aliaspider 5af5222249 update SPIRV-Cross
- https://github.com/KhronosGroup/SPIRV-Cross/commit/
66a407285e36a0f772e3209cb86ded6e3d900f6a
2018-01-26 13:48:17 +01:00

23 lines
393 B
GLSL

#version 100
precision mediump float;
precision highp int;
struct Inputs
{
highp vec4 a;
highp vec2 b;
};
varying highp vec4 vin_a;
varying highp vec2 vin_b;
void main()
{
Inputs v0 = Inputs(vin_a, vin_b);
Inputs v1 = Inputs(vin_a, vin_b);
highp vec4 a = vin_a;
highp vec4 b = vin_b.xxyy;
gl_FragData[0] = ((((v0.a + v0.b.xxyy) + v1.a) + v1.b.yyxx) + a) + b;
}