mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 21:32:45 +00:00
2408 lines
65 KiB
C
2408 lines
65 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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/* OpenGL 1.x driver.
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*
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* Minimum version : OpenGL 1.1 (1997)
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*
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* We are targeting a minimum of OpenGL 1.1 and the Microsoft
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* "GDI Generic" * software GL implementation.
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* Any additional features added for later 1.x versions should only be
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* enabled if they are detected at runtime. */
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#include <stddef.h>
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#include <stdlib.h>
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#include <encodings/utf.h>
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#include <retro_miscellaneous.h>
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#include <formats/image.h>
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#include <string/stdstring.h>
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#include <retro_math.h>
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#include <gfx/video_frame.h>
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#include <gfx/scaler/pixconv.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#ifdef HAVE_GFX_WIDGETS
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#include "../gfx_widgets.h"
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#endif
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#include "../font_driver.h"
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#include "../../configuration.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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#include "../../frontend/frontend_driver.h"
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#include "../common/gl1_defines.h"
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#if defined(_WIN32) && !defined(_XBOX)
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#include "../common/win32_common.h"
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#endif
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#ifdef HAVE_THREADS
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#include "../video_thread_wrapper.h"
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#endif
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#ifdef VITA
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#include <defines/psp_defines.h>
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#endif
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/* TODO: Move viewport side effects to the caller: it's a source of bugs. */
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#define GL1_RASTER_FONT_EMIT(c, vx, vy) \
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font_vertex[ 2 * (6 * i + c) + 0] = (x + (delta_x + off_x + vx * width) * scale) * inv_win_width; \
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font_vertex[ 2 * (6 * i + c) + 1] = (y + (delta_y - off_y - vy * height) * scale) * inv_win_height; \
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font_tex_coords[ 2 * (6 * i + c) + 0] = (tex_x + vx * width) * inv_tex_size_x; \
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font_tex_coords[ 2 * (6 * i + c) + 1] = (tex_y + vy * height) * inv_tex_size_y; \
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font_color[ 4 * (6 * i + c) + 0] = color[0]; \
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font_color[ 4 * (6 * i + c) + 1] = color[1]; \
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font_color[ 4 * (6 * i + c) + 2] = color[2]; \
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font_color[ 4 * (6 * i + c) + 3] = color[3]; \
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font_lut_tex_coord[ 2 * (6 * i + c) + 0] = gl->coords.lut_tex_coord[0]; \
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font_lut_tex_coord[ 2 * (6 * i + c) + 1] = gl->coords.lut_tex_coord[1]
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#define IS_POT(x) (((x) & (x - 1)) == 0)
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#define GET_POT(x) (IS_POT((x)) ? (x) : next_pow2((x)))
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#define MAX_MSG_LEN_CHUNK 64
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typedef struct
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{
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gl1_t *gl;
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GLuint tex;
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unsigned tex_width, tex_height;
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const font_renderer_driver_t *font_driver;
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void *font_data;
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struct font_atlas *atlas;
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video_font_raster_block_t *block;
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} gl1_raster_t;
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static const GLfloat gl1_menu_vertexes[8] = {
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0, 0,
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1, 0,
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0, 1,
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1, 1
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};
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static const GLfloat gl1_menu_tex_coords[8] = {
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0, 1,
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1, 1,
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0, 0,
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1, 0
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};
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static struct video_ortho gl1_default_ortho = {0, 1, 0, 1, -1, 1};
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/* Used for the last pass when rendering to the back buffer. */
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static const GLfloat gl1_vertexes_flipped[8] = {
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0, 1,
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1, 1,
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0, 0,
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1, 0
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};
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static const GLfloat gl1_vertexes[8] = {
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0, 0,
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1, 0,
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0, 1,
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1, 1
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};
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static const GLfloat gl1_tex_coords[8] = {
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0, 0,
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1, 0,
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0, 1,
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1, 1
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};
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static const GLfloat gl1_white_color[16] = {
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1, 1, 1, 1,
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1, 1, 1, 1,
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1, 1, 1, 1,
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1, 1, 1, 1,
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};
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/**
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* FORWARD DECLARATIONS
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*/
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static void gl1_set_viewport(gl1_t *gl1,
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unsigned viewport_width,
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unsigned viewport_height,
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bool force_full, bool allow_rotate);
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/**
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* DISPLAY DRIVER
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*/
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static const float *gfx_display_gl1_get_default_vertices(void)
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{
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return &gl1_menu_vertexes[0];
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}
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static const float *gfx_display_gl1_get_default_tex_coords(void)
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{
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return &gl1_menu_tex_coords[0];
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}
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static void *gfx_display_gl1_get_default_mvp(void *data)
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{
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gl1_t *gl1 = (gl1_t*)data;
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if (!gl1)
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return NULL;
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return &gl1->mvp_no_rot;
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}
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static GLenum gfx_display_prim_to_gl1_enum(
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enum gfx_display_prim_type type)
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{
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switch (type)
