mirror of
https://github.com/libretro/RetroArch
synced 2025-02-02 14:54:10 +00:00
16 lines
251 B
GLSL
16 lines
251 B
GLSL
#version 310 es
|
|
precision mediump float;
|
|
precision highp int;
|
|
|
|
layout(binding = 0) uniform mediump sampler2D uTex;
|
|
|
|
layout(location = 0) out vec4 FragColor;
|
|
in vec4 vColor;
|
|
in vec2 vTex;
|
|
|
|
void main()
|
|
{
|
|
FragColor = vColor * texture(uTex, vTex);
|
|
}
|
|
|