RetroArch/configuration.c
twinaphex 538f0c534f Backport Added alternate Turbo-Mode 'Single Button' -
For systems supporting only a single button, the turbo-button will toggle firing that button without the need to hold it.
When holding the button turbo will be suspended and resumed when the button is released. Holding the button may have a different function to just tapping it, e.g. charging the beam in R-Type on C64/Amiga.
The original implementation in RA is named 'Classic' because I have no
idea where it originates from.
2019-12-25 07:13:01 +01:00

4227 lines
177 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2014-2017 - Jean-André Santoni
* Copyright (C) 2015-2019 - Andrés Suárez
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <ctype.h>
#include <libretro.h>
#include <file/config_file.h>
#include <file/file_path.h>
#include <compat/strl.h>
#include <compat/posix_string.h>
#include <retro_assert.h>
#include <string/stdstring.h>
#include <streams/file_stream.h>
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "file_path_special.h"
#include "configuration.h"
#include "content.h"
#include "config.def.h"
#include "config.features.h"
#include "input/input_keymaps.h"
#include "input/input_remapping.h"
#include "led/led_defines.h"
#include "defaults.h"
#include "core.h"
#include "paths.h"
#include "retroarch.h"
#include "verbosity.h"
#include "lakka.h"
#include "tasks/task_content.h"
#include "tasks/tasks_internal.h"
#include "list_special.h"
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
#include "uwp/uwp_func.h"
#endif
static const char* invalid_filename_chars[] = {
/* https://support.microsoft.com/en-us/help/905231/information-about-the-characters-that-you-cannot-use-in-site-names--fo */
"~", "#", "%", "&", "*", "{", "}", "\\", ":", "[", "]", "?", "/", "|", "\'", "\"",
NULL
};
/* All config related settings go here. */
struct config_bool_setting
{
const char *ident;
bool *ptr;
bool def_enable;
bool def;
bool handle;
enum rarch_override_setting override;
};
struct config_int_setting
{
const char *ident;
int *ptr;
bool def_enable;
int def;
bool handle;
enum rarch_override_setting override;
};
struct config_uint_setting
{
const char *ident;
unsigned *ptr;
bool def_enable;
unsigned def;
bool handle;
enum rarch_override_setting override;
};
struct config_size_setting
{
const char *ident;
size_t *ptr;
bool def_enable;
size_t def;
bool handle;
enum rarch_override_setting override;
};
struct config_float_setting
{
const char *ident;
float *ptr;
bool def_enable;
float def;
bool handle;
enum rarch_override_setting override;
};
struct config_array_setting
{
const char *ident;
char *ptr;
bool def_enable;
const char *def;
bool handle;
enum rarch_override_setting override;
};
struct config_path_setting
{
const char *ident;
char *ptr;
bool def_enable;
char *def;
bool handle;
};
enum video_driver_enum
{
VIDEO_GL = 0,
VIDEO_GL1,
VIDEO_GL_CORE,
VIDEO_VULKAN,
VIDEO_METAL,
VIDEO_DRM,
VIDEO_XVIDEO,
VIDEO_SDL,
VIDEO_SDL2,
VIDEO_EXT,
VIDEO_WII,
VIDEO_WIIU,
VIDEO_XENON360,
VIDEO_PSP1,
VIDEO_VITA2D,
VIDEO_PS2,
VIDEO_CTR,
VIDEO_SWITCH,
VIDEO_D3D8,
VIDEO_D3D9,
VIDEO_D3D10,
VIDEO_D3D11,
VIDEO_D3D12,
VIDEO_VG,
VIDEO_OMAP,
VIDEO_EXYNOS,
VIDEO_SUNXI,
VIDEO_DISPMANX,
VIDEO_CACA,
VIDEO_GDI,
VIDEO_VGA,
VIDEO_FPGA,
VIDEO_NULL
};
enum audio_driver_enum
{
AUDIO_RSOUND = VIDEO_NULL + 1,
AUDIO_AUDIOIO,
AUDIO_OSS,
AUDIO_ALSA,
AUDIO_ALSATHREAD,
AUDIO_TINYALSA,
AUDIO_ROAR,
AUDIO_AL,
AUDIO_SL,
AUDIO_JACK,
AUDIO_SDL,
AUDIO_SDL2,
AUDIO_XAUDIO,
AUDIO_PULSE,
AUDIO_EXT,
AUDIO_DSOUND,
AUDIO_WASAPI,
AUDIO_COREAUDIO,
AUDIO_COREAUDIO3,
AUDIO_PS3,
AUDIO_XENON360,
AUDIO_WII,
AUDIO_WIIU,
AUDIO_RWEBAUDIO,
AUDIO_PSP,
AUDIO_PS2,
AUDIO_CTR,
AUDIO_SWITCH,
AUDIO_NULL
};
enum audio_resampler_driver_enum
{
AUDIO_RESAMPLER_CC = AUDIO_NULL + 1,
AUDIO_RESAMPLER_SINC,
AUDIO_RESAMPLER_NEAREST,
AUDIO_RESAMPLER_NULL
};
enum input_driver_enum
{
INPUT_ANDROID = AUDIO_RESAMPLER_NULL + 1,
INPUT_SDL,
INPUT_SDL2,
INPUT_X,
INPUT_WAYLAND,
INPUT_DINPUT,
INPUT_PS4,
INPUT_PS3,
INPUT_PSP,
INPUT_PS2,
INPUT_CTR,
INPUT_SWITCH,
INPUT_XENON360,
INPUT_WII,
INPUT_WIIU,
INPUT_XINPUT,
INPUT_UWP,
INPUT_UDEV,
INPUT_LINUXRAW,
INPUT_COCOA,
INPUT_QNX,
INPUT_RWEBINPUT,
INPUT_DOS,
INPUT_WINRAW,
INPUT_NULL
};
enum joypad_driver_enum
{
JOYPAD_PS3 = INPUT_NULL + 1,
JOYPAD_XINPUT,
JOYPAD_GX,
JOYPAD_WIIU,
JOYPAD_XDK,
JOYPAD_PS4,
JOYPAD_PSP,
JOYPAD_PS2,
JOYPAD_CTR,
JOYPAD_SWITCH,
JOYPAD_DINPUT,
JOYPAD_UDEV,
JOYPAD_LINUXRAW,
JOYPAD_ANDROID,
JOYPAD_SDL,
JOYPAD_DOS,
JOYPAD_HID,
JOYPAD_QNX,
JOYPAD_RWEBPAD,
JOYPAD_MFI,
JOYPAD_NULL
};
enum camera_driver_enum
{
CAMERA_V4L2 = JOYPAD_NULL + 1,
CAMERA_RWEBCAM,
CAMERA_ANDROID,
CAMERA_AVFOUNDATION,
CAMERA_NULL
};
enum wifi_driver_enum
{
WIFI_CONNMANCTL = CAMERA_NULL + 1,
WIFI_NULL
};
enum location_driver_enum
{
LOCATION_ANDROID = WIFI_NULL + 1,
LOCATION_CORELOCATION,
LOCATION_NULL
};
enum osk_driver_enum
{
OSK_PS3 = LOCATION_NULL + 1,
OSK_NULL
};
enum menu_driver_enum
{
MENU_RGUI = OSK_NULL + 1,
MENU_XUI,
MENU_MATERIALUI,
MENU_XMB,
MENU_STRIPES,
MENU_OZONE,
MENU_NULL
};
enum record_driver_enum
{
RECORD_FFMPEG = MENU_NULL + 1,
RECORD_NULL
};
enum midi_driver_enum
{
MIDI_WINMM = RECORD_NULL + 1,
MIDI_ALSA,
MIDI_NULL
};
#if defined(HAVE_METAL)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_METAL;
#elif defined(HAVE_VITA2D)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VITA2D;
#elif defined(HAVE_OPENGL) || defined(HAVE_OPENGLES) || defined(__CELLOS_LV2__)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL;
#elif defined(HAVE_OPENGL_CORE)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL_CORE;
#elif defined(HAVE_OPENGL1)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GL1;
#elif defined(GEKKO)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WII;
#elif defined(WIIU)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_WIIU;
#elif defined(XENON)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XENON360;
#elif defined(HAVE_D3D11)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D11;
#elif defined(HAVE_D3D12)
/* FIXME/WARNING: DX12 performance on Xbox is horrible for
* some reason. For now, we will default to D3D11 when possible. */
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D12;
#elif defined(HAVE_D3D10)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D10;
#elif defined(HAVE_D3D9)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D9;
#elif defined(HAVE_D3D8)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_D3D8;
#elif defined(HAVE_VG)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VG;
#elif defined(PSP)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PSP1;
#elif defined(PS2)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_PS2;
#elif defined(_3DS)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_CTR;
#elif defined(SWITCH)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SWITCH;
#elif defined(HAVE_XVIDEO)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_XVIDEO;
#elif defined(HAVE_SDL)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL;
#elif defined(HAVE_SDL2)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_SDL2;
#elif defined(_WIN32) && !defined(_XBOX)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_GDI;
#elif defined(DJGPP)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_VGA;
#elif defined(HAVE_FPGA)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_FPGA;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_EXT;
#else
static enum video_driver_enum VIDEO_DEFAULT_DRIVER = VIDEO_NULL;
#endif
#if defined(__CELLOS_LV2__)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS3;
#elif defined(XENON)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XENON360;
#elif defined(GEKKO)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WII;
#elif defined(WIIU)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WIIU;
#elif defined(PSP) || defined(VITA) || defined(ORBIS)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PSP;
#elif defined(PS2)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PS2;
#elif defined(_3DS)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_CTR;
#elif defined(SWITCH)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SWITCH;
#elif defined(HAVE_PULSE)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_PULSE;
#elif defined(HAVE_ALSA) && defined(HAVE_VIDEOCORE)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSATHREAD;
#elif defined(HAVE_ALSA)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ALSA;
#elif defined(HAVE_TINYALSA)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_TINYALSA;
#elif defined(HAVE_AUDIOIO)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AUDIOIO;
#elif defined(HAVE_OSS)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_OSS;
#elif defined(HAVE_JACK)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_JACK;
#elif defined(HAVE_COREAUDIO) && !defined(HAVE_COCOA_METAL)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO;
#elif defined(HAVE_COREAUDIO3)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_COREAUDIO3;
#elif defined(HAVE_XAUDIO)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_XAUDIO;
#elif defined(HAVE_DSOUND)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_DSOUND;
#elif defined(HAVE_WASAPI)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_WASAPI;
#elif defined(HAVE_AL)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_AL;
#elif defined(HAVE_SL)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SL;
#elif defined(EMSCRIPTEN)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RWEBAUDIO;
#elif defined(HAVE_SDL)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL;
#elif defined(HAVE_SDL2)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_SDL2;
#elif defined(HAVE_RSOUND)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_RSOUND;
#elif defined(HAVE_ROAR)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_ROAR;
#elif defined(HAVE_DYLIB) && !defined(ANDROID)
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_EXT;
#else
static enum audio_driver_enum AUDIO_DEFAULT_DRIVER = AUDIO_NULL;
#endif
#if defined(PSP) || defined(EMSCRIPTEN)
static enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_CC;
#else
static enum audio_resampler_driver_enum AUDIO_DEFAULT_RESAMPLER_DRIVER = AUDIO_RESAMPLER_SINC;
#endif
#if defined(HAVE_FFMPEG)
static enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_FFMPEG;
#else
static enum record_driver_enum RECORD_DEFAULT_DRIVER = RECORD_NULL;
#endif
#ifdef HAVE_WINMM
static enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_WINMM;
#elif defined(HAVE_ALSA) && !defined(HAVE_HAKCHI) && !defined(HAVE_SEGAM)
static enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_ALSA;
#else
static enum midi_driver_enum MIDI_DEFAULT_DRIVER = MIDI_NULL;
#endif
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UWP;
#elif defined(XENON)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XENON360;
#elif defined(_XBOX360) || defined(_XBOX) || defined(HAVE_XINPUT2) || defined(HAVE_XINPUT_XBOX1)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_XINPUT;
#elif defined(ANDROID)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_ANDROID;
#elif defined(EMSCRIPTEN) && defined(HAVE_SDL2)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(EMSCRIPTEN)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_RWEBINPUT;
#elif defined(_WIN32) && defined(HAVE_DINPUT)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DINPUT;
#elif defined(_WIN32) && !defined(HAVE_DINPUT) && _WIN32_WINNT >= 0x0501
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WINRAW;
#elif defined(ORBIS)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS4;
#elif defined(__CELLOS_LV2__)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS3;
#elif defined(PSP) || defined(VITA)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PSP;
#elif defined(PS2)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_PS2;
#elif defined(_3DS)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_CTR;
#elif defined(SWITCH)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SWITCH;
#elif defined(GEKKO)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WII;
#elif defined(WIIU)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WIIU;
#elif defined(HAVE_X11)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_X;
#elif defined(HAVE_UDEV)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_UDEV;
#elif defined(__linux__) && !defined(ANDROID)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_LINUXRAW;
#elif defined(HAVE_WAYLAND)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_WAYLAND;
#elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH) || defined(HAVE_COCOA_METAL)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_COCOA;
#elif defined(__QNX__)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_QNX;
#elif defined(HAVE_SDL)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL;
#elif defined(HAVE_SDL2)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_SDL2;
#elif defined(DJGPP)
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_DOS;
#else
static enum input_driver_enum INPUT_DEFAULT_DRIVER = INPUT_NULL;
#endif
#if defined(__CELLOS_LV2__)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS3;
#elif defined(HAVE_XINPUT)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XINPUT;
#elif defined(GEKKO)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_GX;
#elif defined(WIIU)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_WIIU;
#elif defined(_XBOX)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_XDK;
#elif defined(ORBIS)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS4;
#elif defined(PSP) || defined(VITA)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PSP;
#elif defined(PS2)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_PS2;
#elif defined(_3DS)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_CTR;
#elif defined(SWITCH)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SWITCH;
#elif defined(HAVE_DINPUT)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DINPUT;
#elif defined(HAVE_UDEV)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_UDEV;
#elif defined(__linux) && !defined(ANDROID)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_LINUXRAW;
#elif defined(ANDROID)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_ANDROID;
#elif defined(HAVE_SDL) || defined(HAVE_SDL2)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_SDL;
#elif defined(DJGPP)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_DOS;
#elif defined(IOS)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_MFI;
#elif defined(HAVE_HID)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_HID;
#elif defined(__QNX__)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_QNX;
#elif defined(EMSCRIPTEN)
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_RWEBPAD;
#else
static enum joypad_driver_enum JOYPAD_DEFAULT_DRIVER = JOYPAD_NULL;
#endif
#if defined(HAVE_V4L2)
static enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_V4L2;
#elif defined(EMSCRIPTEN)
static enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_RWEBCAM;
#elif defined(ANDROID)
static enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_ANDROID;
#else
static enum camera_driver_enum CAMERA_DEFAULT_DRIVER = CAMERA_NULL;
#endif
#if defined(HAVE_LAKKA)
static enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_CONNMANCTL;
#else
static enum wifi_driver_enum WIFI_DEFAULT_DRIVER = WIFI_NULL;
#endif
#if defined(ANDROID)
static enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_ANDROID;
#else
static enum location_driver_enum LOCATION_DEFAULT_DRIVER = LOCATION_NULL;
#endif
#if defined(_3DS) && defined(HAVE_RGUI)
static enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#else
#if defined(HAVE_XUI)
static enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_XUI;
#elif defined(HAVE_MATERIALUI) && defined(RARCH_MOBILE)
static enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_MATERIALUI;
#elif defined(HAVE_OZONE) && (defined(HAVE_LIBNX) || TARGET_OS_TV)
static enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_OZONE;
#elif defined(HAVE_XMB) && !defined(_XBOX)
static enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_XMB;
#elif defined(HAVE_RGUI)
static enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_RGUI;
#else
static enum menu_driver_enum MENU_DEFAULT_DRIVER = MENU_NULL;
#endif
#endif
#define GENERAL_SETTING(key, configval, default_enable, default_setting, type, handle_setting) \
{ \
tmp[count].ident = key; \
tmp[count].ptr = configval; \
tmp[count].def_enable = default_enable; \
if (default_enable) \
tmp[count].def = default_setting; \
tmp[count].handle = handle_setting; \
count++; \
}
#define SETTING_BOOL(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_bool_setting, handle_setting)
#define SETTING_FLOAT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_float_setting, handle_setting)
#define SETTING_INT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_int_setting, handle_setting)
#define SETTING_UINT(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_uint_setting, handle_setting)
#define SETTING_SIZE(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_size_setting, handle_setting)
#define SETTING_PATH(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_path_setting, handle_setting)
#define SETTING_ARRAY(key, configval, default_enable, default_setting, handle_setting) \
GENERAL_SETTING(key, configval, default_enable, default_setting, struct config_array_setting, handle_setting)
#define SETTING_OVERRIDE(override_setting) \
tmp[count-1].override = override_setting
struct defaults g_defaults;
/**
* config_get_default_audio:
*
* Gets default audio driver.
*
* Returns: Default audio driver.
**/
const char *config_get_default_audio(void)
{
enum audio_driver_enum default_driver = AUDIO_DEFAULT_DRIVER;
switch (default_driver)
{
case AUDIO_RSOUND:
return "rsound";
case AUDIO_AUDIOIO:
return "audioio";
case AUDIO_OSS:
return "oss";
case AUDIO_ALSA:
return "alsa";
case AUDIO_ALSATHREAD:
return "alsathread";
case AUDIO_TINYALSA:
return "tinyalsa";
case AUDIO_ROAR:
return "roar";
case AUDIO_COREAUDIO:
return "coreaudio";
case AUDIO_COREAUDIO3:
return "coreaudio3";
case AUDIO_AL:
return "openal";
case AUDIO_SL:
return "opensl";
case AUDIO_SDL:
return "sdl";
case AUDIO_SDL2:
return "sdl2";
case AUDIO_DSOUND:
return "dsound";
case AUDIO_WASAPI:
return "wasapi";
case AUDIO_XAUDIO:
return "xaudio";
case AUDIO_PULSE:
return "pulse";
case AUDIO_EXT:
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII:
return "gx";
case AUDIO_WIIU:
return "AX";
case AUDIO_PSP:
#if defined(VITA)
return "vita";
#elif defined(ORBIS)
return "orbis";
#else
return "psp";
#endif
case AUDIO_PS2:
return "ps2";
case AUDIO_CTR:
return "dsp";
case AUDIO_SWITCH:
#if defined(HAVE_LIBNX)
return "switch_audren_thread";
#else
return "switch";
#endif
case AUDIO_RWEBAUDIO:
return "rwebaudio";
case AUDIO_JACK:
return "jack";
case AUDIO_NULL:
break;
}
return "null";
}
const char *config_get_default_record(void)
{
enum record_driver_enum default_driver = RECORD_DEFAULT_DRIVER;
switch (default_driver)
{
case RECORD_FFMPEG:
return "ffmpeg";
case RECORD_NULL:
break;
}
return "null";
}
/**
* config_get_default_audio_resampler:
*
* Gets default audio resampler driver.
*
* Returns: Default audio resampler driver.
**/
const char *config_get_default_audio_resampler(void)
{
enum audio_resampler_driver_enum default_driver = AUDIO_DEFAULT_RESAMPLER_DRIVER;
switch (default_driver)
{
case AUDIO_RESAMPLER_CC:
return "cc";
case AUDIO_RESAMPLER_SINC:
return "sinc";
case AUDIO_RESAMPLER_NEAREST:
return "nearest";
case AUDIO_RESAMPLER_NULL:
break;
}
return "null";
}
/**
* config_get_default_video:
*
* Gets default video driver.
*
* Returns: Default video driver.
**/
const char *config_get_default_video(void)
{
enum video_driver_enum default_driver = VIDEO_DEFAULT_DRIVER;
switch (default_driver)
{
case VIDEO_GL:
return "gl";
case VIDEO_GL1:
return "gl1";
case VIDEO_GL_CORE:
return "glcore";
case VIDEO_VULKAN:
return "vulkan";
case VIDEO_METAL:
return "metal";
case VIDEO_DRM:
return "drm";
case VIDEO_WII:
return "gx";
case VIDEO_WIIU:
return "gx2";
case VIDEO_XENON360:
return "xenon360";
case VIDEO_D3D8:
return "d3d8";
case VIDEO_D3D9:
return "d3d9";
case VIDEO_D3D10:
return "d3d10";
case VIDEO_D3D11:
return "d3d11";
case VIDEO_D3D12:
return "d3d12";
case VIDEO_PSP1:
return "psp1";
case VIDEO_PS2:
return "ps2";
case VIDEO_VITA2D:
return "vita2d";
case VIDEO_CTR:
return "ctr";
case VIDEO_SWITCH:
return "switch";
case VIDEO_XVIDEO:
return "xvideo";
case VIDEO_SDL:
return "sdl";
case VIDEO_SDL2:
return "sdl2";
case VIDEO_EXT:
return "ext";
case VIDEO_VG:
return "vg";
case VIDEO_OMAP:
return "omap";
case VIDEO_EXYNOS:
return "exynos";
case VIDEO_DISPMANX:
return "dispmanx";
case VIDEO_SUNXI:
return "sunxi";
case VIDEO_CACA:
return "caca";
case VIDEO_GDI:
return "gdi";
case VIDEO_VGA:
return "vga";
case VIDEO_FPGA:
return "fpga";
case VIDEO_NULL:
break;
}
return "null";
}
/**
* config_get_default_input:
*
* Gets default input driver.
