RetroArch/wiiu/include/sys/socket.h
2017-01-23 16:14:05 +01:00

111 lines
3.1 KiB
C

#pragma once
#include <wiiu/types.h>
#include <stdint.h>
#include <sys/time.h>
#ifdef __cplusplus
extern "C" {
#endif
#define SOL_SOCKET 0xFFFF
#define INADDR_ANY 0
#define PF_UNSPEC 0
#define PF_INET 2
#define PF_INET6 23
#define AF_UNSPEC PF_UNSPEC
#define AF_INET PF_INET
#define AF_INET6 PF_INET6
#define SOCK_STREAM 1
#define SOCK_DGRAM 2
#define MSG_OOB 0x0001
#define MSG_PEEK 0x0002
#define MSG_DONTWAIT 0x0004
#define MSG_DONTROUTE 0x0000 // ???
#define MSG_WAITALL 0x0000 // ???
#define MSG_MORE 0x0000 // ???
#define MSG_NOSIGNAL 0x0000 // there are no signals
#define SHUT_RD 0
#define SHUT_WR 1
#define SHUT_RDWR 2
#define IPPROTO_IP 0
#define IPPROTO_TCP 6
#define IPPROTO_UDP 17
/*
* SOL_SOCKET options
*/
#define SO_REUSEADDR 0x0004 // reuse address
#define SO_LINGER 0x0080 // linger (no effect?)
#define SO_OOBINLINE 0x0100 // out-of-band data inline (no effect?)
#define SO_SNDBUF 0x1001 // send buffer size
#define SO_RCVBUF 0x1002 // receive buffer size
#define SO_SNDLOWAT 0x1003 // send low-water mark (no effect?)
#define SO_RCVLOWAT 0x1004 // receive low-water mark
#define SO_TYPE 0x1008 // get socket type
#define SO_ERROR 0x1009 // get socket error
typedef uint32_t socklen_t;
typedef uint16_t sa_family_t;
struct sockaddr
{
sa_family_t sa_family;
char sa_data[];
};
struct sockaddr_storage
{
sa_family_t ss_family;
char __ss_padding[26];
};
struct linger
{
int l_onoff;
int l_linger;
};
struct in_addr
{
unsigned int s_addr;
};
struct sockaddr_in
{
short sin_family;
unsigned short sin_port;
struct in_addr sin_addr;
char sin_zero[8];
};
void socket_lib_init();
int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int bind(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
int socketclose(int sockfd);
int connect(int sockfd, const struct sockaddr *addr, socklen_t addrlen);
int getpeername(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int getsockname(int sockfd, struct sockaddr *addr, socklen_t *addrlen);
int getsockopt(int sockfd, int level, int optname, void *optval, socklen_t *optlen);
int listen(int sockfd, int backlog);
ssize_t recv(int sockfd, void *buf, size_t len, int flags);
ssize_t recvfrom(int sockfd, void *buf, size_t len, int flags, struct sockaddr *src_addr, socklen_t *addrlen);
ssize_t send(int sockfd, const void *buf, size_t len, int flags);
ssize_t sendto(int sockfd, const void *buf, size_t len, int flags, const struct sockaddr *dest_addr, socklen_t addrlen);
int setsockopt(int sockfd, int level, int optname, const void *optval, socklen_t optlen);
int shutdown(int sockfd, int how);
int socket(int domain, int type, int protocol);
int select(int nfds, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout);
char *inet_ntoa(struct in_addr in);
int inet_aton(const char *cp, struct in_addr *inp);
#ifdef __cplusplus
}
#endif