mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 15:32:59 +00:00
249 lines
6.7 KiB
Objective-C
249 lines
6.7 KiB
Objective-C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2013-2014 - Jason Fetters
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#if TARGET_OS_IPHONE
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#include <CoreGraphics/CoreGraphics.h>
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#else
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#include <ApplicationServices/ApplicationServices.h>
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#endif
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#if defined(HAVE_COCOA)
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#include <OpenGL/CGLTypes.h>
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#include <OpenGL/OpenGL.h>
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#include <AppKit/NSScreen.h>
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#include <AppKit/NSOpenGL.h>
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#elif defined(HAVE_COCOATOUCH)
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#include <GLKit/GLKit.h>
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#endif
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#include <retro_assert.h>
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#include <compat/apple_compat.h>
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#include "../../ui/drivers/ui_cocoa.h"
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#include "../../ui/drivers/cocoa/cocoa_common.h"
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#include "../video_driver.h"
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#include "../../configuration.h"
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#include "../../verbosity.h"
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typedef struct cocoa_ctx_data
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{
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bool core_hw_context_enable;
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} cocoa_ctx_data_t;
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#include "cocoa_gl_shared.h"
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static void *cocoagl_gfx_ctx_init(video_frame_info_t *video_info, void *video_driver)
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{
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cocoa_ctx_data_t *cocoa_ctx = (cocoa_ctx_data_t*)
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calloc(1, sizeof(cocoa_ctx_data_t));
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if (!cocoa_ctx)
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return NULL;
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return cocoa_ctx;
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}
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static bool cocoagl_gfx_ctx_bind_api(void *data,
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enum gfx_ctx_api api, unsigned major, unsigned minor)
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{
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(void)data;
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#if defined(HAVE_COCOATOUCH)
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if (api != GFX_CTX_OPENGL_ES_API)
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return false;
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#elif defined(HAVE_COCOA)
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if (api != GFX_CTX_OPENGL_API)
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return false;
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#endif
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cocoagl_api = api;
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g_minor = minor;
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g_major = major;
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return true;
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}
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static void cocoagl_gfx_ctx_swap_interval(void *data, int i)
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{
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(void)data;
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unsigned interval = (unsigned)i;
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#if defined(HAVE_COCOATOUCH) // < No way to disable Vsync on iOS?
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// Just skip presents so fast forward still works.
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g_is_syncing = interval ? true : false;
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g_fast_forward_skips = interval ? 0 : 3;
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#elif defined(HAVE_COCOA)
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GLint value = interval ? 1 : 0;
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[g_context setValues:&value forParameter:NSOpenGLCPSwapInterval];
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#endif
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}
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static bool cocoagl_gfx_ctx_set_video_mode(void *data,
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video_frame_info_t *video_info,
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unsigned width, unsigned height, bool fullscreen)
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{
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#if defined(HAVE_COCOA)
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CocoaView *g_view = (CocoaView*)nsview_get_ptr();
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if ([g_view respondsToSelector: @selector(setWantsBestResolutionOpenGLSurface:)])
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[g_view setWantsBestResolutionOpenGLSurface:YES];
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NSOpenGLPixelFormatAttribute attributes [] = {
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NSOpenGLPFAColorSize,
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24,
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAAllowOfflineRenderers,
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NSOpenGLPFADepthSize,
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(NSOpenGLPixelFormatAttribute)16, // 16 bit depth buffer
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0, /* profile */
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0, /* profile enum */
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(NSOpenGLPixelFormatAttribute)0
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};
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#if MAC_OS_X_VERSION_10_7
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if (g_major == 3 && (g_minor >= 1 && g_minor <= 3))
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{
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attributes[6] = NSOpenGLPFAOpenGLProfile;
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attributes[7] = NSOpenGLProfileVersion3_2Core;
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}
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#endif
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#if MAC_OS_X_VERSION_10_10
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if (g_major == 4 && g_minor == 1)
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{
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attributes[6] = NSOpenGLPFAOpenGLProfile;
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attributes[7] = NSOpenGLProfileVersion4_1Core;
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}
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#endif
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g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
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if (g_format == nil)
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{
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/* NSOpenGLFPAAllowOfflineRenderers is
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not supported on this OS version. */
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attributes[3] = (NSOpenGLPixelFormatAttribute)0;
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g_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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}
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#endif
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if (g_use_hw_ctx)
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g_hw_ctx = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:nil];
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g_context = [[NSOpenGLContext alloc] initWithFormat:g_format shareContext:(g_use_hw_ctx) ? g_hw_ctx : nil];
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[g_context setView:g_view];
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#else
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if (g_use_hw_ctx)
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g_hw_ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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g_context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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g_view.context = g_context;
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#endif
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[g_context makeCurrentContext];
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#if defined(HAVE_COCOA)
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static bool has_went_fullscreen = false;
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/* TODO: Screen mode support. */
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if (fullscreen)
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{
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if (!has_went_fullscreen)
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{
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[g_view enterFullScreenMode:get_chosen_screen() withOptions:nil];
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cocoagl_gfx_ctx_show_mouse(data, false);
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}
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}
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else
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{
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if (has_went_fullscreen)
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{
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[g_view exitFullScreenModeWithOptions:nil];
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[[g_view window] makeFirstResponder:g_view];
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cocoagl_gfx_ctx_show_mouse(data, true);
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}
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[[g_view window] setContentSize:NSMakeSize(width, height)];
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}
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has_went_fullscreen = fullscreen;
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#endif
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(void)data;
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/* TODO: Maybe iOS users should be able to show/hide the status bar here? */
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return true;
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}
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static void cocoagl_gfx_ctx_swap_buffers(void *data, void *data2)
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{
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if (!(--g_fast_forward_skips < 0))
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return;
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#if defined(HAVE_COCOA)
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[g_context flushBuffer];
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[g_hw_ctx flushBuffer];
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#elif defined(HAVE_COCOATOUCH)
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if (g_view)
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[g_view display];
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#endif
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g_fast_forward_skips = g_is_syncing ? 0 : 3;
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}
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const gfx_ctx_driver_t gfx_ctx_cocoagl = {
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cocoagl_gfx_ctx_init,
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cocoagl_gfx_ctx_destroy,
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cocoagl_gfx_ctx_get_api,
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cocoagl_gfx_ctx_bind_api,
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cocoagl_gfx_ctx_swap_interval,
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cocoagl_gfx_ctx_set_video_mode,
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cocoagl_gfx_ctx_get_video_size,
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NULL, /* get_refresh_rate */
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NULL, /* get_video_output_size */
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NULL, /* get_video_output_prev */
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NULL, /* get_video_output_next */
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cocoagl_gfx_ctx_get_metrics,
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NULL,
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#if defined(HAVE_COCOA)
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cocoagl_gfx_ctx_update_title,
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#else
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NULL, /* update_title */
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#endif
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cocoagl_gfx_ctx_check_window,
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NULL, /* set_resize */
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cocoagl_gfx_ctx_has_focus,
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cocoagl_gfx_ctx_suppress_screensaver,
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#if defined(HAVE_COCOATOUCH)
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NULL,
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#else
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cocoagl_gfx_ctx_has_windowed,
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#endif
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cocoagl_gfx_ctx_swap_buffers,
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cocoagl_gfx_ctx_input_driver,
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cocoagl_gfx_ctx_get_proc_address,
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NULL,
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NULL,
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NULL,
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"cocoagl",
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cocoagl_gfx_ctx_get_flags,
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cocoagl_gfx_ctx_set_flags,
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cocoagl_gfx_ctx_bind_hw_render,
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NULL,
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NULL
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};
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