RetroArch/frontend/menu/menu_input_line_cb.h
Vladimir Panteleev d0e970f175 Fix/reimplement input flushing
This fixes:

- menu toggle erratically not working on Android
- stray input going to libretro core when resuming content
- bound keys triggering as soon as they're bound on Android
- menu key repeat also repeating keys which should not be repeated
- issues caused by relying on timeouts for flushing

Architectural changes:

- menu_ctx_driver_t::input_postprocess now takes state and old_state
  (this allows getting rid of menu_handle_t::trigger_state)

Related changes:

- remove some no-op input_postprocess handlers (same effect as NULL)
- menu_iterate now uses the parameters passed to it, instead of
  polling menu_input
- menu_input is now merged into meta_input_keys_pressed
2014-09-29 12:58:52 +00:00

46 lines
1.6 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _MENU_INPUT_LINE_CB_H
#define _MENU_INPUT_LINE_CB_H
#include "../../input/keyboard_line.h"
void menu_key_event(bool down, unsigned keycode, uint32_t character,
uint16_t key_modifiers);
void menu_key_start_line(void *data, const char *label,
const char *label_setting, input_keyboard_line_complete_t cb);
void st_uint_callback(void *userdata, const char *str);
void st_string_callback(void *userdata, const char *str);
void menu_poll_bind_get_rested_axes(struct menu_bind_state *state);
void menu_poll_bind_state(struct menu_bind_state *state);
bool menu_poll_find_trigger(struct menu_bind_state *state,
struct menu_bind_state *new_state);
bool menu_custom_bind_keyboard_cb(void *data, unsigned code);
int menu_input_bind_iterate(void *data);
int menu_input_bind_iterate_keyboard(void *data);
#endif