mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 15:32:59 +00:00
1256 lines
39 KiB
C
1256 lines
39 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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* Copyright (C) 2012-2014 - Michael Lelli
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* Copyright (C) 2014 - Jean-André Santoni
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <string.h>
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#include <limits.h>
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#include "../backend/menu_common_backend.h"
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#include "../menu_common.h"
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#include "../file_list.h"
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#include "../../../general.h"
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#include "../../../gfx/gfx_common.h"
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#include "../../../gfx/gl_common.h"
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#include "../../../gfx/shader_common.h"
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#include "../../../config.def.h"
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#include "../../../file.h"
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#include "../../../dynamic.h"
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#include "../../../compat/posix_string.h"
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#include "../../../gfx/shader_parse.h"
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#include "../../../performance.h"
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#include "../../../input/input_common.h"
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#include "../../../screenshot.h"
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#include "../../../gfx/fonts/bitmap.h"
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#include "lakka.h"
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#include <png.h>
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#define HSPACING 300
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#define VSPACING 75
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#define C_ACTIVE_ZOOM 1.0
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#define C_PASSIVE_ZOOM 0.5
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#define I_ACTIVE_ZOOM 0.75
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#define I_PASSIVE_ZOOM 0.35
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#define DELAY 0.02
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const GLfloat background_color[] = {
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0.1, 0.74, 0.61, 1.00,
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0.1, 0.74, 0.61, 1.00,
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0.1, 0.74, 0.61, 1.00,
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0.1, 0.74, 0.61, 1.00,
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};
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// Category variables
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menu_category* categories = NULL;
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int depth = 0;
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int num_categories = 0;
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int menu_active_category = 0;
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int dim = 192;
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float all_categories_x = 0;
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// Font variables
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void *font;
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const gl_font_renderer_t *font_ctx;
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const font_renderer_driver_t *font_driver;
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GLuint font_tex;
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GLint max_font_size;
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int font_tex_w, font_tex_h;
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uint32_t *font_tex_buf;
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char font_last_msg[256];
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int font_last_width, font_last_height;
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struct font_output_list run_label;
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struct font_output_list resume_label;
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//GL-specific variables
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GLfloat font_color[16];
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GLfloat font_color_dark[16];
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GLuint texture;
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GLuint settings_icon;
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GLuint arrow_icon;
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GLuint run_icon;
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GLuint resume_icon;
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GLuint savestate_icon;
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GLuint loadstate_icon;
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GLuint screenshot_icon;
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GLuint reload_icon;
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typedef float (*easingFunc)(float, float, float, float);
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typedef struct
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{
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int alive;
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float duration;
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float running_since;
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float initial_value;
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float target_value;
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float* subject;
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easingFunc easing;
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} tween;
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static tween* tweens = NULL;
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int numtweens = 0;
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static float inOutQuad(float t, float b, float c, float d)
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{
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t = t / d * 2;
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if (t < 1)
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return c / 2 * pow(t, 2) + b;
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return -c / 2 * ((t - 1) * (t - 3) - 1) + b;
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}
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static void add_tween(float duration, float target_value, float* subject, easingFunc easing)
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{
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numtweens++;
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tweens = realloc(tweens, numtweens * sizeof(tween));
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tweens[numtweens-1].alive = 1;
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tweens[numtweens-1].duration = duration;
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tweens[numtweens-1].running_since = 0;
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tweens[numtweens-1].initial_value = *subject;
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tweens[numtweens-1].target_value = target_value;
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tweens[numtweens-1].subject = subject;
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tweens[numtweens-1].easing = easing;
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}
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static tween update_tween(tween tw, float dt)
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{
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if (tw.running_since < tw.duration)
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{
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tw.running_since += dt;
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*(tw.subject) = tw.easing(
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tw.running_since,
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tw.initial_value,
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tw.target_value - tw.initial_value,
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tw.duration);
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if (tw.running_since >= tw.duration)
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*(tw.subject) = tw.target_value;
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}
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return tw;
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}
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static void update_tweens(float dt)
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{
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int i, active_tweens;
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active_tweens = 0;
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for(i = 0; i < numtweens; i++)
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{
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tweens[i] = update_tween(tweens[i], dt);
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active_tweens += tweens[i].running_since < tweens[i].duration ? 1 : 0;
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}
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if (numtweens && !active_tweens)
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numtweens = 0;
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}
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// Move the categories left or right depending on the menu_active_category variable
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void lakka_switch_categories(void)
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{
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int i, j;
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// translation
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add_tween(DELAY, -menu_active_category * HSPACING, &all_categories_x, &inOutQuad);
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// alpha tweening
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for (i = 0; i < num_categories; i++)
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{
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float ca = (i == menu_active_category) ? 1.0 : 0.5;
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float cz = (i == menu_active_category) ? C_ACTIVE_ZOOM : C_PASSIVE_ZOOM;
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add_tween(DELAY, ca, &categories[i].alpha, &inOutQuad);
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add_tween(DELAY, cz, &categories[i].zoom, &inOutQuad);
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for (j = 0; j < categories[i].num_items; j++)
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{
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float ia = (i != menu_active_category ) ? 0 :
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(j == categories[i].active_item) ? 1.0 : 0.5;
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add_tween(DELAY, ia, &categories[i].items[j].alpha, &inOutQuad);
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}
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}
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}
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void lakka_switch_items(void)
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{
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int j;
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for (j = 0; j < categories[menu_active_category].num_items; j++)
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{
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float ia, iz, iy;
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ia = (j == categories[menu_active_category].active_item) ? 1.0 : 0.5;
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iz = (j == categories[menu_active_category].active_item) ? I_ACTIVE_ZOOM : I_PASSIVE_ZOOM;
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iy = (j == categories[menu_active_category].active_item) ? VSPACING*2.5 :
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(j < categories[menu_active_category].active_item) ? VSPACING*(j-categories[menu_active_category].active_item - 1) :
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VSPACING*(j-categories[menu_active_category].active_item + 3);
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add_tween(DELAY, ia, &categories[menu_active_category].items[j].alpha, &inOutQuad);
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add_tween(DELAY, iz, &categories[menu_active_category].items[j].zoom, &inOutQuad);
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add_tween(DELAY, iy, &categories[menu_active_category].items[j].y, &inOutQuad);
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}
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}
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void lakka_switch_subitems(void)
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{
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int k;
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menu_item ai = categories[menu_active_category].items[categories[menu_active_category].active_item];
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for (k = 0; k < ai.num_subitems; k++)
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{
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if (k < ai.active_subitem)
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{
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// Above items
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add_tween(DELAY, 0.5, &ai.subitems[k].alpha, &inOutQuad);
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add_tween(DELAY, VSPACING*(k-ai.active_subitem + 2), &ai.subitems[k].y, &inOutQuad);
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add_tween(DELAY, I_PASSIVE_ZOOM, &ai.subitems[k].zoom, &inOutQuad);