*
* Returns: Default input driver.
**/
const char *config_get_default_input(void)
{
enum input_driver_enum default_driver = INPUT_DEFAULT_DRIVER;
switch (default_driver)
{
case INPUT_ANDROID:
return "android";
case INPUT_PS4:
return "ps4";
case INPUT_PS3:
return "ps3";
case INPUT_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case INPUT_PS2:
return "ps2";
case INPUT_CTR:
return "ctr";
case INPUT_SWITCH:
return "switch";
case INPUT_SDL:
return "sdl";
case INPUT_SDL2:
return "sdl2";
case INPUT_DINPUT:
return "dinput";
case INPUT_WINRAW:
return "raw";
case INPUT_X:
return "x";
case INPUT_WAYLAND:
return "wayland";
case INPUT_XENON360:
return "xenon360";
case INPUT_XINPUT:
return "xinput";
case INPUT_UWP:
return "uwp";
case INPUT_WII:
return "gx";
case INPUT_WIIU:
return "wiiu";
case INPUT_LINUXRAW:
return "linuxraw";
case INPUT_UDEV:
return "udev";
case INPUT_COCOA:
return "cocoa";
case INPUT_QNX:
return "qnx_input";
case INPUT_RWEBINPUT:
return "rwebinput";
case INPUT_DOS:
return "dos";
case INPUT_NULL:
break;
}
return "null";
}
/**
* config_get_default_joypad:
*
* Gets default input joypad driver.
*
* Returns: Default input joypad driver.
**/
const char *config_get_default_joypad(void)
{
enum joypad_driver_enum default_driver = JOYPAD_DEFAULT_DRIVER;
switch (default_driver)
{
case JOYPAD_PS4:
return "ps4";
case JOYPAD_PS3:
return "ps3";
case JOYPAD_XINPUT:
return "xinput";
case JOYPAD_GX:
return "gx";
case JOYPAD_WIIU:
return "wiiu";
case JOYPAD_XDK:
return "xdk";
case JOYPAD_PSP:
#ifdef VITA
return "vita";
#else
return "psp";
#endif
case JOYPAD_PS2:
return "ps2";
case JOYPAD_CTR:
return "ctr";
case JOYPAD_SWITCH:
return "switch";
case JOYPAD_DINPUT:
return "dinput";
case JOYPAD_UDEV:
return "udev";
case JOYPAD_LINUXRAW:
return "linuxraw";
case JOYPAD_ANDROID:
return "android";
case JOYPAD_SDL:
#ifdef HAVE_SDL2
return "sdl2";
#else
return "sdl";
#endif
case JOYPAD_HID:
return "hid";
case JOYPAD_QNX:
return "qnx";
case JOYPAD_RWEBPAD:
return "rwebpad";
case JOYPAD_DOS:
return "dos";
case JOYPAD_MFI:
return "mfi";
case JOYPAD_NULL:
break;
}
return "null";
}
/**
* config_get_default_camera:
*
* Gets default camera driver.
*
* Returns: Default camera driver.
**/
const char *config_get_default_camera(void)
{
enum camera_driver_enum default_driver = CAMERA_DEFAULT_DRIVER;
switch (default_driver)
{
case CAMERA_V4L2:
return "video4linux2";
case CAMERA_RWEBCAM:
return "rwebcam";
case CAMERA_ANDROID:
return "android";
case CAMERA_AVFOUNDATION:
return "avfoundation";
case CAMERA_NULL:
break;
}
return "null";
}
/**
* config_get_default_wifi:
*
* Gets default wifi driver.
*
* Returns: Default wifi driver.
**/
const char *config_get_default_wifi(void)
{
enum wifi_driver_enum default_driver = WIFI_DEFAULT_DRIVER;
switch (default_driver)
{
case WIFI_CONNMANCTL:
return "connmanctl";
case WIFI_NULL:
break;
}
return "null";
}
/**
* config_get_default_led:
*
* Gets default led driver.
*
* Returns: Default led driver.
**/
const char *config_get_default_led(void)
{
return "null";
}
/**
* config_get_default_location:
*
* Gets default location driver.
*
* Returns: Default location driver.
**/
const char *config_get_default_location(void)
{
enum location_driver_enum default_driver = LOCATION_DEFAULT_DRIVER;
switch (default_driver)
{
case LOCATION_ANDROID:
return "android";
case LOCATION_CORELOCATION:
return "corelocation";
case LOCATION_NULL:
break;
}
return "null";
}
/**
* config_get_default_menu:
*
* Gets default menu driver.
*
* Returns: Default menu driver.
**/
const char *config_get_default_menu(void)
{
#ifdef HAVE_MENU
enum menu_driver_enum default_driver = MENU_DEFAULT_DRIVER;
if (!string_is_empty(g_defaults.settings.menu))
return g_defaults.settings.menu;
switch (default_driver)
{
case MENU_RGUI:
return "rgui";
case MENU_XUI:
return "xui";
case MENU_OZONE:
return "ozone";
case MENU_MATERIALUI:
return "glui";
case MENU_XMB:
return "xmb";
case MENU_STRIPES:
return "stripes";
case MENU_NULL:
break;
}
#endif
return "null";
}
const char *config_get_default_midi(void)
{
enum midi_driver_enum default_driver = MIDI_DEFAULT_DRIVER;
switch (default_driver)
{
case MIDI_WINMM:
return "winmm";
case MIDI_ALSA:
return "alsa";
case MIDI_NULL:
break;
}
return "null";
}
const char *config_get_midi_driver_options(void)
{
return char_list_new_special(STRING_LIST_MIDI_DRIVERS, NULL);
}
bool config_overlay_enable_default(void)
{
if (g_defaults.overlay.set)
return g_defaults.overlay.enable;
return true;
}
static struct config_array_setting *populate_settings_array(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_array_setting *tmp = (struct config_array_setting*)calloc(1, (*size + 1) * sizeof(struct config_array_setting));
if (!tmp)
return NULL;
/* Arrays */
SETTING_ARRAY("video_driver", settings->arrays.video_driver, false, NULL, true);
SETTING_ARRAY("record_driver", settings->arrays.record_driver, false, NULL, true);
SETTING_ARRAY("camera_driver", settings->arrays.camera_driver, false, NULL, true);
SETTING_ARRAY("wifi_driver", settings->arrays.wifi_driver, false, NULL, true);
SETTING_ARRAY("location_driver", settings->arrays.location_driver,false, NULL, true);
#ifdef HAVE_MENU
SETTING_ARRAY("menu_driver", settings->arrays.menu_driver, false, NULL, true);
#endif
SETTING_ARRAY("audio_device", settings->arrays.audio_device, false, NULL, true);
SETTING_ARRAY("camera_device", settings->arrays.camera_device, false, NULL, true);
#ifdef HAVE_CHEEVOS
SETTING_ARRAY("cheevos_username", settings->arrays.cheevos_username, false, NULL, true);
SETTING_ARRAY("cheevos_password", settings->arrays.cheevos_password, false, NULL, true);
SETTING_ARRAY("cheevos_token", settings->arrays.cheevos_token, false, NULL, true);
#endif
SETTING_ARRAY("video_context_driver", settings->arrays.video_context_driver, false, NULL, true);
SETTING_ARRAY("audio_driver", settings->arrays.audio_driver, false, NULL, true);
SETTING_ARRAY("audio_resampler", settings->arrays.audio_resampler, false, NULL, true);
SETTING_ARRAY("input_driver", settings->arrays.input_driver, false, NULL, true);
SETTING_ARRAY("input_joypad_driver", settings->arrays.input_joypad_driver, false, NULL, true);
SETTING_ARRAY("input_keyboard_layout", settings->arrays.input_keyboard_layout, false, NULL, true);
SETTING_ARRAY("bundle_assets_src_path", settings->arrays.bundle_assets_src, false, NULL, true);
SETTING_ARRAY("bundle_assets_dst_path", settings->arrays.bundle_assets_dst, false, NULL, true);
SETTING_ARRAY("bundle_assets_dst_path_subdir", settings->arrays.bundle_assets_dst_subdir, false, NULL, true);
SETTING_ARRAY("led_driver", settings->arrays.led_driver, false, NULL, true);
SETTING_ARRAY("netplay_mitm_server", settings->arrays.netplay_mitm_server, false, NULL, true);
SETTING_ARRAY("midi_driver", settings->arrays.midi_driver, false, NULL, true);
SETTING_ARRAY("midi_input", settings->arrays.midi_input, true, midi_input, true);
SETTING_ARRAY("midi_output", settings->arrays.midi_output, true, midi_output, true);
SETTING_ARRAY("youtube_stream_key", settings->arrays.youtube_stream_key, true, NULL, true);
SETTING_ARRAY("twitch_stream_key", settings->arrays.twitch_stream_key, true, NULL, true);
SETTING_ARRAY("discord_app_id", settings->arrays.discord_app_id, true, default_discord_app_id, true);
SETTING_ARRAY("ai_service_url", settings->arrays.ai_service_url, true, DEFAULT_AI_SERVICE_URL, true);
*size = count;
return tmp;
}
static struct config_path_setting *populate_settings_path(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_path_setting *tmp = (struct config_path_setting*)calloc(1, (*size + 1) * sizeof(struct config_path_setting));
if (!tmp)
return NULL;
/* Paths */
#ifdef HAVE_XMB
SETTING_PATH("xmb_font", settings->paths.path_menu_xmb_font, false, NULL, true);
#endif
SETTING_PATH("content_show_settings_password", settings->paths.menu_content_show_settings_password, false, NULL, true);
SETTING_PATH("kiosk_mode_password", settings->paths.kiosk_mode_password, false, NULL, true);
SETTING_PATH("netplay_nickname", settings->paths.username, false, NULL, true);
SETTING_PATH("video_filter", settings->paths.path_softfilter_plugin, false, NULL, true);
SETTING_PATH("audio_dsp_plugin", settings->paths.path_audio_dsp_plugin, false, NULL, true);
SETTING_PATH("core_updater_buildbot_cores_url", settings->paths.network_buildbot_url, false, NULL, true);
SETTING_PATH("core_updater_buildbot_assets_url", settings->paths.network_buildbot_assets_url, false, NULL, true);
#ifdef HAVE_NETWORKING
SETTING_PATH("netplay_ip_address", settings->paths.netplay_server, false, NULL, true);
SETTING_PATH("netplay_password", settings->paths.netplay_password, false, NULL, true);
SETTING_PATH("netplay_spectate_password", settings->paths.netplay_spectate_password, false, NULL, true);
#endif
SETTING_PATH("libretro_directory",
settings->paths.directory_libretro, false, NULL, false);
SETTING_PATH("core_options_path",
settings->paths.path_core_options, false, NULL, true);
SETTING_PATH("libretro_info_path",
settings->paths.path_libretro_info, false, NULL, true);
SETTING_PATH("content_database_path",
settings->paths.path_content_database, false, NULL, true);
SETTING_PATH("cheat_database_path",
settings->paths.path_cheat_database, false, NULL, true);
#ifdef HAVE_MENU
SETTING_PATH("menu_wallpaper",
settings->paths.path_menu_wallpaper, false, NULL, true);
SETTING_PATH("rgui_menu_theme_preset",
settings->paths.path_rgui_theme_preset, false, NULL, true);
#endif
SETTING_PATH("content_history_path",
settings->paths.path_content_history, false, NULL, true);
SETTING_PATH("content_favorites_path",
settings->paths.path_content_favorites, false, NULL, true);
SETTING_PATH("content_music_history_path",
settings->paths.path_content_music_history, false, NULL, true);
SETTING_PATH("content_video_history_path",
settings->paths.path_content_video_history, false, NULL, true);
SETTING_PATH("content_image_history_path",
settings->paths.path_content_image_history, false, NULL, true);
#ifdef HAVE_OVERLAY
SETTING_PATH("input_overlay",
settings->paths.path_overlay, false, NULL, true);
#endif
#ifdef HAVE_VIDEO_LAYOUT
SETTING_PATH("video_layout_path",
settings->paths.path_video_layout, false, NULL, true);
SETTING_PATH("video_layout_directory",
settings->paths.directory_video_layout, true, NULL, true);
#endif
SETTING_PATH("video_record_config",
settings->paths.path_record_config, false, NULL, true);
SETTING_PATH("video_stream_config",
settings->paths.path_stream_config, false, NULL, true);
SETTING_PATH("video_stream_url",
settings->paths.path_stream_url, false, NULL, true);
SETTING_PATH("video_font_path",
settings->paths.path_font, false, NULL, true);
SETTING_PATH("cursor_directory",
settings->paths.directory_cursor, false, NULL, true);
SETTING_PATH("content_history_dir",
settings->paths.directory_content_history, false, NULL, true);
SETTING_PATH("screenshot_directory",
settings->paths.directory_screenshot, true, NULL, true);
SETTING_PATH("system_directory",
settings->paths.directory_system, true, NULL, true);
SETTING_PATH("cache_directory",
settings->paths.directory_cache, false, NULL, true);
SETTING_PATH("input_remapping_directory",
settings->paths.directory_input_remapping, false, NULL, true);
SETTING_PATH("resampler_directory",
settings->paths.directory_resampler, false, NULL, true);
SETTING_PATH("video_shader_dir",
settings->paths.directory_video_shader, true, NULL, true);
SETTING_PATH("video_filter_dir",
settings->paths.directory_video_filter, true, NULL, true);
SETTING_PATH("core_assets_directory",
settings->paths.directory_core_assets, true, NULL, true);
SETTING_PATH("assets_directory",
settings->paths.directory_assets, true, NULL, true);
SETTING_PATH("dynamic_wallpapers_directory",
settings->paths.directory_dynamic_wallpapers, true, NULL, true);
SETTING_PATH("thumbnails_directory",
settings->paths.directory_thumbnails, true, NULL, true);
SETTING_PATH("playlist_directory",
settings->paths.directory_playlist, true, NULL, true);
SETTING_PATH("runtime_log_directory",
settings->paths.directory_runtime_log, true, NULL, true);
SETTING_PATH("joypad_autoconfig_dir",
settings->paths.directory_autoconfig, false, NULL, true);
SETTING_PATH("audio_filter_dir",
settings->paths.directory_audio_filter, true, NULL, true);
SETTING_PATH("savefile_directory",
dir_get_ptr(RARCH_DIR_SAVEFILE), true, NULL, false);
SETTING_PATH("savestate_directory",
dir_get_ptr(RARCH_DIR_SAVESTATE), true, NULL, false);
#ifdef HAVE_MENU
SETTING_PATH("rgui_browser_directory",
settings->paths.directory_menu_content, true, NULL, true);
SETTING_PATH("rgui_config_directory",
settings->paths.directory_menu_config, true, NULL, true);
#endif
#ifdef HAVE_OVERLAY
SETTING_PATH("overlay_directory",
settings->paths.directory_overlay, true, NULL, true);
#endif
#ifdef HAVE_VIDEO_LAYOUT
SETTING_PATH("video_layout_directory",
settings->paths.directory_video_layout, true, NULL, true);
#endif
#ifndef HAVE_DYNAMIC
SETTING_PATH("libretro_path",
path_get_ptr(RARCH_PATH_CORE), false, NULL, false);
#endif
SETTING_PATH(
"screenshot_directory",
settings->paths.directory_screenshot, true, NULL, false);
{
global_t *global = global_get_ptr();
if (global)
{
SETTING_PATH("recording_output_directory",
global->record.output_dir, false, NULL, true);
SETTING_PATH("recording_config_directory",
global->record.config_dir, false, NULL, true);
}
}
SETTING_ARRAY("log_dir", settings->paths.log_dir, true, NULL, true);
*size = count;
return tmp;
}
static struct config_bool_setting *populate_settings_bool(settings_t *settings, int *size)
{
struct config_bool_setting *tmp = (struct config_bool_setting*)calloc(1, (*size + 1) * sizeof(struct config_bool_setting));
unsigned count = 0;
SETTING_BOOL("accessibility_enable", &settings->bools.accessibility_enable, true, DEFAULT_ACCESSIBILITY_ENABLE, false);
SETTING_BOOL("driver_switch_enable", &settings->bools.driver_switch_enable, true, DEFAULT_DRIVER_SWITCH_ENABLE, false);
SETTING_BOOL("frame_time_counter_reset_after_fastforwarding", &settings->bools.frame_time_counter_reset_after_fastforwarding, true, false, false);
SETTING_BOOL("frame_time_counter_reset_after_load_state", &settings->bools.frame_time_counter_reset_after_load_state, true, false, false);
SETTING_BOOL("frame_time_counter_reset_after_save_state", &settings->bools.frame_time_counter_reset_after_save_state, true, false, false);
SETTING_BOOL("crt_switch_resolution_use_custom_refresh_rate", &settings->bools.crt_switch_custom_refresh_enable, true, false, false);
SETTING_BOOL("automatically_add_content_to_playlist", &settings->bools.automatically_add_content_to_playlist, true, DEFAULT_AUTOMATICALLY_ADD_CONTENT_TO_PLAYLIST, false);
SETTING_BOOL("ui_companion_start_on_boot", &settings->bools.ui_companion_start_on_boot, true, ui_companion_start_on_boot, false);
SETTING_BOOL("ui_companion_enable", &settings->bools.ui_companion_enable, true, ui_companion_enable, false);
SETTING_BOOL("ui_companion_toggle", &settings->bools.ui_companion_toggle, false, ui_companion_toggle, false);
SETTING_BOOL("desktop_menu_enable", &settings->bools.desktop_menu_enable, true, desktop_menu_enable, false);
SETTING_BOOL("video_gpu_record", &settings->bools.video_gpu_record, true, DEFAULT_GPU_RECORD, false);
SETTING_BOOL("input_remap_binds_enable", &settings->bools.input_remap_binds_enable, true, true, false);
SETTING_BOOL("all_users_control_menu", &settings->bools.input_all_users_control_menu, true, DEFAULT_ALL_USERS_CONTROL_MENU, false);
SETTING_BOOL("menu_swap_ok_cancel_buttons", &settings->bools.input_menu_swap_ok_cancel_buttons, true, DEFAULT_MENU_SWAP_OK_CANCEL_BUTTONS, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_public_announce", &settings->bools.netplay_public_announce, true, DEFAULT_NETPLAY_PUBLIC_ANNOUNCE, false);
SETTING_BOOL("netplay_start_as_spectator", &settings->bools.netplay_start_as_spectator, false, netplay_start_as_spectator, false);
SETTING_BOOL("netplay_allow_slaves", &settings->bools.netplay_allow_slaves, true, netplay_allow_slaves, false);
SETTING_BOOL("netplay_require_slaves", &settings->bools.netplay_require_slaves, true, netplay_require_slaves, false);
SETTING_BOOL("netplay_stateless_mode", &settings->bools.netplay_stateless_mode, true, netplay_stateless_mode, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_STATELESS_MODE);
SETTING_BOOL("netplay_use_mitm_server", &settings->bools.netplay_use_mitm_server, true, netplay_use_mitm_server, false);
SETTING_BOOL("netplay_request_device_p1", &settings->bools.netplay_request_devices[0], true, false, false);
SETTING_BOOL("netplay_request_device_p2", &settings->bools.netplay_request_devices[1], true, false, false);
SETTING_BOOL("netplay_request_device_p3", &settings->bools.netplay_request_devices[2], true, false, false);
SETTING_BOOL("netplay_request_device_p4", &settings->bools.netplay_request_devices[3], true, false, false);
