed to load game' message. */
if (force)
dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited);
else
dispatch_async_f(dispatch_get_main_queue(), 0, apple_rarch_exited);
}
void *rarch_main_spring(void* args)
{
char** argv = args;
uint32_t argc = 0;
while (argv && argv[argc])
argc++;
if (rarch_main(argc, argv))
{
rarch_main_clear_state();
dispatch_async_f(dispatch_get_main_queue(), (void*)1, apple_rarch_exited);
}
return 0;
}
const frontend_ctx_driver_t frontend_ctx_apple = {
NULL, /* environment_get */
NULL, /* init */
NULL, /* deinit */
NULL, /* exitspawn */
NULL, /* process_args */
process_events, /* process_events */
NULL, /* exec */
system_shutdown, /* shutdown */
"apple",
};