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}
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else if (k == ai.active_subitem)
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{
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// Active item
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add_tween(DELAY, 1.0, &ai.subitems[k].alpha, &inOutQuad);
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add_tween(DELAY, VSPACING*2.5, &ai.subitems[k].y, &inOutQuad);
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add_tween(DELAY, I_ACTIVE_ZOOM, &ai.subitems[k].zoom, &inOutQuad);
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}
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else if (k > ai.active_subitem)
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{
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// Under items
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add_tween(DELAY, 0.5, &ai.subitems[k].alpha, &inOutQuad);
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add_tween(DELAY, VSPACING*(k-ai.active_subitem + 3), &ai.subitems[k].y, &inOutQuad);
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add_tween(DELAY, I_PASSIVE_ZOOM, &ai.subitems[k].zoom, &inOutQuad);
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}
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}
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}
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void lakka_reset_submenu(void)
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{
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int i, j, k;
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if (!(
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g_extern.main_is_init
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&& !g_extern.libretro_dummy
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&& strcmp(g_extern.fullpath, categories[menu_active_category].items[categories[menu_active_category].active_item].rom) == 0))
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{
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// Keeps active submenu state (do we really want that?)
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categories[menu_active_category].items[categories[menu_active_category].active_item].active_subitem = 0;
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for (i = 0; i < num_categories; i++)
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{
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for (j = 0; j < categories[i].num_items; j++)
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{
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for (k = 0; k < categories[i].items[j].num_subitems; k++)
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{
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categories[i].items[j].subitems[k].alpha = 0;
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categories[i].items[j].subitems[k].zoom = k == categories[i].items[j].active_subitem ? I_ACTIVE_ZOOM : I_PASSIVE_ZOOM;
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categories[i].items[j].subitems[k].y = k == 0 ? VSPACING*2.5 : VSPACING*(3+k);
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}
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}
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}
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}
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}
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void lakka_open_submenu(void)
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{
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int i, j, k;
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add_tween(DELAY, -HSPACING * (menu_active_category+1), &all_categories_x, &inOutQuad);
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// Reset contextual menu style
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lakka_reset_submenu();
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for (i = 0; i < num_categories; i++)
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{
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if (i == menu_active_category)
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{
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add_tween(DELAY, 1.0, &categories[i].alpha, &inOutQuad);
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for (j = 0; j < categories[i].num_items; j++)
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{
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if (j == categories[i].active_item)
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{
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for (k = 0; k < categories[i].items[j].num_subitems; k++)
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{
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if (k == categories[i].items[j].active_subitem)
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{
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add_tween(DELAY, 1.0, &categories[i].items[j].subitems[k].alpha, &inOutQuad);
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add_tween(DELAY, I_ACTIVE_ZOOM, &categories[i].items[j].subitems[k].zoom, &inOutQuad);
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}
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else
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{
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add_tween(DELAY, 0.5, &categories[i].items[j].subitems[k].alpha, &inOutQuad);
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add_tween(DELAY, I_PASSIVE_ZOOM, &categories[i].items[j].subitems[k].zoom, &inOutQuad);
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}
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}
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}
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else
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add_tween(DELAY, 0, &categories[i].items[j].alpha, &inOutQuad);
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}
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}
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else
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add_tween(DELAY, 0, &categories[i].alpha, &inOutQuad);
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}
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}
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void lakka_close_submenu(void)
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{
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int i, j, k;
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add_tween(DELAY, -HSPACING * menu_active_category, &all_categories_x, &inOutQuad);
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for (i = 0; i < num_categories; i++)
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{
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if (i == menu_active_category)
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{
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add_tween(DELAY, 1.0, &categories[i].alpha, &inOutQuad);
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add_tween(DELAY, C_ACTIVE_ZOOM, &categories[i].zoom, &inOutQuad);
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for (j = 0; j < categories[i].num_items; j++)
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{
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if (j == categories[i].active_item)
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{
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add_tween(DELAY, 1.0, &categories[i].items[j].alpha, &inOutQuad);
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for (k = 0; k < categories[i].items[j].num_subitems; k++)
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add_tween(DELAY, 0, &categories[i].items[j].subitems[k].alpha, &inOutQuad);
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}
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else
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add_tween(DELAY, 0.5, &categories[i].items[j].alpha, &inOutQuad);
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}
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}
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else
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{
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add_tween(DELAY, 0.5, &categories[i].alpha, &inOutQuad);
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add_tween(DELAY, C_PASSIVE_ZOOM, &categories[i].zoom, &inOutQuad);
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for (j = 0; j < categories[i].num_items; j++)
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add_tween(DELAY, 0, &categories[i].items[j].alpha, &inOutQuad);
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}
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}
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}
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struct font_rect
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{
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int x, y;
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int width, height;
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int pot_width, pot_height;
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};
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/* font rendering */
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static bool init_font(void *data, const char *font_path, float font_size, unsigned win_width, unsigned win_height)
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{
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size_t i, j;
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gl_t *gl = (gl_t*)data;
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(void)win_width;
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(void)win_height;
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(void)font_size;
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if (!g_settings.video.font_enable)
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return false;
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if (font_renderer_create_default(&font_driver, &font))
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{
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glGenTextures(1, &font_tex);
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glBindTexture(GL_TEXTURE_2D, font_tex);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glBindTexture(GL_TEXTURE_2D, texture);
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glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_font_size);
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}
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else
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{
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RARCH_WARN("Couldn't init font renderer.\n");
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return false;
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}
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for (i = 0; i < 4; i++)
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{
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font_color[4 * i + 0] = g_settings.video.msg_color_r;
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font_color[4 * i + 1] = g_settings.video.msg_color_g;
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font_color[4 * i + 2] = g_settings.video.msg_color_b;
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font_color[4 * i + 3] = 1.0;
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}
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for (i = 0; i < 4; i++)
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{
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for (j = 0; j < 3; j++)
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font_color_dark[4 * i + j] = 0.3 * font_color[4 * i + j];
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font_color_dark[4 * i + 3] = 1.0;
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}
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return true;
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}
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static void calculate_msg_geometry(const struct font_output *head, struct font_rect *rect)
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{
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int x_min = head->off_x;
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int x_max = head->off_x + head->width+10;
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int y_min = head->off_y;
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int y_max = head->off_y + head->height;
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while ((head = head->next))
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{
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int left = head->off_x;
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int right = head->off_x + head->width;
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int bottom = head->off_y;
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int top = head->off_y + head->height;
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if (left < x_min)
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x_min = left;
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if (right > x_max)
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x_max = right;
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if (bottom < y_min)
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y_min = bottom;
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if (top > y_max)
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y_max = top;
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}
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rect->x = x_min;
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rect->y = y_min;
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rect->width = x_max - x_min;
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rect->height = y_max - y_min;
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}
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static void adjust_power_of_two(gl_t *gl, struct font_rect *geom)
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{
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// Some systems really hate NPOT textures.