SETTING_BOOL("netplay_request_device_p5", &settings->bools.netplay_request_devices[4], true, false, false);
SETTING_BOOL("netplay_request_device_p6", &settings->bools.netplay_request_devices[5], true, false, false);
SETTING_BOOL("netplay_request_device_p7", &settings->bools.netplay_request_devices[6], true, false, false);
SETTING_BOOL("netplay_request_device_p8", &settings->bools.netplay_request_devices[7], true, false, false);
SETTING_BOOL("netplay_request_device_p9", &settings->bools.netplay_request_devices[8], true, false, false);
SETTING_BOOL("netplay_request_device_p10", &settings->bools.netplay_request_devices[9], true, false, false);
SETTING_BOOL("netplay_request_device_p11", &settings->bools.netplay_request_devices[10], true, false, false);
SETTING_BOOL("netplay_request_device_p12", &settings->bools.netplay_request_devices[11], true, false, false);
SETTING_BOOL("netplay_request_device_p13", &settings->bools.netplay_request_devices[12], true, false, false);
SETTING_BOOL("netplay_request_device_p14", &settings->bools.netplay_request_devices[13], true, false, false);
SETTING_BOOL("netplay_request_device_p15", &settings->bools.netplay_request_devices[14], true, false, false);
SETTING_BOOL("netplay_request_device_p16", &settings->bools.netplay_request_devices[15], true, false, false);
SETTING_BOOL("network_on_demand_thumbnails", &settings->bools.network_on_demand_thumbnails, true, network_on_demand_thumbnails, false);
#endif
SETTING_BOOL("input_descriptor_label_show", &settings->bools.input_descriptor_label_show, true, input_descriptor_label_show, false);
SETTING_BOOL("input_descriptor_hide_unbound", &settings->bools.input_descriptor_hide_unbound, true, input_descriptor_hide_unbound, false);
SETTING_BOOL("load_dummy_on_core_shutdown", &settings->bools.load_dummy_on_core_shutdown, true, DEFAULT_LOAD_DUMMY_ON_CORE_SHUTDOWN, false);
SETTING_BOOL("check_firmware_before_loading", &settings->bools.check_firmware_before_loading, true, DEFAULT_CHECK_FIRMWARE_BEFORE_LOADING, false);
SETTING_BOOL("builtin_mediaplayer_enable", &settings->bools.multimedia_builtin_mediaplayer_enable, false, false /* TODO */, false);
SETTING_BOOL("builtin_imageviewer_enable", &settings->bools.multimedia_builtin_imageviewer_enable, true, true, false);
SETTING_BOOL("fps_show", &settings->bools.video_fps_show, true, DEFAULT_FPS_SHOW, false);
SETTING_BOOL("statistics_show", &settings->bools.video_statistics_show, true, DEFAULT_STATISTICS_SHOW, false);
SETTING_BOOL("framecount_show", &settings->bools.video_framecount_show, true, DEFAULT_FRAMECOUNT_SHOW, false);
SETTING_BOOL("memory_show", &settings->bools.video_memory_show, true, DEFAULT_MEMORY_SHOW, false);
SETTING_BOOL("ui_menubar_enable", &settings->bools.ui_menubar_enable, true, DEFAULT_UI_MENUBAR_ENABLE, false);
SETTING_BOOL("suspend_screensaver_enable", &settings->bools.ui_suspend_screensaver_enable, true, true, false);
SETTING_BOOL("rewind_enable", &settings->bools.rewind_enable, true, DEFAULT_REWIND_ENABLE, false);
SETTING_BOOL("vrr_runloop_enable", &settings->bools.vrr_runloop_enable, true, DEFAULT_VRR_RUNLOOP_ENABLE, false);
SETTING_BOOL("apply_cheats_after_toggle", &settings->bools.apply_cheats_after_toggle, true, DEFAULT_APPLY_CHEATS_AFTER_TOGGLE, false);
SETTING_BOOL("apply_cheats_after_load", &settings->bools.apply_cheats_after_load, true, DEFAULT_APPLY_CHEATS_AFTER_LOAD, false);
SETTING_BOOL("run_ahead_enabled", &settings->bools.run_ahead_enabled, true, false, false);
SETTING_BOOL("run_ahead_secondary_instance", &settings->bools.run_ahead_secondary_instance, true, false, false);
SETTING_BOOL("run_ahead_hide_warnings", &settings->bools.run_ahead_hide_warnings, true, false, false);
SETTING_BOOL("audio_sync", &settings->bools.audio_sync, true, DEFAULT_AUDIO_SYNC, false);
SETTING_BOOL("video_shader_enable", &settings->bools.video_shader_enable, true, DEFAULT_SHADER_ENABLE, false);
SETTING_BOOL("video_shader_watch_files", &settings->bools.video_shader_watch_files, true, DEFAULT_VIDEO_SHADER_WATCH_FILES, false);
/* Let implementation decide if automatic, or 1:1 PAR. */
SETTING_BOOL("video_aspect_ratio_auto", &settings->bools.video_aspect_ratio_auto, true, DEFAULT_ASPECT_RATIO_AUTO, false);
SETTING_BOOL("video_allow_rotate", &settings->bools.video_allow_rotate, true, DEFAULT_ALLOW_ROTATE, false);
SETTING_BOOL("video_windowed_fullscreen", &settings->bools.video_windowed_fullscreen, true, DEFAULT_WINDOWED_FULLSCREEN, false);
SETTING_BOOL("video_crop_overscan", &settings->bools.video_crop_overscan, true, DEFAULT_CROP_OVERSCAN, false);
SETTING_BOOL("video_scale_integer", &settings->bools.video_scale_integer, true, DEFAULT_SCALE_INTEGER, false);
SETTING_BOOL("video_smooth", &settings->bools.video_smooth, true, DEFAULT_VIDEO_SMOOTH, false);
SETTING_BOOL("video_force_aspect", &settings->bools.video_force_aspect, true, DEFAULT_FORCE_ASPECT, false);
SETTING_BOOL("video_threaded", video_driver_get_threaded(), true, DEFAULT_VIDEO_THREADED, false);
SETTING_BOOL("video_shared_context", &settings->bools.video_shared_context, true, DEFAULT_VIDEO_SHARED_CONTEXT, false);
SETTING_BOOL("auto_screenshot_filename", &settings->bools.auto_screenshot_filename, true, DEFAULT_AUTO_SCREENSHOT_FILENAME, false);
SETTING_BOOL("video_force_srgb_disable", &settings->bools.video_force_srgb_disable, true, false, false);
SETTING_BOOL("video_fullscreen", &settings->bools.video_fullscreen, true, DEFAULT_FULLSCREEN, false);
SETTING_BOOL("bundle_assets_extract_enable", &settings->bools.bundle_assets_extract_enable, true, DEFAULT_BUNDLE_ASSETS_EXTRACT_ENABLE, false);
SETTING_BOOL("video_vsync", &settings->bools.video_vsync, true, DEFAULT_VSYNC, false);
SETTING_BOOL("video_adaptive_vsync", &settings->bools.video_adaptive_vsync, true, DEFAULT_ADAPTIVE_VSYNC, false);
SETTING_BOOL("video_hard_sync", &settings->bools.video_hard_sync, true, DEFAULT_HARD_SYNC, false);
SETTING_BOOL("video_black_frame_insertion", &settings->bools.video_black_frame_insertion, true, DEFAULT_BLACK_FRAME_INSERTION, false);
SETTING_BOOL("video_disable_composition", &settings->bools.video_disable_composition, true, DEFAULT_DISABLE_COMPOSITION, false);
SETTING_BOOL("pause_nonactive", &settings->bools.pause_nonactive, true, DEFAULT_PAUSE_NONACTIVE, false);
SETTING_BOOL("video_gpu_screenshot", &settings->bools.video_gpu_screenshot, true, DEFAULT_GPU_SCREENSHOT, false);
SETTING_BOOL("video_post_filter_record", &settings->bools.video_post_filter_record, true, DEFAULT_POST_FILTER_RECORD, false);
SETTING_BOOL("keyboard_gamepad_enable", &settings->bools.input_keyboard_gamepad_enable, true, true, false);
SETTING_BOOL("core_set_supports_no_game_enable", &settings->bools.set_supports_no_game_enable, true, true, false);
SETTING_BOOL("audio_enable", &settings->bools.audio_enable, true, DEFAULT_AUDIO_ENABLE, false);
SETTING_BOOL("menu_enable_widgets", &settings->bools.menu_enable_widgets, true, DEFAULT_MENU_ENABLE_WIDGETS, false);
SETTING_BOOL("audio_enable_menu", &settings->bools.audio_enable_menu, true, audio_enable_menu, false);
SETTING_BOOL("audio_enable_menu_ok", &settings->bools.audio_enable_menu_ok, true, audio_enable_menu_ok, false);
SETTING_BOOL("audio_enable_menu_cancel", &settings->bools.audio_enable_menu_cancel, true, audio_enable_menu_cancel, false);
SETTING_BOOL("audio_enable_menu_notice", &settings->bools.audio_enable_menu_notice, true, audio_enable_menu_notice, false);
SETTING_BOOL("audio_enable_menu_bgm", &settings->bools.audio_enable_menu_bgm, true, audio_enable_menu_bgm, false);
SETTING_BOOL("audio_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MUTE_ENABLE), true, false, false);
#ifdef HAVE_AUDIOMIXER
SETTING_BOOL("audio_mixer_mute_enable", audio_get_bool_ptr(AUDIO_ACTION_MIXER_MUTE_ENABLE), true, false, false);
#endif
SETTING_BOOL("location_allow", &settings->bools.location_allow, true, false, false);
SETTING_BOOL("video_font_enable", &settings->bools.video_font_enable, true, DEFAULT_FONT_ENABLE, false);
SETTING_BOOL("core_updater_auto_extract_archive", &settings->bools.network_buildbot_auto_extract_archive, true, true, false);
SETTING_BOOL("camera_allow", &settings->bools.camera_allow, true, false, false);
SETTING_BOOL("discord_allow", &settings->bools.discord_enable, true, false, false);
#if defined(VITA)
SETTING_BOOL("input_backtouch_enable", &settings->bools.input_backtouch_enable, false, false, false);
SETTING_BOOL("input_backtouch_toggle", &settings->bools.input_backtouch_toggle, false, false, false);
#endif
#if TARGET_OS_IPHONE
SETTING_BOOL("small_keyboard_enable", &settings->bools.input_small_keyboard_enable, true, false, false);
#endif
#ifdef GEKKO
SETTING_BOOL("video_vfilter", &settings->bools.video_vfilter, true, DEFAULT_VIDEO_VFILTER, false);
#endif
#ifdef HAVE_THREADS
SETTING_BOOL("threaded_data_runloop_enable", &settings->bools.threaded_data_runloop_enable, true, DEFAULT_THREADED_DATA_RUNLOOP_ENABLE, false);
#endif
#ifdef HAVE_MENU
SETTING_BOOL("menu_unified_controls", &settings->bools.menu_unified_controls, true, false, false);
SETTING_BOOL("menu_throttle_framerate", &settings->bools.menu_throttle_framerate, true, true, false);
SETTING_BOOL("menu_linear_filter", &settings->bools.menu_linear_filter, true, true, false);
SETTING_BOOL("menu_horizontal_animation", &settings->bools.menu_horizontal_animation, true, DEFAULT_MENU_HORIZONTAL_ANIMATION, false);
SETTING_BOOL("menu_pause_libretro", &settings->bools.menu_pause_libretro, true, true, false);
SETTING_BOOL("menu_savestate_resume", &settings->bools.menu_savestate_resume, true, menu_savestate_resume, false);
SETTING_BOOL("menu_mouse_enable", &settings->bools.menu_mouse_enable, true, DEFAULT_MOUSE_ENABLE, false);
SETTING_BOOL("menu_pointer_enable", &settings->bools.menu_pointer_enable, true, DEFAULT_POINTER_ENABLE, false);
SETTING_BOOL("menu_timedate_enable", &settings->bools.menu_timedate_enable, true, true, false);
SETTING_BOOL("menu_battery_level_enable", &settings->bools.menu_battery_level_enable, true, true, false);
SETTING_BOOL("menu_core_enable", &settings->bools.menu_core_enable, true, true, false);
SETTING_BOOL("menu_show_sublabels", &settings->bools.menu_show_sublabels, true, menu_show_sublabels, false);
SETTING_BOOL("menu_dynamic_wallpaper_enable", &settings->bools.menu_dynamic_wallpaper_enable, true, false, false);
SETTING_BOOL("menu_ticker_smooth", &settings->bools.menu_ticker_smooth, true, DEFAULT_MENU_TICKER_SMOOTH, false);
SETTING_BOOL("settings_show_drivers", &settings->bools.settings_show_drivers, true, DEFAULT_SETTINGS_SHOW_DRIVERS, false);
SETTING_BOOL("settings_show_video", &settings->bools.settings_show_video, true, DEFAULT_SETTINGS_SHOW_VIDEO, false);
SETTING_BOOL("settings_show_audio", &settings->bools.settings_show_audio, true, DEFAULT_SETTINGS_SHOW_AUDIO, false);
SETTING_BOOL("settings_show_input", &settings->bools.settings_show_input, true, DEFAULT_SETTINGS_SHOW_INPUT, false);
SETTING_BOOL("settings_show_latency", &settings->bools.settings_show_latency, true, DEFAULT_SETTINGS_SHOW_LATENCY, false);
SETTING_BOOL("settings_show_core", &settings->bools.settings_show_core, true, DEFAULT_SETTINGS_SHOW_CORE, false);
SETTING_BOOL("settings_show_configuration", &settings->bools.settings_show_configuration, true, DEFAULT_SETTINGS_SHOW_CONFIGURATION, false);
SETTING_BOOL("settings_show_saving", &settings->bools.settings_show_saving, true, DEFAULT_SETTINGS_SHOW_SAVING, false);
SETTING_BOOL("settings_show_logging", &settings->bools.settings_show_logging, true, DEFAULT_SETTINGS_SHOW_LOGGING, false);
SETTING_BOOL("settings_show_frame_throttle", &settings->bools.settings_show_frame_throttle, true, DEFAULT_SETTINGS_SHOW_FRAME_THROTTLE, false);
SETTING_BOOL("settings_show_recording", &settings->bools.settings_show_recording, true, DEFAULT_SETTINGS_SHOW_RECORDING, false);
SETTING_BOOL("settings_show_onscreen_display", &settings->bools.settings_show_onscreen_display, true, DEFAULT_SETTINGS_SHOW_ONSCREEN_DISPLAY, false);
SETTING_BOOL("settings_show_user_interface", &settings->bools.settings_show_user_interface, true, DEFAULT_SETTINGS_SHOW_USER_INTERFACE, false);
SETTING_BOOL("settings_show_ai_service", &settings->bools.settings_show_ai_service, true, DEFAULT_SETTINGS_SHOW_AI_SERVICE, false);
SETTING_BOOL("settings_show_power_management", &settings->bools.settings_show_power_management, true, DEFAULT_SETTINGS_SHOW_POWER_MANAGEMENT, false);
SETTING_BOOL("settings_show_achievements", &settings->bools.settings_show_achievements, true, DEFAULT_SETTINGS_SHOW_ACHIEVEMENTS, false);
SETTING_BOOL("settings_show_network", &settings->bools.settings_show_network, true, DEFAULT_SETTINGS_SHOW_NETWORK, false);
SETTING_BOOL("settings_show_playlists", &settings->bools.settings_show_playlists, true, DEFAULT_SETTINGS_SHOW_PLAYLISTS, false);
SETTING_BOOL("settings_show_user", &settings->bools.settings_show_user, true, DEFAULT_SETTINGS_SHOW_USER, false);
SETTING_BOOL("settings_show_directory", &settings->bools.settings_show_directory, true, DEFAULT_SETTINGS_SHOW_DIRECTORY, false);
SETTING_BOOL("quick_menu_show_resume_content", &settings->bools.quick_menu_show_resume_content, true, DEFAULT_QUICK_MENU_SHOW_RESUME_CONTENT, false);
SETTING_BOOL("quick_menu_show_restart_content", &settings->bools.quick_menu_show_restart_content, true, DEFAULT_QUICK_MENU_SHOW_RESTART_CONTENT, false);
SETTING_BOOL("quick_menu_show_close_content", &settings->bools.quick_menu_show_close_content, true, DEFAULT_QUICK_MENU_SHOW_CLOSE_CONTENT, false);
SETTING_BOOL("quick_menu_show_recording", &settings->bools.quick_menu_show_recording, true, quick_menu_show_recording, false);
SETTING_BOOL("quick_menu_show_streaming", &settings->bools.quick_menu_show_streaming, true, quick_menu_show_streaming, false);
SETTING_BOOL("quick_menu_show_save_load_state", &settings->bools.quick_menu_show_save_load_state, true, quick_menu_show_save_load_state, false);
SETTING_BOOL("quick_menu_show_take_screenshot", &settings->bools.quick_menu_show_take_screenshot, true, quick_menu_show_take_screenshot, false);
SETTING_BOOL("quick_menu_show_save_load_state", &settings->bools.quick_menu_show_save_load_state, true, quick_menu_show_save_load_state, false);
SETTING_BOOL("quick_menu_show_undo_save_load_state", &settings->bools.quick_menu_show_undo_save_load_state, true, quick_menu_show_undo_save_load_state, false);
SETTING_BOOL("quick_menu_show_add_to_favorites", &settings->bools.quick_menu_show_add_to_favorites, true, quick_menu_show_add_to_favorites, false);
SETTING_BOOL("quick_menu_show_start_recording", &settings->bools.quick_menu_show_start_recording, true, quick_menu_show_start_recording, false);
SETTING_BOOL("quick_menu_show_start_streaming", &settings->bools.quick_menu_show_start_streaming, true, quick_menu_show_start_streaming, false);
SETTING_BOOL("quick_menu_show_set_core_association", &settings->bools.quick_menu_show_set_core_association, true, quick_menu_show_set_core_association, false);
SETTING_BOOL("quick_menu_show_reset_core_association", &settings->bools.quick_menu_show_reset_core_association, true, quick_menu_show_reset_core_association, false);
SETTING_BOOL("quick_menu_show_options", &settings->bools.quick_menu_show_options, true, quick_menu_show_options, false);
SETTING_BOOL("quick_menu_show_controls", &settings->bools.quick_menu_show_controls, true, quick_menu_show_controls, false);
SETTING_BOOL("quick_menu_show_cheats", &settings->bools.quick_menu_show_cheats, true, quick_menu_show_cheats, false);
SETTING_BOOL("quick_menu_show_shaders", &settings->bools.quick_menu_show_shaders, true, quick_menu_show_shaders, false);
SETTING_BOOL("quick_menu_show_save_core_overrides", &settings->bools.quick_menu_show_save_core_overrides, true, quick_menu_show_save_core_overrides, false);
SETTING_BOOL("quick_menu_show_save_game_overrides", &settings->bools.quick_menu_show_save_game_overrides, true, quick_menu_show_save_game_overrides, false);
SETTING_BOOL("quick_menu_show_save_content_dir_overrides", &settings->bools.quick_menu_show_save_content_dir_overrides, true, quick_menu_show_save_content_dir_overrides, false);
SETTING_BOOL("quick_menu_show_information", &settings->bools.quick_menu_show_information, true, quick_menu_show_information, false);
#ifdef HAVE_NETWORKING
SETTING_BOOL("quick_menu_show_download_thumbnails", &settings->bools.quick_menu_show_download_thumbnails, true, quick_menu_show_download_thumbnails, false);
#endif
SETTING_BOOL("kiosk_mode_enable", &settings->bools.kiosk_mode_enable, true, kiosk_mode_enable, false);
SETTING_BOOL("menu_use_preferred_system_color_theme", &settings->bools.menu_use_preferred_system_color_theme, true, DEFAULT_MENU_USE_PREFERRED_SYSTEM_COLOR_THEME, false);
SETTING_BOOL("content_show_settings", &settings->bools.menu_content_show_settings, true, content_show_settings, false);
