RetroArch/gfx/drivers_font/gl3_raster_font.c
2022-11-15 16:00:21 +01:00

498 lines
15 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2019 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <encodings/utf.h>
#include <string/stdstring.h>
#include <retro_math.h>
#include "../common/gl3_common.h"
#include "../font_driver.h"
#include "../../configuration.h"
/* TODO: Move viewport side effects to the caller: it's a source of bugs. */
#define GL_CORE_RASTER_FONT_EMIT(c, vx, vy) \
font_vertex[ 2 * (6 * i + c) + 0] = (x + (delta_x + off_x + vx * width) * scale) * inv_win_width; \
font_vertex[ 2 * (6 * i + c) + 1] = (y + (delta_y - off_y - vy * height) * scale) * inv_win_height; \
font_tex_coords[ 2 * (6 * i + c) + 0] = (tex_x + vx * width) * inv_tex_size_x; \
font_tex_coords[ 2 * (6 * i + c) + 1] = (tex_y + vy * height) * inv_tex_size_y; \
font_color[ 4 * (6 * i + c) + 0] = color[0]; \
font_color[ 4 * (6 * i + c) + 1] = color[1]; \
font_color[ 4 * (6 * i + c) + 2] = color[2]; \
font_color[ 4 * (6 * i + c) + 3] = color[3]
#define MAX_MSG_LEN_CHUNK 64
typedef struct
{
gl3_t *gl;
GLuint tex;
const font_renderer_driver_t *font_driver;
void *font_data;
struct font_atlas *atlas;
video_font_raster_block_t *block;
} gl3_raster_t;
static void gl3_raster_font_free(void *data,
bool is_threaded)
{
gl3_raster_t *font = (gl3_raster_t*)data;
if (!font)
return;
if (font->font_driver && font->font_data)
font->font_driver->free(font->font_data);
if (is_threaded)
if (
font->gl &&
font->gl->ctx_driver &&
font->gl->ctx_driver->make_current)
font->gl->ctx_driver->make_current(true);
glDeleteTextures(1, &font->tex);
free(font);
}
static bool gl3_raster_font_upload_atlas(gl3_raster_t *font)
{
if (font->tex)
glDeleteTextures(1, &font->tex);
glGenTextures(1, &font->tex);
glBindTexture(GL_TEXTURE_2D, font->tex);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
glTexStorage2D(GL_TEXTURE_2D, 1, GL_R8, font->atlas->width, font->atlas->height);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
font->atlas->width, font->atlas->height, GL_RED, GL_UNSIGNED_BYTE, font->atlas->buffer);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glBindTexture(GL_TEXTURE_2D, 0);
return true;
}
static void *gl3_raster_font_init(void *data,
const char *font_path, float font_size,
bool is_threaded)
{
gl3_raster_t *font = (gl3_raster_t*)calloc(1, sizeof(*font));
if (!font)
return NULL;
font->gl = (gl3_t*)data;
if (!font_renderer_create_default(
&font->font_driver,
&font->font_data, font_path, font_size))
{
free(font);
return NULL;
}
if (is_threaded)
if (
font->gl &&
font->gl->ctx_driver &&
font->gl->ctx_driver->make_current)
font->gl->ctx_driver->make_current(false);
font->atlas = font->font_driver->get_atlas(font->font_data);
if (!gl3_raster_font_upload_atlas(font))
goto error;
font->atlas->dirty = false;
return font;
error:
gl3_raster_font_free(font, is_threaded);
return NULL;
}
static int gl3_raster_font_get_message_width(void *data, const char *msg,
size_t msg_len, float scale)
{
const struct font_glyph* glyph_q = NULL;
gl3_raster_t *font = (gl3_raster_t*)data;
const char* msg_end = msg + msg_len;
int delta_x = 0;
if ( !font
|| !font->font_driver
|| !font->font_driver->get_glyph
|| !font->font_data )
return 0;
glyph_q = font->font_driver->get_glyph(font->font_data, '?');
while (msg < msg_end)
{
const struct font_glyph *glyph;
unsigned code = utf8_walk(&msg);
/* Do something smarter here ... */
if (!(glyph = font->font_driver->get_glyph(
font->font_data, code)))
if (!(glyph = glyph_q))
continue;
delta_x += glyph->advance_x;
}
return delta_x * scale;
}
static void gl3_raster_font_draw_vertices(gl3_raster_t *font,
const video_coords_t *coords)
{
if (font->atlas->dirty)
{
gl3_raster_font_upload_atlas(font);
font->atlas->dirty = false;
}
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, font->tex);
if ( font->gl &&
font->gl->pipelines.font_loc.flat_ubo_vertex >= 0)
glUniform4fv(font->gl->pipelines.font_loc.flat_ubo_vertex,
4, font->gl->mvp_no_rot.data);
glEnableVertexAttribArray(0);
glEnableVertexAttribArray(1);