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{
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case GFX_DISPLAY_PRIM_TRIANGLESTRIP:
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return GL_TRIANGLE_STRIP;
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case GFX_DISPLAY_PRIM_TRIANGLES:
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return GL_TRIANGLES;
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case GFX_DISPLAY_PRIM_NONE:
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default:
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break;
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}
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return 0;
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}
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static void gfx_display_gl1_blend_begin(void *data)
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{
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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}
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static void gfx_display_gl1_blend_end(void *data)
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{
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glDisable(GL_BLEND);
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}
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static void gfx_display_gl1_draw(gfx_display_ctx_draw_t *draw,
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void *data,
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unsigned video_width,
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unsigned video_height)
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{
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const GLfloat *mvp_matrix;
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gl1_t *gl1 = (gl1_t*)data;
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if (!gl1 || !draw)
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return;
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if (!draw->coords->vertex)
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draw->coords->vertex = &gl1_menu_vertexes[0];
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if (!draw->coords->tex_coord)
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draw->coords->tex_coord = &gl1_menu_tex_coords[0];
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if (!draw->coords->lut_tex_coord)
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draw->coords->lut_tex_coord = &gl1_menu_tex_coords[0];
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if (!draw->texture)
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return;
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glViewport(draw->x, draw->y, draw->width, draw->height);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, (GLuint)draw->texture);
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mvp_matrix = draw->matrix_data ? (const GLfloat*)draw->matrix_data
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: (const GLfloat*)&gl1->mvp_no_rot;
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadMatrixf(mvp_matrix);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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glEnableClientState(GL_COLOR_ARRAY);
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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#ifdef VITA
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{
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unsigned i;
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static float *vertices3 = NULL;
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if (vertices3)
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free(vertices3);
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vertices3 = (float*)malloc(sizeof(float) * 3 * draw->coords->vertices);
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for (i = 0; i < draw->coords->vertices; i++)
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{
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memcpy(&vertices3[i * 3],
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&draw->coords->vertex[i * 2],
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sizeof(float) * 2);
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vertices3[i * 3 + 2] = 0.0f;
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}
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glVertexPointer(3, GL_FLOAT, 0, vertices3);
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}
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#else
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glVertexPointer(2, GL_FLOAT, 0, draw->coords->vertex);
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#endif
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glColorPointer(4, GL_FLOAT, 0, draw->coords->color);
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glTexCoordPointer(2, GL_FLOAT, 0, draw->coords->tex_coord);
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glDrawArrays(gfx_display_prim_to_gl1_enum(
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draw->prim_type), 0, draw->coords->vertices);
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glDisableClientState(GL_COLOR_ARRAY);
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glDisableClientState(GL_TEXTURE_COORD_ARRAY);
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glDisableClientState(GL_VERTEX_ARRAY);
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glMatrixMode(GL_MODELVIEW);
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glPopMatrix();
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glMatrixMode(GL_PROJECTION);
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glPopMatrix();
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gl1->coords.color = gl1->white_color_ptr;
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}
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static void gfx_display_gl1_scissor_begin(void *data,
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unsigned video_width,
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unsigned video_height,
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int x, int y,
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unsigned width, unsigned height)
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{
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glScissor(x, video_height - y - height, width, height);
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glEnable(GL_SCISSOR_TEST);
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}
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static void gfx_display_gl1_scissor_end(
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void *data,
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unsigned video_width,
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unsigned video_height)
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{
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glScissor(0, 0, video_width, video_height);
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glDisable(GL_SCISSOR_TEST);
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}
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gfx_display_ctx_driver_t gfx_display_ctx_gl1 = {
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gfx_display_gl1_draw,
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NULL, /* draw_pipeline */
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gfx_display_gl1_blend_begin,
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gfx_display_gl1_blend_end,
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gfx_display_gl1_get_default_mvp,
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gfx_display_gl1_get_default_vertices,
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gfx_display_gl1_get_default_tex_coords,
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FONT_DRIVER_RENDER_OPENGL1_API,
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GFX_VIDEO_DRIVER_OPENGL1,
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"gl1",
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false,
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gfx_display_gl1_scissor_begin,
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gfx_display_gl1_scissor_end
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};
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/**
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* FONT DRIVER
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*/
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static void gl1_raster_font_free(void *data,
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bool is_threaded)
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{
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gl1_raster_t *font = (gl1_raster_t*)data;
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if (!font)
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return;
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if (font->font_driver && font->font_data)
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font->font_driver->free(font->font_data);
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if (is_threaded)
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if (
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font->gl
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&& font->gl->ctx_driver
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&& font->gl->ctx_driver->make_current)
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font->gl->ctx_driver->make_current(true);
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glDeleteTextures(1, &font->tex);
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free(font);
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}
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static void gl1_raster_font_upload_atlas(gl1_raster_t *font)
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{