SETTING_BOOL("content_show_favorites", &settings->bools.menu_content_show_favorites, true, content_show_favorites, false);
#ifdef HAVE_IMAGEVIEWER
SETTING_BOOL("content_show_images", &settings->bools.menu_content_show_images, true, content_show_images, false);
#endif
SETTING_BOOL("content_show_music", &settings->bools.menu_content_show_music, true, content_show_music, false);
#if defined(HAVE_FFMPEG) || defined(HAVE_MPV)
SETTING_BOOL("content_show_video", &settings->bools.menu_content_show_video, true, content_show_video, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("content_show_netplay", &settings->bools.menu_content_show_netplay, true, content_show_netplay, false);
#endif
SETTING_BOOL("content_show_history", &settings->bools.menu_content_show_history, true, content_show_history, false);
SETTING_BOOL("content_show_add", &settings->bools.menu_content_show_add, true, content_show_add, false);
SETTING_BOOL("content_show_playlists", &settings->bools.menu_content_show_playlists, true, content_show_playlists, false);
SETTING_BOOL("menu_show_load_core", &settings->bools.menu_show_load_core, true, menu_show_load_core, false);
SETTING_BOOL("menu_show_load_content", &settings->bools.menu_show_load_content, true, menu_show_load_content, false);
#ifdef HAVE_CDROM
SETTING_BOOL("menu_show_load_disc", &settings->bools.menu_show_load_disc, true, menu_show_load_disc, false);
SETTING_BOOL("menu_show_dump_disc", &settings->bools.menu_show_dump_disc, true, menu_show_dump_disc, false);
#endif
SETTING_BOOL("menu_show_information", &settings->bools.menu_show_information, true, menu_show_information, false);
SETTING_BOOL("menu_show_configurations", &settings->bools.menu_show_configurations, true, menu_show_configurations, false);
SETTING_BOOL("menu_show_latency", &settings->bools.menu_show_latency, true, true, false);
SETTING_BOOL("menu_show_rewind", &settings->bools.menu_show_rewind, true, true, false);
SETTING_BOOL("menu_show_overlays", &settings->bools.menu_show_overlays, true, true, false);
#ifdef HAVE_VIDEO_LAYOUT
SETTING_BOOL("menu_show_video_layout", &settings->bools.menu_show_video_layout, true, true, false);
#endif
SETTING_BOOL("menu_show_help", &settings->bools.menu_show_help, true, menu_show_help, false);
SETTING_BOOL("menu_show_quit_retroarch", &settings->bools.menu_show_quit_retroarch, true, menu_show_quit_retroarch, false);
SETTING_BOOL("menu_show_restart_retroarch", &settings->bools.menu_show_restart_retroarch, true, menu_show_restart_retroarch, false);
SETTING_BOOL("menu_show_reboot", &settings->bools.menu_show_reboot, true, menu_show_reboot, false);
SETTING_BOOL("menu_show_shutdown", &settings->bools.menu_show_shutdown, true, menu_show_shutdown, false);
SETTING_BOOL("menu_show_online_updater", &settings->bools.menu_show_online_updater, true, menu_show_online_updater, false);
SETTING_BOOL("menu_show_core_updater", &settings->bools.menu_show_core_updater, true, menu_show_core_updater, false);
SETTING_BOOL("menu_show_legacy_thumbnail_updater", &settings->bools.menu_show_legacy_thumbnail_updater, true, menu_show_legacy_thumbnail_updater, false);
SETTING_BOOL("filter_by_current_core", &settings->bools.filter_by_current_core, false, false /* TODO */, false);
SETTING_BOOL("rgui_show_start_screen", &settings->bools.menu_show_start_screen, false, false /* TODO */, false);
SETTING_BOOL("menu_navigation_wraparound_enable", &settings->bools.menu_navigation_wraparound_enable, true, true, false);
SETTING_BOOL("menu_navigation_browser_filter_supported_extensions_enable",
&settings->bools.menu_navigation_browser_filter_supported_extensions_enable, true, true, false);
SETTING_BOOL("menu_show_advanced_settings", &settings->bools.menu_show_advanced_settings, true, DEFAULT_SHOW_ADVANCED_SETTINGS, false);
#ifdef HAVE_MATERIALUI
SETTING_BOOL("materialui_icons_enable", &settings->bools.menu_materialui_icons_enable, true, DEFAULT_MATERIALUI_ICONS_ENABLE, false);
SETTING_BOOL("materialui_auto_rotate_nav_bar", &settings->bools.menu_materialui_auto_rotate_nav_bar, true, DEFAULT_MATERIALUI_AUTO_ROTATE_NAV_BAR, false);
SETTING_BOOL("materialui_dual_thumbnail_list_view_enable", &settings->bools.menu_materialui_dual_thumbnail_list_view_enable, true, DEFAULT_MATERIALUI_DUAL_THUMBNAIL_LIST_VIEW_ENABLE, false);
SETTING_BOOL("materialui_thumbnail_background_enable", &settings->bools.menu_materialui_thumbnail_background_enable, true, DEFAULT_MATERIALUI_THUMBNAIL_BACKGROUND_ENABLE, false);
#endif
#ifdef HAVE_RGUI
SETTING_BOOL("rgui_background_filler_thickness_enable", &settings->bools.menu_rgui_background_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_thickness_enable", &settings->bools.menu_rgui_border_filler_thickness_enable, true, true, false);
SETTING_BOOL("rgui_border_filler_enable", &settings->bools.menu_rgui_border_filler_enable, true, true, false);
SETTING_BOOL("menu_rgui_shadows", &settings->bools.menu_rgui_shadows, true, rgui_shadows, false);
SETTING_BOOL("menu_rgui_full_width_layout", &settings->bools.menu_rgui_full_width_layout, true, rgui_full_width_layout, false);
SETTING_BOOL("rgui_inline_thumbnails", &settings->bools.menu_rgui_inline_thumbnails, true, rgui_inline_thumbnails, false);
SETTING_BOOL("rgui_swap_thumbnails", &settings->bools.menu_rgui_swap_thumbnails, true, rgui_swap_thumbnails, false);
SETTING_BOOL("rgui_extended_ascii", &settings->bools.menu_rgui_extended_ascii, true, rgui_extended_ascii, false);
#endif
#ifdef HAVE_XMB
SETTING_BOOL("xmb_shadows_enable", &settings->bools.menu_xmb_shadows_enable, true, DEFAULT_XMB_SHADOWS_ENABLE, false);
SETTING_BOOL("xmb_vertical_thumbnails", &settings->bools.menu_xmb_vertical_thumbnails, true, xmb_vertical_thumbnails, false);
#endif
#endif
#ifdef HAVE_CHEEVOS
SETTING_BOOL("cheevos_enable", &settings->bools.cheevos_enable, true, DEFAULT_CHEEVOS_ENABLE, false);
SETTING_BOOL("cheevos_test_unofficial", &settings->bools.cheevos_test_unofficial, true, false, false);
SETTING_BOOL("cheevos_hardcore_mode_enable", &settings->bools.cheevos_hardcore_mode_enable, true, false, false);
SETTING_BOOL("cheevos_leaderboards_enable", &settings->bools.cheevos_leaderboards_enable, true, false, false);
SETTING_BOOL("cheevos_verbose_enable", &settings->bools.cheevos_verbose_enable, true, false, false);
SETTING_BOOL("cheevos_auto_screenshot", &settings->bools.cheevos_auto_screenshot, true, false, false);
#ifdef HAVE_XMB
SETTING_BOOL("cheevos_badges_enable", &settings->bools.cheevos_badges_enable, true, false, false);
#endif
#endif
#ifdef HAVE_OVERLAY
SETTING_BOOL("input_overlay_enable", &settings->bools.input_overlay_enable, true, config_overlay_enable_default(), false);
SETTING_BOOL("input_overlay_enable_autopreferred", &settings->bools.input_overlay_enable_autopreferred, true, true, false);
SETTING_BOOL("input_overlay_show_physical_inputs", &settings->bools.input_overlay_show_physical_inputs, true, false, false);
SETTING_BOOL("input_overlay_hide_in_menu", &settings->bools.input_overlay_hide_in_menu, true, DEFAULT_OVERLAY_HIDE_IN_MENU, false);
SETTING_BOOL("input_overlay_show_mouse_cursor", &settings->bools.input_overlay_show_mouse_cursor, true, DEFAULT_OVERLAY_SHOW_MOUSE_CURSOR, false);
SETTING_BOOL("input_overlay_auto_rotate", &settings->bools.input_overlay_auto_rotate, true, DEFAULT_OVERLAY_AUTO_ROTATE, false);
#endif
#ifdef HAVE_VIDEO_LAYOUT
SETTING_BOOL("video_layout_enable", &settings->bools.video_layout_enable, true, true, false);
#endif
#ifdef HAVE_COMMAND
SETTING_BOOL("network_cmd_enable", &settings->bools.network_cmd_enable, true, network_cmd_enable, false);
SETTING_BOOL("stdin_cmd_enable", &settings->bools.stdin_cmd_enable, true, stdin_cmd_enable, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_BOOL("network_remote_enable", &settings->bools.network_remote_enable, false, false /* TODO */, false);
#endif
#ifdef HAVE_NETWORKING
SETTING_BOOL("netplay_nat_traversal", &settings->bools.netplay_nat_traversal, true, true, false);
#endif
SETTING_BOOL("block_sram_overwrite", &settings->bools.block_sram_overwrite, true, DEFAULT_BLOCK_SRAM_OVERWRITE, false);
SETTING_BOOL("savestate_auto_index", &settings->bools.savestate_auto_index, true, savestate_auto_index, false);
SETTING_BOOL("savestate_auto_save", &settings->bools.savestate_auto_save, true, savestate_auto_save, false);
SETTING_BOOL("savestate_auto_load", &settings->bools.savestate_auto_load, true, savestate_auto_load, false);
SETTING_BOOL("savestate_thumbnail_enable", &settings->bools.savestate_thumbnail_enable, true, savestate_thumbnail_enable, false);
SETTING_BOOL("history_list_enable", &settings->bools.history_list_enable, true, DEFAULT_HISTORY_LIST_ENABLE, false);
SETTING_BOOL("playlist_entry_rename", &settings->bools.playlist_entry_rename, true, DEFAULT_PLAYLIST_ENTRY_RENAME, false);
SETTING_BOOL("game_specific_options", &settings->bools.game_specific_options, true, default_game_specific_options, false);
SETTING_BOOL("auto_overrides_enable", &settings->bools.auto_overrides_enable, true, default_auto_overrides_enable, false);
SETTING_BOOL("auto_remaps_enable", &settings->bools.auto_remaps_enable, true, default_auto_remaps_enable, false);
SETTING_BOOL("global_core_options", &settings->bools.global_core_options, true, default_global_core_options, false);
SETTING_BOOL("auto_shaders_enable", &settings->bools.auto_shaders_enable, true, default_auto_shaders_enable, false);
SETTING_BOOL("scan_without_core_match", &settings->bools.scan_without_core_match, true, scan_without_core_match, false);
SETTING_BOOL("sort_savefiles_enable", &settings->bools.sort_savefiles_enable, true, default_sort_savefiles_enable, false);
SETTING_BOOL("sort_savestates_enable", &settings->bools.sort_savestates_enable, true, default_sort_savestates_enable, false);
SETTING_BOOL("config_save_on_exit", &settings->bools.config_save_on_exit, true, DEFAULT_CONFIG_SAVE_ON_EXIT, false);
SETTING_BOOL("show_hidden_files", &settings->bools.show_hidden_files, true, DEFAULT_SHOW_HIDDEN_FILES, false);
SETTING_BOOL("input_autodetect_enable", &settings->bools.input_autodetect_enable, true, input_autodetect_enable, false);
SETTING_BOOL("audio_rate_control", &settings->bools.audio_rate_control, true, DEFAULT_RATE_CONTROL, false);
#ifdef HAVE_WASAPI
SETTING_BOOL("audio_wasapi_exclusive_mode", &settings->bools.audio_wasapi_exclusive_mode, true, wasapi_exclusive_mode, false);
SETTING_BOOL("audio_wasapi_float_format", &settings->bools.audio_wasapi_float_format, true, wasapi_float_format, false);
#endif
SETTING_BOOL("savestates_in_content_dir", &settings->bools.savestates_in_content_dir, true, default_savestates_in_content_dir, false);
SETTING_BOOL("savefiles_in_content_dir", &settings->bools.savefiles_in_content_dir, true, default_savefiles_in_content_dir, false);
SETTING_BOOL("systemfiles_in_content_dir", &settings->bools.systemfiles_in_content_dir, true, default_systemfiles_in_content_dir, false);
SETTING_BOOL("screenshots_in_content_dir", &settings->bools.screenshots_in_content_dir, true, default_screenshots_in_content_dir, false);
SETTING_BOOL("video_msg_bgcolor_enable", &settings->bools.video_msg_bgcolor_enable, true, message_bgcolor_enable, false);
SETTING_BOOL("video_window_show_decorations", &settings->bools.video_window_show_decorations, true, DEFAULT_WINDOW_DECORATIONS, false);
SETTING_BOOL("video_window_save_positions", &settings->bools.video_window_save_positions, true, false, false);
SETTING_BOOL("sustained_performance_mode", &settings->bools.sustained_performance_mode, true, sustained_performance_mode, false);
#ifdef _3DS
SETTING_BOOL("video_3ds_lcd_bottom", &settings->bools.video_3ds_lcd_bottom, true, video_3ds_lcd_bottom, false);
#endif
SETTING_BOOL("playlist_use_old_format", &settings->bools.playlist_use_old_format, true, playlist_use_old_format, false);
SETTING_BOOL("content_runtime_log", &settings->bools.content_runtime_log, true, DEFAULT_CONTENT_RUNTIME_LOG, false);
SETTING_BOOL("content_runtime_log_aggregate", &settings->bools.content_runtime_log_aggregate, true, content_runtime_log_aggregate, false);
SETTING_BOOL("playlist_show_sublabels", &settings->bools.playlist_show_sublabels, true, DEFAULT_PLAYLIST_SHOW_SUBLABELS, false);
SETTING_BOOL("playlist_sort_alphabetical", &settings->bools.playlist_sort_alphabetical, true, playlist_sort_alphabetical, false);
SETTING_BOOL("playlist_fuzzy_archive_match", &settings->bools.playlist_fuzzy_archive_match, true, playlist_fuzzy_archive_match, false);
SETTING_BOOL("quit_press_twice", &settings->bools.quit_press_twice, true, DEFAULT_QUIT_PRESS_TWICE, false);
SETTING_BOOL("vibrate_on_keypress", &settings->bools.vibrate_on_keypress, true, vibrate_on_keypress, false);
SETTING_BOOL("enable_device_vibration", &settings->bools.enable_device_vibration, true, enable_device_vibration, false);
#ifdef HAVE_OZONE
SETTING_BOOL("ozone_collapse_sidebar", &settings->bools.ozone_collapse_sidebar, true, DEFAULT_OZONE_COLLAPSE_SIDEBAR, false);
SETTING_BOOL("ozone_truncate_playlist_name", &settings->bools.ozone_truncate_playlist_name, true, DEFAULT_OZONE_TRUNCATE_PLAYLIST_NAME, false);
SETTING_BOOL("ozone_scroll_content_metadata",&settings->bools.ozone_scroll_content_metadata, true, DEFAULT_OZONE_SCROLL_CONTENT_METADATA, false);
#endif
SETTING_BOOL("log_to_file", &settings->bools.log_to_file, true, DEFAULT_LOG_TO_FILE, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_LOG_TO_FILE);
SETTING_BOOL("log_to_file_timestamp", &settings->bools.log_to_file_timestamp, true, DEFAULT_LOG_TO_FILE_TIMESTAMP, false);
SETTING_BOOL("ai_service_enable", &settings->bools.ai_service_enable, DEFAULT_AI_SERVICE_ENABLE, false, false);
SETTING_BOOL("ai_service_pause", &settings->bools.ai_service_pause, true, DEFAULT_AI_SERVICE_PAUSE, false);
*size = count;
return tmp;
}
static struct config_float_setting *populate_settings_float(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_float_setting *tmp = (struct config_float_setting*)calloc(1, (*size + 1) * sizeof(struct config_float_setting));
if (!tmp)
return NULL;
SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, DEFAULT_ASPECT_RATIO, false);
SETTING_FLOAT("video_scale", &settings->floats.video_scale, false, 0.0f, false);
SETTING_FLOAT("crt_video_refresh_rate", &settings->floats.crt_video_refresh_rate, true, DEFAULT_CRT_REFRESH_RATE, false);
SETTING_FLOAT("video_refresh_rate", &settings->floats.video_refresh_rate, true, DEFAULT_REFRESH_RATE, false);
SETTING_FLOAT("audio_rate_control_delta", audio_get_float_ptr(AUDIO_ACTION_RATE_CONTROL_DELTA), true, DEFAULT_RATE_CONTROL_DELTA, false);
SETTING_FLOAT("audio_max_timing_skew", &settings->floats.audio_max_timing_skew, true, DEFAULT_MAX_TIMING_SKEW, false);
SETTING_FLOAT("audio_volume", &settings->floats.audio_volume, true, DEFAULT_AUDIO_VOLUME, false);
#ifdef HAVE_AUDIOMIXER
SETTING_FLOAT("audio_mixer_volume", &settings->floats.audio_mixer_volume, true, DEFAULT_AUDIO_MIXER_VOLUME, false);
#endif
#ifdef HAVE_OVERLAY
SETTING_FLOAT("input_overlay_opacity", &settings->floats.input_overlay_opacity, true, DEFAULT_INPUT_OVERLAY_OPACITY, false);
SETTING_FLOAT("input_overlay_scale", &settings->floats.input_overlay_scale, true, 1.0f, false);
#endif
#ifdef HAVE_MENU
SETTING_FLOAT("menu_scale_factor", &settings->floats.menu_scale_factor, true, DEFAULT_MENU_SCALE_FACTOR, false);
SETTING_FLOAT("menu_wallpaper_opacity", &settings->floats.menu_wallpaper_opacity, true, menu_wallpaper_opacity, false);
SETTING_FLOAT("menu_framebuffer_opacity", &settings->floats.menu_framebuffer_opacity, true, menu_framebuffer_opacity, false);
SETTING_FLOAT("menu_footer_opacity", &settings->floats.menu_footer_opacity, true, menu_footer_opacity, false);
SETTING_FLOAT("menu_header_opacity", &settings->floats.menu_header_opacity, true, menu_header_opacity, false);
SETTING_FLOAT("menu_ticker_speed", &settings->floats.menu_ticker_speed, true, menu_ticker_speed, false);
SETTING_FLOAT("rgui_particle_effect_speed", &settings->floats.menu_rgui_particle_effect_speed, true, DEFAULT_RGUI_PARTICLE_EFFECT_SPEED, false);
#endif
SETTING_FLOAT("video_message_pos_x", &settings->floats.video_msg_pos_x, true, message_pos_offset_x, false);
SETTING_FLOAT("video_message_pos_y", &settings->floats.video_msg_pos_y, true, message_pos_offset_y, false);
SETTING_FLOAT("video_font_size", &settings->floats.video_font_size, true, DEFAULT_FONT_SIZE, false);
SETTING_FLOAT("fastforward_ratio", &settings->floats.fastforward_ratio, true, DEFAULT_FASTFORWARD_RATIO, false);
SETTING_FLOAT("slowmotion_ratio", &settings->floats.slowmotion_ratio, true, DEFAULT_SLOWMOTION_RATIO, false);
SETTING_FLOAT("input_axis_threshold", input_driver_get_float(INPUT_ACTION_AXIS_THRESHOLD), true, axis_threshold, false);
SETTING_FLOAT("input_analog_deadzone", &settings->floats.input_analog_deadzone, true, analog_deadzone, false);
SETTING_FLOAT("input_analog_sensitivity", &settings->floats.input_analog_sensitivity, true, analog_sensitivity, false);