glEnableVertexAttribArray(2);
gl3_bind_scratch_vbo(font->gl, coords->vertex, 2 * sizeof(float) * coords->vertices);
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), (void *)(uintptr_t)0);
gl3_bind_scratch_vbo(font->gl, coords->tex_coord, 2 * sizeof(float) * coords->vertices);
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(float), (void *)(uintptr_t)0);
gl3_bind_scratch_vbo(font->gl, coords->color, 4 * sizeof(float) * coords->vertices);
glVertexAttribPointer(2, 4, GL_FLOAT, GL_FALSE, 4 * sizeof(float), (void *)(uintptr_t)0);
glDrawArrays(GL_TRIANGLES, 0, coords->vertices);
glDisableVertexAttribArray(0);
glDisableVertexAttribArray(1);
glDisableVertexAttribArray(2);
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
static void gl3_raster_font_render_line(gl3_t *gl,
gl3_raster_t *font, const char *msg, size_t msg_len,
GLfloat scale, const GLfloat color[4], GLfloat pos_x,
GLfloat pos_y, unsigned text_align)
{
int i;
struct video_coords coords;
const struct font_glyph* glyph_q = NULL;
GLfloat font_tex_coords[2 * 6 * MAX_MSG_LEN_CHUNK];
GLfloat font_vertex[2 * 6 * MAX_MSG_LEN_CHUNK];
GLfloat font_color[4 * 6 * MAX_MSG_LEN_CHUNK];
const char* msg_end = msg + msg_len;
int x = roundf(pos_x * gl->vp.width);
int y = roundf(pos_y * gl->vp.height);
int delta_x = 0;
int delta_y = 0;
float inv_tex_size_x = 1.0f / font->atlas->width;
float inv_tex_size_y = 1.0f / font->atlas->height;
float inv_win_width = 1.0f / gl->vp.width;
float inv_win_height = 1.0f / gl->vp.height;
switch (text_align)
{
case TEXT_ALIGN_RIGHT:
x -= gl3_raster_font_get_message_width(font, msg, msg_len, scale);
break;
case TEXT_ALIGN_CENTER:
x -= gl3_raster_font_get_message_width(font, msg, msg_len, scale) / 2.0;
break;
}
glyph_q = font->font_driver->get_glyph(font->font_data, '?');
while (msg < msg_end)
{
i = 0;
while ((i < MAX_MSG_LEN_CHUNK) && (msg < msg_end))
{
const struct font_glyph *glyph;
int off_x, off_y, tex_x, tex_y, width, height;
unsigned code = utf8_walk(&msg);
/* Do something smarter here ... */
if (!(glyph = font->font_driver->get_glyph(
font->font_data, code)))
if (!(glyph = glyph_q))
continue;
off_x = glyph->draw_offset_x;
off_y = glyph->draw_offset_y;
tex_x = glyph->atlas_offset_x;
tex_y = glyph->atlas_offset_y;
width = glyph->width;
height = glyph->height;
GL_CORE_RASTER_FONT_EMIT(0, 0, 1); /* Bottom-left */
GL_CORE_RASTER_FONT_EMIT(1, 1, 1); /* Bottom-right */
GL_CORE_RASTER_FONT_EMIT(2, 0, 0); /* Top-left */
GL_CORE_RASTER_FONT_EMIT(3, 1, 0); /* Top-right */
GL_CORE_RASTER_FONT_EMIT(4, 0, 0); /* Top-left */
GL_CORE_RASTER_FONT_EMIT(5, 1, 1); /* Bottom-right */
i++;
delta_x += glyph->advance_x;
delta_y -= glyph->advance_y;
}
coords.tex_coord = font_tex_coords;
coords.vertex = font_vertex;
coords.color = font_color;
coords.vertices = i * 6;
coords.lut_tex_coord = font_tex_coords;
if (font->block)
video_coord_array_append(&font->block->carr, &coords, coords.vertices);
else
gl3_raster_font_draw_vertices(font, &coords);
}
}
static void gl3_raster_font_render_message(
gl3_raster_t *font, const char *msg, GLfloat scale,
const GLfloat color[4], GLfloat pos_x, GLfloat pos_y,
unsigned text_align)
{
struct font_line_metrics *line_metrics = NULL;
int lines = 0;
float line_height;
/* If font line metrics are not supported just draw as usual */
if (!font->font_driver->get_line_metrics ||
!font->font_driver->get_line_metrics(font->font_data, &line_metrics))
{
gl3_raster_font_render_line(font->gl, font,
msg, strlen(msg), scale, color, pos_x,
pos_y, text_align);
return;
}
line_height = line_metrics->height * scale / font->gl->vp.height;
for (;;)
{
const char *delim = strchr(msg, '\n');
size_t msg_len = delim
? (delim - msg) : strlen(msg);
/* Draw the line */
gl3_raster_font_render_line(font->gl, font,
msg, msg_len, scale, color, pos_x,
pos_y - (float)lines*line_height, text_align);
if (!delim)
break;
msg += msg_len + 1;
lines++;
}
}
static void gl3_raster_font_setup_viewport(unsigned width, unsigned height,
gl3_raster_t *font, bool full_screen)
{
video_driver_set_viewport(width, height, full_screen, false);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBlendEquation(GL_FUNC_ADD);