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unsigned i, j;
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GLint gl_internal = GL_LUMINANCE_ALPHA;
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GLenum gl_format = GL_LUMINANCE_ALPHA;
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size_t ncomponents = 2;
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uint8_t *tmp = (uint8_t*)calloc(font->tex_height, font->tex_width * ncomponents);
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switch (ncomponents)
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{
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case 1:
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for (i = 0; i < font->atlas->height; ++i)
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{
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const uint8_t *src = &font->atlas->buffer[i * font->atlas->width];
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uint8_t *dst = &tmp[i * font->tex_width * ncomponents];
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memcpy(dst, src, font->atlas->width);
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}
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break;
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case 2:
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for (i = 0; i < font->atlas->height; ++i)
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{
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const uint8_t *src = &font->atlas->buffer[i * font->atlas->width];
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uint8_t *dst = &tmp[i * font->tex_width * ncomponents];
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for (j = 0; j < font->atlas->width; ++j)
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{
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*dst++ = 0xff;
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*dst++ = *src++;
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}
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}
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break;
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}
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glTexImage2D(GL_TEXTURE_2D, 0, gl_internal, font->tex_width, font->tex_height,
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0, gl_format, GL_UNSIGNED_BYTE, tmp);
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free(tmp);
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}
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static void *gl1_raster_font_init(void *data,
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const char *font_path, float font_size,
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bool is_threaded)
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{
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gl1_raster_t *font = (gl1_raster_t*)calloc(1, sizeof(*font));
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if (!font)
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return NULL;
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font->gl = (gl1_t*)data;
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if (!font_renderer_create_default(
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&font->font_driver,
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&font->font_data, font_path, font_size))
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{
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free(font);
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return NULL;
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}
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if (is_threaded)
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if (
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font->gl
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&& font->gl->ctx_driver
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&& font->gl->ctx_driver->make_current)
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font->gl->ctx_driver->make_current(false);
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glGenTextures(1, &font->tex);
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glBindTexture(GL_TEXTURE_2D, font->tex);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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font->atlas = font->font_driver->get_atlas(font->font_data);
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font->tex_width = next_pow2(font->atlas->width);
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font->tex_height = next_pow2(font->atlas->height);
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gl1_raster_font_upload_atlas(font);
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font->atlas->dirty = false;
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, font->gl->texture[font->gl->tex_index]);
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return font;
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}
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static int gl1_raster_font_get_message_width(void *data, const char *msg,
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size_t msg_len, float scale)
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{
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const struct font_glyph* glyph_q = NULL;
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gl1_raster_t *font = (gl1_raster_t*)data;
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const char* msg_end = msg + msg_len;
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int delta_x = 0;
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if ( !font
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|| !font->font_driver
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|| !font->font_data )
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return 0;
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glyph_q = font->font_driver->get_glyph(font->font_data, '?');
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while (msg < msg_end)
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{
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const struct font_glyph *glyph;
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unsigned code = utf8_walk(&msg);
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/* Do something smarter here ... */
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if (!(glyph = font->font_driver->get_glyph(
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font->font_data, code)))
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if (!(glyph = glyph_q))
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continue;
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delta_x += glyph->advance_x;
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}
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return delta_x * scale;
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}
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static void gl1_raster_font_draw_vertices(
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gl1_t *gl,
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gl1_raster_t *font,
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const video_coords_t *coords)
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{
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#ifdef VITA
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static float *vertices3 = NULL;
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#endif
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if (font->atlas->dirty)
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{
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gl1_raster_font_upload_atlas(font);
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font->atlas->dirty = false;
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}
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glMatrixMode(GL_PROJECTION);
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glPushMatrix();
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glLoadMatrixf(gl->mvp.data);
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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glEnableClientState(GL_COLOR_ARRAY);
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glEnableClientState(GL_VERTEX_ARRAY);
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glEnableClientState(GL_TEXTURE_COORD_ARRAY);
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#ifdef VITA
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if (vertices3)
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free(vertices3);
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vertices3 = (float*)malloc(sizeof(float) * 3 * coords->vertices);
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{
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int i;
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for (i = 0; i < coords->vertices; i++)
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{
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memcpy(&vertices3[i*3], &coords->vertex[i*2], sizeof(float) * 2);
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vertices3[i*3+2] = 0.0f;
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}
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}
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glVertexPointer(3, GL_FLOAT, 0, vertices3);
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#else
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glVertexPointer(2, GL_FLOAT, 0, coords->vertex);
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#endif
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glColorPointer(4, GL_FLOAT, 0, coords->color);
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glTexCoordPointer(2, GL_FLOAT, 0, coords->tex_coord);
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glDrawArrays(GL_TRIANGLES, 0, coords->vertices);