SETTING_FLOAT("video_msg_bgcolor_opacity", &settings->floats.video_msg_bgcolor_opacity, true, message_bgcolor_opacity, false);
*size = count;
return tmp;
}
static struct config_uint_setting *populate_settings_uint(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_uint_setting *tmp = (struct config_uint_setting*)calloc(1, (*size + 1) * sizeof(struct config_uint_setting));
if (!tmp)
return NULL;
SETTING_UINT("accessibility_narrator_speech_speed", &settings->uints.accessibility_narrator_speech_speed, true, DEFAULT_ACCESSIBILITY_NARRATOR_SPEECH_SPEED, false);
#ifdef HAVE_NETWORKING
SETTING_UINT("streaming_mode", &settings->uints.streaming_mode, true, STREAMING_MODE_TWITCH, false);
#endif
SETTING_UINT("crt_switch_resolution", &settings->uints.crt_switch_resolution, true, DEFAULT_CRT_SWITCH_RESOLUTION, false);
SETTING_UINT("input_bind_timeout", &settings->uints.input_bind_timeout, true, input_bind_timeout, false);
SETTING_UINT("input_bind_hold", &settings->uints.input_bind_hold, true, input_bind_hold, false);
SETTING_UINT("input_turbo_period", &settings->uints.input_turbo_period, true, turbo_period, false);
SETTING_UINT("input_duty_cycle", &settings->uints.input_turbo_duty_cycle, true, turbo_duty_cycle, false);
SETTING_UINT("input_turbo_mode", &settings->uints.input_turbo_mode, true, turbo_mode, false);
SETTING_UINT("input_turbo_default_button", &settings->uints.input_turbo_default_button, true, turbo_default_btn, false);
SETTING_UINT("input_max_users", input_driver_get_uint(INPUT_ACTION_MAX_USERS), true, input_max_users, false);
SETTING_UINT("fps_update_interval", &settings->uints.fps_update_interval, true, DEFAULT_FPS_UPDATE_INTERVAL, false);
SETTING_UINT("input_menu_toggle_gamepad_combo", &settings->uints.input_menu_toggle_gamepad_combo, true, menu_toggle_gamepad_combo, false);
#ifdef GEKKO
SETTING_UINT("input_mouse_scale", &settings->uints.input_mouse_scale, true, DEFAULT_MOUSE_SCALE, false);
#endif
SETTING_UINT("audio_latency", &settings->uints.audio_latency, false, 0 /* TODO */, false);
SETTING_UINT("audio_resampler_quality", &settings->uints.audio_resampler_quality, true, audio_resampler_quality_level, false);
SETTING_UINT("audio_block_frames", &settings->uints.audio_block_frames, true, 0, false);
#ifdef ANDROID
SETTING_UINT("input_block_timeout", &settings->uints.input_block_timeout, true, 1, false);
#endif
SETTING_UINT("rewind_granularity", &settings->uints.rewind_granularity, true, DEFAULT_REWIND_GRANULARITY, false);
SETTING_UINT("rewind_buffer_size_step", &settings->uints.rewind_buffer_size_step, true, DEFAULT_REWIND_BUFFER_SIZE_STEP, false);
SETTING_UINT("autosave_interval", &settings->uints.autosave_interval, true, DEFAULT_AUTOSAVE_INTERVAL, false);
SETTING_UINT("frontend_log_level", &settings->uints.frontend_log_level, true, DEFAULT_FRONTEND_LOG_LEVEL, false);
SETTING_UINT("libretro_log_level", &settings->uints.libretro_log_level, true, DEFAULT_LIBRETRO_LOG_LEVEL, false);
SETTING_UINT("keyboard_gamepad_mapping_type",&settings->uints.input_keyboard_gamepad_mapping_type, true, 1, false);
SETTING_UINT("input_poll_type_behavior", &settings->uints.input_poll_type_behavior, true, 2, false);
SETTING_UINT("video_monitor_index", &settings->uints.video_monitor_index, true, DEFAULT_MONITOR_INDEX, false);
SETTING_UINT("video_fullscreen_x", &settings->uints.video_fullscreen_x, true, DEFAULT_FULLSCREEN_X, false);
SETTING_UINT("video_fullscreen_y", &settings->uints.video_fullscreen_y, true, DEFAULT_FULLSCREEN_Y, false);
SETTING_UINT("video_window_opacity", &settings->uints.video_window_opacity, true, DEFAULT_WINDOW_OPACITY, false);
#ifdef HAVE_VIDEO_LAYOUT
SETTING_UINT("video_layout_selected_view", &settings->uints.video_layout_selected_view, true, 0, false);
#endif
SETTING_UINT("video_shader_delay", &settings->uints.video_shader_delay, true, DEFAULT_SHADER_DELAY, false);
#ifdef HAVE_COMMAND
SETTING_UINT("network_cmd_port", &settings->uints.network_cmd_port, true, network_cmd_port, false);
#endif
#ifdef HAVE_NETWORKGAMEPAD
SETTING_UINT("network_remote_base_port", &settings->uints.network_remote_base_port, true, network_remote_base_port, false);
#endif
#ifdef GEKKO
SETTING_UINT("video_viwidth", &settings->uints.video_viwidth, true, DEFAULT_VIDEO_VI_WIDTH, false);
SETTING_UINT("video_overscan_correction_top", &settings->uints.video_overscan_correction_top, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_TOP, false);
SETTING_UINT("video_overscan_correction_bottom", &settings->uints.video_overscan_correction_bottom, true, DEFAULT_VIDEO_OVERSCAN_CORRECTION_BOTTOM, false);
#endif
#ifdef HAVE_MENU
SETTING_UINT("menu_thumbnails", &settings->uints.menu_thumbnails, true, menu_thumbnails_default, false);
SETTING_UINT("menu_left_thumbnails", &settings->uints.menu_left_thumbnails, true, menu_left_thumbnails_default, false);
SETTING_UINT("menu_thumbnail_upscale_threshold", &settings->uints.menu_thumbnail_upscale_threshold, true, menu_thumbnail_upscale_threshold, false);
SETTING_UINT("menu_timedate_style", &settings->uints.menu_timedate_style, true, menu_timedate_style, false);
SETTING_UINT("menu_ticker_type", &settings->uints.menu_ticker_type, true, menu_ticker_type, false);
#ifdef HAVE_RGUI
SETTING_UINT("rgui_menu_color_theme", &settings->uints.menu_rgui_color_theme, true, DEFAULT_RGUI_COLOR_THEME, false);
SETTING_UINT("rgui_thumbnail_downscaler", &settings->uints.menu_rgui_thumbnail_downscaler, true, rgui_thumbnail_downscaler, false);
SETTING_UINT("rgui_thumbnail_delay", &settings->uints.menu_rgui_thumbnail_delay, true, rgui_thumbnail_delay, false);
SETTING_UINT("rgui_internal_upscale_level", &settings->uints.menu_rgui_internal_upscale_level, true, rgui_internal_upscale_level, false);
SETTING_UINT("rgui_aspect_ratio", &settings->uints.menu_rgui_aspect_ratio, true, rgui_aspect, false);
SETTING_UINT("rgui_aspect_ratio_lock", &settings->uints.menu_rgui_aspect_ratio_lock, true, rgui_aspect_lock, false);
SETTING_UINT("rgui_particle_effect", &settings->uints.menu_rgui_particle_effect, true, rgui_particle_effect, false);
#endif
#ifdef HAVE_LIBNX
SETTING_UINT("split_joycon_p1", &settings->uints.input_split_joycon[0], true, 0, false);
SETTING_UINT("split_joycon_p2", &settings->uints.input_split_joycon[1], true, 0, false);
SETTING_UINT("split_joycon_p3", &settings->uints.input_split_joycon[2], true, 0, false);
SETTING_UINT("split_joycon_p4", &settings->uints.input_split_joycon[3], true, 0, false);
SETTING_UINT("split_joycon_p5", &settings->uints.input_split_joycon[4], true, 0, false);
SETTING_UINT("split_joycon_p6", &settings->uints.input_split_joycon[5], true, 0, false);
SETTING_UINT("split_joycon_p7", &settings->uints.input_split_joycon[6], true, 0, false);
SETTING_UINT("split_joycon_p8", &settings->uints.input_split_joycon[7], true, 0, false);
#endif
#ifdef HAVE_XMB
SETTING_UINT("menu_xmb_animation_opening_main_menu", &settings->uints.menu_xmb_animation_opening_main_menu, true, 0 /* TODO/FIXME - implement */, false);
SETTING_UINT("menu_xmb_animation_horizontal_highlight", &settings->uints.menu_xmb_animation_horizontal_highlight, true, 0 /* TODO/FIXME - implement */, false);
SETTING_UINT("menu_xmb_animation_move_up_down", &settings->uints.menu_xmb_animation_move_up_down, true, 0 /* TODO/FIXME - implement */, false);
SETTING_UINT("xmb_alpha_factor", &settings->uints.menu_xmb_alpha_factor, true, xmb_alpha_factor, false);
SETTING_UINT("xmb_layout", &settings->uints.menu_xmb_layout, true, xmb_menu_layout, false);
SETTING_UINT("xmb_theme", &settings->uints.menu_xmb_theme, true, xmb_icon_theme, false);
SETTING_UINT("xmb_menu_color_theme", &settings->uints.menu_xmb_color_theme, true, xmb_theme, false);
SETTING_UINT("menu_font_color_red", &settings->uints.menu_font_color_red, true, menu_font_color_red, false);
SETTING_UINT("menu_font_color_green", &settings->uints.menu_font_color_green, true, menu_font_color_green, false);
SETTING_UINT("menu_font_color_blue", &settings->uints.menu_font_color_blue, true, menu_font_color_blue, false);
SETTING_UINT("menu_xmb_thumbnail_scale_factor", &settings->uints.menu_xmb_thumbnail_scale_factor, true, xmb_thumbnail_scale_factor, false);
#endif
SETTING_UINT("materialui_menu_color_theme", &settings->uints.menu_materialui_color_theme, true, DEFAULT_MATERIALUI_THEME, false);
SETTING_UINT("materialui_menu_transition_animation", &settings->uints.menu_materialui_transition_animation, true, DEFAULT_MATERIALUI_TRANSITION_ANIM, false);
SETTING_UINT("materialui_thumbnail_view_portrait", &settings->uints.menu_materialui_thumbnail_view_portrait, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_PORTRAIT, false);
SETTING_UINT("materialui_thumbnail_view_landscape", &settings->uints.menu_materialui_thumbnail_view_landscape, true, DEFAULT_MATERIALUI_THUMBNAIL_VIEW_LANDSCAPE, false);
SETTING_UINT("materialui_landscape_layout_optimization", &settings->uints.menu_materialui_landscape_layout_optimization, true, DEFAULT_MATERIALUI_LANDSCAPE_LAYOUT_OPTIMIZATION, false);
SETTING_UINT("menu_shader_pipeline", &settings->uints.menu_xmb_shader_pipeline, true, DEFAULT_MENU_SHADER_PIPELINE, false);
#ifdef HAVE_OZONE
SETTING_UINT("ozone_menu_color_theme", &settings->uints.menu_ozone_color_theme, true, 1, false);
#endif
#endif
SETTING_UINT("audio_out_rate", &settings->uints.audio_out_rate, true, DEFAULT_OUTPUT_RATE, false);
SETTING_UINT("custom_viewport_width", &settings->video_viewport_custom.width, false, 0 /* TODO */, false);
SETTING_UINT("crt_switch_resolution_super", &settings->uints.crt_switch_resolution_super, true, DEFAULT_CRT_SWITCH_RESOLUTION_SUPER, false);
SETTING_UINT("custom_viewport_height", &settings->video_viewport_custom.height, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_x", (unsigned*)&settings->video_viewport_custom.x, false, 0 /* TODO */, false);
SETTING_UINT("custom_viewport_y", (unsigned*)&settings->video_viewport_custom.y, false, 0 /* TODO */, false);
SETTING_UINT("content_history_size", &settings->uints.content_history_size, true, default_content_history_size, false);
SETTING_UINT("video_hard_sync_frames", &settings->uints.video_hard_sync_frames, true, DEFAULT_HARD_SYNC_FRAMES, false);
SETTING_UINT("video_frame_delay", &settings->uints.video_frame_delay, true, DEFAULT_FRAME_DELAY, false);
SETTING_UINT("video_max_swapchain_images", &settings->uints.video_max_swapchain_images, true, DEFAULT_MAX_SWAPCHAIN_IMAGES, false);
SETTING_UINT("video_swap_interval", &settings->uints.video_swap_interval, true, DEFAULT_SWAP_INTERVAL, false);
SETTING_UINT("video_rotation", &settings->uints.video_rotation, true, ORIENTATION_NORMAL, false);
SETTING_UINT("screen_orientation", &settings->uints.screen_orientation, true, ORIENTATION_NORMAL, false);
SETTING_UINT("aspect_ratio_index", &settings->uints.video_aspect_ratio_idx, true, DEFAULT_ASPECT_RATIO_IDX, false);
#ifdef HAVE_NETWORKING
SETTING_UINT("netplay_ip_port", &settings->uints.netplay_port, true, RARCH_DEFAULT_PORT, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_IP_PORT);
SETTING_UINT("netplay_input_latency_frames_min",&settings->uints.netplay_input_latency_frames_min, true, 0, false);
SETTING_UINT("netplay_input_latency_frames_range",&settings->uints.netplay_input_latency_frames_range, true, 0, false);
SETTING_UINT("netplay_share_digital", &settings->uints.netplay_share_digital, true, netplay_share_digital, false);
SETTING_UINT("netplay_share_analog", &settings->uints.netplay_share_analog, true, netplay_share_analog, false);
#endif
#ifdef HAVE_LANGEXTRA
#ifdef VITA
SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, frontend_driver_get_user_language(), false);
#else
SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, DEFAULT_USER_LANGUAGE, false);
#endif
#endif
SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false);
SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false);
SETTING_UINT("input_overlay_show_physical_inputs_port", &settings->uints.input_overlay_show_physical_inputs_port, true, 0, false);
SETTING_UINT("video_msg_bgcolor_red", &settings->uints.video_msg_bgcolor_red, true, message_bgcolor_red, false);
SETTING_UINT("video_msg_bgcolor_green", &settings->uints.video_msg_bgcolor_green, true, message_bgcolor_green, false);
SETTING_UINT("video_msg_bgcolor_blue", &settings->uints.video_msg_bgcolor_blue, true, message_bgcolor_blue, false);
SETTING_UINT("run_ahead_frames", &settings->uints.run_ahead_frames, true, 1, false);
SETTING_UINT("midi_volume", &settings->uints.midi_volume, true, midi_volume, false);
SETTING_UINT("video_stream_port", &settings->uints.video_stream_port, true, RARCH_STREAM_DEFAULT_PORT, false);
SETTING_UINT("video_record_quality", &settings->uints.video_record_quality, true, RECORD_CONFIG_TYPE_RECORDING_LOSSLESS_QUALITY, false);
SETTING_UINT("video_stream_quality", &settings->uints.video_stream_quality, true, RECORD_CONFIG_TYPE_STREAMING_LOW_QUALITY, false);
SETTING_UINT("video_record_scale_factor", &settings->uints.video_record_scale_factor, true, 1, false);
SETTING_UINT("video_stream_scale_factor", &settings->uints.video_stream_scale_factor, true, 1, false);
SETTING_UINT("video_windowed_position_x", &settings->uints.window_position_x, true, 0, false);
SETTING_UINT("video_windowed_position_y", &settings->uints.window_position_y, true, 0, false);
SETTING_UINT("video_windowed_position_width", &settings->uints.window_position_width, true, DEFAULT_WINDOW_WIDTH, false);
SETTING_UINT("video_windowed_position_height", &settings->uints.window_position_height, true, DEFAULT_WINDOW_HEIGHT, false);
SETTING_UINT("ai_service_mode", &settings->uints.ai_service_mode, DEFAULT_AI_SERVICE_MODE, 0, false);
SETTING_UINT("ai_service_target_lang", &settings->uints.ai_service_target_lang, 0, 0, false);
SETTING_UINT("ai_service_source_lang", &settings->uints.ai_service_source_lang, 0, 0, false);
SETTING_UINT("video_record_threads", &settings->uints.video_record_threads, true, DEFAULT_VIDEO_RECORD_THREADS, false);
#ifdef HAVE_LIBNX
SETTING_UINT("libnx_overclock", &settings->uints.libnx_overclock, true, SWITCH_DEFAULT_CPU_PROFILE, false);
#endif
#ifdef _3DS
SETTING_UINT("video_3ds_display_mode", &settings->uints.video_3ds_display_mode, true, video_3ds_display_mode, false);
#endif
#ifdef HAVE_MENU
SETTING_UINT("playlist_entry_remove_enable", &settings->uints.playlist_entry_remove_enable, true, playlist_entry_remove_enable, false);
SETTING_UINT("playlist_show_inline_core_name", &settings->uints.playlist_show_inline_core_name, true, playlist_show_inline_core_name, false);
SETTING_UINT("playlist_sublabel_runtime_type", &settings->uints.playlist_sublabel_runtime_type, true, playlist_sublabel_runtime_type, false);
SETTING_UINT("playlist_sublabel_last_played_style", &settings->uints.playlist_sublabel_last_played_style, true, DEFAULT_PLAYLIST_SUBLABEL_LAST_PLAYED_STYLE, false);
#endif
*size = count;
return tmp;
}
static struct config_size_setting *populate_settings_size(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_size_setting *tmp = (struct config_size_setting*)calloc((*size + 1), sizeof(struct config_size_setting));
if (!tmp)
return NULL;
SETTING_SIZE("rewind_buffer_size", &settings->sizes.rewind_buffer_size, true, DEFAULT_REWIND_BUFFER_SIZE, false);
*size = count;
return tmp;
}
static struct config_int_setting *populate_settings_int(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_int_setting *tmp = (struct config_int_setting*)calloc((*size + 1), sizeof(struct config_int_setting));
if (!tmp)
return NULL;
SETTING_INT("state_slot", &settings->ints.state_slot, false, 0 /* TODO */, false);
#ifdef HAVE_NETWORKING
SETTING_INT("netplay_check_frames", &settings->ints.netplay_check_frames, true, netplay_check_frames, false);
SETTING_OVERRIDE(RARCH_OVERRIDE_SETTING_NETPLAY_CHECK_FRAMES);
#endif
#ifdef HAVE_WASAPI
SETTING_INT("audio_wasapi_sh_buffer_length", &settings->ints.audio_wasapi_sh_buffer_length, true, wasapi_sh_buffer_length, false);
#endif
SETTING_INT("crt_switch_center_adjust", &settings->ints.crt_switch_center_adjust, false, DEFAULT_CRT_SWITCH_CENTER_ADJUST, false);
#ifdef HAVE_VULKAN
SETTING_INT("vulkan_gpu_index", &settings->ints.vulkan_gpu_index, true, DEFAULT_VULKAN_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D10
SETTING_INT("d3d10_gpu_index", &settings->ints.d3d10_gpu_index, true, DEFAULT_D3D10_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D11
SETTING_INT("d3d11_gpu_index", &settings->ints.d3d11_gpu_index, true, DEFAULT_D3D11_GPU_INDEX, false);
#endif
#ifdef HAVE_D3D12
SETTING_INT("d3d12_gpu_index", &settings->ints.d3d12_gpu_index, true, DEFAULT_D3D12_GPU_INDEX, false);
#endif
SETTING_INT("content_favorites_size", &settings->ints.content_favorites_size, true, default_content_favorites_size, false);
*size = count;
return tmp;
}
/**
* config_set_defaults:
*
* Set 'default' configuration values.