if (font->gl)
glUseProgram(font->gl->pipelines.font);
}
static void gl3_raster_font_render_msg(
void *userdata,
void *data,
const char *msg,
const struct font_params *params)
{
GLfloat color[4];
int drop_x, drop_y;
GLfloat x, y, scale, drop_mod, drop_alpha;
enum text_alignment text_align = TEXT_ALIGN_LEFT;
bool full_screen = false ;
gl3_raster_t *font = (gl3_raster_t*)data;
unsigned width = font->gl->video_width;
unsigned height = font->gl->video_height;
settings_t *settings = config_get_ptr();
float video_msg_pos_x = settings->floats.video_msg_pos_x;
float video_msg_pos_y = settings->floats.video_msg_pos_y;
float video_msg_color_r = settings->floats.video_msg_color_r;
float video_msg_color_g = settings->floats.video_msg_color_g;
float video_msg_color_b = settings->floats.video_msg_color_b;
if (!font || string_is_empty(msg))
return;
if (params)
{
x = params->x;
y = params->y;
scale = params->scale;
full_screen = params->full_screen;
text_align = params->text_align;
drop_x = params->drop_x;
drop_y = params->drop_y;
drop_mod = params->drop_mod;
drop_alpha = params->drop_alpha;
color[0] = FONT_COLOR_GET_RED(params->color) / 255.0f;
color[1] = FONT_COLOR_GET_GREEN(params->color) / 255.0f;
color[2] = FONT_COLOR_GET_BLUE(params->color) / 255.0f;
color[3] = FONT_COLOR_GET_ALPHA(params->color) / 255.0f;
/* If alpha is 0.0f, turn it into default 1.0f */
if (color[3] <= 0.0f)
color[3] = 1.0f;
}
else
{
x = video_msg_pos_x;
y = video_msg_pos_y;
scale = 1.0f;
full_screen = true;
text_align = TEXT_ALIGN_LEFT;
color[0] = video_msg_color_r;
color[1] = video_msg_color_g;
color[2] = video_msg_color_b;
color[3] = 1.0f;
drop_x = -2;
drop_y = -2;
drop_mod = 0.3f;
drop_alpha = 1.0f;
}
if (font->block)
font->block->fullscreen = full_screen;
else
gl3_raster_font_setup_viewport(width, height, font, full_screen);
if (font->gl)
{
if (!string_is_empty(msg)
&& font->font_data && font->font_driver)
{
if (drop_x || drop_y)
{
GLfloat color_dark[4];
color_dark[0] = color[0] * drop_mod;
color_dark[1] = color[1] * drop_mod;
color_dark[2] = color[2] * drop_mod;
color_dark[3] = color[3] * drop_alpha;
gl3_raster_font_render_message(font, msg, scale, color_dark,
x + scale * drop_x / font->gl->vp.width, y +
scale * drop_y / font->gl->vp.height, text_align);
}
gl3_raster_font_render_message(font, msg, scale, color,
x, y, text_align);
}
if (!font->block)
{
glDisable(GL_BLEND);
video_driver_set_viewport(width, height, false, true);
}
}
}
static const struct font_glyph *gl3_raster_font_get_glyph(
void *data, uint32_t code)
{
gl3_raster_t *font = (gl3_raster_t*)data;
if (font && font->font_driver && font->font_driver->ident)
return font->font_driver->get_glyph((void*)font->font_driver, code);
return NULL;
}
static void gl3_raster_font_flush_block(unsigned width, unsigned height,
void *data)
{
gl3_raster_t *font = (gl3_raster_t*)data;
video_font_raster_block_t *block = font ? font->block : NULL;
if (!font || !block || !block->carr.coords.vertices)
return;
gl3_raster_font_setup_viewport(width, height, font, block->fullscreen);
gl3_raster_font_draw_vertices(font, (video_coords_t*)&block->carr.coords);
if (font->gl)
{
glDisable(GL_BLEND);
video_driver_set_viewport(width, height, block->fullscreen, true);
}
}
static void gl3_raster_font_bind_block(void *data, void *userdata)
{
gl3_raster_t *font = (gl3_raster_t*)data;
video_font_raster_block_t *block = (video_font_raster_block_t*)userdata;
if (font)
font->block = block;
}
static bool gl3_raster_font_get_line_metrics(void* data, struct font_line_metrics **metrics)
{
gl3_raster_t *font = (gl3_raster_t*)data;
if (font && font->font_driver && font->font_data)
return font->font_driver->get_line_metrics(font->font_data, metrics);
return false;
}
font_renderer_t gl3_raster_font = {
gl3_raster_font_init,
gl3_raster_font_free,
gl3_raster_font_render_msg,
"gl3_raster_font",
gl3_raster_font_get_glyph,
gl3_raster_font_bind_block,
gl3_raster_font_flush_block,
gl3_raster_font_get_message_width,
gl3_raster_font_get_line_metrics
};