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geom->pot_width = next_pow2(geom->width);
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geom->pot_height = next_pow2(geom->height);
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if (geom->pot_width > max_font_size)
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geom->pot_width = max_font_size;
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if (geom->pot_height > max_font_size)
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geom->pot_height = max_font_size;
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if ((geom->pot_width > font_tex_w) || (geom->pot_height > font_tex_h))
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{
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font_tex_buf = (uint32_t*)realloc(font_tex_buf,
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geom->pot_width * geom->pot_height * sizeof(uint32_t));
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, geom->pot_width, geom->pot_height,
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0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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font_tex_w = geom->pot_width;
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font_tex_h = geom->pot_height;
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}
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}
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static void copy_glyph(const struct font_output *head, const struct font_rect *geom, uint32_t *buffer, unsigned width, unsigned height)
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{
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int h, w, x, y, font_width, font_height;
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uint8_t *src;
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uint32_t *dst;
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// head has top-left oriented coords.
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x = head->off_x - geom->x;
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y = head->off_y - geom->y;
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y = height - head->height - y - 1;
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src = (uint8_t*)head->output;
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font_width = head->width + ((x < 0) ? x : 0);
|
|
font_height = head->height + ((y < 0) ? y : 0);
|
|
|
|
if (x < 0)
|
|
{
|
|
src += -x;
|
|
x = 0;
|
|
}
|
|
|
|
if (y < 0)
|
|
{
|
|
src += -y * head->pitch;
|
|
y = 0;
|
|
}
|
|
|
|
if (x + font_width > (int)width)
|
|
font_width = width - x;
|
|
|
|
if (y + font_height > (int)height)
|
|
font_height = height - y;
|
|
|
|
dst = (uint32_t*)(buffer + y * width + x);
|
|
for (h = 0; h < font_height; h++, dst += width, src += head->pitch)
|
|
{
|
|
uint8_t *d = (uint8_t*)dst;
|
|
for (w = 0; w < font_width; w++)
|
|
{
|
|
*d++ = 0xff;
|
|
*d++ = 0xff;
|
|
*d++ = 0xff;
|
|
*d++ = src[w];
|
|
}
|
|
}
|
|
}
|
|
|
|
static void blit_fonts(gl_t *gl, const struct font_output *head, const struct font_rect *geom)
|
|
{
|
|
memset(font_tex_buf, 0, font_tex_w * font_tex_h * sizeof(uint32_t));
|
|
|
|
while (head)
|
|
{
|
|
copy_glyph(head, geom, font_tex_buf, font_tex_w, font_tex_h);
|
|
head = head->next;
|
|
}
|
|
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 8);
|
|
glTexSubImage2D(GL_TEXTURE_2D,
|
|
0, 0, 0, font_tex_w, font_tex_h,
|
|
GL_RGBA, GL_UNSIGNED_BYTE, font_tex_buf);
|
|
}
|
|
|
|
static void calculate_font_coords(gl_t *gl,
|
|
GLfloat font_vertex[8], GLfloat font_vertex_dark[8], GLfloat font_tex_coords[8], GLfloat scale, GLfloat pos_x, GLfloat pos_y)
|
|
{
|
|
unsigned i;
|
|
GLfloat scale_factor, lx, hx, ly, hy, shift_x, shift_y;
|
|
|
|
scale_factor = scale;
|
|
lx = pos_x;
|
|
hx = (GLfloat)font_last_width * scale_factor / gl->vp.width + lx;
|
|
ly = pos_y;
|
|
hy = (GLfloat)font_last_height * scale_factor / gl->vp.height + ly;
|
|
|
|
font_vertex[0] = lx;
|
|
font_vertex[2] = hx;
|
|
font_vertex[4] = lx;
|
|
font_vertex[6] = hx;
|
|
font_vertex[1] = hy;
|
|
font_vertex[3] = hy;
|
|
font_vertex[5] = ly;
|
|
font_vertex[7] = ly;
|
|
|
|
shift_x = 2.0f / gl->vp.width;
|
|
shift_y = 2.0f / gl->vp.height;
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
font_vertex_dark[2 * i + 0] = font_vertex[2 * i + 0] - shift_x;
|
|
font_vertex_dark[2 * i + 1] = font_vertex[2 * i + 1] - shift_y;
|
|
}
|
|
|
|