**/
void config_set_defaults(void *data)
{
unsigned i, j;
#ifdef HAVE_MENU
static bool first_initialized = true;
#endif
global_t *global = (global_t*)data;
settings_t *settings = config_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
const char *def_video = config_get_default_video();
const char *def_audio = config_get_default_audio();
const char *def_audio_resampler = config_get_default_audio_resampler();
const char *def_input = config_get_default_input();
const char *def_joypad = config_get_default_joypad();
#ifdef HAVE_MENU
const char *def_menu = config_get_default_menu();
#endif
const char *def_camera = config_get_default_camera();
const char *def_wifi = config_get_default_wifi();
const char *def_led = config_get_default_led();
const char *def_location = config_get_default_location();
const char *def_record = config_get_default_record();
const char *def_midi = config_get_default_midi();
const char *def_mitm = netplay_mitm_server;
struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size);
struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size);
struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size);
struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size);
struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size);
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if (bool_settings[i].def_enable)
*bool_settings[i].ptr = bool_settings[i].def;
}
free(bool_settings);
}
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if (int_settings[i].def_enable)
*int_settings[i].ptr = int_settings[i].def;
}
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if (uint_settings[i].def_enable)
*uint_settings[i].ptr = uint_settings[i].def;
}
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if (size_settings[i].def_enable)
*size_settings[i].ptr = size_settings[i].def;
}
free(size_settings);
}
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if (float_settings[i].def_enable)
*float_settings[i].ptr = float_settings[i].def;
}
free(float_settings);
}
if (def_camera)
strlcpy(settings->arrays.camera_driver,
def_camera, sizeof(settings->arrays.camera_driver));
if (def_wifi)
strlcpy(settings->arrays.wifi_driver,
def_wifi, sizeof(settings->arrays.wifi_driver));
if (def_led)
strlcpy(settings->arrays.led_driver,
def_led, sizeof(settings->arrays.led_driver));
if (def_location)
strlcpy(settings->arrays.location_driver,
def_location, sizeof(settings->arrays.location_driver));
if (def_video)
strlcpy(settings->arrays.video_driver,
def_video, sizeof(settings->arrays.video_driver));
if (def_audio)
strlcpy(settings->arrays.audio_driver,
def_audio, sizeof(settings->arrays.audio_driver));
if (def_audio_resampler)
strlcpy(settings->arrays.audio_resampler,
def_audio_resampler, sizeof(settings->arrays.audio_resampler));
if (def_input)
strlcpy(settings->arrays.input_driver,
def_input, sizeof(settings->arrays.input_driver));
if (def_joypad)
strlcpy(settings->arrays.input_joypad_driver,
def_joypad, sizeof(settings->arrays.input_joypad_driver));
if (def_record)
strlcpy(settings->arrays.record_driver,
def_record, sizeof(settings->arrays.record_driver));
if (def_midi)
strlcpy(settings->arrays.midi_driver,
def_midi, sizeof(settings->arrays.midi_driver));
if (def_mitm)
strlcpy(settings->arrays.netplay_mitm_server,
def_mitm, sizeof(settings->arrays.netplay_mitm_server));
#ifdef HAVE_MENU
if (def_menu)
strlcpy(settings->arrays.menu_driver,
def_menu, sizeof(settings->arrays.menu_driver));
#ifdef HAVE_XMB
*settings->paths.path_menu_xmb_font = '\0';
#endif
strlcpy(settings->arrays.discord_app_id,
default_discord_app_id, sizeof(settings->arrays.discord_app_id));
strlcpy(settings->arrays.ai_service_url,
DEFAULT_AI_SERVICE_URL, sizeof(settings->arrays.ai_service_url));
#ifdef HAVE_MATERIALUI
if (g_defaults.menu.materialui.menu_color_theme_enable)
settings->uints.menu_materialui_color_theme = g_defaults.menu.materialui.menu_color_theme;
#endif
#endif
#if defined(HAVE_FFMPEG) || defined(HAVE_MPV)
configuration_set_bool(settings, settings->bools.multimedia_builtin_mediaplayer_enable, true);
#else
configuration_set_bool(settings, settings->bools.multimedia_builtin_mediaplayer_enable, false);
#endif
settings->floats.video_scale = DEFAULT_SCALE;
video_driver_set_threaded(DEFAULT_VIDEO_THREADED);
settings->floats.video_msg_color_r = ((message_color >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((message_color >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((message_color >> 0) & 0xff) / 255.0f;
if (g_defaults.settings.video_refresh_rate > 0.0 &&
g_defaults.settings.video_refresh_rate != DEFAULT_REFRESH_RATE)
settings->floats.video_refresh_rate = g_defaults.settings.video_refresh_rate;
if (DEFAULT_AUDIO_DEVICE)
strlcpy(settings->arrays.audio_device,
DEFAULT_AUDIO_DEVICE, sizeof(settings->arrays.audio_device));
if (!g_defaults.settings.out_latency)
g_defaults.settings.out_latency = DEFAULT_OUT_LATENCY;
settings->uints.audio_latency = g_defaults.settings.out_latency;
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
#ifdef HAVE_LAKKA
settings->bools.ssh_enable = filestream_exists(LAKKA_SSH_PATH);
settings->bools.samba_enable = filestream_exists(LAKKA_SAMBA_PATH);
settings->bools.bluetooth_enable = filestream_exists(LAKKA_BLUETOOTH_PATH);
settings->bools.localap_enable = false;
#endif
#ifdef HAVE_MENU
if (first_initialized)
settings->bools.menu_show_start_screen = default_menu_show_start_screen;
#endif
#ifdef HAVE_CHEEVOS
*settings->arrays.cheevos_username = '\0';
*settings->arrays.cheevos_password = '\0';
*settings->arrays.cheevos_token = '\0';
#endif
input_config_reset();
input_remapping_set_defaults(true);
input_autoconfigure_reset();
/* Verify that binds are in proper order. */
for (i = 0; i < MAX_USERS; i++)
{
for (j = 0; j < RARCH_BIND_LIST_END; j++)
{
const struct retro_keybind *keyval = &input_config_binds[i][j];
if (keyval->valid)
retro_assert(j == keyval->id);
}
}
strlcpy(settings->paths.network_buildbot_url, buildbot_server_url,
sizeof(settings->paths.network_buildbot_url));
strlcpy(settings->paths.network_buildbot_assets_url, buildbot_assets_server_url,
sizeof(settings->paths.network_buildbot_assets_url));
*settings->arrays.input_keyboard_layout = '\0';
for (i = 0; i < MAX_USERS; i++)
{
settings->uints.input_joypad_map[i] = i;
#ifdef SWITCH /* Switch prefered default dpad mode */
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_LSTICK;
#else
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_NONE;
#endif
input_config_set_device(i, RETRO_DEVICE_JOYPAD);
settings->uints.input_mouse_index[i] = 0;
}
video_driver_reset_custom_viewport();
/* Make sure settings from other configs carry over into defaults
* for another config. */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL))
dir_clear(RARCH_DIR_SAVEFILE);
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL))
dir_clear(RARCH_DIR_SAVESTATE);
*settings->paths.path_libretro_info = '\0';
*settings->paths.directory_libretro = '\0';
*settings->paths.directory_cursor = '\0';
*settings->paths.directory_resampler = '\0';
*settings->paths.directory_screenshot = '\0';
*settings->paths.directory_system = '\0';
*settings->paths.directory_cache = '\0';
*settings->paths.directory_input_remapping = '\0';
*settings->paths.directory_core_assets = '\0';
*settings->paths.directory_assets = '\0';
*settings->paths.directory_dynamic_wallpapers = '\0';
*settings->paths.directory_thumbnails = '\0';
*settings->paths.directory_playlist = '\0';
*settings->paths.directory_runtime_log = '\0';
*settings->paths.directory_autoconfig = '\0';
#ifdef HAVE_MENU
*settings->paths.directory_menu_content = '\0';
*settings->paths.directory_menu_config = '\0';
#endif
*settings->paths.directory_video_shader = '\0';
*settings->paths.directory_video_filter = '\0';
*settings->paths.directory_audio_filter = '\0';
rarch_ctl(RARCH_CTL_UNSET_UPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_BPS_PREF, NULL);
rarch_ctl(RARCH_CTL_UNSET_IPS_PREF, NULL);
if (global)
{
*global->record.output_dir = '\0';
*global->record.config_dir = '\0';
}
*settings->paths.path_core_options = '\0';
*settings->paths.path_content_history = '\0';
*settings->paths.path_content_favorites = '\0';
*settings->paths.path_content_music_history = '\0';
*settings->paths.path_content_image_history = '\0';
*settings->paths.path_content_video_history = '\0';
*settings->paths.path_cheat_settings = '\0';
#ifndef IOS
*settings->arrays.bundle_assets_src = '\0';
*settings->arrays.bundle_assets_dst = '\0';
*settings->arrays.bundle_assets_dst_subdir = '\0';
#endif
*settings->paths.path_cheat_database = '\0';
*settings->paths.path_menu_wallpaper = '\0';
*settings->paths.path_rgui_theme_preset = '\0';
*settings->paths.path_content_database = '\0';
*settings->paths.path_overlay = '\0';
#ifdef HAVE_VIDEO_LAYOUT
*settings->paths.path_video_layout = '\0';
#endif
*settings->paths.path_record_config = '\0';
*settings->paths.path_stream_config = '\0';
*settings->paths.path_stream_url = '\0';
*settings->paths.path_softfilter_plugin = '\0';
*settings->paths.directory_content_history = '\0';
*settings->paths.path_audio_dsp_plugin = '\0';
*settings->paths.log_dir = '\0';
video_driver_default_settings();
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_WALLPAPERS]))
strlcpy(settings->paths.directory_dynamic_wallpapers,
g_defaults.dirs[DEFAULT_DIR_WALLPAPERS],
sizeof(settings->paths.directory_dynamic_wallpapers));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_THUMBNAILS]))
strlcpy(settings->paths.directory_thumbnails,
g_defaults.dirs[DEFAULT_DIR_THUMBNAILS],
sizeof(settings->paths.directory_thumbnails));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_REMAP]))
strlcpy(settings->paths.directory_input_remapping,
g_defaults.dirs[DEFAULT_DIR_REMAP],
sizeof(settings->paths.directory_input_remapping));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CACHE]))
strlcpy(settings->paths.directory_cache,
g_defaults.dirs[DEFAULT_DIR_CACHE],
sizeof(settings->paths.directory_cache));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_ASSETS]))
strlcpy(settings->paths.directory_assets,
g_defaults.dirs[DEFAULT_DIR_ASSETS],
sizeof(settings->paths.directory_assets));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS]))
strlcpy(settings->paths.directory_core_assets,
g_defaults.dirs[DEFAULT_DIR_CORE_ASSETS],
sizeof(settings->paths.directory_core_assets));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]))
strlcpy(settings->paths.directory_playlist,
g_defaults.dirs[DEFAULT_DIR_PLAYLIST],
sizeof(settings->paths.directory_playlist));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE]))
fill_pathname_expand_special(settings->paths.directory_libretro,
g_defaults.dirs[DEFAULT_DIR_CORE],
sizeof(settings->paths.directory_libretro));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]))
strlcpy(settings->paths.directory_audio_filter,
g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER],
sizeof(settings->paths.directory_audio_filter));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]))
strlcpy(settings->paths.directory_video_filter,
g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER],
sizeof(settings->paths.directory_video_filter));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SHADER]))
fill_pathname_expand_special(settings->paths.directory_video_shader,
g_defaults.dirs[DEFAULT_DIR_SHADER],
sizeof(settings->paths.directory_video_shader));
if (!string_is_empty(g_defaults.path.buildbot_server_url))
strlcpy(settings->paths.network_buildbot_url,
g_defaults.path.buildbot_server_url,
sizeof(settings->paths.network_buildbot_url));
if (!string_is_empty(g_defaults.path.core))
path_set(RARCH_PATH_CORE, g_defaults.path.core);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_DATABASE]))
strlcpy(settings->paths.path_content_database,
g_defaults.dirs[DEFAULT_DIR_DATABASE],
sizeof(settings->paths.path_content_database));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CURSOR]))
strlcpy(settings->paths.directory_cursor,
g_defaults.dirs[DEFAULT_DIR_CURSOR],
sizeof(settings->paths.directory_cursor));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CHEATS]))
strlcpy(settings->paths.path_cheat_database,
g_defaults.dirs[DEFAULT_DIR_CHEATS],
sizeof(settings->paths.path_cheat_database));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]))
fill_pathname_expand_special(settings->paths.path_libretro_info,
g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
sizeof(settings->paths.path_libretro_info));
#ifdef HAVE_OVERLAY
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_OVERLAY]))
{
fill_pathname_expand_special(settings->paths.directory_overlay,
g_defaults.dirs[DEFAULT_DIR_OVERLAY],
sizeof(settings->paths.directory_overlay));
#ifdef RARCH_MOBILE
if (string_is_empty(settings->paths.path_overlay))
fill_pathname_join(settings->paths.path_overlay,
settings->paths.directory_overlay,
"gamepads/flat/retropad.cfg",
sizeof(settings->paths.path_overlay));
#endif
}
#endif
#ifdef HAVE_VIDEO_LAYOUT
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT]))
{
fill_pathname_expand_special(settings->paths.directory_video_layout,
g_defaults.dirs[DEFAULT_DIR_VIDEO_LAYOUT],
sizeof(settings->paths.directory_video_layout));
}
#endif
#ifdef HAVE_MENU
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]))
{
strlcpy(settings->paths.directory_menu_config,
g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
sizeof(settings->paths.directory_menu_config));
#if TARGET_OS_IPHONE
{
char *config_file_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
size_t config_file_path_size = PATH_MAX_LENGTH * sizeof(char);
fill_pathname_join(config_file_path, settings->paths.directory_menu_config, file_path_str(FILE_PATH_MAIN_CONFIG), config_file_path_size);
path_set(RARCH_PATH_CONFIG,
config_file_path);
free(config_file_path);
}
#endif
}
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT]))
strlcpy(settings->paths.directory_menu_content,
g_defaults.dirs[DEFAULT_DIR_MENU_CONTENT],
sizeof(settings->paths.directory_menu_content));
#endif
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]))
strlcpy(settings->paths.directory_autoconfig,
g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG],
sizeof(settings->paths.directory_autoconfig));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SRAM]))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SYSTEM]))
strlcpy(settings->paths.directory_system,
g_defaults.dirs[DEFAULT_DIR_SYSTEM],
sizeof(settings->paths.directory_system));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_SCREENSHOT]))
strlcpy(settings->paths.directory_screenshot,
g_defaults.dirs[DEFAULT_DIR_SCREENSHOT],
sizeof(settings->paths.directory_screenshot));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_RESAMPLER]))
strlcpy(settings->paths.directory_resampler,
g_defaults.dirs[DEFAULT_DIR_RESAMPLER],
sizeof(settings->paths.directory_resampler));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY]))
strlcpy(settings->paths.directory_content_history,
g_defaults.dirs[DEFAULT_DIR_CONTENT_HISTORY],
sizeof(settings->paths.directory_content_history));
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS]))
strlcpy(settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS],
sizeof(settings->paths.log_dir));
if (!string_is_empty(g_defaults.path.config))
{
char *temp_str = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
temp_str[0] = '\0';
fill_pathname_expand_special(temp_str,
g_defaults.path.config,
PATH_MAX_LENGTH * sizeof(char));
path_set(RARCH_PATH_CONFIG, temp_str);
free(temp_str);
}
if (midi_input)
strlcpy(settings->arrays.midi_input,
midi_input, sizeof(settings->arrays.midi_input));
if (midi_output)
strlcpy(settings->arrays.midi_output,
midi_output, sizeof(settings->arrays.midi_output));
/* Avoid reloading config on every content load */
if (DEFAULT_BLOCK_CONFIG_READ)
rarch_ctl(RARCH_CTL_SET_BLOCK_CONFIG_READ, NULL);
else
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
#ifdef HAVE_MENU
first_initialized = false;
#endif
}
/**
* open_default_config_file
*
* Open a default config file. Platform-specific.
*
* Returns: handle to config file if found, otherwise NULL.
**/
static config_file_t *open_default_config_file(void)
{
bool has_application_data = false;
size_t path_size = PATH_MAX_LENGTH * sizeof(char);
char *application_data = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
char *conf_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
char *app_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
config_file_t *conf = NULL;
(void)has_application_data;
(void)path_size;
application_data[0] = conf_path[0] = app_path[0] = '\0';
#if defined(_WIN32) && !defined(_XBOX)
#if defined(__WINRT__) || defined(WINAPI_FAMILY) && WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
/* On UWP, the app install directory is not writable so use the writable LocalState dir instead */
fill_pathname_home_dir(app_path, path_size);
#else
fill_pathname_application_dir(app_path, path_size);
#endif
fill_pathname_resolve_relative(conf_path, app_path,
file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
conf = config_file_new_from_path_to_string(conf_path);
if (!conf)
{
if (fill_pathname_application_data(application_data,
path_size))
{
fill_pathname_join(conf_path, application_data,
file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
conf = config_file_new_from_path_to_string(conf_path);
}
}
if (!conf)
{
bool saved = false;
/* Try to create a new config file. */
conf = config_file_new_alloc();
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
fill_pathname_resolve_relative(conf_path, app_path,
file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif defined(OSX)
if (!fill_pathname_application_data(application_data,
path_size))
goto error;
/* Group config file with menu configs, remaps, etc: */
strlcat(application_data, "/config", path_size);
path_mkdir(application_data);
fill_pathname_join(conf_path, application_data,
file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
conf = config_file_new_from_path_to_string(conf_path);
if (!conf)
{
bool saved = false;
conf = config_file_new_alloc();
if (conf)
{
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n",
conf_path);
goto error;
}
RARCH_WARN("Created new config file in: \"%s\".\n", conf_path);
}
#elif !defined(RARCH_CONSOLE)
has_application_data =
fill_pathname_application_data(application_data,
path_size);
if (has_application_data)
{
fill_pathname_join(conf_path, application_data,
file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
RARCH_LOG("Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
/* Fallback to $HOME/.retroarch.cfg. */
if (!conf && getenv("HOME"))
{
fill_pathname_join(conf_path, getenv("HOME"),
".retroarch.cfg", path_size);
RARCH_LOG("Looking for config in: \"%s\".\n", conf_path);
conf = config_file_new_from_path_to_string(conf_path);
}
if (!conf && has_application_data)
{
bool dir_created = false;
char *basedir = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
basedir[0] = '\0';
/* Try to create a new config file. */
strlcpy(conf_path, application_data, path_size);
fill_pathname_basedir(basedir, conf_path, path_size);
fill_pathname_join(conf_path, conf_path,
file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
dir_created = path_mkdir(basedir);
free(basedir);
if (dir_created)
{
char *skeleton_conf = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
bool saved = false;
skeleton_conf[0] = '\0';
/* Build a retroarch.cfg path from the
* global config directory (/etc). */
fill_pathname_join(skeleton_conf, GLOBAL_CONFIG_DIR,
file_path_str(FILE_PATH_MAIN_CONFIG), path_size);
conf = config_file_new_from_path_to_string(skeleton_conf);
if (conf)
RARCH_WARN("Config: using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf);
else
conf = config_file_new_alloc();
free(skeleton_conf);
if (conf)
{
/* Since this is a clean config file, we can
* safely use config_save_on_exit. */
config_set_bool(conf, "config_save_on_exit", true);
saved = config_file_write(conf, conf_path, true);
}
if (!saved)
{
/* WARN here to make sure user has a good chance of seeing it. */
RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path);
goto error;
}
RARCH_WARN("Config: Created new config file in: \"%s\".\n", conf_path);
}
}
#endif
(void)application_data;
(void)conf_path;
(void)app_path;
if (!conf)
goto error;
path_set(RARCH_PATH_CONFIG, conf_path);
free(application_data);
free(conf_path);
free(app_path);
return conf;
error:
if (conf)
config_file_free(conf);
free(application_data);
free(conf_path);
free(app_path);
return NULL;
}
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
static bool check_menu_driver_compatibility(void)
{
settings_t *settings = config_get_ptr();
char *video_driver = settings->arrays.video_driver;
char *menu_driver = settings->arrays.menu_driver;
if (string_is_equal (menu_driver, "rgui") ||
string_is_equal(menu_driver, "null") ||
string_is_equal(video_driver, "null"))
return true;
/* TODO/FIXME - maintenance hazard */
if (string_is_equal(video_driver, "d3d9") ||
string_is_equal(video_driver, "d3d10") ||
string_is_equal(video_driver, "d3d11") ||
string_is_equal(video_driver, "d3d12") ||
string_is_equal(video_driver, "caca") ||
string_is_equal(video_driver, "gdi") ||
string_is_equal(video_driver, "gl") ||
string_is_equal(video_driver, "gl1") ||
string_is_equal(video_driver, "gx2") ||
string_is_equal(video_driver, "vulkan") ||
string_is_equal(video_driver, "glcore") ||
string_is_equal(video_driver, "metal") ||
string_is_equal(video_driver, "ctr") ||
string_is_equal(video_driver, "vita2d"))
return true;
return false;
}
#endif
/**
* config_load:
* @path : path to be read from.
* @set_defaults : set default values first before
* reading the values from the config file
*
* Loads a config file and reads all the values into memory.