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glDisableClientState(GL_COLOR_ARRAY);
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
glDisableClientState(GL_VERTEX_ARRAY);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPopMatrix();
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPopMatrix();
|
|
}
|
|
|
|
static void gl1_raster_font_render_line(gl1_t *gl,
|
|
gl1_raster_t *font,
|
|
const struct font_glyph* glyph_q,
|
|
const char *msg,
|
|
size_t msg_len,
|
|
GLfloat scale,
|
|
const GLfloat color[4],
|
|
GLfloat pos_x,
|
|
GLfloat pos_y,
|
|
int pre_x,
|
|
float inv_tex_size_x,
|
|
float inv_tex_size_y,
|
|
float inv_win_width,
|
|
float inv_win_height,
|
|
unsigned text_align)
|
|
{
|
|
int i;
|
|
struct video_coords coords;
|
|
GLfloat font_tex_coords[2 * 6 * MAX_MSG_LEN_CHUNK];
|
|
GLfloat font_vertex[2 * 6 * MAX_MSG_LEN_CHUNK];
|
|
GLfloat font_color[4 * 6 * MAX_MSG_LEN_CHUNK];
|
|
GLfloat font_lut_tex_coord[2 * 6 * MAX_MSG_LEN_CHUNK];
|
|
const char* msg_end = msg + msg_len;
|
|
int x = pre_x;
|
|
int y = roundf(pos_y * gl->vp.height);
|
|
int delta_x = 0;
|
|
int delta_y = 0;
|
|
|
|
switch (text_align)
|
|
{
|
|
case TEXT_ALIGN_RIGHT:
|
|
x -= gl1_raster_font_get_message_width(font, msg, msg_len, scale);
|
|
break;
|
|
case TEXT_ALIGN_CENTER:
|
|
x -= gl1_raster_font_get_message_width(font, msg, msg_len, scale) / 2.0;
|
|
break;
|
|
}
|
|
|
|
while (msg < msg_end)
|
|
{
|
|
i = 0;
|
|
while ((i < MAX_MSG_LEN_CHUNK) && (msg < msg_end))
|
|
{
|
|
const struct font_glyph *glyph;
|
|
int off_x, off_y, tex_x, tex_y, width, height;
|
|
unsigned code = utf8_walk(&msg);
|
|
|
|
/* Do something smarter here ... */
|
|
if (!(glyph = font->font_driver->get_glyph(
|
|
font->font_data, code)))
|
|
if (!(glyph = glyph_q))
|
|
continue;
|
|
|
|
off_x = glyph->draw_offset_x;
|
|
off_y = glyph->draw_offset_y;
|
|
tex_x = glyph->atlas_offset_x;
|
|
tex_y = glyph->atlas_offset_y;
|
|
width = glyph->width;
|
|
height = glyph->height;
|
|
|
|
GL1_RASTER_FONT_EMIT(0, 0, 1); /* Bottom-left */
|
|
GL1_RASTER_FONT_EMIT(1, 1, 1); /* Bottom-right */
|
|
GL1_RASTER_FONT_EMIT(2, 0, 0); /* Top-left */
|
|
|
|
GL1_RASTER_FONT_EMIT(3, 1, 0); /* Top-right */
|
|
GL1_RASTER_FONT_EMIT(4, 0, 0); /* Top-left */
|
|
GL1_RASTER_FONT_EMIT(5, 1, 1); /* Bottom-right */
|
|
|
|
i++;
|
|
|
|
delta_x += glyph->advance_x;
|
|
delta_y -= glyph->advance_y;
|
|
}
|
|
|
|
coords.tex_coord = font_tex_coords;
|
|
coords.vertex = font_vertex;
|
|
coords.color = font_color;
|
|
coords.vertices = i * 6;
|
|
coords.lut_tex_coord = font_lut_tex_coord;
|
|
|
|
if (font->block)
|
|
video_coord_array_append(&font->block->carr, &coords, coords.vertices);
|
|
else
|
|
gl1_raster_font_draw_vertices(gl, font, &coords);
|
|
}
|
|
}
|
|
|
|
static void gl1_raster_font_render_message(gl1_t *gl,
|
|
gl1_raster_t *font, const char *msg, GLfloat scale,
|
|
const GLfloat color[4], GLfloat pos_x, GLfloat pos_y,
|
|
float inv_tex_size_x,
|
|
float inv_tex_size_y,
|
|
float inv_win_width,
|
|
float inv_win_height,
|
|
unsigned text_align)
|
|
{
|
|
float line_height;
|
|
struct font_line_metrics *line_metrics = NULL;
|
|
int lines = 0;
|
|
const struct font_glyph* glyph_q = font->font_driver->get_glyph(font->font_data, '?');
|
|
int x = roundf(pos_x * gl->vp.width);
|
|
font->font_driver->get_line_metrics(font->font_data, &line_metrics);
|
|
line_height = line_metrics->height * scale / gl->vp.height;
|
|
|
|
for (;;)
|
|
{
|
|
const char *delim = strchr(msg, '\n');
|
|
size_t msg_len = delim ? (size_t)(delim - msg) : strlen(msg);
|
|
|
|
/* Draw the line */
|
|
gl1_raster_font_render_line(gl, font, glyph_q,
|
|
msg, msg_len, scale, color, pos_x,
|
|
pos_y - (float)lines*line_height,
|
|
x,
|
|
inv_tex_size_x,
|
|
inv_tex_size_y,
|
|
inv_win_width,
|
|
inv_win_height,
|
|
text_align);
|
|
|
|
if (!delim)
|
|
break;
|
|
|
|
msg += msg_len + 1;
|
|
lines++;
|
|
}
|
|
}
|
|
|
|
static void gl1_raster_font_setup_viewport(
|
|
gl1_t *gl,
|
|
unsigned width, unsigned height,
|
|
gl1_raster_t *font, bool full_screen)
|
|
{
|
|
gl1_set_viewport(gl, width, height, full_screen, false);
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
glEnable(GL_TEXTURE_2D);
|
|
glBindTexture(GL_TEXTURE_2D, font->tex);
|
|
}
|
|
|
|
static void gl1_raster_font_render_msg(
|
|
void *userdata,
|
|
void *data,
|
|
const char *msg,
|
|
const struct font_params *params)
|
|
{
|
|
GLfloat color[4];
|
|
int drop_x, drop_y;
|
|
GLfloat x, y, scale, drop_mod, drop_alpha;
|
|
enum text_alignment text_align = TEXT_ALIGN_LEFT;
|
|
bool full_screen = false;
|
|
gl1_raster_t *font = (gl1_raster_t*)data;
|
|
gl1_t *gl = (gl1_t*)userdata;
|
|
|
|
if (!font || string_is_empty(msg) || !gl)
|
|
return;
|
|
|
|
if (params)
|
|
{
|
|
x = params->x;
|
|
y = params->y;
|
|
scale = params->scale;
|
|
full_screen = params->full_screen;
|
|
text_align = params->text_align;
|
|
drop_x = params->drop_x;
|
|
drop_y = params->drop_y;
|
|
drop_mod = params->drop_mod;
|
|
drop_alpha = params->drop_alpha;
|
|
|
|
color[0] = FONT_COLOR_GET_RED(params->color) / 255.0f;
|
|
color[1] = FONT_COLOR_GET_GREEN(params->color) / 255.0f;
|
|
color[2] = FONT_COLOR_GET_BLUE(params->color) / 255.0f;
|
|
color[3] = FONT_COLOR_GET_ALPHA(params->color) / 255.0f;
|
|
|
|
/* If alpha is 0.0f, turn it into default 1.0f */
|
|
if (color[3] <= 0.0f)
|
|
color[3] = 1.0f;
|
|
}
|
|
else
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
float video_msg_pos_x = settings->floats.video_msg_pos_x;
|
|
float video_msg_pos_y = settings->floats.video_msg_pos_y;
|
|
float video_msg_color_r = settings->floats.video_msg_color_r;
|
|
float video_msg_color_g = settings->floats.video_msg_color_g;
|
|
float video_msg_color_b = settings->floats.video_msg_color_b;
|
|
x = video_msg_pos_x;
|
|
y = video_msg_pos_y;
|
|
scale = 1.0f;
|
|
full_screen = true;
|
|
text_align = TEXT_ALIGN_LEFT;
|
|
|
|
color[0] = video_msg_color_r;
|
|
color[1] = video_msg_color_g;
|
|
color[2] = video_msg_color_b;
|
|
color[3] = 1.0f;
|
|
|
|
drop_x = -2;
|
|
drop_y = -2;
|
|
drop_mod = 0.3f;
|
|
drop_alpha = 1.0f;
|
|
}
|
|
|
|
if (font->block)
|
|
font->block->fullscreen = full_screen;
|
|
|
|
{
|
|
unsigned width = gl->video_width;
|
|
unsigned height = gl->video_height;
|
|
float inv_tex_size_x = 1.0f / font->tex_width;
|
|
float inv_tex_size_y = 1.0f / font->tex_height;
|
|
float inv_win_width = 1.0f / gl->vp.width;
|
|
float inv_win_height = 1.0f / gl->vp.height;
|
|
if (!font->block)
|
|
gl1_raster_font_setup_viewport(gl, width, height, font, full_screen);
|
|
|
|
if (!string_is_empty(msg)
|
|
&& font->font_data && font->font_driver)
|
|
{
|
|
if (drop_x || drop_y)
|
|
{
|
|
GLfloat color_dark[4];
|
|
|
|
color_dark[0] = color[0] * drop_mod;
|
|
color_dark[1] = color[1] * drop_mod;
|
|
color_dark[2] = color[2] * drop_mod;
|
|
color_dark[3] = color[3] * drop_alpha;
|
|
|
|
gl1_raster_font_render_message(gl, font, msg, scale, color_dark,
|
|
x + scale * drop_x / gl->vp.width,
|
|
y + scale * drop_y / gl->vp.height,
|
|
inv_tex_size_x,
|
|
inv_tex_size_y,
|
|
inv_win_width,
|
|
inv_win_height,
|
|
text_align);
|
|
}
|
|
|
|
gl1_raster_font_render_message(gl, font, msg, scale, color,
|
|
x, y,
|
|
inv_tex_size_x,
|
|
inv_tex_size_y,
|
|
inv_win_width,
|
|
inv_win_height,
|
|
text_align);
|
|
}
|
|
|
|
if (!font->block)
|
|
{
|
|
/* Restore viewport */
|
|
glEnable(GL_TEXTURE_2D);
|
|
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
|
|
|
glDisable(GL_BLEND);
|
|
gl1_set_viewport(gl, width, height, false, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
static const struct font_glyph *gl1_raster_font_get_glyph(
|
|
void *data, uint32_t code)
|
|
{
|
|
gl1_raster_t *font = (gl1_raster_t*)data;
|
|
if (font && font->font_driver)
|
|
return font->font_driver->get_glyph((void*)font->font_driver, code);
|
|
return NULL;
|
|
}
|
|
|
|
static void gl1_raster_font_flush_block(unsigned width, unsigned height,
|
|
void *data)
|
|
{
|
|
gl1_raster_t *font = (gl1_raster_t*)data;
|
|
video_font_raster_block_t *block = font ? font->block : NULL;
|
|
gl1_t *gl = font ? font->gl : NULL;
|
|
|
|
if (!font || !block || !block->carr.coords.vertices || !gl)
|
|
return;
|
|
|
|
gl1_raster_font_setup_viewport(gl, width, height, font, block->fullscreen);
|
|
gl1_raster_font_draw_vertices(gl, font, (video_coords_t*)&block->carr.coords);
|
|
|
|
/* Restore viewport */
|
|
glEnable(GL_TEXTURE_2D);
|
|
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
|
|
|
|
glDisable(GL_BLEND);
|
|
gl1_set_viewport(gl, width, height, block->fullscreen, true);
|
|
}
|
|
|
|
static void gl1_raster_font_bind_block(void *data, void *userdata)
|
|
{
|
|
gl1_raster_t *font = (gl1_raster_t*)data;
|
|
video_font_raster_block_t *block = (video_font_raster_block_t*)userdata;
|
|
|
|
if (font)
|
|
font->block = block;
|
|
}
|
|
|
|
static bool gl1_raster_font_get_line_metrics(void* data, struct font_line_metrics **metrics)
|
|
{
|
|
gl1_raster_t *font = (gl1_raster_t*)data;
|
|
if (font && font->font_driver && font->font_data)
|
|
{
|
|
font->font_driver->get_line_metrics(font->font_data, metrics);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
font_renderer_t gl1_raster_font = {
|
|
gl1_raster_font_init,
|
|
gl1_raster_font_free,
|
|
gl1_raster_font_render_msg,
|
|
"gl1",
|
|
gl1_raster_font_get_glyph,
|
|
gl1_raster_font_bind_block,
|
|
gl1_raster_font_flush_block,
|
|
gl1_raster_font_get_message_width,
|
|
gl1_raster_font_get_line_metrics
|
|
};
|
|
|
|
/*
|
|
* VIDEO DRIVER
|
|
*/
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
static void gl1_render_overlay(gl1_t *gl,
|
|
unsigned width,
|
|
unsigned height)
|
|
{
|
|
int i;
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
if (gl->flags & GL1_FLAG_OVERLAY_FULLSCREEN)
|
|
glViewport(0, 0, width, height);
|
|
|
|
gl->coords.vertex = gl->overlay_vertex_coord;
|
|
gl->coords.tex_coord = gl->overlay_tex_coord;
|
|
gl->coords.color = gl->overlay_color_coord;
|
|
gl->coords.vertices = 4 * gl->overlays;
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
|
|
for (i = 0; i < (int)gl->overlays; i++)
|
|
{
|
|
glBindTexture(GL_TEXTURE_2D, gl->overlay_tex[i]);