lx = 0.0f;
|
|
hx = (GLfloat)font_last_width / font_tex_w;
|
|
ly = 1.0f - (GLfloat)font_last_height / font_tex_h;
|
|
hy = 1.0f;
|
|
|
|
font_tex_coords[0] = lx;
|
|
font_tex_coords[2] = hx;
|
|
font_tex_coords[4] = lx;
|
|
font_tex_coords[6] = hx;
|
|
font_tex_coords[1] = ly;
|
|
font_tex_coords[3] = ly;
|
|
font_tex_coords[5] = hy;
|
|
font_tex_coords[7] = hy;
|
|
}
|
|
|
|
static void lakka_draw_text(void *data, struct font_output_list out, float x, float y, float scale, float alpha)
|
|
{
|
|
int i;
|
|
struct font_output *head;
|
|
struct font_rect geom;
|
|
struct gl_ortho ortho = {0, 1, 0, 1, -1, 1};
|
|
gl_t *gl = (gl_t*)data;
|
|
|
|
if (!font || !gl)
|
|
return;
|
|
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
font_color[4 * i + 0] = 1.0;
|
|
font_color[4 * i + 1] = 1.0;
|
|
font_color[4 * i + 2] = 1.0;
|
|
font_color[4 * i + 3] = alpha;
|
|
}
|
|
|
|
if (gl->shader && gl->shader->use)
|
|
gl->shader->use(gl, GL_SHADER_STOCK_BLEND);
|
|
|
|
gl_set_viewport(gl, gl->win_width, gl->win_height, true, false);
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
GLfloat font_vertex[8];
|
|
GLfloat font_vertex_dark[8];
|
|
GLfloat font_tex_coords[8];
|
|
|
|
glBindTexture(GL_TEXTURE_2D, font_tex);
|
|
|
|
gl->coords.tex_coord = font_tex_coords;
|
|
|
|
head = (struct font_output*)out.head;
|
|
|
|
calculate_msg_geometry(head, &geom);
|
|
adjust_power_of_two(gl, &geom);
|
|
blit_fonts(gl, head, &geom);
|
|
|
|
//font_driver->free_output(font, &out);
|
|
|
|
font_last_width = geom.width;
|
|
font_last_height = geom.height;
|
|
|
|
calculate_font_coords(gl, font_vertex, font_vertex_dark, font_tex_coords,
|
|
scale, x / gl->win_width, (gl->win_height - y) / gl->win_height);
|
|
|
|
gl->coords.vertex = font_vertex;
|
|
gl->coords.color = font_color;
|
|
gl_shader_set_coords(gl, &gl->coords, &gl->mvp);
|
|
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
|
|
|
// Post - Go back to old rendering path.
|
|
gl->coords.vertex = gl->vertex_ptr;
|
|
gl->coords.tex_coord = gl->tex_coords;
|
|
gl->coords.color = gl->white_color_ptr;
|
|
glBindTexture(GL_TEXTURE_2D, texture);
|
|
|
|
glDisable(GL_BLEND);
|
|
|
|
gl_set_projection(gl, &ortho, true);
|
|
}
|
|
|
|
void lakka_draw_background(void *data)
|
|
{
|
|
gl_t *gl = (gl_t*)data;
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
gl->coords.tex_coord = gl->tex_coords;
|
|
gl->coords.color = background_color;
|
|
glBindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
if (gl->shader && gl->shader->use)
|
|
gl->shader->use(gl, GL_SHADER_STOCK_BLEND);
|
|
gl_shader_set_coords(gl, &gl->coords, &gl->mvp_no_rot);
|
|
|
|
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
|
glDisable(GL_BLEND);
|
|
gl->coords.color = gl->white_color_ptr;
|
|
}
|
|
|
|
void lakka_draw_icon(void *data, GLuint texture, float x, float y, float alpha, float rotation, float scale)
|
|
{
|
|
GLfloat color[] = {
|
|
1.0f, 1.0f, 1.0f, alpha,
|
|
1.0f, 1.0f, 1.0f, alpha,
|
|
1.0f, 1.0f, 1.0f, alpha,
|
|
1.0f, 1.0f, 1.0f, alpha,
|
|
};
|
|
|
|
static const GLfloat vtest[] = {
|
|
0, 0,
|
|
1, 0,
|
|
0, 1,
|
|
1, 1
|
|
};
|
|
|
|
gl_t *gl = (gl_t*)data;
|
|
|
|
glViewport(x, 900 - y, dim, dim);
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
gl->coords.vertex = vtest;
|
|
gl->coords.tex_coord = vtest;
|
|
gl->coords.color = color;
|
|
glBindTexture(GL_TEXTURE_2D, texture);
|
|
|
|
if (gl->shader && gl->shader->use)
|
|
gl->shader->use(gl, GL_SHADER_STOCK_BLEND);
|
|
|
|
math_matrix mymat;
|
|
|
|
math_matrix mrot;
|
|
matrix_rotate_z(&mrot, rotation);
|
|
matrix_multiply(&mymat, &mrot, &gl->mvp_no_rot);
|
|
|
|
math_matrix mscal;
|
|
matrix_scale(&mscal, scale, scale, 1);
|
|
matrix_multiply(&mymat, &mscal, &mymat);
|
|
|
|
gl_shader_set_coords(gl, &gl->coords, &mymat);
|
|
|
|
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
|
glDisable(GL_BLEND);
|
|
|
|
gl->coords.vertex = gl->vertex_ptr;
|
|
gl->coords.tex_coord = gl->tex_coords;
|
|
gl->coords.color = gl->white_color_ptr;
|
|
}
|
|
|
|
static void lakka_frame(void *data)
|
|
{
|
|
int i, j, k;
|
|
struct font_output_list msg;
|
|
gl_t *gl = (gl_t*)driver.video_data;
|
|
rgui_handle_t *rgui = (rgui_handle_t*)data;
|
|
|
|
if (!rgui || !gl)
|
|
return;
|
|
|
|
update_tweens((float)rgui->delta/10000);
|
|
|
|
glViewport(0, 0, gl->win_width, gl->win_height);
|
|
|
|
lakka_draw_background(gl);
|
|
|
|
for(i = 0; i < num_categories; i++)
|
|
{
|
|
// draw items
|
|