*
*/
static bool config_load_file(global_t *global,
const char *path, settings_t *settings)
{
unsigned i;
size_t path_size = PATH_MAX_LENGTH * sizeof(char);
char *tmp_str = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
bool ret = false;
unsigned tmp_uint = 0;
bool tmp_bool = false;
unsigned msg_color = 0;
char *save = NULL;
char *override_username = NULL;
const char *path_core = NULL;
const char *path_config = NULL;
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
struct config_bool_setting *bool_settings = populate_settings_bool (settings, &bool_settings_size);
struct config_float_setting *float_settings = populate_settings_float (settings, &float_settings_size);
struct config_int_setting *int_settings = populate_settings_int (settings, &int_settings_size);
struct config_uint_setting *uint_settings = populate_settings_uint (settings, &uint_settings_size);
struct config_size_setting *size_settings = populate_settings_size (settings, &size_settings_size);
struct config_array_setting *array_settings = populate_settings_array (settings, &array_settings_size);
struct config_path_setting *path_settings = populate_settings_path (settings, &path_settings_size);
config_file_t *conf = path ? config_file_new_from_path_to_string(path) : open_default_config_file();
tmp_str[0] = '\0';
if (!conf)
{
if (!path)
ret = true;
goto end;
}
if (!path_is_empty(RARCH_PATH_CONFIG_APPEND))
{
/* Don't destroy append_config_path, store in temporary
* variable. */
char *tmp_append_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
const char *extra_path = NULL;
tmp_append_path[0] = '\0';
strlcpy(tmp_append_path, path_get(RARCH_PATH_CONFIG_APPEND),
path_size);
extra_path = strtok_r(tmp_append_path, "|", &save);
while (extra_path)
{
bool result = config_append_file(conf, extra_path);
RARCH_LOG("Config: appending config \"%s\"\n", extra_path);
if (!result)
RARCH_ERR("Config: failed to append config \"%s\"\n", extra_path);
extra_path = strtok_r(NULL, "|", &save);
}
free(tmp_append_path);
}
#if 0
if (verbosity_is_enabled())
{
RARCH_LOG_OUTPUT("=== Config ===\n");
config_file_dump_all(conf);
RARCH_LOG_OUTPUT("=== Config end ===\n");
}
#endif
/* Overrides */
if (rarch_ctl(RARCH_CTL_HAS_SET_USERNAME, NULL))
override_username = strdup(settings->paths.username);
/* Boolean settings */
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
bool tmp = false;
if (config_get_bool(conf, bool_settings[i].ident, &tmp))
*bool_settings[i].ptr = tmp;
}
#ifdef HAVE_NETWORKGAMEPAD
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64];
tmp[0] = '\0';
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
if (config_get_bool(conf, tmp, &tmp_bool))
settings->bools.network_remote_enable_user[i] = tmp_bool;
}
#endif
if (config_get_bool(conf, "log_verbosity", &tmp_bool))
{
if (tmp_bool)
verbosity_enable();
else
verbosity_disable();
}
if (config_get_uint(conf, "frontend_log_level", &tmp_uint))
{
verbosity_set_log_level(tmp_uint);
}
/* Integer settings */
for (i = 0; i < (unsigned)int_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, int_settings[i].ident, &tmp))
*int_settings[i].ptr = tmp;
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
int tmp = 0;
if (config_get_int(conf, uint_settings[i].ident, &tmp))
*uint_settings[i].ptr = tmp;
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
size_t tmp = 0;
if (config_get_size_t(conf, size_settings[i].ident, &tmp))
*size_settings[i].ptr = tmp ;
/* Special case for rewind_buffer_size - need to convert low values to what they were
* intended to be based on the default value in config.def.h
* If the value is less than 10000 then multiple by 1MB because if the retroarch.cfg
* file contains rewind_buffer_size = "100" then that ultimately gets interpreted as
* 100MB, so ensure the internal values represent that.*/
if (string_is_equal(size_settings[i].ident, "rewind_buffer_size"))
if (*size_settings[i].ptr < 10000)
*size_settings[i].ptr = *size_settings[i].ptr * 1024 * 1024;
}
for (i = 0; i < MAX_USERS; i++)
{
char buf[64];
buf[0] = '\0';
snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_joypad_map[i], buf);
snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_analog_dpad_mode[i], buf);
snprintf(buf, sizeof(buf), "input_player%u_mouse_index", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_mouse_index[i], buf);
snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1);
CONFIG_GET_INT_BASE(conf, settings, uints.input_libretro_device[i], buf);
}
/* LED map for use by the led driver */
for (i = 0; i < MAX_LEDS; i++)
{
char buf[64];
buf[0] = '\0';
snprintf(buf, sizeof(buf), "led%u_map", i + 1);
settings->uints.led_map[i]=-1;
CONFIG_GET_INT_BASE(conf, settings, uints.led_map[i], buf);
}
/* Hexadecimal settings */
if (config_get_hex(conf, "video_message_color", &msg_color))
{
settings->floats.video_msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f;
settings->floats.video_msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f;
settings->floats.video_msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f;
}
/* Float settings */
for (i = 0; i < (unsigned)float_settings_size; i++)
{
float tmp = 0.0f;
if (config_get_float(conf, float_settings[i].ident, &tmp))
*float_settings[i].ptr = tmp;
}
/* Array settings */
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!array_settings[i].handle)
continue;
config_get_array(conf, array_settings[i].ident,
array_settings[i].ptr, PATH_MAX_LENGTH);
}
/* Path settings */
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!path_settings[i].handle)
continue;
if (config_get_path(conf, path_settings[i].ident, tmp_str, path_size))
strlcpy(path_settings[i].ptr, tmp_str, PATH_MAX_LENGTH);
}
if (config_get_path(conf, "libretro_directory", tmp_str, path_size))
strlcpy(settings->paths.directory_libretro, tmp_str, sizeof(settings->paths.directory_libretro));
#ifndef HAVE_DYNAMIC
if (config_get_path(conf, "libretro_path", tmp_str, path_size))
path_set(RARCH_PATH_CORE, tmp_str);
#endif
#ifdef RARCH_CONSOLE
video_driver_load_settings(conf);
#endif
/* Post-settings load */
if (rarch_ctl(RARCH_CTL_HAS_SET_USERNAME, NULL) && override_username)
{
strlcpy(settings->paths.username,
override_username,
sizeof(settings->paths.username));
free(override_username);
}
if (settings->uints.video_hard_sync_frames > 3)
settings->uints.video_hard_sync_frames = 3;
if (settings->uints.video_frame_delay > 15)
settings->uints.video_frame_delay = 15;
settings->uints.video_swap_interval = MAX(settings->uints.video_swap_interval, 1);
settings->uints.video_swap_interval = MIN(settings->uints.video_swap_interval, 4);
audio_set_float(AUDIO_ACTION_VOLUME_GAIN, settings->floats.audio_volume);
#ifdef HAVE_AUDIOMIXER
audio_set_float(AUDIO_ACTION_MIXER_VOLUME_GAIN, settings->floats.audio_mixer_volume);
#endif
path_config = path_get(RARCH_PATH_CONFIG);
path_core = path_get(RARCH_PATH_CORE);
if (string_is_empty(settings->paths.path_content_history))
{
if (string_is_empty(settings->paths.directory_content_history))
fill_pathname_resolve_relative(
settings->paths.path_content_history,
path_config,
file_path_str(FILE_PATH_CONTENT_HISTORY),
sizeof(settings->paths.path_content_history));
else
fill_pathname_join(settings->paths.path_content_history,
settings->paths.directory_content_history,
file_path_str(FILE_PATH_CONTENT_HISTORY),
sizeof(settings->paths.path_content_history));
}
if (string_is_empty(settings->paths.path_content_favorites))
{
if (string_is_empty(settings->paths.directory_content_history))
fill_pathname_resolve_relative(
settings->paths.path_content_favorites,
path_config,
file_path_str(FILE_PATH_CONTENT_FAVORITES),
sizeof(settings->paths.path_content_favorites));
else
fill_pathname_join(settings->paths.path_content_favorites,
settings->paths.directory_content_history,
file_path_str(FILE_PATH_CONTENT_FAVORITES),
sizeof(settings->paths.path_content_favorites));
}
if (string_is_empty(settings->paths.path_content_music_history))
{
if (string_is_empty(settings->paths.directory_content_history))
fill_pathname_resolve_relative(
settings->paths.path_content_music_history,
path_config,
file_path_str(FILE_PATH_CONTENT_MUSIC_HISTORY),
sizeof(settings->paths.path_content_music_history));
else
fill_pathname_join(settings->paths.path_content_music_history,
settings->paths.directory_content_history,
file_path_str(FILE_PATH_CONTENT_MUSIC_HISTORY),
sizeof(settings->paths.path_content_music_history));
}
if (string_is_empty(settings->paths.path_content_video_history))
{
if (string_is_empty(settings->paths.directory_content_history))
fill_pathname_resolve_relative(
settings->paths.path_content_video_history,
path_config,
file_path_str(FILE_PATH_CONTENT_VIDEO_HISTORY),
sizeof(settings->paths.path_content_video_history));
else
fill_pathname_join(settings->paths.path_content_video_history,
settings->paths.directory_content_history,
file_path_str(FILE_PATH_CONTENT_VIDEO_HISTORY),
sizeof(settings->paths.path_content_video_history));
}
if (string_is_empty(settings->paths.path_content_image_history))
{
if (string_is_empty(settings->paths.directory_content_history))
fill_pathname_resolve_relative(
settings->paths.path_content_image_history,
path_config,
file_path_str(FILE_PATH_CONTENT_IMAGE_HISTORY),
sizeof(settings->paths.path_content_image_history));
else
fill_pathname_join(settings->paths.path_content_image_history,
settings->paths.directory_content_history,
file_path_str(FILE_PATH_CONTENT_IMAGE_HISTORY),
sizeof(settings->paths.path_content_image_history));
}
if (!string_is_empty(settings->paths.directory_screenshot))
{
if (string_is_equal(settings->paths.directory_screenshot, "default"))
*settings->paths.directory_screenshot = '\0';
else if (!path_is_directory(settings->paths.directory_screenshot))
{
RARCH_WARN("screenshot_directory is not an existing directory, ignoring ...\n");
*settings->paths.directory_screenshot = '\0';
}
}
#ifdef RARCH_CONSOLE
if (!string_is_empty(path_core))
{
#endif
/* Safe-guard against older behavior. */
if (path_is_directory(path_core))
{
RARCH_WARN("\"libretro_path\" is a directory, using this for \"libretro_directory\" instead.\n");
strlcpy(settings->paths.directory_libretro, path_core,
sizeof(settings->paths.directory_libretro));
path_clear(RARCH_PATH_CORE);
}
#ifdef RARCH_CONSOLE
}
#endif
if (string_is_equal(settings->paths.path_menu_wallpaper, "default"))
*settings->paths.path_menu_wallpaper = '\0';
if (string_is_equal(settings->paths.path_rgui_theme_preset, "default"))
*settings->paths.path_rgui_theme_preset = '\0';
if (string_is_equal(settings->paths.directory_video_shader, "default"))
*settings->paths.directory_video_shader = '\0';
if (string_is_equal(settings->paths.directory_video_filter, "default"))
*settings->paths.directory_video_filter = '\0';
if (string_is_equal(settings->paths.directory_audio_filter, "default"))
*settings->paths.directory_audio_filter = '\0';
if (string_is_equal(settings->paths.directory_core_assets, "default"))
*settings->paths.directory_core_assets = '\0';
if (string_is_equal(settings->paths.directory_assets, "default"))
*settings->paths.directory_assets = '\0';
if (string_is_equal(settings->paths.directory_dynamic_wallpapers, "default"))
*settings->paths.directory_dynamic_wallpapers = '\0';
if (string_is_equal(settings->paths.directory_thumbnails, "default"))
*settings->paths.directory_thumbnails = '\0';
if (string_is_equal(settings->paths.directory_playlist, "default"))
*settings->paths.directory_playlist = '\0';
if (string_is_equal(settings->paths.directory_runtime_log, "default"))
*settings->paths.directory_runtime_log = '\0';
#ifdef HAVE_MENU
if (string_is_equal(settings->paths.directory_menu_content, "default"))
*settings->paths.directory_menu_content = '\0';
if (string_is_equal(settings->paths.directory_menu_config, "default"))
*settings->paths.directory_menu_config = '\0';
#endif
#ifdef HAVE_OVERLAY
if (string_is_equal(settings->paths.directory_overlay, "default"))
*settings->paths.directory_overlay = '\0';
#endif
#ifdef HAVE_VIDEO_LAYOUT
if (string_is_equal(settings->paths.directory_video_layout, "default"))
*settings->paths.directory_video_layout = '\0';
#endif
if (string_is_equal(settings->paths.directory_system, "default"))
*settings->paths.directory_system = '\0';
/* Log directory is a special case, since it must contain
* a valid path as soon as possible - if config file
* value is 'default' must copy g_defaults.dirs[DEFAULT_DIR_LOGS]
* directly... */
if (string_is_equal(settings->paths.log_dir, "default"))
{
if (!string_is_empty(g_defaults.dirs[DEFAULT_DIR_LOGS]))
strlcpy(settings->paths.log_dir,
g_defaults.dirs[DEFAULT_DIR_LOGS],
sizeof(settings->paths.log_dir));
else
*settings->paths.log_dir = '\0';
}
if (settings->floats.slowmotion_ratio < 1.0f)
configuration_set_float(settings, settings->floats.slowmotion_ratio, 1.0f);
/* Sanitize fastforward_ratio value - previously range was -1
* and up (with 0 being skipped) */
if (settings->floats.fastforward_ratio < 0.0f)
configuration_set_float(settings, settings->floats.fastforward_ratio, 0.0f);
#ifdef HAVE_LAKKA
settings->bools.ssh_enable = filestream_exists(LAKKA_SSH_PATH);
settings->bools.samba_enable = filestream_exists(LAKKA_SAMBA_PATH);
settings->bools.bluetooth_enable = filestream_exists(LAKKA_BLUETOOTH_PATH);
#endif
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL) &&
config_get_path(conf, "savefile_directory", tmp_str, path_size))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVEFILE, g_defaults.dirs[DEFAULT_DIR_SRAM]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVEFILE, tmp_str);
if (global)
{
strlcpy(global->name.savefile, tmp_str,
sizeof(global->name.savefile));
fill_pathname_dir(global->name.savefile,
path_get(RARCH_PATH_BASENAME),
".srm",
sizeof(global->name.savefile));
}
}
else
RARCH_WARN("savefile_directory is not a directory, ignoring ...\n");
}
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL) &&
config_get_path(conf, "savestate_directory", tmp_str, path_size))
{
if (string_is_equal(tmp_str, "default"))
dir_set(RARCH_DIR_SAVESTATE, g_defaults.dirs[DEFAULT_DIR_SAVESTATE]);
else if (path_is_directory(tmp_str))
{
dir_set(RARCH_DIR_SAVESTATE, tmp_str);
if (global)
{
strlcpy(global->name.savestate, tmp_str,
sizeof(global->name.savestate));
fill_pathname_dir(global->name.savestate,
path_get(RARCH_PATH_BASENAME),
".state",
sizeof(global->name.savestate));
}
}
else
RARCH_WARN("savestate_directory is not a directory, ignoring ...\n");
}
config_read_keybinds_conf(conf);
#if defined(HAVE_MENU) && defined(HAVE_RGUI)
if (!check_menu_driver_compatibility())
strlcpy(settings->arrays.menu_driver, "rgui", sizeof(settings->arrays.menu_driver));
#endif
#ifdef HAVE_LIBNX
/* Apply initial clocks */
extern void libnx_apply_overclock();
libnx_apply_overclock();
#endif
frontend_driver_set_sustained_performance_mode(settings->bools.sustained_performance_mode);
recording_driver_update_streaming_url();
if (!config_entry_exists(conf, "user_language"))
msg_hash_set_uint(MSG_HASH_USER_LANGUAGE, frontend_driver_get_user_language());
/* If this is the first run of an existing installation
* after the independent favourites playlist size limit was
* added, set the favourites limit according to the current
* history playlist size limit. (Have to do this, otherwise
* users with large custom history size limits may lose
* favourites entries when updating RetroArch...) */
if ( config_entry_exists(conf, "content_history_size") &&
!config_entry_exists(conf, "content_favorites_size"))
{
if (settings->uints.content_history_size > 999)
settings->ints.content_favorites_size = -1;
else
settings->ints.content_favorites_size = (int)settings->uints.content_history_size;
}
ret = true;
end:
if (conf)
config_file_free(conf);
if (bool_settings)
free(bool_settings);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (float_settings)
free(float_settings);
if (array_settings)
free(array_settings);
if (path_settings)
free(path_settings);
if (size_settings)
free(size_settings);
free(tmp_str);
return ret;
}
/**
* config_load_override:
*
* Tries to append game-specific and core-specific configuration.
* These settings will always have precedence, thus this feature
* can be used to enforce overrides.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg
*
* game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg
* fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*
*/
bool config_load_override(void)
{
size_t path_size = PATH_MAX_LENGTH * sizeof(char);
char *buf = NULL;
char *core_path = NULL;
char *game_path = NULL;
char *content_path = NULL;
char *config_directory = NULL;
bool should_append = false;
rarch_system_info_t *system = runloop_get_system_info();
const char *core_name = system ?
system->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = path_basename(rarch_path_basename);
char content_dir_name[PATH_MAX_LENGTH];
if (!string_is_empty(rarch_path_basename))
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
game_path = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
core_path = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
content_path = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
buf = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
config_directory = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
config_directory[0] = core_path[0] = game_path[0] = '\0';
fill_pathname_application_special(config_directory, path_size,
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
/* Concatenate strings into full paths for core_path, game_path, content_path */
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
".cfg",
path_size);
fill_pathname_join_special_ext(content_path,
config_directory, core_name,
content_dir_name,
".cfg",
path_size);
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
".cfg",
path_size);
free(config_directory);
/* per-core overrides */
/* Create a new config file from core_path */
if (config_file_exists(core_path))
{
RARCH_LOG("[Overrides] core-specific overrides found at %s.\n",
core_path);
path_set(RARCH_PATH_CONFIG_APPEND, core_path);
should_append = true;
}
else
RARCH_LOG("[Overrides] no core-specific overrides found at %s.\n",
core_path);
/* per-content-dir overrides */
/* Create a new config file from content_path */
if (config_file_exists(content_path))
{
char *temp_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
temp_path[0] = '\0';
RARCH_LOG("[Overrides] content-dir-specific overrides found at %s.\n",
game_path);
if (should_append)
{
RARCH_LOG("[Overrides] content-dir-specific overrides stacking on top of previous overrides.\n");
strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), path_size);
strlcat(temp_path, "|", path_size);
strlcat(temp_path, content_path, path_size);
}
else
strlcpy(temp_path, content_path, path_size);
path_set(RARCH_PATH_CONFIG_APPEND, temp_path);
free(temp_path);
should_append = true;
}
else
RARCH_LOG("[Overrides] no content-dir-specific overrides found at %s.\n",
content_path);
/* per-game overrides */
/* Create a new config file from game_path */
if (config_file_exists(game_path))
{
char *temp_path = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
temp_path[0] = '\0';
RARCH_LOG("[Overrides] game-specific overrides found at %s.\n",
game_path);
if (should_append)
{
RARCH_LOG("[Overrides] game-specific overrides stacking on top of previous overrides\n");
strlcpy(temp_path, path_get(RARCH_PATH_CONFIG_APPEND), path_size);
strlcat(temp_path, "|", path_size);
strlcat(temp_path, game_path, path_size);
}
else
strlcpy(temp_path, game_path, path_size);
path_set(RARCH_PATH_CONFIG_APPEND, temp_path);
free(temp_path);
should_append = true;
}
else
RARCH_LOG("[Overrides] no game-specific overrides found at %s.\n",
game_path);
if (!should_append)
goto error;
/* Re-load the configuration with any overrides
* that might have been found */
buf[0] = '\0';
/* Store the libretro_path we're using since it will be
* overwritten by the override when reloading. */
strlcpy(buf, path_get(RARCH_PATH_CORE), path_size);
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), config_get_ptr()))
goto error;
/* Restore the libretro_path we're using
* since it will be overwritten by the override when reloading. */
path_set(RARCH_PATH_CORE, buf);
runloop_msg_queue_push(msg_hash_to_str(MSG_CONFIG_OVERRIDE_LOADED),
1, 100, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
/* Reset save paths. */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
path_clear(RARCH_PATH_CONFIG_APPEND);
free(buf);
free(core_path);
free(content_path);
free(game_path);
return true;
error:
free(buf);
free(core_path);
free(content_path);
free(game_path);
return false;
}
/**
* config_unload_override:
*
* Unloads configuration overrides if overrides are active.
*
*
* Returns: false if there was an error.
*/
bool config_unload_override(void)
{
path_clear(RARCH_PATH_CONFIG_APPEND);
/* Toggle has_save_path to false so it resets */
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_unset(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
if (!config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), config_get_ptr()))
return false;
RARCH_LOG("[Overrides] configuration overrides unloaded, original configuration restored.\n");
/* Reset save paths */
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_STATE_PATH, NULL);
retroarch_override_setting_set(RARCH_OVERRIDE_SETTING_SAVE_PATH, NULL);
return true;
}
/**
* config_load_remap:
*
* Tries to append game-specific and core-specific remap files.
*
* This function only has an effect if a game-specific or core-specific
* configuration file exists at respective locations.
*
* core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg
* game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg
*
* Returns: false if there was an error or no action was performed.
*/
bool config_load_remap(const char *directory_input_remapping)
{
size_t path_size = PATH_MAX_LENGTH * sizeof(char);
config_file_t *new_conf = NULL;
char *remap_directory = NULL;
char *core_path = NULL;
char *game_path = NULL;
char *content_path = NULL;
rarch_system_info_t *system = runloop_get_system_info();
const char *core_name = system ? system->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = path_basename(rarch_path_basename);
char content_dir_name[PATH_MAX_LENGTH];
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
/* Remap directory: remap_directory.