|
|
glDrawArrays(GL_TRIANGLE_STRIP, 4 * i, 4);
|
|
}
|
|
|
|
glDisable(GL_BLEND);
|
|
gl->coords.vertex = gl->vertex_ptr;
|
|
gl->coords.tex_coord = gl->tex_info.coord;
|
|
gl->coords.color = gl->white_color_ptr;
|
|
gl->coords.vertices = 4;
|
|
if (gl->flags & GL1_FLAG_OVERLAY_FULLSCREEN)
|
|
glViewport(gl->vp.x, gl->vp.y, gl->vp.width, gl->vp.height);
|
|
}
|
|
|
|
static void gl1_free_overlay(gl1_t *gl)
|
|
{
|
|
glDeleteTextures(gl->overlays, gl->overlay_tex);
|
|
|
|
free(gl->overlay_tex);
|
|
free(gl->overlay_vertex_coord);
|
|
free(gl->overlay_tex_coord);
|
|
free(gl->overlay_color_coord);
|
|
gl->overlay_tex = NULL;
|
|
gl->overlay_vertex_coord = NULL;
|
|
gl->overlay_tex_coord = NULL;
|
|
gl->overlay_color_coord = NULL;
|
|
gl->overlays = 0;
|
|
}
|
|
|
|
static void gl1_overlay_vertex_geom(void *data,
|
|
unsigned image,
|
|
float x, float y,
|
|
float w, float h)
|
|
{
|
|
GLfloat *vertex = NULL;
|
|
gl1_t *gl = (gl1_t*)data;
|
|
|
|
if (!gl)
|
|
return;
|
|
|
|
if (image > gl->overlays)
|
|
{
|
|
RARCH_ERR("[GL]: Invalid overlay id: %u\n", image);
|
|
return;
|
|
}
|
|
|
|
vertex = (GLfloat*)&gl->overlay_vertex_coord[image * 8];
|
|
|
|
/* Flipped, so we preserve top-down semantics. */
|
|
y = 1.0f - y;
|
|
h = -h;
|
|
|
|
vertex[0] = x;
|
|
vertex[1] = y;
|
|
vertex[2] = x + w;
|
|
vertex[3] = y;
|
|
vertex[4] = x;
|
|
vertex[5] = y + h;
|
|
vertex[6] = x + w;
|
|
vertex[7] = y + h;
|
|
}
|
|
|
|
static void gl1_overlay_tex_geom(void *data,
|
|
unsigned image,
|
|
GLfloat x, GLfloat y,
|
|
GLfloat w, GLfloat h)
|
|
{
|
|
GLfloat *tex = NULL;
|
|
gl1_t *gl = (gl1_t*)data;
|
|
|
|
if (!gl)
|
|
return;
|
|
|
|
tex = (GLfloat*)&gl->overlay_tex_coord[image * 8];
|
|
|
|
tex[0] = x;
|
|
tex[1] = y;
|
|
tex[2] = x + w;
|
|
tex[3] = y;
|
|
tex[4] = x;
|
|
tex[5] = y + h;
|
|
tex[6] = x + w;
|
|
tex[7] = y + h;
|
|
}
|
|
#endif
|
|
|
|
static void *gl1_init(const video_info_t *video,
|
|
input_driver_t **input, void **input_data)
|
|
{
|
|
unsigned full_x, full_y;
|
|
#ifdef VITA
|
|
static bool vgl_inited = false;
|
|
#endif
|
|
void *ctx_data = NULL;
|
|
const gfx_ctx_driver_t *ctx_driver = NULL;
|
|
unsigned mode_width = 0;
|
|
unsigned mode_height = 0;
|
|
unsigned win_width = 0, win_height = 0;
|
|
unsigned temp_width = 0, temp_height = 0;
|
|
settings_t *settings = config_get_ptr();
|
|
bool video_smooth = settings->bools.video_smooth;
|
|
bool video_font_enable = settings->bools.video_font_enable;
|
|
const char *video_context_driver = settings->arrays.video_context_driver;
|
|
const char *vendor = NULL;
|
|
const char *renderer = NULL;
|
|
const char *version = NULL;
|
|
const char *extensions = NULL;
|
|
int interval = 0;
|
|
struct retro_hw_render_callback *hwr = NULL;
|
|
gl1_t *gl1 = (gl1_t*)calloc(1, sizeof(*gl1));
|
|
|
|
if (!gl1)
|
|
return NULL;
|
|
|
|
*input = NULL;
|
|
*input_data = NULL;
|
|
|
|
gl1->video_width = video->width;
|
|
gl1->video_height = video->height;
|
|
|
|
if (video->rgb32)
|
|
{
|
|
gl1->video_bits = 32;
|
|
gl1->video_pitch = video->width * 4;
|
|
gl1->flags |= GL1_FLAG_RGB32;
|
|
}
|
|
else
|
|
{
|
|
gl1->video_bits = 16;
|
|
gl1->video_pitch = video->width * 2;
|
|
}
|
|
|
|
ctx_driver = video_context_driver_init_first(gl1,
|
|
video_context_driver,
|
|
GFX_CTX_OPENGL_API, 1, 1, false, &ctx_data);
|
|
|
|
if (!ctx_driver)
|
|
goto error;
|
|
|
|
if (ctx_data)
|
|
gl1->ctx_data = ctx_data;
|
|
|
|
gl1->ctx_driver = ctx_driver;
|
|
|
|
video_context_driver_set((const gfx_ctx_driver_t*)ctx_driver);
|
|
|
|
RARCH_LOG("[GL1]: Found GL1 context: \"%s\".\n", ctx_driver->ident);
|
|
|
|
if (gl1->ctx_driver->get_video_size)
|
|
gl1->ctx_driver->get_video_size(gl1->ctx_data,
|
|
&mode_width, &mode_height);
|
|
|
|
#if defined(__APPLE__) && !defined(IOS)
|
|
/* This is a hack for now to work around a very annoying
|
|
* issue that currently eludes us. */
|
|
if ( !gl1->ctx_driver->set_video_mode
|
|
|| !gl1->ctx_driver->set_video_mode(gl1->ctx_data,
|
|
win_width, win_height, video->fullscreen))
|
|
goto error;
|
|
#endif
|
|
|
|
full_x = mode_width;
|
|
full_y = mode_height;
|
|
mode_width = 0;
|
|
mode_height = 0;
|
|
#ifdef VITA
|
|
if (!vgl_inited)
|
|
{
|
|
vglInitExtended(0x1400000, full_x, full_y, RAM_THRESHOLD, SCE_GXM_MULTISAMPLE_4X);
|
|
vglUseVram(GL_TRUE);
|
|
vgl_inited = true;
|
|
}
|
|
#endif
|
|
/* Clear out potential error flags in case we use cached context. */
|
|
glGetError();
|
|
|
|
if (string_is_equal(ctx_driver->ident, "null"))
|
|
goto error;
|
|
|
|
RARCH_LOG("[GL1]: Detecting screen resolution: %ux%u.\n", full_x, full_y);
|
|
win_width = video->width;
|
|
win_height = video->height;
|
|
|
|
if (video->fullscreen && (win_width == 0) && (win_height == 0))
|
|
{
|
|
win_width = full_x;
|
|
win_height = full_y;
|
|
}
|
|
|
|
mode_width = win_width;
|
|
mode_height = win_height;
|
|
|
|
interval = video->swap_interval;
|
|
|
|
if (ctx_driver->swap_interval)
|
|
{
|
|
bool adaptive_vsync_enabled = video_driver_test_all_flags(
|
|
GFX_CTX_FLAGS_ADAPTIVE_VSYNC) && video->adaptive_vsync;
|
|
if (adaptive_vsync_enabled && interval == 1)
|
|
interval = -1;
|
|
ctx_driver->swap_interval(gl1->ctx_data, interval);
|
|
}
|
|
|
|
if ( !gl1->ctx_driver->set_video_mode
|
|
|| !gl1->ctx_driver->set_video_mode(gl1->ctx_data,
|
|
win_width, win_height, video->fullscreen))
|
|
goto error;
|
|
|
|
if (video->fullscreen)
|
|
gl1->flags |= GL1_FLAG_FULLSCREEN;
|
|
|
|
mode_width = 0;
|
|
mode_height = 0;
|
|
|
|
if (gl1->ctx_driver->get_video_size)
|
|
gl1->ctx_driver->get_video_size(gl1->ctx_data,
|
|
&mode_width, &mode_height);
|
|
|
|
temp_width = mode_width;
|
|
temp_height = mode_height;
|
|
|
|
/* Get real known video size, which might have been altered by context. */
|
|
|
|
if (temp_width != 0 && temp_height != 0)
|
|
video_driver_set_size(temp_width, temp_height);
|
|
|
|
video_driver_get_size(&temp_width, &temp_height);
|
|
|
|
RARCH_LOG("[GL1]: Using resolution %ux%u.\n", temp_width, temp_height);
|
|
|
|
vendor = (const char*)glGetString(GL_VENDOR);
|
|
renderer = (const char*)glGetString(GL_RENDERER);
|
|
version = (const char*)glGetString(GL_VERSION);
|
|
extensions = (const char*)glGetString(GL_EXTENSIONS);
|
|
|
|
if (!string_is_empty(version))
|
|
sscanf(version, "%d.%d", &gl1->version_major, &gl1->version_minor);
|
|
|
|
if (!string_is_empty(extensions))
|
|
gl1->extensions = string_split(extensions, " ");
|
|
|
|
RARCH_LOG("[GL1]: Vendor: %s, Renderer: %s.\n", vendor, renderer);
|
|
RARCH_LOG("[GL1]: Version: %s.\n", version);
|
|
RARCH_LOG("[GL1]: Extensions: %s\n", extensions);
|
|
|
|
if (!string_is_empty(version))
|
|
video_driver_set_gpu_api_version_string(version);
|
|
|
|
if (gl1->ctx_driver->input_driver)
|
|
{
|
|
const char *joypad_name = settings->arrays.input_joypad_driver;
|
|
gl1->ctx_driver->input_driver(
|
|
gl1->ctx_data, joypad_name,
|
|
input, input_data);
|
|
}
|
|
|
|
if (video_font_enable)
|
|
font_driver_init_osd(gl1,
|
|
video,
|
|
false,
|
|
video->is_threaded,
|
|
FONT_DRIVER_RENDER_OPENGL1_API);
|
|
|
|
if (video_smooth)
|
|
gl1->flags |= GL1_FLAG_SMOOTH;
|
|
if (string_list_find_elem(gl1->extensions, "GL_EXT_bgra"))
|
|
gl1->flags |= GL1_FLAG_SUPPORTS_BGRA;
|
|
|
|
glDisable(GL_BLEND);
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_CULL_FACE);
|
|
glDisable(GL_STENCIL_TEST);
|
|
glDisable(GL_SCISSOR_TEST);
|
|
#ifndef VITA
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
#endif
|
|
glGenTextures(1, &gl1->tex);
|
|
glGenTextures(1, &gl1->menu_tex);
|
|
|
|
hwr = video_driver_get_hw_context();
|
|
|
|
memcpy(gl1->tex_info.coord, gl1_tex_coords, sizeof(gl1->tex_info.coord));
|
|
gl1->vertex_ptr = hwr->bottom_left_origin
|
|
? gl1_vertexes
|
|
: gl1_vertexes_flipped;
|
|
gl1->textures = 4;
|
|
gl1->white_color_ptr = gl1_white_color;
|
|
gl1->coords.vertex = gl1->vertex_ptr;
|
|
gl1->coords.tex_coord = gl1->tex_info.coord;
|
|
gl1->coords.color = gl1->white_color_ptr;
|
|
gl1->coords.lut_tex_coord = gl1_tex_coords;
|
|
gl1->coords.vertices = 4;
|
|
|
|
return gl1;
|
|
|
|
error:
|
|
video_context_driver_free();
|
|
if (gl1)
|
|
{
|
|
if (gl1->extensions)
|
|
string_list_free(gl1->extensions);
|
|
free(gl1);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static void gl1_set_projection(gl1_t *gl1,
|
|
struct video_ortho *ortho, bool allow_rotate)
|
|
{
|
|
static math_matrix_4x4 rot = {
|
|
{ 0.0f, 0.0f, 0.0f, 0.0f ,
|
|
0.0f, 0.0f, 0.0f, 0.0f ,
|
|
0.0f, 0.0f, 0.0f, 0.0f ,
|
|
0.0f, 0.0f, 0.0f, 1.0f }
|
|
};
|
|
float radians, cosine, sine;
|
|
|
|
/* Calculate projection. */
|
|
matrix_4x4_ortho(gl1->mvp_no_rot, ortho->left, ortho->right,
|
|
ortho->bottom, ortho->top, ortho->znear, ortho->zfar);
|
|
|
|
if (!allow_rotate)
|
|
{
|
|
gl1->mvp = gl1->mvp_no_rot;
|
|
return;
|
|
}
|
|
|
|
radians = M_PI * gl1->rotation / 180.0f;
|
|
cosine = cosf(radians);
|
|
sine = sinf(radians);
|
|
MAT_ELEM_4X4(rot, 0, 0) = cosine;
|
|
MAT_ELEM_4X4(rot, 0, 1) = -sine;
|
|
MAT_ELEM_4X4(rot, 1, 0) = sine;
|
|
MAT_ELEM_4X4(rot, 1, 1) = cosine;
|
|
matrix_4x4_multiply(gl1->mvp, rot, gl1->mvp_no_rot);
|
|
}
|
|
|
|
static void gl1_set_viewport(gl1_t *gl1,
|
|
unsigned viewport_width,
|
|
unsigned viewport_height,
|
|
bool force_full, bool allow_rotate)
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
unsigned height = gl1->video_height;
|
|
int x = 0;
|
|
int y = 0;
|
|
float device_aspect = (float)viewport_width / viewport_height;
|
|
|
|
if (gl1->ctx_driver->translate_aspect)
|
|
device_aspect = gl1->ctx_driver->translate_aspect(
|
|
gl1->ctx_data, viewport_width, viewport_height);
|
|
|
|
if (settings->bools.video_scale_integer && !force_full)
|
|
{
|
|
video_viewport_get_scaled_integer(&gl1->vp,
|
|
viewport_width, viewport_height,
|
|
video_driver_get_aspect_ratio(),
|
|
gl1->flags & GL1_FLAG_KEEP_ASPECT, false);
|
|
viewport_width = gl1->vp.width;
|
|
viewport_height = gl1->vp.height;
|
|
}
|
|
else if ((gl1->flags & GL1_FLAG_KEEP_ASPECT) && !force_full)
|
|
{
|
|
gl1->vp.full_height = gl1->video_height;
|
|
video_viewport_get_scaled_aspect2(&gl1->vp, viewport_width, viewport_height, false, device_aspect, video_driver_get_aspect_ratio());