for(j = 0; j < categories[i].num_items; j++)
|
|
{
|
|
lakka_draw_icon(gl,
|
|
categories[i].items[j].icon,
|
|
156 + HSPACING*(i+1) + all_categories_x - dim/2.0,
|
|
300 + categories[i].items[j].y + dim/2.0,
|
|
categories[i].items[j].alpha,
|
|
0,
|
|
categories[i].items[j].zoom);
|
|
|
|
if (i == menu_active_category && j == categories[i].active_item && depth == 1) // performance improvement
|
|
{
|
|
for(k = 0; k < categories[i].items[j].num_subitems; k++)
|
|
{
|
|
if (k == 0 && g_extern.main_is_init
|
|
&& !g_extern.libretro_dummy
|
|
&& strcmp(g_extern.fullpath, categories[menu_active_category].items[categories[menu_active_category].active_item].rom) == 0)
|
|
{
|
|
lakka_draw_icon(gl,
|
|
resume_icon,
|
|
156 + HSPACING*(i+2) + all_categories_x - dim/2.0,
|
|
300 + categories[i].items[j].subitems[k].y + dim/2.0,
|
|
categories[i].items[j].subitems[k].alpha,
|
|
0,
|
|
categories[i].items[j].subitems[k].zoom);
|
|
lakka_draw_text(gl,
|
|
resume_label,
|
|
156 + HSPACING*(i+2) + all_categories_x + dim/2.0,
|
|
300 + categories[i].items[j].subitems[k].y + 15,
|
|
1,
|
|
categories[i].items[j].subitems[k].alpha);
|
|
}
|
|
else if (k == 0)
|
|
{
|
|
lakka_draw_icon(gl,
|
|
run_icon,
|
|
156 + HSPACING*(i+2) + all_categories_x - dim/2.0,
|
|
300 + categories[i].items[j].subitems[k].y + dim/2.0,
|
|
categories[i].items[j].subitems[k].alpha,
|
|
0,
|
|
categories[i].items[j].subitems[k].zoom);
|
|
lakka_draw_text(gl,
|
|
run_label,
|
|
156 + HSPACING*(i+2) + all_categories_x + dim/2.0,
|
|
300 + categories[i].items[j].subitems[k].y + 15,
|
|
1,
|
|
categories[i].items[j].subitems[k].alpha);
|
|
}
|
|
else if (g_extern.main_is_init &&
|
|
!g_extern.libretro_dummy &&
|
|
strcmp(g_extern.fullpath, categories[menu_active_category].items[categories[menu_active_category].active_item].rom) == 0)
|
|
{
|
|
lakka_draw_icon(gl,
|
|
categories[i].items[j].subitems[k].icon,
|
|
156 + HSPACING*(i+2) + all_categories_x - dim/2.0,
|
|
300 + categories[i].items[j].subitems[k].y + dim/2.0,
|
|
categories[i].items[j].subitems[k].alpha,
|
|
0,
|
|
categories[i].items[j].subitems[k].zoom);
|
|
lakka_draw_text(gl,
|
|
categories[i].items[j].subitems[k].out,
|
|
156 + HSPACING*(i+2) + all_categories_x + dim/2.0,
|
|
300 + categories[i].items[j].subitems[k].y + 15,
|
|
1,
|
|
categories[i].items[j].subitems[k].alpha);
|
|
/*end*/
|
|
}
|
|
}
|
|
}
|
|
|
|
if (depth == 0)
|
|
{
|
|
if (i == menu_active_category &&
|
|
j > categories[menu_active_category].active_item - 4 &&
|
|
j < categories[menu_active_category].active_item + 10) // performance improvement
|
|
lakka_draw_text(gl,
|
|
categories[i].items[j].out,
|
|
156 + HSPACING*(i+1) + all_categories_x + dim/2.0,
|
|
300 + categories[i].items[j].y + 15,
|
|
1,
|
|
categories[i].items[j].alpha);
|
|
}
|
|
else
|
|
{
|
|
lakka_draw_icon(gl,
|
|
arrow_icon,
|
|
156 + (HSPACING*(i+1)) + all_categories_x + 150 +-dim/2.0,
|
|
300 + categories[i].items[j].y + dim/2.0,
|
|
categories[i].items[j].alpha,
|
|
0,
|
|
categories[i].items[j].zoom);
|
|
}
|
|
}
|
|
|
|
// draw category
|
|
lakka_draw_icon(gl,
|
|
categories[i].icon,
|
|
156 + (HSPACING*(i+1)) + all_categories_x - dim/2.0,
|
|
300 + dim/2.0,
|
|
categories[i].alpha,
|
|
0,
|
|
categories[i].zoom);
|
|
}
|
|
|
|
msg = (depth == 0) ? categories[menu_active_category].out : categories[menu_active_category].items[categories[menu_active_category].active_item].out;
|
|
lakka_draw_text(gl, msg, 15.0, 40.0, 1, 1.0);
|
|
|
|
gl_set_viewport(gl, gl->win_width, gl->win_height, false, false);
|
|
}
|
|
|
|
// thanks to https://github.com/DavidEGrayson/ahrs-visualizer/blob/master/png_texture.cpp
|
|
static GLuint png_texture_load(const char * file_name, int * width, int * height)
|
|
{
|
|
png_byte header[8];
|
|
|
|
FILE *fp = fopen(file_name, "rb");
|
|
if (fp == 0)
|
|
{
|
|
perror(file_name);
|
|
return 0;
|
|
}
|
|
|
|
// read the header
|
|
fread(header, 1, 8, fp);
|
|
|
|
if (png_sig_cmp(header, 0, 8))
|
|
{
|
|
fprintf(stderr, "error: %s is not a PNG.\n", file_name);
|
|
fclose(fp);
|
|
return 0;
|
|
}
|
|
|
|
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
|
if (!png_ptr)
|
|
{
|
|
fprintf(stderr, "error: png_create_read_struct returned 0.\n");
|
|
fclose(fp);
|
|
return 0;
|
|
}
|
|
|
|
// create png info struct
|
|
png_infop info_ptr = png_create_info_struct(png_ptr);
|
|
if (!info_ptr)
|
|
{
|
|
fprintf(stderr, "error: png_create_info_struct returned 0.\n");
|
|
png_destroy_read_struct(&png_ptr, (png_infopp)NULL, (png_infopp)NULL);