* Try remap directory setting, no fallbacks defined */
if (string_is_empty(directory_input_remapping))
return false;
if (!string_is_empty(rarch_path_basename))
fill_pathname_parent_dir_name(content_dir_name,
rarch_path_basename, sizeof(content_dir_name));
/* path to the directory containing retroarch.cfg (prefix) */
remap_directory = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
/* final path for core-specific configuration (prefix+suffix) */
core_path = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
/* final path for game-specific configuration (prefix+suffix) */
game_path = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
/* final path for content-dir-specific configuration (prefix+suffix) */
content_path = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
remap_directory[0] = core_path[0] = game_path[0] = '\0';
strlcpy(remap_directory, directory_input_remapping, path_size);
RARCH_LOG("[Remaps]: remap directory: %s\n", remap_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(core_path,
remap_directory, core_name,
core_name,
".rmp",
path_size);
fill_pathname_join_special_ext(content_path,
remap_directory, core_name,
content_dir_name,
".rmp",
path_size);
fill_pathname_join_special_ext(game_path,
remap_directory, core_name,
game_name,
".rmp",
path_size);
input_remapping_set_defaults(false);
/* If a game remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(game_path)))
{
RARCH_LOG("[Remaps]: game-specific remap found at %s.\n", game_path);
if (input_remapping_load_file(new_conf, game_path))
{
rarch_ctl(RARCH_CTL_SET_REMAPS_GAME_ACTIVE, NULL);
goto success;
}
}
/* If a content-dir remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(content_path)))
{
RARCH_LOG("[Remaps]: content-dir-specific remap found at %s.\n", content_path);
if (input_remapping_load_file(new_conf, content_path))
{
rarch_ctl(RARCH_CTL_SET_REMAPS_CONTENT_DIR_ACTIVE, NULL);
goto success;
}
}
/* If a core remap file exists, load it. */
if ((new_conf = config_file_new_from_path_to_string(core_path)))
{
RARCH_LOG("[Remaps]: core-specific remap found at %s.\n", core_path);
if (input_remapping_load_file(new_conf, core_path))
{
rarch_ctl(RARCH_CTL_SET_REMAPS_CORE_ACTIVE, NULL);
goto success;
}
}
new_conf = NULL;
free(content_path);
free(remap_directory);
free(core_path);
free(game_path);
return false;
success:
runloop_msg_queue_push(msg_hash_to_str(
MSG_GAME_REMAP_FILE_LOADED), 1, 100, true,
NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
free(content_path);
free(remap_directory);
free(core_path);
free(game_path);
return true;
}
/**
* config_parse_file:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_parse_file(void *data)
{
global_t *global = (global_t*)data;
if (path_is_empty(RARCH_PATH_CONFIG))
{
RARCH_LOG("[config] Loading default config.\n");
}
{
const char *config_path = path_get(RARCH_PATH_CONFIG);
RARCH_LOG("[config] loading config from: %s.\n", config_path);
if (!config_load_file(global, config_path, config_get_ptr()))
{
RARCH_ERR("[config] couldn't find config at path: \"%s\"\n",
config_path);
}
}
}
/**
* config_load:
*
* Loads a config file and reads all the values into memory.
*
*/
void config_load(void *data)
{
global_t *global = (global_t*)data;
config_set_defaults(global);
config_parse_file(global);
}
/**
* config_save_autoconf_profile:
* @path : Path that shall be written to.
* @user : Controller number to save
* Writes a controller autoconf file to disk.
**/
bool config_save_autoconf_profile(const char *path, unsigned user)
{
unsigned i;
config_file_t *conf = NULL;
size_t path_size = PATH_MAX_LENGTH * sizeof(char);
int32_t pid_user = 0;
int32_t vid_user = 0;
bool ret = false;
settings_t *settings = config_get_ptr();
const char *autoconf_dir = settings->paths.directory_autoconfig;
const char *joypad_ident = settings->arrays.input_joypad_driver;
char *buf = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
char *autoconf_file = (char*)
malloc(PATH_MAX_LENGTH * sizeof(char));
char *path_new = strdup(path);
buf[0] = autoconf_file[0] = '\0';
for (i = 0; invalid_filename_chars[i]; i++)
{
while (1)
{
char *tmp = strstr(path_new, invalid_filename_chars[i]);
if (tmp)
*tmp = '_';
else
break;
}
}
path = path_new;
fill_pathname_join(buf, autoconf_dir, joypad_ident, path_size);
if (path_is_directory(buf))
{
char *buf_new = (char*)malloc(PATH_MAX_LENGTH * sizeof(char));
buf_new[0] = '\0';
fill_pathname_join(buf_new, buf,
path, path_size);
fill_pathname_noext(autoconf_file, buf_new,
".cfg",
path_size);
free(buf_new);
}
else
{
fill_pathname_join(buf, autoconf_dir,
path, path_size);
fill_pathname_noext(autoconf_file, buf,
".cfg",
path_size);
}
free(buf);
free(path_new);
conf = config_file_new_from_path_to_string(autoconf_file);
if (!conf)
{
conf = config_file_new_alloc();
if (!conf)
{
free(autoconf_file);
return false;
}
}
config_set_string(conf, "input_driver",
joypad_ident);
config_set_string(conf, "input_device",
input_config_get_device_name(user));
pid_user = input_config_get_pid(user);
vid_user = input_config_get_vid(user);
if (pid_user && vid_user)
{
config_set_int(conf, "input_vendor_id",
vid_user);
config_set_int(conf, "input_product_id",
pid_user);
}
for (i = 0; i < RARCH_FIRST_META_KEY; i++)
{
const struct retro_keybind *bind = &input_config_binds[user][i];
if (bind->valid)
input_config_save_keybind(
conf, "input", input_config_bind_map_get_base(i),
bind, false);
}
ret = config_file_write(conf, autoconf_file, false);
config_file_free(conf);
free(autoconf_file);
return ret;
}
/**
* config_save_file:
* @path : Path that shall be written to.
*
* Writes a config file to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_file(const char *path)
{
float msg_color;
unsigned i = 0;
bool ret = false;
struct config_bool_setting *bool_settings = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_float_setting *float_settings = NULL;
struct config_array_setting *array_settings = NULL;
struct config_path_setting *path_settings = NULL;
config_file_t *conf = config_file_new_from_path_to_string(path);
settings_t *settings = config_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats)/ sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays)/ sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
if (!conf)
conf = config_file_new_alloc();
if (!conf || rarch_ctl(RARCH_CTL_IS_OVERRIDES_ACTIVE, NULL))
{
if (conf)
config_file_free(conf);
return false;
}
bool_settings = populate_settings_bool (settings, &bool_settings_size);
int_settings = populate_settings_int (settings, &int_settings_size);
uint_settings = populate_settings_uint (settings, &uint_settings_size);
size_settings = populate_settings_size (settings, &size_settings_size);
float_settings = populate_settings_float (settings, &float_settings_size);
array_settings = populate_settings_array (settings, &array_settings_size);
path_settings = populate_settings_path (settings, &path_settings_size);
/* Path settings */
if (path_settings && (path_settings_size > 0))
{
for (i = 0; i < (unsigned)path_settings_size; i++)
{
const char *value = path_settings[i].ptr;
if (path_settings[i].def_enable && string_is_empty(path_settings[i].ptr))
value = "default";
config_set_path(conf, path_settings[i].ident, value);
}
free(path_settings);
}
#ifdef HAVE_MENU
config_set_path(conf, "xmb_font",
!string_is_empty(settings->paths.path_menu_xmb_font)
? settings->paths.path_menu_xmb_font : "");
#endif
/* String settings */
if (array_settings && (array_settings_size > 0))
{
for (i = 0; i < (unsigned)array_settings_size; i++)
if (!array_settings[i].override ||
!retroarch_override_setting_is_set(array_settings[i].override, NULL))
config_set_string(conf,
array_settings[i].ident,
array_settings[i].ptr);
free(array_settings);
}
/* Float settings */
if (float_settings && (float_settings_size > 0))
{
for (i = 0; i < (unsigned)float_settings_size; i++)
if (!float_settings[i].override ||
!retroarch_override_setting_is_set(float_settings[i].override, NULL))
config_set_float(conf,
float_settings[i].ident,
*float_settings[i].ptr);
free(float_settings);
}
/* Integer settings */
if (int_settings && (int_settings_size > 0))
{
for (i = 0; i < (unsigned)int_settings_size; i++)
if (!int_settings[i].override ||
!retroarch_override_setting_is_set(int_settings[i].override, NULL))
config_set_int(conf,
int_settings[i].ident,
*int_settings[i].ptr);
free(int_settings);
}
if (uint_settings && (uint_settings_size > 0))
{
for (i = 0; i < (unsigned)uint_settings_size; i++)
if (!uint_settings[i].override ||
!retroarch_override_setting_is_set(uint_settings[i].override, NULL))
config_set_int(conf,
uint_settings[i].ident,
*uint_settings[i].ptr);
free(uint_settings);
}
if (size_settings && (size_settings_size > 0))
{
for (i = 0; i < (unsigned)size_settings_size; i++)
if (!size_settings[i].override ||
!retroarch_override_setting_is_set(size_settings[i].override, NULL))
config_set_int(conf,
size_settings[i].ident,
(int)*size_settings[i].ptr);
free(size_settings);
}
for (i = 0; i < MAX_USERS; i++)
{
char cfg[64];
cfg[0] = '\0';
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
config_set_int(conf, cfg, settings->uints.input_device[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1);
config_set_int(conf, cfg, settings->uints.input_joypad_map[i]);
snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1);
config_set_int(conf, cfg, input_config_get_device(i));
snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1);
config_set_int(conf, cfg, settings->uints.input_analog_dpad_mode[i]);
snprintf(cfg, sizeof(cfg), "input_player%u_mouse_index", i + 1);
config_set_int(conf, cfg, settings->uints.input_mouse_index[i]);
}
/* Boolean settings */
if (bool_settings && (bool_settings_size > 0))
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
if (!bool_settings[i].override ||
!retroarch_override_setting_is_set(bool_settings[i].override, NULL))
config_set_bool(conf, bool_settings[i].ident,
*bool_settings[i].ptr);
free(bool_settings);
}
#ifdef HAVE_NETWORKGAMEPAD
for (i = 0; i < MAX_USERS; i++)
{
char tmp[64];
tmp[0] = '\0';
snprintf(tmp, sizeof(tmp), "network_remote_enable_user_p%u", i + 1);
config_set_bool(conf, tmp, settings->bools.network_remote_enable_user[i]);
}
#endif
/* Verbosity isn't in bool_settings since it needs to be loaded differently */
if (!retroarch_override_setting_is_set(RARCH_OVERRIDE_SETTING_VERBOSITY, NULL))
config_set_bool(conf, "log_verbosity",
verbosity_is_enabled());
config_set_bool(conf, "perfcnt_enable",
rarch_ctl(RARCH_CTL_IS_PERFCNT_ENABLE, NULL));
msg_color = (((int)(settings->floats.video_msg_color_r * 255.0f) & 0xff) << 16) +
(((int)(settings->floats.video_msg_color_g * 255.0f) & 0xff) << 8) +
(((int)(settings->floats.video_msg_color_b * 255.0f) & 0xff));
/* Hexadecimal settings */
config_set_hex(conf, "video_message_color", msg_color);
video_driver_save_settings(conf);
#ifdef HAVE_LAKKA
if (settings->bools.ssh_enable)
filestream_close(filestream_open(LAKKA_SSH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SSH_PATH);
if (settings->bools.samba_enable)
filestream_close(filestream_open(LAKKA_SAMBA_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_SAMBA_PATH);
if (settings->bools.bluetooth_enable)
filestream_close(filestream_open(LAKKA_BLUETOOTH_PATH,
RETRO_VFS_FILE_ACCESS_WRITE,
RETRO_VFS_FILE_ACCESS_HINT_NONE));
else
filestream_delete(LAKKA_BLUETOOTH_PATH);
#endif
for (i = 0; i < MAX_USERS; i++)
input_config_save_keybinds_user(conf, i);
ret = config_file_write(conf, path, true);
config_file_free(conf);
return ret;
}
/**
* config_save_overrides:
* @path : Path that shall be written to.
*
* Writes a config file override to disk.
*
* Returns: true (1) on success, otherwise returns false (0).
**/
bool config_save_overrides(int override_type)
{
size_t path_size = PATH_MAX_LENGTH * sizeof(char);
int tmp_i = 0;
unsigned i = 0;
bool ret = false;
config_file_t *conf = NULL;
settings_t *settings = NULL;
struct config_bool_setting *bool_settings = NULL;
struct config_bool_setting *bool_overrides = NULL;
struct config_int_setting *int_settings = NULL;
struct config_uint_setting *uint_settings = NULL;
struct config_size_setting *size_settings = NULL;
struct config_int_setting *int_overrides = NULL;
struct config_uint_setting *uint_overrides = NULL;
struct config_size_setting *size_overrides = NULL;
struct config_float_setting *float_settings = NULL;
struct config_float_setting *float_overrides= NULL;
struct config_array_setting *array_settings = NULL;
struct config_array_setting *array_overrides= NULL;
struct config_path_setting *path_settings = NULL;
struct config_path_setting *path_overrides = NULL;
char *config_directory = NULL;
char *override_directory = NULL;
char *core_path = NULL;
char *game_path = NULL;
char *content_path = NULL;
settings_t *overrides = config_get_ptr();
int bool_settings_size = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
int float_settings_size = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
int int_settings_size = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int uint_settings_size = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
int size_settings_size = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
int array_settings_size = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
int path_settings_size = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
rarch_system_info_t *system = runloop_get_system_info();
const char *core_name = system ? system->info.library_name : NULL;
const char *rarch_path_basename = path_get(RARCH_PATH_BASENAME);
const char *game_name = path_basename(rarch_path_basename);
char content_dir_name[PATH_MAX_LENGTH];
if (!string_is_empty(rarch_path_basename))
fill_pathname_parent_dir_name(content_dir_name, rarch_path_basename, sizeof(content_dir_name));
if (string_is_empty(core_name) || string_is_empty(game_name))
return false;
settings = (settings_t*)calloc(1, sizeof(settings_t));
config_directory = (char*)malloc(PATH_MAX_LENGTH);
override_directory = (char*)malloc(PATH_MAX_LENGTH);
core_path = (char*)malloc(PATH_MAX_LENGTH);
game_path = (char*)malloc(PATH_MAX_LENGTH);
content_path = (char*)malloc(PATH_MAX_LENGTH);
config_directory[0] = override_directory[0] = core_path[0] = game_path[0] = '\0';
fill_pathname_application_special(config_directory, path_size,
APPLICATION_SPECIAL_DIRECTORY_CONFIG);
fill_pathname_join(override_directory, config_directory, core_name,
path_size);
if (!path_is_directory(override_directory))
path_mkdir(override_directory);
/* Concatenate strings into full paths for core_path, game_path */
fill_pathname_join_special_ext(game_path,
config_directory, core_name,
game_name,
".cfg",
path_size);
fill_pathname_join_special_ext(content_path,
config_directory, core_name,
content_dir_name,
".cfg",
path_size);
fill_pathname_join_special_ext(core_path,
config_directory, core_name,
core_name,
".cfg",
path_size);
if (!conf)
conf = config_file_new_alloc();
/* Load the original config file in memory */
config_load_file(global_get_ptr(),
path_get(RARCH_PATH_CONFIG), settings);
bool_settings = populate_settings_bool(settings, &bool_settings_size);
tmp_i = sizeof(settings->bools) / sizeof(settings->bools.placeholder);
bool_overrides = populate_settings_bool(overrides, &tmp_i);
int_settings = populate_settings_int(settings, &int_settings_size);
tmp_i = sizeof(settings->ints) / sizeof(settings->ints.placeholder);
int_overrides = populate_settings_int (overrides, &tmp_i);
uint_settings = populate_settings_uint(settings, &uint_settings_size);
tmp_i = sizeof(settings->uints) / sizeof(settings->uints.placeholder);
uint_overrides = populate_settings_uint (overrides, &tmp_i);
size_settings = populate_settings_size(settings, &size_settings_size);
tmp_i = sizeof(settings->sizes) / sizeof(settings->sizes.placeholder);
size_overrides = populate_settings_size (overrides, &tmp_i);
float_settings = populate_settings_float(settings, &float_settings_size);
tmp_i = sizeof(settings->floats) / sizeof(settings->floats.placeholder);
float_overrides = populate_settings_float(overrides, &tmp_i);
array_settings = populate_settings_array(settings, &array_settings_size);
tmp_i = sizeof(settings->arrays) / sizeof(settings->arrays.placeholder);
array_overrides = populate_settings_array (overrides, &tmp_i);
path_settings = populate_settings_path(settings, &path_settings_size);
tmp_i = sizeof(settings->paths) / sizeof(settings->paths.placeholder);
path_overrides = populate_settings_path (overrides, &tmp_i);
RARCH_LOG("[Overrides] looking for changed settings... \n");
if (conf)
{
for (i = 0; i < (unsigned)bool_settings_size; i++)
{
if ((*bool_settings[i].ptr) != (*bool_overrides[i].ptr))
config_set_bool(conf, bool_overrides[i].ident,
(*bool_overrides[i].ptr));
}
for (i = 0; i < (unsigned)int_settings_size; i++)
{
if ((*int_settings[i].ptr) != (*int_overrides[i].ptr))
config_set_int(conf, int_overrides[i].ident,
(*int_overrides[i].ptr));
}
for (i = 0; i < (unsigned)uint_settings_size; i++)
{
if ((*uint_settings[i].ptr) != (*uint_overrides[i].ptr))
config_set_int(conf, uint_overrides[i].ident,
(*uint_overrides[i].ptr));
}
for (i = 0; i < (unsigned)size_settings_size; i++)
{
if ((*size_settings[i].ptr) != (*size_overrides[i].ptr))
config_set_int(conf, size_overrides[i].ident,
(int)(*size_overrides[i].ptr));
}
for (i = 0; i < (unsigned)float_settings_size; i++)
{
if ((*float_settings[i].ptr) != (*float_overrides[i].ptr))
config_set_float(conf, float_overrides[i].ident,
*float_overrides[i].ptr);
}
for (i = 0; i < (unsigned)array_settings_size; i++)
{
if (!string_is_equal(array_settings[i].ptr, array_overrides[i].ptr))
config_set_string(conf, array_overrides[i].ident,
array_overrides[i].ptr);
}
for (i = 0; i < (unsigned)path_settings_size; i++)
{
if (!string_is_equal(path_settings[i].ptr, path_overrides[i].ptr))
config_set_path(conf, path_overrides[i].ident,
path_overrides[i].ptr);
}
for (i = 0; i < MAX_USERS; i++)
{
char cfg[64];
cfg[0] = '\0';
if (settings->uints.input_device[i]
!= overrides->uints.input_device[i])
{
snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1);
config_set_int(conf, cfg, overrides->uints.input_device[i]);
}
if (settings->uints.input_joypad_map[i]
!= overrides->uints.input_joypad_map[i])
{
snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1);
config_set_int(conf, cfg, overrides->uints.input_joypad_map[i]);
}
}
ret = false;
switch (override_type)
{
case OVERRIDE_CORE:
/* Create a new config file from core_path */
RARCH_LOG ("[Overrides] path %s\n", core_path);
ret = config_file_write(conf, core_path, true);
break;
case OVERRIDE_GAME:
/* Create a new config file from core_path */
RARCH_LOG ("[Overrides] path %s\n", game_path);
ret = config_file_write(conf, game_path, true);
break;
case OVERRIDE_CONTENT_DIR:
/* Create a new config file from content_path */
RARCH_LOG ("[Overrides] path %s\n", content_path);
ret = config_file_write(conf, content_path, true);
break;
default:
break;
}
config_file_free(conf);
}
if (bool_settings)
free(bool_settings);
if (bool_overrides)
free(bool_overrides);
if (int_settings)
free(int_settings);
if (uint_settings)
free(uint_settings);
if (size_settings)
free(size_settings);
if (int_overrides)
free(int_overrides);
if (uint_overrides)
free(uint_overrides);
if (float_settings)
free(float_settings);
if (float_overrides)
free(float_overrides);
if (array_settings)
free(array_settings);
if (array_overrides)
free(array_overrides);
if (path_settings)
free(path_settings);
if (path_overrides)
free(path_overrides);
if (size_overrides)
free(size_overrides);
free(settings);
free(config_directory);
free(override_directory);
free(core_path);
free(game_path);
return ret;
}
/* Replaces currently loaded configuration file with
* another one. Will load a dummy core to flush state
* properly. */
bool config_replace(bool config_replace_save_on_exit, char *path)
{
content_ctx_info_t content_info = {0};
const char *rarch_path_config = path_get(RARCH_PATH_CONFIG);
/* If config file to be replaced is the same as the
* current config file, exit. */
if (string_is_equal(path, rarch_path_config))
return false;
if (config_replace_save_on_exit && !path_is_empty(RARCH_PATH_CONFIG))
config_save_file(rarch_path_config);
path_set(RARCH_PATH_CONFIG, path);
rarch_ctl(RARCH_CTL_UNSET_BLOCK_CONFIG_READ, NULL);
/* Load core in new config. */
path_clear(RARCH_PATH_CORE);
return task_push_start_dummy_core(&content_info);
}