|
|
viewport_width = gl1->vp.width;
|
|
viewport_height = gl1->vp.height;
|
|
}
|
|
else
|
|
{
|
|
gl1->vp.x = gl1->vp.y = 0;
|
|
gl1->vp.width = viewport_width;
|
|
gl1->vp.height = viewport_height;
|
|
}
|
|
|
|
glViewport(gl1->vp.x, gl1->vp.y, gl1->vp.width, gl1->vp.height);
|
|
gl1_set_projection(gl1, &gl1_default_ortho, allow_rotate);
|
|
|
|
/* Set last backbuffer viewport. */
|
|
if (!force_full)
|
|
{
|
|
gl1->vp_out_width = viewport_width;
|
|
gl1->vp_out_height = viewport_height;
|
|
}
|
|
}
|
|
|
|
static void gl1_draw_tex(gl1_t *gl1, int pot_width, int pot_height, int width, int height, GLuint tex, const void *frame_to_copy)
|
|
{
|
|
uint8_t *frame = NULL;
|
|
uint8_t *frame_rgba = NULL;
|
|
/* FIXME: For now, everything is uploaded as BGRA8888, I could not get 444 or 555 to work, and there is no 565 support in GL 1.1 either. */
|
|
GLint internalFormat = GL_RGB8;
|
|
bool supports_native = gl1->flags & GL1_FLAG_SUPPORTS_BGRA;
|
|
GLenum format = supports_native ? GL_BGRA_EXT : GL_RGBA;
|
|
#ifdef MSB_FIRST
|
|
GLenum type = supports_native ? GL_UNSIGNED_INT_8_8_8_8_REV : GL_UNSIGNED_BYTE;
|
|
#else
|
|
GLenum type = GL_UNSIGNED_BYTE;
|
|
#endif
|
|
float vertices[] = {
|
|
-1.0f, -1.0f, 0.0f,
|
|
-1.0f, 1.0f, 0.0f,
|
|
1.0f, -1.0f, 0.0f,
|
|
1.0f, 1.0f, 0.0f,
|
|
};
|
|
|
|
float colors[] = {
|
|
1.0f, 1.0f, 1.0f, 1.0f,
|
|
1.0f, 1.0f, 1.0f, 1.0f,
|
|
1.0f, 1.0f, 1.0f, 1.0f,
|
|
1.0f, 1.0f, 1.0f, 1.0f
|
|
};
|
|
|
|
float norm_width = (1.0f / (float)pot_width) * (float)width;
|
|
float norm_height = (1.0f / (float)pot_height) * (float)height;
|
|
|
|
float texcoords[] = {
|
|
0.0f, 0.0f,
|
|
0.0f, 0.0f,
|
|
0.0f, 0.0f,
|
|
0.0f, 0.0f
|
|
};
|
|
|
|
texcoords[1] = texcoords[5] = norm_height;
|
|
texcoords[4] = texcoords[6] = norm_width;
|
|
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_CULL_FACE);
|
|
glDisable(GL_STENCIL_TEST);
|
|
glDisable(GL_SCISSOR_TEST);
|
|
glEnable(GL_TEXTURE_2D);
|
|
|
|
/* Multi-texture not part of GL 1.1 */
|
|
/*glActiveTexture(GL_TEXTURE0);*/
|
|
|
|
#ifndef VITA
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, pot_width);
|
|
#endif
|
|
glBindTexture(GL_TEXTURE_2D, tex);
|
|
|
|
frame = (uint8_t*)frame_to_copy;
|
|
|
|
if (!supports_native)
|
|
{
|
|
frame_rgba = (uint8_t*)malloc(pot_width * pot_height * 4);
|
|
if (frame_rgba)
|
|
{
|
|
int x, y;
|
|
for (y = 0; y < pot_height; y++)
|
|
{
|
|
for (x = 0; x < pot_width; x++)
|
|
{
|
|
int index = (y * pot_width + x) * 4;
|
|
#ifdef MSB_FIRST
|
|
frame_rgba[index + 2] = frame[index + 3];
|
|
frame_rgba[index + 1] = frame[index + 2];
|
|
frame_rgba[index + 0] = frame[index + 1];
|
|
frame_rgba[index + 3] = frame[index + 0];
|
|
#else
|
|
frame_rgba[index + 2] = frame[index + 0];
|
|
frame_rgba[index + 1] = frame[index + 1];
|
|
frame_rgba[index + 0] = frame[index + 2];
|
|
frame_rgba[index + 3] = frame[index + 3];
|
|
#endif
|
|
}
|
|
}
|
|
frame = frame_rgba;
|
|
}
|
|
}
|
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, pot_width, pot_height, 0, format, type, frame);
|
|
if (frame_rgba)
|
|
free(frame_rgba);
|
|
|
|
if (tex == gl1->tex)
|
|
{
|
|
if (gl1->flags & GL1_FLAG_SMOOTH)
|
|
{
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
}
|
|
else
|
|
{
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
}
|
|
}
|
|
else if (tex == gl1->menu_tex)
|
|
{
|
|
if (gl1->flags & GL1_FLAG_MENU_SMOOTH)
|
|
{
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
}
|
|
else
|
|
{
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
}
|
|
}
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
|
|
if (gl1->rotation && tex == gl1->tex)
|
|
glRotatef(gl1->rotation, 0.0f, 0.0f, 1.0f);
|
|
|
|
glEnableClientState(GL_COLOR_ARRAY);
|
|
glEnableClientState(GL_VERTEX_ARRAY);
|
|
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
|
|
glColorPointer(4, GL_FLOAT, 0, colors);
|
|
glVertexPointer(3, GL_FLOAT, 0, vertices);
|
|
glTexCoordPointer(2, GL_FLOAT, 0, texcoords);
|
|
|
|
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
|
|
|
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
glDisableClientState(GL_VERTEX_ARRAY);
|
|
glDisableClientState(GL_COLOR_ARRAY);
|
|
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPopMatrix();
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPopMatrix();
|
|
}
|
|
|
|
static void gl1_readback(gl1_t *gl1,
|
|
unsigned alignment, unsigned fmt, unsigned type,
|
|
unsigned video_width, unsigned video_height,
|
|
void *src)
|
|
{
|
|
#ifndef VITA
|
|
glPixelStorei(GL_PACK_ALIGNMENT, alignment);
|
|
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
|
|
glReadBuffer(GL_BACK);
|
|
#endif
|
|
|
|
glReadPixels(
|
|
(gl1->vp.x > 0) ? gl1->vp.x : 0,
|
|
(gl1->vp.y > 0) ? gl1->vp.y : 0,
|
|
(gl1->vp.width > video_width) ? video_width : gl1->vp.width,
|
|
(gl1->vp.height > video_height) ? video_height : gl1->vp.height,
|
|
(GLenum)fmt, (GLenum)type, (GLvoid*)src);
|
|
}
|
|
|
|
static bool gl1_frame(void *data, const void *frame,
|
|
unsigned frame_width, unsigned frame_height, uint64_t frame_count,
|
|
unsigned pitch, const char *msg, video_frame_info_t *video_info)
|
|
{
|
|
const void *frame_to_copy = NULL;
|
|
unsigned mode_width = 0;
|
|
unsigned mode_height = 0;
|
|
unsigned width = video_info->width;
|
|
unsigned height = video_info->height;
|
|
bool draw = true;
|
|
bool do_swap = false;
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
unsigned bits = gl1->video_bits;
|
|
unsigned pot_width = 0;
|
|
unsigned pot_height = 0;
|
|
unsigned video_width = video_info->width;
|
|
unsigned video_height = video_info->height;
|
|
int bfi_light_frames;
|
|
unsigned n;
|
|
#ifdef HAVE_MENU
|
|
bool menu_is_alive = (video_info->menu_st_flags & MENU_ST_FLAG_ALIVE) ? true : false;
|
|
#endif
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
bool widgets_active = video_info->widgets_active;
|
|
#endif
|
|
bool hard_sync = video_info->hard_sync;
|
|
struct font_params *osd_params = (struct font_params*)
|
|
&video_info->osd_stat_params;
|
|
bool overlay_behind_menu = video_info->overlay_behind_menu;
|
|
|
|
/* FIXME: Force these settings off as they interfere with the rendering */
|
|
video_info->xmb_shadows_enable = false;
|
|
video_info->menu_shader_pipeline = 0;
|
|
|
|
if (gl1->flags & GL1_FLAG_SHOULD_RESIZE)
|
|
{
|
|
gfx_ctx_mode_t mode;
|
|
|
|
gl1->flags &= ~GL1_FLAG_SHOULD_RESIZE;
|
|
|
|
mode.width = width;
|
|
mode.height = height;
|
|
|
|
if (gl1->ctx_driver->set_resize)
|
|
gl1->ctx_driver->set_resize(gl1->ctx_data,
|
|
mode.width, mode.height);
|
|
|
|
gl1_set_viewport(gl1,
|
|
video_width, video_height, false, true);
|
|
}
|
|
|
|
if ( !frame
|
|
|| (frame == RETRO_HW_FRAME_BUFFER_VALID)
|
|
|| (
|
|
(frame_width == 4)
|
|
&& (frame_height == 4)
|
|
&& (frame_width < width && frame_height < height))
|
|
)
|
|
draw = false;
|
|
|
|
do_swap = frame || draw;
|
|
|
|
if ( (gl1->video_width != frame_width)
|
|
|| (gl1->video_height != frame_height)
|
|
|| (gl1->video_pitch != pitch))
|
|
{
|
|
if (frame_width > 4 && frame_height > 4)
|
|
{
|
|
gl1->video_width = frame_width;
|
|
gl1->video_height = frame_height;
|
|
gl1->video_pitch = pitch;
|
|
|
|
pot_width = GET_POT(frame_width);
|
|
pot_height = GET_POT(frame_height);
|
|
|
|
if (draw)
|
|
{
|
|
if (gl1->video_buf)
|
|
free(gl1->video_buf);
|
|
|
|
gl1->video_buf = (unsigned char*)malloc(pot_width * pot_height * 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
width = gl1->video_width;
|
|
height = gl1->video_height;
|
|
pitch = gl1->video_pitch;
|
|
|
|
pot_width = GET_POT(width);
|
|
pot_height = GET_POT(height);
|
|
|
|
if (draw && gl1->video_buf)
|
|
{
|
|
if (bits == 32)
|
|
{
|
|
int y;
|
|
/* copy lines into top-left portion of larger (power-of-two) buffer */
|
|
for (y = 0; y < (int)height; y++)
|
|
memcpy(gl1->video_buf + ((pot_width * (bits / 8)) * y),
|
|
(const unsigned char*)frame + (pitch * y),
|
|
width * (bits / 8));
|
|
}
|
|
else if (bits == 16)
|
|
conv_rgb565_argb8888(gl1->video_buf, frame, width, height, pot_width * sizeof(unsigned), pitch);
|
|
|
|
frame_to_copy = gl1->video_buf;
|
|
}
|
|
|
|
if (gl1->video_width != width || gl1->video_height != height)
|
|
{
|
|
gl1->video_width = width;
|
|
gl1->video_height = height;
|
|
}
|
|
|
|
if (gl1->ctx_driver->get_video_size)
|
|
gl1->ctx_driver->get_video_size(gl1->ctx_data,
|
|
&mode_width, &mode_height);
|
|
|
|
gl1->screen_width = mode_width;
|
|
gl1->screen_height = mode_height;
|
|
|
|
if (draw)
|
|
{
|
|
glEnable(GL_BLEND);
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
|
|
if (frame_to_copy)
|
|
gl1_draw_tex(gl1, pot_width, pot_height,
|
|
width, height, gl1->tex, frame_to_copy);
|
|
}
|
|
|
|
#ifdef HAVE_MENU
|
|
if (gl1->menu_frame && menu_is_alive)
|
|
{
|
|
frame_to_copy = NULL;
|
|
width = gl1->menu_width;
|
|
height = gl1->menu_height;
|
|
pitch = gl1->menu_pitch;
|
|
bits = gl1->menu_bits;
|
|
|
|
pot_width = GET_POT(width);
|
|
pot_height = GET_POT(height);
|
|
|
|
do_swap = true;
|
|
|
|
if (gl1->flags & GL1_FLAG_MENU_SIZE_CHANGED)
|
|
{
|
|
gl1->flags &= ~GL1_FLAG_MENU_SIZE_CHANGED;
|
|
|
|
if (gl1->menu_video_buf)
|
|
free(gl1->menu_video_buf);
|
|
gl1->menu_video_buf = NULL;
|
|
}
|
|
|
|
if (!gl1->menu_video_buf)
|
|
gl1->menu_video_buf = (unsigned char*)
|
|
malloc(pot_width * pot_height * 4);
|
|
|
|
if (bits == 16 && gl1->menu_video_buf)
|
|
{
|
|
conv_rgba4444_argb8888(gl1->menu_video_buf,
|
|
gl1->menu_frame, width, height,
|
|
pot_width * sizeof(unsigned), pitch);
|
|
|
|
frame_to_copy = gl1->menu_video_buf;
|
|
|
|
if (gl1->flags & GL1_FLAG_MENU_TEXTURE_FULLSCREEN)
|
|
{
|
|
glViewport(0, 0, video_width, video_height);
|
|
gl1_draw_tex(gl1, pot_width, pot_height,
|
|
width, height, gl1->menu_tex, frame_to_copy);
|
|
glViewport(gl1->vp.x, gl1->vp.y, gl1->vp.width, gl1->vp.height);
|
|
}
|
|
else
|
|
gl1_draw_tex(gl1, pot_width, pot_height,
|
|
width, height, gl1->menu_tex, frame_to_copy);
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
if ((gl1->flags & GL1_FLAG_OVERLAY_ENABLE) && overlay_behind_menu)
|
|
gl1_render_overlay(gl1, video_width, video_height);
|
|