|
|
fclose(fp);
|
|
return 0;
|
|
}
|
|
|
|
// create png info struct
|
|
png_infop end_info = png_create_info_struct(png_ptr);
|
|
if (!end_info)
|
|
{
|
|
fprintf(stderr, "error: png_create_info_struct returned 0.\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp) NULL);
|
|
fclose(fp);
|
|
return 0;
|
|
}
|
|
|
|
// the code in this if statement gets called if libpng encounters an error
|
|
if (setjmp(png_jmpbuf(png_ptr))) {
|
|
fprintf(stderr, "error from libpng\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
|
|
fclose(fp);
|
|
return 0;
|
|
}
|
|
|
|
// init png reading
|
|
png_init_io(png_ptr, fp);
|
|
|
|
// let libpng know you already read the first 8 bytes
|
|
png_set_sig_bytes(png_ptr, 8);
|
|
|
|
// read all the info up to the image data
|
|
png_read_info(png_ptr, info_ptr);
|
|
|
|
// variables to pass to get info
|
|
int bit_depth, color_type;
|
|
png_uint_32 temp_width, temp_height;
|
|
|
|
// get info about png
|
|
png_get_IHDR(png_ptr, info_ptr, &temp_width, &temp_height, &bit_depth, &color_type,
|
|
NULL, NULL, NULL);
|
|
|
|
if (width){ *width = temp_width; }
|
|
if (height){ *height = temp_height; }
|
|
|
|
//printf("%s: %lux%lu %d\n", file_name, temp_width, temp_height, color_type);
|
|
|
|
if (bit_depth != 8)
|
|
{
|
|
fprintf(stderr, "%s: Unsupported bit depth %d. Must be 8.\n", file_name, bit_depth);
|
|
return 0;
|
|
}
|
|
|
|
GLint format;
|
|
switch(color_type)
|
|
{
|
|
case PNG_COLOR_TYPE_RGB:
|
|
format = GL_RGB;
|
|
break;
|
|
case PNG_COLOR_TYPE_RGB_ALPHA:
|
|
format = GL_RGBA;
|
|
break;
|
|
default:
|
|
fprintf(stderr, "%s: Unknown libpng color type %d.\n", file_name, color_type);
|
|
return 0;
|
|
}
|
|
|
|
// Update the png info struct.
|
|
png_read_update_info(png_ptr, info_ptr);
|
|
|
|
// Row size in bytes.
|
|
int rowbytes = png_get_rowbytes(png_ptr, info_ptr);
|
|
|
|
// glTexImage2d requires rows to be 4-byte aligned
|
|
rowbytes += 3 - ((rowbytes-1) % 4);
|
|
|
|
// Allocate the image_data as a big block, to be given to opengl
|
|
png_byte * image_data = (png_byte *)malloc(rowbytes * temp_height * sizeof(png_byte)+15);
|
|
if (image_data == NULL)
|
|
{
|
|
fprintf(stderr, "error: could not allocate memory for PNG image data\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
|
|
fclose(fp);
|
|
return 0;
|
|
}
|
|
|
|
// row_pointers is for pointing to image_data for reading the png with libpng
|
|
png_byte ** row_pointers = (png_byte **)malloc(temp_height * sizeof(png_byte *));
|
|
if (row_pointers == NULL)
|
|
{
|
|
fprintf(stderr, "error: could not allocate memory for PNG row pointers\n");
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
|
|
free(image_data);
|
|
fclose(fp);
|
|
return 0;
|
|
}
|
|
|
|
// set the individual row_pointers to point at the correct offsets of image_data
|
|
for (unsigned int i = 0; i < temp_height; i++)
|
|
{
|
|
row_pointers[temp_height - 1 - i] = image_data + i * rowbytes;
|
|
}
|
|
|
|
// read the png into image_data through row_pointers
|
|
png_read_image(png_ptr, row_pointers);
|
|
|
|
// Generate the OpenGL texture object
|
|
GLuint texture;
|
|
glGenTextures(1, &texture);
|
|
glBindTexture(GL_TEXTURE_2D, texture);
|
|
glTexImage2D(GL_TEXTURE_2D, 0, format, temp_width, temp_height, 0, format, GL_UNSIGNED_BYTE, image_data);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
// clean up
|
|
png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
|
|
free(image_data);
|
|
free(row_pointers);
|
|
fclose(fp);
|
|
return texture;
|
|
}
|
|
|
|
static void lakka_init_assets(void *data)
|
|
{
|
|
char path[256], dirpath[256];;
|
|
rgui_handle_t *rgui = (rgui_handle_t*)data;
|
|
|
|
if (!rgui)
|
|
return;
|
|
|
|
fill_pathname_join(dirpath, g_settings.assets_directory, "lakka", sizeof(dirpath));
|
|
fill_pathname_slash(dirpath, sizeof(dirpath));
|
|
|
|
fill_pathname_join(path, dirpath, "settings.png", sizeof(path));
|
|
settings_icon = png_texture_load(path, &dim, &dim);
|
|
fill_pathname_join(path, dirpath, "arrow.png", sizeof(path));
|
|
arrow_icon = png_texture_load(path, &dim, &dim);
|
|
fill_pathname_join(path, dirpath, "run.png", sizeof(path));
|
|
run_icon = png_texture_load(path, &dim, &dim);
|
|
fill_pathname_join(path, dirpath, "resume.png", sizeof(path));
|
|
resume_icon = png_texture_load(path, &dim, &dim);
|
|
fill_pathname_join(path, dirpath, "savestate.png", sizeof(path));
|
|
savestate_icon = png_texture_load(path, &dim, &dim);
|
|
