mirror of
https://github.com/libretro/RetroArch
synced 2025-02-09 09:39:56 +00:00
10 lines
169 B
GLSL
10 lines
169 B
GLSL
#version 450
|
|
|
|
layout(binding = 0) uniform sampler2D uSampler;
|
|
layout(location = 0) out vec4 FragColor;
|
|
|
|
void main()
|
|
{
|
|
FragColor = vec4(textureQueryLevels(uSampler));
|
|
}
|