#endif
|
|
|
|
if (gl1->flags & GL1_FLAG_MENU_TEXTURE_ENABLE)
|
|
{
|
|
do_swap = true;
|
|
#ifdef VITA
|
|
glUseProgram(0);
|
|
bool enabled = glIsEnabled(GL_DEPTH_TEST);
|
|
if (enabled)
|
|
glDisable(GL_DEPTH_TEST);
|
|
#endif
|
|
menu_driver_frame(menu_is_alive, video_info);
|
|
#ifdef VITA
|
|
if (enabled)
|
|
glEnable(GL_DEPTH_TEST);
|
|
#endif
|
|
}
|
|
else
|
|
#endif
|
|
if (video_info->statistics_show)
|
|
{
|
|
if (osd_params)
|
|
font_driver_render_msg(gl1, video_info->stat_text,
|
|
osd_params, NULL);
|
|
}
|
|
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
if (widgets_active)
|
|
gfx_widgets_frame(video_info);
|
|
#endif
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
if ((gl1->flags & GL1_FLAG_OVERLAY_ENABLE) && !overlay_behind_menu)
|
|
gl1_render_overlay(gl1, video_width, video_height);
|
|
#endif
|
|
|
|
if (msg)
|
|
font_driver_render_msg(gl1, msg, NULL, NULL);
|
|
|
|
if (gl1->ctx_driver->update_window_title)
|
|
gl1->ctx_driver->update_window_title(
|
|
gl1->ctx_data);
|
|
|
|
/* Screenshots. */
|
|
if (gl1->readback_buffer_screenshot)
|
|
gl1_readback(gl1,
|
|
4,
|
|
GL_RGBA,
|
|
#ifdef MSB_FIRST
|
|
GL_UNSIGNED_INT_8_8_8_8_REV,
|
|
#else
|
|
GL_UNSIGNED_BYTE,
|
|
#endif
|
|
video_width, video_height,
|
|
gl1->readback_buffer_screenshot);
|
|
|
|
|
|
if (do_swap && gl1->ctx_driver->swap_buffers)
|
|
gl1->ctx_driver->swap_buffers(gl1->ctx_data);
|
|
|
|
/* Emscripten has to do black frame insertion in its main loop */
|
|
#ifndef EMSCRIPTEN
|
|
/* Disable BFI during fast forward, slow-motion,
|
|
* and pause to prevent flicker. */
|
|
if (
|
|
video_info->black_frame_insertion
|
|
&& !video_info->input_driver_nonblock_state
|
|
&& !video_info->runloop_is_slowmotion
|
|
&& !video_info->runloop_is_paused
|
|
&& !(gl1->flags & GL1_FLAG_MENU_TEXTURE_ENABLE))
|
|
{
|
|
|
|
if (video_info->bfi_dark_frames > video_info->black_frame_insertion)
|
|
video_info->bfi_dark_frames = video_info->black_frame_insertion;
|
|
|
|
/* BFI now handles variable strobe strength, like on-off-off, vs on-on-off for 180hz.
|
|
This needs to be done with duping frames instead of increased swap intervals for
|
|
a couple reasons. Swap interval caps out at 4 in most all apis as of coding,
|
|
and seems to be flat ignored >1 at least in modern Windows for some older APIs. */
|
|
bfi_light_frames = video_info->black_frame_insertion - video_info->bfi_dark_frames;
|
|
if (bfi_light_frames > 0 && !(gl1->flags & GL1_FLAG_FRAME_DUPE_LOCK))
|
|
{
|
|
gl1->flags |= GL1_FLAG_FRAME_DUPE_LOCK;
|
|
|
|
while (bfi_light_frames > 0)
|
|
{
|
|
if (!(gl1_frame(gl1, frame, 0, 0, frame_count, 0, msg, video_info)))
|
|
{
|
|
gl1->flags &= ~GL1_FLAG_FRAME_DUPE_LOCK;
|
|
return false;
|
|
}
|
|
--bfi_light_frames;
|
|
}
|
|
gl1->flags &= ~GL1_FLAG_FRAME_DUPE_LOCK;
|
|
}
|
|
|
|
for (n = 0; n < video_info->bfi_dark_frames; ++n)
|
|
{
|
|
if (!(gl1->flags & GL1_FLAG_FRAME_DUPE_LOCK))
|
|
{
|
|
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
if (gl1->ctx_driver->swap_buffers)
|
|
gl1->ctx_driver->swap_buffers(gl1->ctx_data);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
/* check if we are fast forwarding or in menu,
|
|
if we are ignore hard sync */
|
|
if ( hard_sync
|
|
&& !video_info->input_driver_nonblock_state
|
|
|
|
)
|
|
{
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
glFinish();
|
|
}
|
|
|
|
if (draw)
|
|
{
|
|
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static void gl1_set_nonblock_state(void *data, bool state,
|
|
bool adaptive_vsync_enabled,
|
|
unsigned swap_interval)
|
|
{
|
|
int interval = 0;
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
|
|
if (!gl1)
|
|
return;
|
|
|
|
if (!state)
|
|
interval = swap_interval;
|
|
|
|
if (gl1->ctx_driver->swap_interval)
|
|
{
|
|
if (adaptive_vsync_enabled && interval == 1)
|
|
interval = -1;
|
|
gl1->ctx_driver->swap_interval(gl1->ctx_data, interval);
|
|
}
|
|
}
|
|
|
|
static bool gl1_alive(void *data)
|
|
{
|
|
unsigned temp_width = 0;
|
|
unsigned temp_height = 0;
|
|
bool quit = false;
|
|
bool resize = false;
|
|
bool ret = false;
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
|
|
/* Needed because some context drivers don't track their sizes */
|
|
video_driver_get_size(&temp_width, &temp_height);
|
|
|
|
gl1->ctx_driver->check_window(gl1->ctx_data,
|
|
&quit, &resize, &temp_width, &temp_height);
|
|
|
|
if (resize)
|
|
gl1->flags |= GL1_FLAG_SHOULD_RESIZE;
|
|
|
|
ret = !quit;
|
|
|
|
if (temp_width != 0 && temp_height != 0)
|
|
video_driver_set_size(temp_width, temp_height);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static bool gl1_focus(void *data)
|
|
{
|
|
gl1_t *gl = (gl1_t*)data;
|
|
if (gl && gl->ctx_driver && gl->ctx_driver->has_focus)
|
|
return gl->ctx_driver->has_focus(gl->ctx_data);
|
|
return true;
|
|
}
|
|
|
|
static bool gl1_suppress_screensaver(void *data, bool enable) { return false; }
|
|
|
|
static void gl1_free(void *data)
|
|
{
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
|
|
if (!gl1)
|
|
return;
|
|
|
|
if (gl1->menu_frame)
|
|
free(gl1->menu_frame);
|
|
gl1->menu_frame = NULL;
|
|
|
|
if (gl1->video_buf)
|
|
free(gl1->video_buf);
|
|
gl1->video_buf = NULL;
|
|
|
|
if (gl1->menu_video_buf)
|
|
free(gl1->menu_video_buf);
|
|
gl1->menu_video_buf = NULL;
|
|
|
|
if (gl1->tex)
|
|
{
|
|
glDeleteTextures(1, &gl1->tex);
|
|
gl1->tex = 0;
|
|
}
|
|
|
|
if (gl1->menu_tex)
|
|
{
|
|
glDeleteTextures(1, &gl1->menu_tex);
|
|
gl1->menu_tex = 0;
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
gl1_free_overlay(gl1);
|
|
#endif
|
|
|
|
if (gl1->extensions)
|
|
string_list_free(gl1->extensions);
|
|
gl1->extensions = NULL;
|
|
|
|
font_driver_free_osd();
|
|
if (gl1->ctx_driver && gl1->ctx_driver->destroy)
|
|
gl1->ctx_driver->destroy(gl1->ctx_data);
|
|
video_context_driver_free();
|
|
free(gl1);
|
|
}
|
|
|
|
static bool gl1_set_shader(void *data,
|
|
enum rarch_shader_type type, const char *path) { return false; }
|
|
|
|
static void gl1_set_rotation(void *data,
|
|
unsigned rotation)
|
|
{
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
|
|
if (!gl1)
|
|
return;
|
|
|
|
gl1->rotation = 90 * rotation;
|
|
gl1_set_projection(gl1, &gl1_default_ortho, true);
|
|
}
|
|
|
|
static void gl1_viewport_info(void *data, struct video_viewport *vp)
|
|
{
|
|
unsigned width, height;
|
|
unsigned top_y, top_dist;
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
|
|
video_driver_get_size(&width, &height);
|
|
|
|
*vp = gl1->vp;
|
|
vp->full_width = width;
|
|
vp->full_height = height;
|
|
|
|
/* Adjust as GL viewport is bottom-up. */
|
|
top_y = vp->y + vp->height;
|
|
top_dist = height - top_y;
|
|
vp->y = top_dist;
|
|
}
|
|
|
|
static bool gl1_read_viewport(void *data, uint8_t *buffer, bool is_idle)
|
|
{
|
|
unsigned num_pixels = 0;
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
|
|
if (!gl1)
|
|
return false;
|
|
|
|
num_pixels = gl1->vp.width * gl1->vp.height;
|
|
gl1->readback_buffer_screenshot = malloc(num_pixels * sizeof(uint32_t));
|
|
|
|
if (!gl1->readback_buffer_screenshot)
|
|
return false;
|
|
|
|
if (!is_idle)
|
|
video_driver_cached_frame();
|
|
|
|
video_frame_convert_rgba_to_bgr(
|
|
(const void*)gl1->readback_buffer_screenshot,
|
|
buffer,
|
|
num_pixels);
|
|
|
|
free(gl1->readback_buffer_screenshot);
|
|
gl1->readback_buffer_screenshot = NULL;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void gl1_set_texture_frame(void *data,
|
|
const void *frame, bool rgb32, unsigned width, unsigned height,
|
|
float alpha)
|
|
{
|
|
settings_t *settings = config_get_ptr();
|
|
bool menu_linear_filter = settings->bools.menu_linear_filter;
|
|
unsigned pitch = width * 2;
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
|
|
if (!gl1)
|
|
return;
|
|
|
|
if (menu_linear_filter)
|
|
gl1->flags |= GL1_FLAG_MENU_SMOOTH;
|
|
else
|
|
gl1->flags &= ~GL1_FLAG_MENU_SMOOTH;
|
|
|
|
if (rgb32)
|
|
pitch = width * 4;
|
|
|
|
if (gl1->menu_frame)
|
|
free(gl1->menu_frame);
|
|
gl1->menu_frame = NULL;
|
|
|
|
if ( (!gl1->menu_frame)
|
|
|| (gl1->menu_width != width)
|
|
|| (gl1->menu_height != height)
|
|
|| (gl1->menu_pitch != pitch))
|
|
{
|
|
if (pitch && height)
|
|
{
|
|
if (gl1->menu_frame)
|
|
free(gl1->menu_frame);
|
|
|
|
/* FIXME? We have to assume the pitch has no
|
|
* extra padding in it because that will
|
|
* mess up the POT calculation when we don't
|
|
* know how many bpp there are. */
|
|
gl1->menu_frame = (unsigned char*)malloc(pitch * height);
|
|
}
|
|
}
|
|
|
|
if (gl1->menu_frame && frame && pitch && height)
|
|
{
|
|
memcpy(gl1->menu_frame, frame, pitch * height);
|
|
gl1->menu_width = width;
|
|
gl1->menu_height = height;
|
|
gl1->menu_pitch = pitch;
|
|
gl1->menu_bits = rgb32 ? 32 : 16;
|
|
gl1->flags |= GL1_FLAG_MENU_SIZE_CHANGED;
|
|
}
|
|
}
|
|
|
|
static void gl1_get_video_output_size(void *data,
|
|
unsigned *width, unsigned *height, char *desc, size_t desc_len)
|
|
{
|
|
gl1_t *gl = (gl1_t*)data;
|
|
if (gl && gl->ctx_driver && gl->ctx_driver->get_video_output_size)
|
|
gl->ctx_driver->get_video_output_size(
|
|
gl->ctx_data,
|
|
width, height, desc, desc_len);
|
|
}
|
|
|
|
static void gl1_get_video_output_prev(void *data)
|
|
{
|
|
gl1_t *gl = (gl1_t*)data;
|
|
if (gl && gl->ctx_driver && gl->ctx_driver->get_video_output_prev)
|
|
gl->ctx_driver->get_video_output_prev(gl->ctx_data);
|
|
}
|
|
|
|
static void gl1_get_video_output_next(void *data)
|
|
{
|
|
gl1_t *gl = (gl1_t*)data;
|
|
if (gl && gl->ctx_driver && gl->ctx_driver->get_video_output_next)
|
|
gl->ctx_driver->get_video_output_next(gl->ctx_data);
|
|
}
|
|
|
|
static void gl1_set_video_mode(void *data, unsigned width, unsigned height,
|
|
bool fullscreen)
|
|
{
|
|
gl1_t *gl = (gl1_t*)data;
|
|
if (gl->ctx_driver->set_video_mode)
|
|
gl->ctx_driver->set_video_mode(gl->ctx_data,
|
|
width, height, fullscreen);
|
|
}
|
|
|
|
static unsigned gl1_wrap_type_to_enum(enum gfx_wrap_type type)
|
|
{
|
|
/* Mirrored not actually supported */
|
|
if (type == RARCH_WRAP_REPEAT || type == RARCH_WRAP_MIRRORED_REPEAT)
|
|
return GL_REPEAT;
|
|
return GL_CLAMP;
|
|
}
|
|
|
|
static void gl1_load_texture_data(