fill_pathname_join(path, dirpath, "loadstate.png", sizeof(path));
|
|
loadstate_icon = png_texture_load(path, &dim, &dim);
|
|
fill_pathname_join(path, dirpath, "screenshot.png", sizeof(path));
|
|
screenshot_icon = png_texture_load(path, &dim, &dim);
|
|
fill_pathname_join(path, dirpath, "reload.png", sizeof(path));
|
|
reload_icon = png_texture_load(path, &dim, &dim);
|
|
|
|
font_driver->render_msg(font, "Run", &run_label);
|
|
font_driver->render_msg(font, "Resume", &resume_label);
|
|
}
|
|
|
|
void lakka_init_settings(void)
|
|
{
|
|
struct font_output_list out;
|
|
|
|
strlcpy(categories[0].name, "Settings", sizeof(categories[0].name));
|
|
categories[0].icon = settings_icon;
|
|
categories[0].alpha = 1.0;
|
|
categories[0].zoom = C_ACTIVE_ZOOM;
|
|
categories[0].active_item = 0;
|
|
categories[0].num_items = 0;
|
|
categories[0].items = calloc(categories[0].num_items, sizeof(menu_item));
|
|
|
|
font_driver->render_msg(font, categories[0].name, &out);
|
|
|
|
categories[0].out = out;
|
|
}
|
|
|
|
char * str_replace ( const char *string, const char *substr, const char *replacement)
|
|
{
|
|
char *tok, *newstr, *oldstr, *head;
|
|
|
|
/* if either substr or replacement is NULL, duplicate string a let caller handle it */
|
|
if (!substr || !replacement)
|
|
return strdup (string);
|
|
|
|
newstr = strdup (string);
|
|
head = newstr;
|
|
while ( (tok = strstr ( head, substr )))
|
|
{
|
|
oldstr = newstr;
|
|
newstr = (char*)malloc(strlen(oldstr) - strlen(substr) + strlen(replacement) + 1);
|
|
|
|
if (!newstr)
|
|
{
|
|
/*failed to alloc mem, free old string and return NULL */
|
|
free (oldstr);
|
|
return NULL;
|
|
}
|
|
memcpy ( newstr, oldstr, tok - oldstr );
|
|
memcpy ( newstr + (tok - oldstr), replacement, strlen ( replacement ) );
|
|
memcpy ( newstr + (tok - oldstr) + strlen( replacement ), tok + strlen ( substr ), strlen ( oldstr ) - strlen ( substr ) - ( tok - oldstr ) );
|
|
memset ( newstr + strlen ( oldstr ) - strlen ( substr ) + strlen ( replacement ) , 0, 1 );
|
|
/* move back head right after the last replacement */
|
|
head = newstr + (tok - oldstr) + strlen( replacement );
|
|
free (oldstr);
|
|
}
|
|
return newstr;
|
|
}
|
|
|
|
void lakka_init_items(int i, menu_category *mcat, core_info_t corenfo, char* gametexturepath, char* path)
|
|
{
|
|
int num_items, j, n, k;
|
|
struct string_list *list = (struct string_list*)dir_list_new(path, corenfo.supported_extensions, true);
|
|
|
|
dir_list_sort(list, true);
|
|
|
|
num_items = list ? list->size : 0;
|
|
|
|
for (j = 0; j < num_items; j++)
|
|
{
|
|
if (list->elems[j].attr.b) // is a directory
|
|
lakka_init_items(i, mcat, corenfo, gametexturepath, list->elems[j].data);
|
|
else
|
|
{
|
|
struct font_output_list out;
|
|
|
|
n = mcat->num_items;
|
|
mcat->num_items++;
|
|
mcat->items = realloc(mcat->items, mcat->num_items * sizeof(menu_item));
|
|
|
|
strlcpy(mcat->items[n].name, path_basename(list->elems[j].data), sizeof(mcat->items[n].name));
|
|
strlcpy(mcat->items[n].rom, list->elems[j].data, sizeof(mcat->items[n].rom));
|
|
mcat->items[n].icon = png_texture_load(gametexturepath, &dim, &dim);
|
|
mcat->items[n].alpha = i != menu_active_category ? 0 : n ? 0.5 : 1;
|
|
mcat->items[n].zoom = n ? I_PASSIVE_ZOOM : I_ACTIVE_ZOOM;
|
|
mcat->items[n].y = n ? VSPACING*(3+n) : VSPACING*2.5;
|
|
mcat->items[n].active_subitem = 0;
|
|
mcat->items[n].num_subitems = 5;
|
|
mcat->items[n].subitems = calloc(mcat->items[n].num_subitems, sizeof(menu_subitem));
|
|
|
|
for (k = 0; k < mcat->items[n].num_subitems; k++)
|
|
{
|
|
switch (k)
|
|
{
|
|
case 0:
|
|
strlcpy(mcat->items[n].subitems[k].name, "Run", sizeof(mcat->items[n].subitems[k].name));
|
|
mcat->items[n].subitems[k].icon = run_icon;
|
|
break;
|
|
case 1:
|
|
strlcpy(mcat->items[n].subitems[k].name, "Save State", sizeof(mcat->items[n].subitems[k].name));
|
|
mcat->items[n].subitems[k].icon = savestate_icon;
|
|
break;
|
|
case 2:
|
|
strlcpy(mcat->items[n].subitems[k].name, "Load State", sizeof(mcat->items[n].subitems[k].name));
|
|
mcat->items[n].subitems[k].icon = loadstate_icon;
|
|
break;
|
|
case 3:
|
|
strlcpy(mcat->items[n].subitems[k].name, "Take Screenshot", sizeof(mcat->items[n].subitems[k].name));
|
|
mcat->items[n].subitems[k].icon = screenshot_icon;
|
|
break;
|
|
case 4:
|
|
strlcpy(mcat->items[n].subitems[k].name, "Reset", sizeof(mcat->items[n].subitems[k].name));
|
|
mcat->items[n].subitems[k].icon = reload_icon;
|
|
break;
|
|
}
|
|
mcat->items[n].subitems[k].alpha = 0;
|
|
mcat->items[n].subitems[k].zoom = k == mcat->items[n].active_subitem ? I_ACTIVE_ZOOM : I_PASSIVE_ZOOM;
|
|
mcat->items[n].subitems[k].y = k == 0 ? VSPACING*2.5 : VSPACING*(3+k);
|
|
font_driver->render_msg(font, mcat->items[n].subitems[k].name, &out);
|
|
mcat->items[n].subitems[k].out = out;
|
|
}
|
|
|
|
font_driver->render_msg(font, mcat->items[n].name, &out);
|
|
mcat->items[n].out = out;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static void lakka_free_assets(void *data)
|
|
{
|
|
if (tweens)
|
|
free(tweens);
|
|
}
|
|
|
|
static void lakka_free(void *data)
|
|
{
|
|
rgui_handle_t *rgui = (rgui_handle_t*)data;
|
|
|
|
if (rgui->alloc_font)
|
|
free((uint8_t*)rgui->font);
|
|
}
|
|
|
|
static int lakka_input_postprocess(void *data, uint64_t old_state)
|
|
{
|
|
rgui_handle_t *rgui = (rgui_handle_t*)data;
|
|
|
|
int ret = 0;
|
|
|
|
if ((rgui && rgui->trigger_state & (1ULL << RARCH_MENU_TOGGLE)) &&
|
|
g_extern.main_is_init &&
|
|
!g_extern.libretro_dummy)
|
|
{
|
|
g_extern.lifecycle_state |= (1ULL << MODE_GAME);
|
|
ret = -1;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static void lakka_init_core_info(void *data)
|
|
{
|
|
rgui_handle_t *rgui = (rgui_handle_t*)data;
|
|
|
|
core_info_list_free(rgui->core_info);
|
|
rgui->core_info = NULL;
|
|
|
|
rgui->core_info = core_info_list_new(*g_settings.libretro_directory ? g_settings.libretro_directory : "/usr/lib/libretro");
|
|
|
|
num_categories = rgui->core_info ? rgui->core_info->count + 1 : 1;
|
|
}
|
|
|
|
static void *lakka_init(void)
|
|
{
|
|
int i;
|
|
gl_t *gl;
|
|
rgui_handle_t *rgui = (rgui_handle_t*)calloc(1, sizeof(*rgui));
|
|
if (!rgui)
|
|
return NULL;
|
|
|
|
gl = (gl_t*)driver.video_data;
|
|
|
|
init_font(gl, g_settings.video.font_path, 6, gl->win_width, gl->win_height);
|
|
|
|
lakka_init_core_info(rgui);
|
|
lakka_init_assets(rgui);
|
|
|
|
categories = realloc(categories, num_categories * sizeof(menu_category));
|
|
|
|
lakka_init_settings();
|
|
|
|
for (i = 0; i < num_categories-1; i++)
|
|
{
|
|
char core_id[256], texturepath[256], gametexturepath[256], dirpath[256];
|
|
|
|
fill_pathname_join(dirpath, g_settings.assets_directory, "lakka", sizeof(dirpath));
|
|
fill_pathname_slash(dirpath, sizeof(dirpath));
|
|
struct font_output_list out;
|
|
core_info_t corenfo = rgui->core_info->list[i];
|
|
|
|
strlcpy(core_id, basename(corenfo.path), sizeof(core_id));
|
|
strlcpy(core_id, str_replace(core_id, ".so", ""), sizeof(core_id));
|
|
strlcpy(core_id, str_replace(core_id, ".dll", ""), sizeof(core_id));
|
|
strlcpy(core_id, str_replace(core_id, ".dylib", ""), sizeof(core_id));
|
|
strlcpy(core_id, str_replace(core_id, "-libretro", ""), sizeof(core_id));
|
|
strlcpy(core_id, str_replace(core_id, "_libretro", ""), sizeof(core_id));
|
|
strlcpy(core_id, str_replace(core_id, "libretro-", ""), sizeof(core_id));
|
|
strlcpy(core_id, str_replace(core_id, "libretro_", ""), sizeof(core_id));
|
|
|
|
strlcpy(texturepath, dirpath, sizeof(texturepath));
|
|
strlcat(texturepath, core_id, sizeof(texturepath));
|
|
strlcat(texturepath, ".png", sizeof(texturepath));
|
|
|
|
strlcpy(gametexturepath, dirpath, sizeof(gametexturepath));
|
|
strlcat(gametexturepath, core_id, sizeof(gametexturepath));
|
|
strlcat(gametexturepath, "-game.png", sizeof(gametexturepath));
|
|
|
|
strlcpy(categories[i+1].name, corenfo.display_name, sizeof(categories[i+1].name));
|
|
strlcpy(categories[i+1].libretro, corenfo.path, sizeof(categories[i+1].libretro));
|
|
categories[i+1].icon = png_texture_load(texturepath, &dim, &dim);
|
|
categories[i+1].alpha = 0.5;
|
|
categories[i+1].zoom = C_PASSIVE_ZOOM;
|
|
categories[i+1].active_item = 0;
|
|
categories[i+1].num_items = 0;
|
|
categories[i+1].items = calloc(categories[i+1].num_items, sizeof(menu_item));
|
|
|
|
font_driver->render_msg(font, categories[i+1].name, &out);
|
|
categories[i+1].out = out;
|
|
|
|
lakka_init_items(i+1, &categories[i+1], corenfo, gametexturepath, g_settings.content_directory);
|
|
}
|
|
|
|
rgui->last_time = rarch_get_time_usec();
|
|
|
|
return rgui;
|
|
}
|
|
|
|
const menu_ctx_driver_t menu_ctx_lakka = {
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
lakka_frame,
|
|
lakka_init,
|
|
lakka_free,
|
|
lakka_init_assets,
|
|
lakka_free_assets,
|
|
NULL,
|
|
NULL,
|
|
lakka_input_postprocess,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
lakka_init_core_info,
|
|
&menu_ctx_backend_lakka,
|
|
"lakka",
|
|
};
|