|
|
GLuint id,
|
|
enum gfx_wrap_type wrap_type,
|
|
enum texture_filter_type filter_type,
|
|
unsigned alignment,
|
|
unsigned width, unsigned height,
|
|
const void *frame, unsigned base_size)
|
|
{
|
|
GLint filter;
|
|
bool use_rgba = video_driver_supports_rgba();
|
|
bool rgb32 = (base_size == (sizeof(uint32_t)));
|
|
GLenum wrap = gl1_wrap_type_to_enum(wrap_type);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, id);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrap);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrap);
|
|
|
|
/* GL1.x does not have mipmapping support. */
|
|
switch (filter_type)
|
|
{
|
|
case TEXTURE_FILTER_MIPMAP_NEAREST:
|
|
case TEXTURE_FILTER_NEAREST:
|
|
filter = GL_NEAREST;
|
|
break;
|
|
case TEXTURE_FILTER_MIPMAP_LINEAR:
|
|
case TEXTURE_FILTER_LINEAR:
|
|
default:
|
|
filter = GL_LINEAR;
|
|
break;
|
|
}
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
|
|
#ifndef VITA
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
|
#endif
|
|
|
|
glTexImage2D(GL_TEXTURE_2D,
|
|
0,
|
|
(use_rgba || !rgb32)
|
|
? GL_RGBA
|
|
: RARCH_GL1_INTERNAL_FORMAT32,
|
|
width,
|
|
height,
|
|
0,
|
|
(use_rgba || !rgb32)
|
|
? GL_RGBA
|
|
: RARCH_GL1_TEXTURE_TYPE32,
|
|
#ifdef MSB_FIRST
|
|
GL_UNSIGNED_INT_8_8_8_8_REV,
|
|
#else
|
|
rgb32
|
|
? RARCH_GL1_FORMAT32
|
|
: GL_UNSIGNED_BYTE,
|
|
#endif
|
|
frame);
|
|
}
|
|
|
|
static void video_texture_load_gl1(
|
|
struct texture_image *ti,
|
|
enum texture_filter_type filter_type,
|
|
uintptr_t *idptr)
|
|
{
|
|
GLuint id;
|
|
unsigned width = 0;
|
|
unsigned height = 0;
|
|
const void *pixels = NULL;
|
|
|
|
/* Generate the OpenGL texture object */
|
|
glGenTextures(1, &id);
|
|
*idptr = id;
|
|
|
|
if (ti)
|
|
{
|
|
width = ti->width;
|
|
height = ti->height;
|
|
pixels = ti->pixels;
|
|
}
|
|
|
|
gl1_load_texture_data(
|
|
id,
|
|
RARCH_WRAP_EDGE,
|
|
filter_type,
|
|
4 /* TODO/FIXME - dehardcode */,
|
|
width,
|
|
height,
|
|
pixels,
|
|
sizeof(uint32_t) /* TODO/FIXME - dehardcode */
|
|
);
|
|
}
|
|
|
|
#ifdef HAVE_THREADS
|
|
static int video_texture_load_wrap_gl1(void *data)
|
|
{
|
|
uintptr_t id = 0;
|
|
gl1_t *gl1 = (gl1_t*)video_driver_get_ptr();
|
|
|
|
if (gl1->ctx_driver->make_current)
|
|
gl1->ctx_driver->make_current(false);
|
|
|
|
if (data)
|
|
video_texture_load_gl1((struct texture_image*)data,
|
|
TEXTURE_FILTER_NEAREST, &id);
|
|
return (int)id;
|
|
}
|
|
|
|
static int video_texture_unload_wrap_gl1(void *data)
|
|
{
|
|
GLuint glid;
|
|
uintptr_t id = (uintptr_t)data;
|
|
gl1_t *gl1 = (gl1_t*)video_driver_get_ptr();
|
|
|
|
if (gl1 && gl1->ctx_driver->make_current)
|
|
gl1->ctx_driver->make_current(false);
|
|
|
|
glid = (GLuint)id;
|
|
glDeleteTextures(1, &glid);
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
static uintptr_t gl1_load_texture(void *video_data, void *data,
|
|
bool threaded, enum texture_filter_type filter_type)
|
|
{
|
|
uintptr_t id = 0;
|
|
|
|
#ifdef HAVE_THREADS
|
|
if (threaded)
|
|
{
|
|
gl1_t *gl1 = (gl1_t*)video_data;
|
|
custom_command_method_t func = video_texture_load_wrap_gl1;
|
|
|
|
return video_thread_texture_handle(data, func);
|
|
}
|
|
#endif
|
|
|
|
video_texture_load_gl1((struct texture_image*)data, filter_type, &id);
|
|
return id;
|
|
}
|
|
|
|
static void gl1_set_aspect_ratio(void *data, unsigned aspect_ratio_idx)
|
|
{
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
if (gl1)
|
|
gl1->flags |= (GL1_FLAG_KEEP_ASPECT | GL1_FLAG_SHOULD_RESIZE);
|
|
}
|
|
|
|
static void gl1_unload_texture(void *data,
|
|
bool threaded, uintptr_t id)
|
|
{
|
|
GLuint glid;
|
|
if (!id)
|
|
return;
|
|
|
|
#ifdef HAVE_THREADS
|
|
if (threaded)
|
|
{
|
|
custom_command_method_t func = video_texture_unload_wrap_gl1;
|
|
video_thread_texture_handle((void *)id, func);
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
glid = (GLuint)id;
|
|
glDeleteTextures(1, &glid);
|
|
}
|
|
|
|
static float gl1_get_refresh_rate(void *data)
|
|
{
|
|
float refresh_rate = 0.0f;
|
|
if (video_context_driver_get_refresh_rate(&refresh_rate))
|
|
return refresh_rate;
|
|
return 0.0f;
|
|
}
|
|
|
|
static void gl1_set_texture_enable(void *data, bool state, bool full_screen)
|
|
{
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
|
|
if (!gl1)
|
|
return;
|
|
|
|
if (state)
|
|
gl1->flags |= GL1_FLAG_MENU_TEXTURE_ENABLE;
|
|
else
|
|
gl1->flags &= ~GL1_FLAG_MENU_TEXTURE_ENABLE;
|
|
if (full_screen)
|
|
gl1->flags |= GL1_FLAG_MENU_TEXTURE_FULLSCREEN;
|
|
else
|
|
gl1->flags &= ~GL1_FLAG_MENU_TEXTURE_FULLSCREEN;
|
|
}
|
|
|
|
static uint32_t gl1_get_flags(void *data)
|
|
{
|
|
uint32_t flags = 0;
|
|
|
|
BIT32_SET(flags, GFX_CTX_FLAGS_HARD_SYNC);
|
|
BIT32_SET(flags, GFX_CTX_FLAGS_BLACK_FRAME_INSERTION);
|
|
BIT32_SET(flags, GFX_CTX_FLAGS_MENU_FRAME_FILTERING);
|
|
BIT32_SET(flags, GFX_CTX_FLAGS_OVERLAY_BEHIND_MENU_SUPPORTED);
|
|
|
|
return flags;
|
|
}
|
|
|
|
static const video_poke_interface_t gl1_poke_interface = {
|
|
gl1_get_flags,
|
|
gl1_load_texture,
|
|
gl1_unload_texture,
|
|
gl1_set_video_mode,
|
|
gl1_get_refresh_rate,
|
|
NULL, /* set_filtering */
|
|
gl1_get_video_output_size,
|
|
gl1_get_video_output_prev,
|
|
gl1_get_video_output_next,
|
|
NULL, /* get_current_framebuffer */
|
|
NULL, /* get_proc_address */
|
|
gl1_set_aspect_ratio,
|
|
NULL, /* apply_state_changes */
|
|
gl1_set_texture_frame,
|
|
gl1_set_texture_enable,
|
|
font_driver_render_msg,
|
|
NULL, /* show_mouse */
|
|
NULL, /* grab_mouse_toggle */
|
|
NULL, /* get_current_shader */
|
|
NULL, /* get_current_software_framebuffer */
|
|
NULL, /* get_hw_render_interface */
|
|
NULL, /* set_hdr_max_nits */
|
|
NULL, /* set_hdr_paper_white_nits */
|
|
NULL, /* set_hdr_contrast */
|
|
NULL /* set_hdr_expand_gamut */
|
|
};
|
|
|
|
static void gl1_get_poke_interface(void *data,
|
|
const video_poke_interface_t **iface) { *iface = &gl1_poke_interface; }
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
static bool gl1_widgets_enabled(void *data) { return true; }
|
|
#endif
|
|
|
|
static void gl1_set_viewport_wrapper(void *data, unsigned viewport_width,
|
|
unsigned viewport_height, bool force_full, bool allow_rotate)
|
|
{
|
|
gl1_t *gl1 = (gl1_t*)data;
|
|
gl1_set_viewport(gl1,
|
|
viewport_width, viewport_height, force_full, allow_rotate);
|
|
}
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
static unsigned gl1_get_alignment(unsigned pitch)
|
|
{
|
|
if (pitch & 1)
|
|
return 1;
|
|
if (pitch & 2)
|
|
return 2;
|
|
if (pitch & 4)
|
|
return 4;
|
|
return 8;
|
|
}
|
|
|
|
static bool gl1_overlay_load(void *data,
|
|
const void *image_data, unsigned num_images)
|
|
{
|
|
size_t i;
|
|
int j;
|
|
gl1_t *gl = (gl1_t*)data;
|
|
const struct texture_image *images =
|
|
(const struct texture_image*)image_data;
|
|
|
|
if (!gl)
|
|
return false;
|
|
|
|
gl1_free_overlay(gl);
|
|
gl->overlay_tex = (GLuint*)
|
|
calloc(num_images, sizeof(*gl->overlay_tex));
|
|
|
|
if (!gl->overlay_tex)
|
|
return false;
|
|
|
|
gl->overlay_vertex_coord = (GLfloat*)
|
|
calloc(2 * 4 * num_images, sizeof(GLfloat));
|
|
gl->overlay_tex_coord = (GLfloat*)
|
|
calloc(2 * 4 * num_images, sizeof(GLfloat));
|
|
gl->overlay_color_coord = (GLfloat*)
|
|
calloc(4 * 4 * num_images, sizeof(GLfloat));
|
|
|
|
if ( !gl->overlay_vertex_coord
|
|
|| !gl->overlay_tex_coord
|
|
|| !gl->overlay_color_coord)
|
|
return false;
|
|
|
|
gl->overlays = num_images;
|
|
glGenTextures(num_images, gl->overlay_tex);
|
|
|
|
for (i = 0; i < num_images; i++)
|
|
{
|
|
unsigned alignment = gl1_get_alignment(images[i].width
|
|
* sizeof(uint32_t));
|
|
|
|
gl1_load_texture_data(gl->overlay_tex[i],
|
|
RARCH_WRAP_EDGE, TEXTURE_FILTER_LINEAR,
|
|
alignment,
|
|
images[i].width, images[i].height, images[i].pixels,
|
|
sizeof(uint32_t));
|
|
|
|
/* Default. Stretch to whole screen. */
|
|
gl1_overlay_tex_geom(gl, i, 0, 0, 1, 1);
|
|
gl1_overlay_vertex_geom(gl, i, 0, 0, 1, 1);
|
|
|
|
for (j = 0; j < 16; j++)
|
|
gl->overlay_color_coord[16 * i + j] = 1.0f;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void gl1_overlay_enable(void *data, bool state)
|
|
{
|
|
gl1_t *gl = (gl1_t*)data;
|
|
|
|
if (!gl)
|
|
return;
|
|
|
|
if (state)
|
|
gl->flags |= GL1_FLAG_OVERLAY_ENABLE;
|
|
else
|
|
gl->flags &= ~GL1_FLAG_OVERLAY_ENABLE;
|
|
|
|
if ((gl->flags & GL1_FLAG_FULLSCREEN) && gl->ctx_driver->show_mouse)
|
|
gl->ctx_driver->show_mouse(gl->ctx_data, state);
|
|
}
|
|
|
|
static void gl1_overlay_full_screen(void *data, bool enable)
|
|
{
|
|
gl1_t *gl = (gl1_t*)data;
|
|
|
|
if (gl)
|
|
{
|
|
if (enable)
|
|
gl->flags |= GL1_FLAG_OVERLAY_FULLSCREEN;
|
|
else
|
|
gl->flags &= ~GL1_FLAG_OVERLAY_FULLSCREEN;
|
|
}
|
|
}
|
|
|
|
static void gl1_overlay_set_alpha(void *data, unsigned image, float mod)
|
|
{
|
|
GLfloat *color = NULL;
|
|
gl1_t *gl = (gl1_t*)data;
|
|
if (!gl)
|
|
return;
|
|
|
|
color = (GLfloat*)&gl->overlay_color_coord[image * 16];
|
|
|
|
color[ 0 + 3] = mod;
|
|
color[ 4 + 3] = mod;
|
|
color[ 8 + 3] = mod;
|
|
color[12 + 3] = mod;
|
|
}
|
|
|
|
static const video_overlay_interface_t gl1_overlay_interface = {
|
|
gl1_overlay_enable,
|
|
gl1_overlay_load,
|
|
gl1_overlay_tex_geom,
|
|
gl1_overlay_vertex_geom,
|
|
gl1_overlay_full_screen,
|
|
gl1_overlay_set_alpha,
|
|
};
|
|
|
|
static void gl1_get_overlay_interface(void *data,
|
|
const video_overlay_interface_t **iface)
|
|
{
|
|
*iface = &gl1_overlay_interface;
|
|
}
|
|
|
|
#endif
|
|
|
|
static bool gl1_has_windowed(void *data)
|
|
{
|
|
gl1_t *gl = (gl1_t*)data;
|
|
if (gl && gl->ctx_driver)
|
|
return gl->ctx_driver->has_windowed;
|
|
return false;
|
|
}
|
|
|
|
video_driver_t video_gl1 = {
|
|
gl1_init,
|
|
gl1_frame,
|
|
gl1_set_nonblock_state,
|
|
gl1_alive,
|
|
gl1_focus,
|
|
gl1_suppress_screensaver,
|
|
gl1_has_windowed,
|
|
gl1_set_shader,
|
|
gl1_free,
|
|
"gl1",
|
|
gl1_set_viewport_wrapper,
|
|
gl1_set_rotation,
|
|
gl1_viewport_info,
|
|
gl1_read_viewport,
|
|
NULL, /* read_frame_raw */
|
|
#ifdef HAVE_OVERLAY
|
|
gl1_get_overlay_interface,
|
|
#endif
|
|
gl1_get_poke_interface,
|
|
gl1_wrap_type_to_enum,
|
|
#ifdef HAVE_GFX_WIDGETS
|
|
gl1_widgets_enabled
|
|
#endif
|
|
};
|